Some checks failed
Build Godot Engine / Build Windows ${{ matrix.name }} (godot-windows-debug, Debug Template, no, template_debug) (push) Failing after 1m23s
Build Godot Engine / Build Windows ${{ matrix.name }} (godot-windows-editor, Editor, yes, editor) (push) Failing after 1m19s
Build Godot Engine / Build Windows ${{ matrix.name }} (godot-windows-release, Release Template, yes, template_release) (push) Failing after 1m19s
57 lines
1.6 KiB
YAML
57 lines
1.6 KiB
YAML
name: Build Godot Engine
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on:
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push:
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branches: [ "customized-moa" ]
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jobs:
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build-windows:
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name: Build Windows ${{ matrix.name }}
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runs-on: ubuntu-latest
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# Run on Host (so Checkout works)
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strategy:
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fail-fast: false
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matrix:
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include:
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- name: Editor
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target: editor
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production: yes
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artifact_name: godot-windows-editor
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- name: Debug Template
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target: template_debug
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production: no
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artifact_name: godot-windows-debug
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- name: Release Template
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target: template_release
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production: yes
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artifact_name: godot-windows-release
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steps:
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- name: Checkout Source
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uses: actions/checkout@v3
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with:
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submodules: recursive
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- name: Compile with SCons
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uses: docker://quay.io/buildah/stable
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env:
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REGISTRY: gitea.212.63.210.91.nip.io
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OWNER: ${{ gitea.repository_owner }}
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IMAGE_NAME: godot-builder-windows
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IMAGE_TAG: 513d6efc259bb974ee2078adfa5f0994d0796a57
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USERNAME: ${{ gitea.actor }}
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PASSWORD: ${{ secrets.USER_PACKAGE_PASSWORD }}
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# Build Arguments (From Matrix)
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PLATFORM: windows
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TARGET: ${{ matrix.target }}
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PRODUCTION: ${{ matrix.production }}
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with:
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entrypoint: /bin/sh
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# Just run the file! No messy YAML strings.
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args: .gitea/workflows/scripts/build-with-buildah.sh
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- name: Upload Artifacts
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uses: actions/upload-artifact@v3
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with:
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name: ${{ matrix.artifact_name }}
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path: bin/*.exe |