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a238af4d200603de9abe84d6ebcd1862d19bbd23
godot/core/debugger
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Thaddeus Crews d97d8c16e7 Merge pull request #107663 from mihe/script-break-error
Fix errors not being emitted when debugger breaks on script errors
2025-06-24 09:58:38 -05:00
..
debugger_marshalls.cpp
Use initializer list in Arrays
2025-03-26 18:38:15 +01:00
debugger_marshalls.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
engine_debugger.cpp
Inline static variables (part 1)
2025-04-29 18:10:44 +02:00
engine_debugger.h
Inline static variables (part 1)
2025-04-29 18:10:44 +02:00
engine_profiler.cpp
…
engine_profiler.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
local_debugger.cpp
Core: Unify display of error type prefixes
2025-06-09 20:18:51 +03:00
local_debugger.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
remote_debugger_peer.cpp
Core: Fix data race in remote debugger; handle errors
2025-06-19 06:25:56 +10:00
remote_debugger_peer.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
remote_debugger.cpp
Fix errors not being emitted when debugger breaks on script errors
2025-06-18 11:52:26 +02:00
remote_debugger.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
script_debugger.cpp
Inline static variables (part 1)
2025-04-29 18:10:44 +02:00
script_debugger.h
Inline static variables (part 1)
2025-04-29 18:10:44 +02:00
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