Files
godot/platform/macos
Rémi Verschelde a6398d71a3 Improve script backtrace print in crash handlers
Also fix the editor crash handler message for bug reports not properly
using the `.editor` override.
2025-05-07 09:52:50 +02:00
..
2025-05-06 06:09:05 +10:00
2025-05-06 06:09:05 +10:00
2025-05-06 06:09:05 +10:00
2025-05-06 06:09:05 +10:00
2025-05-06 06:09:05 +10:00

macOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the macOS platform port.

See also misc/dist/macos folder for additional files used by this platform. misc/dist/macos_tools.app is an .app bundle template used for packaging the macOS editor, while misc/dist/macos_template.app is used for packaging macOS export templates.

Documentation