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a8180680afc876f07f64949b66e79a2035818c98
godot
/
core
/
string
History
bruvzg
9d1d916864
Add unsigned char cast ifdef.
...
(cherry picked from commit
ec052cd38a
)
2024-01-23 20:22:00 +01:00
..
char_range.inc
…
char_utils.h
…
locales.h
…
node_path.cpp
…
node_path.h
…
optimized_translation.cpp
…
optimized_translation.h
…
print_string.cpp
Redo how the remote filesystem works
2023-05-08 11:57:54 +02:00
print_string.h
Redo how the remote filesystem works
2023-05-08 11:57:54 +02:00
SCsub
…
string_buffer.h
…
string_builder.cpp
…
string_builder.h
…
string_name.cpp
Optimize Object::get_class_name
2023-04-08 19:25:50 +02:00
string_name.h
Fix
StringName
comparison
2023-05-18 13:25:40 +02:00
translation_po.cpp
…
translation_po.h
…
translation.cpp
Fix remapped font reloading on locale change.
2024-01-23 19:15:03 +01:00
translation.h
Support loading of translations on threads
2023-10-19 21:06:12 +02:00
ucaps.h
…
ustring.cpp
Add unsigned char cast ifdef.
2024-01-23 20:22:00 +01:00
ustring.h
Merge pull request
#74760
from lassade/unicode-err-uses-replacement-char
2023-06-22 18:30:04 +02:00