Files
godot/scene
Hugo Locurcio 6595395b8b Fix LightmapGI not taking environment sky rotation into account when baking
The sky rotation now affects the baked environment lighting as it should,
making it match how real-time ambient light rendering works.

Co-authored-by: Per Melin <git@melin.net>
(cherry picked from commit 661cf1f351)
2024-09-16 16:33:15 +02:00
..
2024-08-12 19:35:20 +03:00