Files
godot/editor
Morris Tabor ae51d5ad33 Fix finding AnimationPlayer in scene import
The scene importer always assumed that the AnimationPlayer is called
"AnimationPlayer".

This is not always true: for example the GLTF importer just creates an
AnimationPlayer with the default name, which may be "animation_player",
depending on the project settings.

This fix instead chooses the first node that is an AnimationPlayer, and
warns if there is more than one.
2024-03-12 20:50:16 +01:00
..
2024-02-10 18:54:25 +00:00
2023-07-02 20:13:16 +01:00
2023-03-20 23:29:36 -07:00
2024-02-10 18:54:25 +00:00
2023-03-20 23:29:36 -07:00
2024-02-10 18:54:25 +00:00
2023-07-02 20:13:16 +01:00