Logo
Explore Help
Sign In
seedlingattempt/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
d411cbe1d99c6491476c5b479fcda1dabab043f2
godot/scene
History
Juan Linietsky d411cbe1d9 rewrote LineEdit window repositioning code so it does not eat the last character, closes #4992
(cherry picked from commit 83bf8036de)
2016-06-25 01:22:41 +02:00
..
2d
Fix indentation issues in last commits
2016-06-25 00:19:27 +02:00
3d
Show descriptive errors when look_at is improperly used, closes #5131
2016-06-25 01:22:40 +02:00
animation
Fixed animation player auto-queue duplication and undo/redo
2016-05-12 08:58:39 +02:00
audio
fix crash in SamplePlayer, closes #5005
2016-06-25 01:22:41 +02:00
gui
rewrote LineEdit window repositioning code so it does not eat the last character, closes #4992
2016-06-25 01:22:41 +02:00
io
remove trailing whitespace
2016-04-02 22:03:48 +02:00
main
do not allow picking in captured mode, closes #5134
2016-06-25 01:22:40 +02:00
resources
Fixed caret color not changing though properties
2016-06-04 22:20:02 +02:00
register_scene_types.cpp
remove trailing whitespace
2016-04-02 22:03:48 +02:00
register_scene_types.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
scene_string_names.cpp
Add a sleeping_state_changed signal to RigidBody and RigidBody2D classes
2016-04-06 18:49:51 +02:00
scene_string_names.h
Add a sleeping_state_changed signal to RigidBody and RigidBody2D classes
2016-04-06 18:49:51 +02:00
SCsub
Cosmetic fixes to SCons buildsystem
2015-11-01 20:53:26 +01:00
Powered by Gitea Version: 1.24.1 Page: 277ms Template: 14ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API