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8dac3bf3b10406d05c4d520e81082e490e3b76ff
godot/platform/winrt
History
Juan Linietsky 8dac3bf3b1 Added function to notify ScriptLanguage when a thread is created/freed, allows scripts to allocate a stack there via TLS
2016-06-25 10:41:23 -03:00
..
include
remove trailing whitespace
2016-03-09 00:00:52 +01:00
app.cpp
remove trailing whitespace
2016-03-09 00:00:52 +01:00
app.h
remove trailing whitespace
2016-03-09 00:00:52 +01:00
detect.py
Remove trailing spaces
2016-04-02 20:26:12 +02:00
gl_context_egl.cpp
Add missing license headers in our source files (#5255)
2016-06-18 14:46:12 +02:00
gl_context_egl.h
Add missing license headers in our source files (#5255)
2016-06-18 14:46:12 +02:00
logo.png
Fixed iCCp chunk in pngs
2016-06-22 21:13:29 +02:00
os_winrt.cpp
Add missing license headers in our source files (#5255)
2016-06-18 14:46:12 +02:00
os_winrt.h
Add missing license headers in our source files (#5255)
2016-06-18 14:46:12 +02:00
platform_config.h
Add missing license headers in our source files (#5255)
2016-06-18 14:46:12 +02:00
SCsub
Small batch of fixes
2014-12-15 15:42:58 -03:00
thread_winrt.cpp
Added function to notify ScriptLanguage when a thread is created/freed, allows scripts to allocate a stack there via TLS
2016-06-25 10:41:23 -03:00
thread_winrt.h
Add missing license headers in our source files (#5255)
2016-06-18 14:46:12 +02:00
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