For GCC the 2.1 branch only supports up to GCC 5, which defaulted to those versions. Trying to build with modern Clang (thus bypassing the GCC version check) fails because the code is not C++17 compliant.
562 lines
21 KiB
Python
562 lines
21 KiB
Python
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#!/usr/bin/env python
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EnsureSConsVersion(0, 98, 1)
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import string
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import os
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import os.path
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import glob
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import sys
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import methods
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methods.update_version()
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# scan possible build platforms
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platform_list = [] # list of platforms
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platform_opts = {} # options for each platform
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platform_flags = {} # flags for each platform
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active_platforms = []
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active_platform_ids = []
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platform_exporters = []
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global_defaults = []
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for x in glob.glob("platform/*"):
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if (not os.path.isdir(x) or not os.path.exists(x + "/detect.py")):
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continue
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tmppath = "./" + x
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sys.path.append(tmppath)
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import detect
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if (os.path.exists(x + "/export/export.cpp")):
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platform_exporters.append(x[9:])
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if (os.path.exists(x + "/globals/global_defaults.cpp")):
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global_defaults.append(x[9:])
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if (detect.is_active()):
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active_platforms.append(detect.get_name())
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active_platform_ids.append(x)
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if (detect.can_build()):
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x = x.replace("platform/", "") # rest of world
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x = x.replace("platform\\", "") # win32
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platform_list += [x]
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platform_opts[x] = detect.get_opts()
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platform_flags[x] = detect.get_flags()
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sys.path.remove(tmppath)
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sys.modules.pop('detect')
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module_list = methods.detect_modules()
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# print "Detected Platforms: "+str(platform_list)
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methods.save_active_platforms(active_platforms, active_platform_ids)
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custom_tools = ['default']
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platform_arg = ARGUMENTS.get("platform", ARGUMENTS.get("p", False))
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if (os.name == "posix"):
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pass
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elif (os.name == "nt"):
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if (os.getenv("VCINSTALLDIR") == None or platform_arg == "android" or platform_arg == "javascript"):
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custom_tools = ['mingw']
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env_base = Environment(tools=custom_tools)
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if 'TERM' in os.environ:
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env_base['ENV']['TERM'] = os.environ['TERM']
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env_base.AppendENVPath('PATH', os.getenv('PATH'))
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env_base.AppendENVPath('PKG_CONFIG_PATH', os.getenv('PKG_CONFIG_PATH'))
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env_base.global_defaults = global_defaults
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env_base.android_maven_repos = []
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env_base.android_flat_dirs = []
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env_base.android_dependencies = []
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env_base.android_gradle_plugins = []
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env_base.android_gradle_classpath = []
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env_base.android_java_dirs = []
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env_base.android_res_dirs = []
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env_base.android_aidl_dirs = []
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env_base.android_jni_dirs = []
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env_base.android_default_config = []
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env_base.android_manifest_chunk = ""
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env_base.android_permission_chunk = ""
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env_base.android_appattributes_chunk = ""
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env_base.disabled_modules = []
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env_base.use_ptrcall = False
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env_base.split_drivers = False
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# To decide whether to rebuild a file, use the MD5 sum only if the timestamp has changed.
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# http://scons.org/doc/production/HTML/scons-user/ch06.html#idm139837621851792
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env_base.Decider('MD5-timestamp')
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# Use cached implicit dependencies by default. Can be overridden by specifying `--implicit-deps-changed` in the command line.
