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d09b16512b625268db3182be7fd76d16cea00593
godot/scene
History
Yerik d09b16512b Added Method get_inverse_inertia_tensor
2020-07-19 13:51:32 -03:00
..
2d
Revert "Implement Skew in Node2D"
2020-06-22 10:26:06 +02:00
3d
Added Method get_inverse_inertia_tensor
2020-07-19 13:51:32 -03:00
animation
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
audio
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
debugger
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
gui
Option in RichTextLabel for height to fit content
2020-06-19 16:17:27 +02:00
main
Fix signal duplication bug when duplicating node with instanced children
2020-06-11 09:37:47 +08:00
resources
Bind Shape2D draw method
2020-06-18 10:51:44 +02:00
register_scene_types.cpp
Add support for opengl external textures as defined by https://www.khronos.org/registry/OpenGL/extensions/OES/OES_EGL_image_external.txt
2020-03-05 13:09:49 -08:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
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