Files
godot/editor/icons
Hugo Locurcio ac18665c88 Tint 3D light gizmos using the light's color
This makes navigation more convenient in the 3D viewport, especially
when using the unshaded display mode.
2020-01-01 00:54:25 +01:00
..

The icons here are optimized SVGs, because the editor renders the svgs at runtime, they need to be small in size, so they can be efficiently parsed.

The original icons can be found at: https://github.com/godotengine/godot-design/tree/master/engine/icons

There you can find the optimizer script.

If you add a new icon, please make a pull request to this repo: https://github.com/godotengine/godot-design/

and store the optimized SVG version here.