Logo
Explore Help
Sign In
seedlingattempt/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
ae2d07d4ca7f2e73930702207f8bbb3dfaee26d3
godot/scene
History
Rémi Verschelde 3a82a1315b Merge pull request #65591 from MewPurPur/area-overlapping-function
Implement `Area[2D/3D].has_overlapping_[bodies/areas]`
2022-09-13 10:58:55 +02:00
..
2d
Merge pull request #65591 from MewPurPur/area-overlapping-function
2022-09-13 10:58:55 +02:00
3d
Merge pull request #65591 from MewPurPur/area-overlapping-function
2022-09-13 10:58:55 +02:00
animation
Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT
2022-09-06 19:00:33 +02:00
audio
Fix AudioStreamPlayer not resuming after returning to SceneTree
2022-09-05 16:52:46 +02:00
debugger
Swap arguments of ResourceSaver.save()
2022-07-29 19:53:09 +02:00
gui
Improve parameter naming and documentation in GraphEdit and GraphNode
2022-09-09 17:50:44 +03:00
main
Add ability to flag classes as experimental or deprecated.
2022-09-11 00:11:33 +01:00
resources
Merge pull request #65188 from Mickeon/animated-texture-speed-scale
2022-09-08 18:25:35 +03:00
theme
Un-defer the initial theme changed notification
2022-09-02 23:44:23 +03:00
property_utils.cpp
…
property_utils.h
…
register_scene_types.cpp
Add compatibility class for VisualShaderNodeFloatUniform
2022-09-06 08:04:46 +03:00
register_scene_types.h
Add ThemeDB, expose previously static Theme methods
2022-08-26 19:23:05 +03:00
scene_string_names.cpp
…
scene_string_names.h
…
SCsub
Add ThemeDB, expose previously static Theme methods
2022-08-26 19:23:05 +03:00
Powered by Gitea Version: 1.24.1 Page: 1064ms Template: 19ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API