The sky rotation now affects the baked environment lighting as it should,
making it match how real-time ambient light rendering works.
Co-authored-by: Per Melin <git@melin.net>
(cherry picked from commit 661cf1f351)
The sky rotation now affects the baked environment lighting as it should,
making it match how real-time ambient light rendering works.
Co-authored-by: Per Melin <git@melin.net>
(cherry picked from commit 661cf1f351)