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aca8999cc9eb442b1c8c8b87244d7ccaf06abfd5
godot/drivers/gles2/shaders
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norrath-hero aca8999cc9 Fix GLES 2 Spotlight Bug
Fixes https://github.com/godotengine/godot/issues/69759
Fixes https://github.com/godotengine/godot/issues/54343
Fixes https://github.com/godotengine/godot/issues/25526
2022-12-11 05:45:45 +08:00
..
canvas_shadow.glsl
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
canvas.glsl
Convert output of GLES2 to linear color space if keep_3d_linear is enabled
2021-08-23 15:59:56 +10:00
copy.glsl
clang-format: Disable alignment of operands, too unreliable
2021-10-28 13:23:38 +02:00
cube_to_dp.glsl
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
cubemap_filter.glsl
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
effect_blur.glsl
fix post procressing with transparent bg and keep alpha channel of the tonemap shader output
2022-05-12 16:32:31 +08:00
lens_distorted.glsl
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
scene.glsl
Fix GLES 2 Spotlight Bug
2022-12-11 05:45:45 +08:00
SCsub
SCons: Properly track codegen script dependency for generated GLES headers
2022-07-02 15:52:42 +02:00
stdlib.glsl
Trunc shader function fixed
2021-12-18 17:50:58 -03:00
tonemap.glsl
Take FXAA samples from half-pixel coordinates to improve quality
2022-11-30 15:39:00 +01:00
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