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# http://scons.org/doc/production/HTML/scons-user/ch06s04.html
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env_base.SetOption('implicit_cache', 1)
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env_base.__class__.android_add_maven_repository = methods.android_add_maven_repository
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env_base.__class__.android_add_flat_dir = methods.android_add_flat_dir
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env_base.__class__.android_add_dependency = methods.android_add_dependency
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env_base.__class__.android_add_java_dir = methods.android_add_java_dir
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env_base.__class__.android_add_res_dir = methods.android_add_res_dir
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env_base.__class__.android_add_aidl_dir = methods.android_add_aidl_dir
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env_base.__class__.android_add_jni_dir = methods.android_add_jni_dir
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env_base.__class__.android_add_default_config = methods.android_add_default_config
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env_base.__class__.android_add_to_manifest = methods.android_add_to_manifest
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env_base.__class__.android_add_to_permissions = methods.android_add_to_permissions
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env_base.__class__.android_add_to_attributes = methods.android_add_to_attributes
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env_base.__class__.android_add_gradle_plugin = methods.android_add_gradle_plugin
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env_base.__class__.android_add_gradle_classpath = methods.android_add_gradle_classpath
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env_base.__class__.disable_module = methods.disable_module
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env_base.__class__.add_source_files = methods.add_source_files
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env_base.__class__.use_windows_spawn_fix = methods.use_windows_spawn_fix
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env_base.__class__.split_lib = methods.split_lib
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env_base.__class__.add_shared_library = methods.add_shared_library
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env_base.__class__.add_library = methods.add_library
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env_base.__class__.add_program = methods.add_program
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env_base.__class__.CommandNoCache = methods.CommandNoCache
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env_base["x86_libtheora_opt_gcc"] = False
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env_base["x86_libtheora_opt_vc"] = False
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# Build options
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customs = ['custom.py']
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profile = ARGUMENTS.get("profile", False)
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if profile:
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import os.path
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if os.path.isfile(profile):
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customs.append(profile)
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elif os.path.isfile(profile + ".py"):
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customs.append(profile + ".py")
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opts = Variables(customs, ARGUMENTS)
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# Target build options
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opts.Add('arch', "Platform-dependent architecture (arm/arm64/x86/x64/mips/etc)", '')
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opts.Add('bits', "Target platform bits (default/32/64)", 'default')
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opts.Add('p', "Platform (alias for 'platform')", '')
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opts.Add('platform', "Target platform: any in " + str(platform_list), '')
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opts.Add('target', "Compilation target (debug/release_debug/release)", 'debug')
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opts.Add('tools', "Build the tools a.k.a. the Godot editor (yes/no)", 'yes')
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# Components
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opts.Add('deprecated', "Enable deprecated features (yes/no)", 'yes')
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opts.Add('gdscript', "Build GDSCript support (yes/no)", 'yes')
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opts.Add('minizip', "Build minizip archive support (yes/no)", 'yes')
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opts.Add('xml', "XML format support for resources (yes/no)", 'yes')
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# Advanced options
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opts.Add('disable_3d', "Disable 3D nodes for smaller executable (yes/no)", 'no')
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opts.Add('disable_advanced_gui', "Disable advance 3D gui nodes and behaviors (yes/no)", 'no')
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opts.Add('extra_suffix', "Custom extra suffix added to the base filename of all generated binary files", '')
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opts.Add('unix_global_settings_path', "UNIX-specific path to system-wide settings. Currently only used for templates", '')
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opts.Add('verbose', "Enable verbose output for the compilation (yes/no)", 'no')
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opts.Add('vsproj', "Generate Visual Studio Project. (yes/no)", 'no')
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opts.Add('vsproj_jobs', "Number of parallel builds", '2')
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opts.Add('warnings', "Set the level of warnings emitted during compilation (extra/all/moderate/no)", 'no')
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opts.Add('progress', "Show a progress indicator during build (yes/no)", 'yes')
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opts.Add('dev', "If yes, alias for verbose=yes warnings=all", 'no')
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# Thirdparty libraries
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opts.Add('builtin_freetype', "Use the builtin freetype library (yes/no)", 'yes')
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opts.Add('builtin_glew', "Use the builtin glew library (yes/no)", 'yes')
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opts.Add('builtin_libmpcdec', "Use the builtin libmpcdec library (yes/no)", 'yes')
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opts.Add('builtin_libogg', "Use the builtin libogg library (yes/no)", 'yes')
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opts.Add('builtin_libpng', "Use the builtin libpng library (yes/no)", 'yes')
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opts.Add('builtin_libtheora', "Use the builtin libtheora library (yes/no)", 'yes')
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opts.Add('builtin_libvorbis', "Use the builtin libvorbis library (yes/no)", 'yes')
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opts.Add('builtin_libwebp', "Use the builtin libwebp library (yes/no)", 'yes')
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opts.Add('builtin_openssl', "Use the builtin openssl library (yes/no)", 'yes')
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opts.Add('builtin_opus', "Use the builtin opus library (yes/no)", 'yes')
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# (akien) Unbundling would require work in audio_stream_speex.{cpp,h}, but since speex was
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# removed in 3.0+ and this is only to preserve compatibility in 2.1, I haven't worked on it.
