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a0640f799b20909df42ce9dd5a04891e03e90c24
godot
/
servers
History
Juan Linietsky
d8b702b566
-Re-added margins in one way collision (made in a more user friendly way than in Godot 2.1),
fixes
#23860
...
-Fixed potential bug in OWC (i dont think anyone had it but..)
2019-01-18 14:15:05 -03:00
..
arvr
…
audio
…
physics
…
physics_2d
-Re-added margins in one way collision (made in a more user friendly way than in Godot 2.1),
fixes
#23860
2019-01-18 14:15:05 -03:00
visual
…
arvr_server.cpp
…
arvr_server.h
…
audio_server.cpp
…
audio_server.h
…
physics_2d_server.cpp
…
physics_2d_server.h
-Re-added margins in one way collision (made in a more user friendly way than in Godot 2.1),
fixes
#23860
2019-01-18 14:15:05 -03:00
physics_server.cpp
…
physics_server.h
…
register_server_types.cpp
…
register_server_types.h
…
SCsub
…
server_wrap_mt_common.h
…
visual_server.cpp
…
visual_server.h
…