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a0f130e23c9513b07cb8bba94beef9f14ada504e
godot/scene
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lawnjelly a0f130e23c Optimize AnimationTree::_process_graph()
Removes redundant lookups on HashMap.
2024-03-18 09:01:41 +00:00
..
2d
Physics Interpolation 2D - fix light and light occluder resetting
2024-03-16 16:02:22 +00:00
3d
Merge pull request #85437 from lawnjelly/lod_scene_side
2024-03-08 17:53:58 +01:00
animation
Optimize AnimationTree::_process_graph()
2024-03-18 09:01:41 +00:00
audio
Merge pull request #70514 from stmSi/fix-editor-hanging-audio-pitch-scale-nan
2023-02-17 12:15:27 +01:00
debugger
Merge pull request #70584 from stmSi/3.x-save-branch-as-scene-not-working-in-remote-without-pausing
2023-01-20 12:12:46 +01:00
gui
Fix signed distance field font rendering
2024-02-05 17:50:33 +00:00
main
add ORMSpatialMaterial
2024-02-08 20:34:11 +01:00
resources
Fix building with disable_3d
2024-03-16 11:31:23 +01:00
property_utils.cpp
One Copyright Update to rule them all
2023-01-10 15:26:54 +01:00
property_utils.h
One Copyright Update to rule them all
2023-01-10 15:26:54 +01:00
register_scene_types.cpp
Discrete Level of Detail
2024-02-10 18:54:25 +00:00
register_scene_types.h
One Copyright Update to rule them all
2023-01-10 15:26:54 +01:00
scene_string_names.cpp
Backporting #76859 to 3.x
2023-09-12 09:45:23 -05:00
scene_string_names.h
Backporting #76859 to 3.x
2023-09-12 09:45:23 -05:00
SCsub
SCons: Add explicit dependencies on thirdparty code in cloned env
2021-04-29 16:57:00 +02:00
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