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# Patches welcome if anyone cares :)
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opts.Add('builtin_speex', "Use the builtin speex library (yes/no)", 'yes')
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opts.Add('builtin_squish', "Use the builtin squish library (yes/no)", 'yes')
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opts.Add('builtin_zlib', "Use the builtin zlib library (yes/no)", 'yes')
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# Environment setup
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opts.Add("CXX", "C++ compiler")
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opts.Add("CC", "C compiler")
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opts.Add("CCFLAGS", "Custom flags for the C and C++ compilers")
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opts.Add("CFLAGS", "Custom flags for the C compiler")
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opts.Add("LINKFLAGS", "Custom flags for the linker")
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# add platform specific options
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for k in platform_opts.keys():
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opt_list = platform_opts[k]
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for o in opt_list:
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opts.Add(o[0], o[1], o[2])
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for x in module_list:
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opts.Add('module_' + x + '_enabled', "Enable module '" + x + "' (yes/no)", "yes")
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opts.Update(env_base) # update environment
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Help(opts.GenerateHelpText(env_base)) # generate help
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# add default include paths
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env_base.Append(CPPPATH=['#core', '#core/math', '#editor', '#drivers', '#'])
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# configure ENV for platform
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env_base.platform_exporters = platform_exporters
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"""
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sys.path.append("./platform/"+env_base["platform"])
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import detect
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detect.configure(env_base)
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sys.path.remove("./platform/"+env_base["platform"])
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sys.modules.pop('detect')
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"""
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if (env_base['target'] == 'debug'):
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env_base.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC'])
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env_base.Append(CPPFLAGS=['-DSCI_NAMESPACE'])
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if (env_base['deprecated'] != 'no'):
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env_base.Append(CPPFLAGS=['-DENABLE_DEPRECATED'])
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env_base.platforms = {}
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selected_platform = ""
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if env_base['platform'] != "":
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selected_platform = env_base['platform']
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elif env_base['p'] != "":
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selected_platform = env_base['p']
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env_base["platform"] = selected_platform
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if selected_platform in platform_list:
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sys.path.append("./platform/" + selected_platform)
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import detect
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if "create" in dir(detect):
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env = detect.create(env_base)
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else:
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env = env_base.Clone()
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if (env["dev"] == "yes"):
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env["warnings"] = "all"
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env["verbose"] = "yes"
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if env['vsproj'] == "yes":
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env.vs_incs = []
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env.vs_srcs = []
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def AddToVSProject(sources):
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for x in sources:
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if type(x) == type(""):
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fname = env.File(x).path
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else:
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fname = env.File(x)[0].path
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pieces = fname.split(".")
