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8e68f2e5f48c66bfa80b9bb7746a488afb70086d
godot/scene
History
TwistedTwigleg 51be345a17 Changed SkeletonIK3D to clear bone overrides when stopping
(cherry picked from commit 9ebdf812df)
2021-04-17 10:51:22 +02:00
..
2d
Re-allow playing AnimatedSprite2D without frames
2021-04-05 15:01:01 +02:00
3d
fix skeleton (ik) not resetting global_bone_overrides properly
2021-04-15 16:50:59 +02:00
animation
Changed SkeletonIK3D to clear bone overrides when stopping
2021-04-17 10:51:22 +02:00
audio
Don't fade out after pausing unless stream is running
2021-02-19 15:55:41 +01:00
debugger
Modernize Mutex
2021-02-18 11:58:08 +01:00
gui
RichTextLabel: On custom effect change, parse bbcode only if it's enabled and not empty.
2021-04-05 12:01:51 +02:00
main
Control: Expose pass_on_modal_close_click
2021-03-25 18:29:41 +01:00
resources
Fix errors and crash with empty ConvexPolygonShape2D
2021-03-05 22:45:29 +01:00
register_scene_types.cpp
Require editor restart after changing GUI custom theme or font
2021-03-30 16:02:33 +02:00
register_scene_types.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
scene_string_names.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
scene_string_names.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
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