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e558e1ec09aa27852426bbd24dfa21e9b60cfbfc
godot
/
modules
/
visual_script
History
K. S. Ernest (iFire) Lee
7ce9e67355
Change the default variable constructor to use EditorInspector and updated property hints that were changed.
2018-09-08 02:51:23 -07:00
..
doc_classes
…
config.py
…
register_types.cpp
…
register_types.h
…
SCsub
…
visual_script_builtin_funcs.cpp
Make some debug prints verbose-only, remove others
2018-08-24 14:59:01 +02:00
visual_script_builtin_funcs.h
…
visual_script_editor.cpp
Change the default variable constructor to use EditorInspector and updated property hints that were changed.
2018-09-08 02:51:23 -07:00
visual_script_editor.h
Change the default variable constructor to use EditorInspector and updated property hints that were changed.
2018-09-08 02:51:23 -07:00
visual_script_expression.cpp
…
visual_script_expression.h
…
visual_script_flow_control.cpp
…
visual_script_flow_control.h
…
visual_script_func_nodes.cpp
Make some debug prints verbose-only, remove others
2018-08-24 14:59:01 +02:00
visual_script_func_nodes.h
…
visual_script_nodes.cpp
…
visual_script_nodes.h
…
visual_script_property_selector.cpp
Fix vformat(), minor typos and word puzzles
2018-08-29 11:50:39 +03:00
visual_script_property_selector.h
…
visual_script_yield_nodes.cpp
…
visual_script_yield_nodes.h
…
visual_script.cpp
Added system for GDScript warnings
2018-08-10 16:00:47 -03:00
visual_script.h
Added system for GDScript warnings
2018-08-10 16:00:47 -03:00