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if len(pieces) > 0:
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basename = pieces[0]
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basename = basename.replace('\\\\', '/')
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env.vs_srcs = env.vs_srcs + [basename + ".cpp"]
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env.vs_incs = env.vs_incs + [basename + ".h"]
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# print basename
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env.AddToVSProject = AddToVSProject
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env.extra_suffix = ""
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if env["extra_suffix"] != '':
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env.extra_suffix += '.' + env["extra_suffix"]
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CCFLAGS = env.get('CCFLAGS', '')
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env['CCFLAGS'] = ''
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env.Append(CCFLAGS=str(CCFLAGS).split())
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CFLAGS = env.get('CFLAGS', '')
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env['CFLAGS'] = ''
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env.Append(CFLAGS=str(CFLAGS).split())
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LINKFLAGS = env.get('LINKFLAGS', '')
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env['LINKFLAGS'] = ''
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env.Append(LINKFLAGS=str(LINKFLAGS).split())
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flag_list = platform_flags[selected_platform]
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for f in flag_list:
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if not (f[0] in ARGUMENTS): # allow command line to override platform flags
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env[f[0]] = f[1]
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# must happen after the flags, so when flags are used by configure, stuff happens (ie, ssl on x11)
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detect.configure(env)
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# Set our C and C++ standard requirements.
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# Prepending to make it possible to override.
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is_msvc = os.name == "nt" and os.getenv("VCINSTALLDIR") and (platform_arg == "windows" or platform_arg == "uwp")
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if (not is_msvc):
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# Specifying GNU extensions support explicitly, which are supported by both GCC and Clang.
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# We don't support C++17 so stick to earlier standards.
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# When 2.1 was actively worked on, we were using GCC 5 which defaults to C++98, so use that.
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env.Prepend(CFLAGS=["-std=gnu11"])
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env.Prepend(CXXFLAGS=["-std=gnu++98"])
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else:
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# MSVC doesn't support setting C++ to pre-C++14 standards, so do nothing and hope it works.
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pass
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if (env["warnings"] == 'yes'):
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print("WARNING: warnings=yes is deprecated; assuming warnings=all")
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if (is_msvc): # MSVC
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disable_nonessential_warnings = ['/wd4267', '/wd4244', '/wd4305', '/wd4800'] # Truncations, narrowing conversions...
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if (env["warnings"] == 'extra'):
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env.Append(CCFLAGS=['/Wall']) # Implies /W4
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elif (env["warnings"] == 'all' or env["warnings"] == 'yes'):
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env.Append(CCFLAGS=['/W3'] + disable_nonessential_warnings)
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elif (env["warnings"] == 'moderate'):
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# C4244 shouldn't be needed here being a level-3 warning, but it is
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env.Append(CCFLAGS=['/W2'] + disable_nonessential_warnings)
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else: # 'no'
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env.Append(CCFLAGS=['/w'])
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else: # Rest of the world
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if (env["warnings"] == 'extra'):
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env.Append(CCFLAGS=['-Wall', '-Wextra'])
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elif (env["warnings"] == 'all' or env["warnings"] == 'yes'):
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env.Append(CCFLAGS=['-Wall'])
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elif (env["warnings"] == 'moderate'):
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env.Append(CCFLAGS=['-Wall', '-Wno-unused'])
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else: # 'no'
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env.Append(CCFLAGS=['-w'])
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#env['platform_libsuffix'] = env['LIBSUFFIX']
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suffix = "." + selected_platform
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if (env["target"] == "release"):
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if (env["tools"] == "yes"):
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print("Tools can only be built with targets 'debug' and 'release_debug'.")
