On Windows this allows to avoid having to change the owner of the window after it has been created, which in rare circumstances may cause the window to bug out.
macOS platform port
This folder contains the C++, Objective-C and Objective-C++ code for the macOS platform port.
See also misc/dist/macos folder for additional files used
by this platform. misc/dist/macos_tools.app is
an .app bundle template used for packaging the macOS editor, while
misc/dist/macos_template.app is used for
packaging macOS export templates.
Documentation
- Compiling for macOS
- Instructions on building this platform port from source.
- Exporting for macOS
- Instructions on using the compiled export templates to export a project.
- Running Godot apps on macOS
- Instructions on running Godot projects on macOS.