76 lines
3.0 KiB
XML
76 lines
3.0 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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xmlns:tools="http://schemas.android.com/tools"
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android:installLocation="auto">
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<supports-screens
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android:largeScreens="true"
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android:normalScreens="true"
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android:smallScreens="false"
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android:xlargeScreens="true" />
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<uses-feature
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android:glEsVersion="0x00030000"
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android:required="true" />
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<uses-permission
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android:name="android.permission.MANAGE_EXTERNAL_STORAGE"
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tools:ignore="ScopedStorage" />
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<uses-permission
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android:name="android.permission.WRITE_EXTERNAL_STORAGE"
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android:maxSdkVersion="29" />
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<uses-permission
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android:name="android.permission.READ_EXTERNAL_STORAGE"
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android:maxSdkVersion="29" />
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<uses-permission android:name="android.permission.INTERNET" />
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<uses-permission android:name="android.permission.RECORD_AUDIO" />
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<uses-permission android:name="android.permission.VIBRATE" />
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<application
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android:allowBackup="false"
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android:icon="@mipmap/icon"
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android:label="${editorAppName}${editorBuildSuffix}"
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android:requestLegacyExternalStorage="true"
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android:theme="@style/GodotEditorSplashScreenTheme"
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tools:ignore="GoogleAppIndexingWarning">
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<profileable
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android:shell="true"
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android:enabled="true"
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tools:targetApi="29" />
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<activity
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android:name=".GodotEditor"
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android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode"
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android:exported="true"
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android:icon="@mipmap/icon"
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android:launchMode="singleTask"
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android:screenOrientation="userLandscape">
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<layout
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android:defaultWidth="@dimen/editor_default_window_width"
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android:defaultHeight="@dimen/editor_default_window_height" />
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.DEFAULT" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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</activity>
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<activity
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android:name=".GodotGame"
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android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode"
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android:exported="false"
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android:icon="@mipmap/ic_play_window"
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android:label="@string/godot_game_activity_name"
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android:launchMode="singleTask"
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android:process=":GodotGame"
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android:supportsPictureInPicture="true"
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android:screenOrientation="userLandscape">
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<layout
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android:defaultWidth="@dimen/editor_default_window_width"
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android:defaultHeight="@dimen/editor_default_window_height" />
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</activity>
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</application>
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</manifest>
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