Files
godot/servers/visual
Josh Taylor 892a4b175a Changed minimum visible viewport size
When the viewport's size.y becomes lower than 2, the storage->frame.current_rt->effects.mip_maps[0].sizes Vector during rendering becomes empty, resulting in crashes in at least GLES3. This is a temporary fix to stop rendering a viewport when its size is below 2 rather than below 1.
2018-07-07 17:10:32 -05:00
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2014-02-09 22:10:30 -03:00
2018-05-03 17:29:56 -03:00
2018-05-03 17:29:56 -03:00