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sys.exit(255)
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suffix += ".opt"
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env.Append(CCFLAGS=['-DNDEBUG'])
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elif (env["target"] == "release_debug"):
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if (env["tools"] == "yes"):
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suffix += ".opt.tools"
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else:
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suffix += ".opt.debug"
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else:
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if (env["tools"] == "yes"):
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suffix += ".tools"
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else:
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suffix += ".debug"
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if env["arch"] != "":
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suffix += "." + env["arch"]
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elif (env["bits"] == "32"):
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suffix += ".32"
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elif (env["bits"] == "64"):
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suffix += ".64"
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suffix += env.extra_suffix
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env["PROGSUFFIX"] = suffix + env["PROGSUFFIX"]
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env["OBJSUFFIX"] = suffix + env["OBJSUFFIX"]
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env["LIBSUFFIX"] = suffix + env["LIBSUFFIX"]
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env["SHLIBSUFFIX"] = suffix + env["SHLIBSUFFIX"]
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sys.path.remove("./platform/" + selected_platform)
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sys.modules.pop('detect')
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env.module_list = []
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for x in module_list:
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if env['module_' + x + '_enabled'] != "yes":
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continue
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tmppath = "./modules/" + x
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sys.path.append(tmppath)
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env.current_module = x
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import config
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if (config.can_build(selected_platform)):
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config.configure(env)
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env.module_list.append(x)
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sys.path.remove(tmppath)
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sys.modules.pop('config')
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if (env.use_ptrcall):
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env.Append(CPPFLAGS=['-DPTRCALL_ENABLED'])
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# to test 64 bits compiltion
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# env.Append(CPPFLAGS=['-m64'])
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if (env['tools'] == 'yes'):
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env.Append(CPPFLAGS=['-DTOOLS_ENABLED'])
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if (env['disable_3d'] == 'yes'):
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env.Append(CPPFLAGS=['-D_3D_DISABLED'])
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if (env['gdscript'] == 'yes'):
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env.Append(CPPFLAGS=['-DGDSCRIPT_ENABLED'])
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if (env['disable_advanced_gui'] == 'yes'):
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env.Append(CPPFLAGS=['-DADVANCED_GUI_DISABLED'])
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if (env['minizip'] == 'yes'):
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env.Append(CPPFLAGS=['-DMINIZIP_ENABLED'])
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if (env['xml'] == 'yes'):
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env.Append(CPPFLAGS=['-DXML_ENABLED'])
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if (env['verbose'] == 'no'):
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methods.no_verbose(sys, env)
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scons_cache_path = os.environ.get("SCONS_CACHE")
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if scons_cache_path != None:
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CacheDir(scons_cache_path)
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print("Scons cache enabled... (path: '" + scons_cache_path + "')")
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Export('env')
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# build subdirs, the build order is dependent on link order.
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SConscript("core/SCsub")
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SConscript("servers/SCsub")
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SConscript("scene/SCsub")
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SConscript("editor/SCsub")
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SConscript("drivers/SCsub")
