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e511e0f16ac12c131ccb44584e127d1741b1e81e
godot/scene
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Tomasz Chabora e511e0f16a Prevent infinite loop in Tree incremental search
(cherry picked from commit c0479496fa)
2020-07-24 10:31:57 +02:00
..
2d
Provide warning when using polygon shapes in CollisionShape2D node
2020-07-06 14:16:28 +02:00
3d
Merge pull request #39817 from yrk06/ExposeInertiaTensor
2020-07-21 16:50:56 +02:00
animation
bug with Tween.is_active, fixes #39760
2020-07-24 10:31:56 +02:00
audio
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
debugger
Format remote printerr properly in script debugger output
2020-07-02 17:43:37 +02:00
gui
Prevent infinite loop in Tree incremental search
2020-07-24 10:31:57 +02:00
main
Fix parent check for add_child_below_node
2020-07-11 15:57:17 -05:00
resources
Add DynamicFont::get_available_chars()
2020-07-20 17:45:04 +02:00
register_scene_types.cpp
Add support for opengl external textures as defined by https://www.khronos.org/registry/OpenGL/extensions/OES/OES_EGL_image_external.txt
2020-03-05 13:09:49 -08:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
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