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SConscript("modules/SCsub")
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SConscript("main/SCsub")
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SConscript("platform/" + selected_platform + "/SCsub") # build selected platform
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# Microsoft Visual Studio Project Generation
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if (env['vsproj']) == "yes":
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env['CPPPATH'] = [Dir(path) for path in env['CPPPATH']]
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methods.generate_vs_project(env, env['vsproj_jobs'])
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else:
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print("No valid target platform selected.")
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print("The following were detected:")
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for x in platform_list:
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print("\t" + x)
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print("\nPlease run scons again with argument: platform=<string>")
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# The following only makes sense when the env is defined, and assumes it is
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if 'env' in locals():
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screen = sys.stdout
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# Progress reporting is not available in non-TTY environments since it
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# messes with the output (for example, when writing to a file)
|
|
show_progress = (env['progress'] and sys.stdout.isatty())
|
|
node_count = 0
|
|
node_count_max = 0
|
|
node_count_interval = 1
|
|
node_count_fname = str(env.Dir('#')) + '/.scons_node_count'
|
|
|
|
import time, math
|
|
|
|
class cache_progress:
|
|
# The default is 1 GB cache and 12 hours half life
|
|
def __init__(self, path = None, limit = 1073741824, half_life = 43200):
|
|
self.path = path
|
|
self.limit = limit
|
|
self.exponent_scale = math.log(2) / half_life
|
|
if env['verbose'] == 'yes' and path != None:
|
|
screen.write('Current cache limit is ' + self.convert_size(limit) + ' (used: ' + self.convert_size(self.get_size(path)) + ')\n')
|
|
self.delete(self.file_list())
|
|
|
|
def __call__(self, node, *args, **kw):
|
|
global node_count, node_count_max, node_count_interval, node_count_fname, show_progress
|
|
if show_progress:
|
|
# Print the progress percentage
|
|
node_count += node_count_interval
|
|
if (node_count_max > 0 and node_count <= node_count_max):
|
|
screen.write('\r[%3d%%] ' % (node_count * 100 / node_count_max))
|
|
screen.flush()
|
|
elif (node_count_max > 0 and node_count > node_count_max):
|
|
screen.write('\r[100%] ')
|
|
screen.flush()
|
|
else:
|
|
screen.write('\r[Initial build] ')
|
|
screen.flush()
|
|
|
|
def delete(self, files):
|
|
if len(files) == 0:
|
|
return
|
|
if env['verbose'] == 'yes':
|
|
# Utter something
|
|
screen.write('\rPurging %d %s from cache...\n' % (len(files), len(files) > 1 and 'files' or 'file'))
|
|
[os.remove(f) for f in files]
|
|
|
|
def file_list(self):
|
|
if self.path == None:
|
|
# Nothing to do
|
|
return []
|
|
# Gather a list of (filename, (size, atime)) within the
|
|
# cache directory
|
|
file_stat = [(x, os.stat(x)[6:8]) for x in glob.glob(os.path.join(self.path, '*', '*'))]
|
|
if file_stat == []:
|
|
# Nothing to do
|
|
return []
|
|
# Weight the cache files by size (assumed to be roughly
|
|
# proportional to the recompilation time) times an exponential
|
|
# decay since the ctime, and return a list with the entries
|
|
# (filename, size, weight).
|
|
current_time = time.time()
|
|
file_stat = [(x[0], x[1][0], (current_time - x[1][1])) for x in file_stat]
|
|
# Sort by the most resently accessed files (most sensible to keep) first
|
|
file_stat.sort(key=lambda x: x[2])
|
|
# Search for the first entry where the storage limit is
|
|
# reached
|
|
sum, mark = 0, None
|
|
for i,x in enumerate(file_stat):
|
|
sum += x[1]
|
|
if sum > self.limit:
|
|
mark = i
|
|
break
|
|
if mark == None:
|
|
return []
|
|
else:
|
|
return [x[0] for x in file_stat[mark:]]
|
|
|
|
def convert_size(self, size_bytes):
|
|
if size_bytes == 0:
|
|
return "0 bytes"
|
|
size_name = ("bytes", "KB", "MB", "GB", "TB", "PB", "EB", "ZB", "YB")
|
|
i = int(math.floor(math.log(size_bytes, 1024)))
|
|
p = math.pow(1024, i)
|
|
s = round(size_bytes / p, 2)
|
|
return "%s %s" % (int(s) if i == 0 else s, size_name[i])
|
|
|
|
def get_size(self, start_path = '.'):
|
|
total_size = 0
|
|
for dirpath, dirnames, filenames in os.walk(start_path):
|
|
for f in filenames:
|
|
fp = os.path.join(dirpath, f)
|
|
total_size += os.path.getsize(fp)
|
|
return total_size
|
|
|
|
def progress_finish(target, source, env):
|
|
global node_count, progressor
|
|
with open(node_count_fname, 'w') as f:
|
|
f.write('%d\n' % node_count)
|
|
progressor.delete(progressor.file_list())
|
|
|
|
try:
|
|
with open(node_count_fname) as f:
|
|
node_count_max = int(f.readline())
|
|
except:
|
|
pass
|
|
|
|
cache_directory = os.environ.get("SCONS_CACHE")
|
|
# Simple cache pruning, attached to SCons' progress callback. Trim the
|
|
# cache directory to a size not larger than cache_limit.
|
|
cache_limit = float(os.getenv("SCONS_CACHE_LIMIT", 1024)) * 1024 * 1024
|
|
progressor = cache_progress(cache_directory, cache_limit)
|
|
Progress(progressor, interval = node_count_interval)
|
|
|
|
progress_finish_command = Command('progress_finish', [], progress_finish)
|
|
AlwaysBuild(progress_finish_command)
|