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7ae44a055b2d723f5fcf1da2cd338c522b3fd051
godot/drivers/gles2
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Juan Linietsky f4caddbc23 -corrected frac() and hyperbolic sin,cos,tan when running on PC (GLSL120), fixes #1775
2015-05-04 10:53:54 -03:00
..
shaders
-made normalmaps easier in 2D, fixes #1467
2015-04-27 08:11:54 -03:00
rasterizer_gles2.cpp
-fixed old condition in TextureFrame that caused bugs in materials, closes #1742
2015-05-01 12:16:51 -03:00
rasterizer_gles2.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
rasterizer_instance_gles2.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
rasterizer_instance_gles2.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
SCsub
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
shader_compiler_gles2.cpp
-corrected frac() and hyperbolic sin,cos,tan when running on PC (GLSL120), fixes #1775
2015-05-04 10:53:54 -03:00
shader_compiler_gles2.h
-corrected frac() and hyperbolic sin,cos,tan when running on PC (GLSL120), fixes #1775
2015-05-04 10:53:54 -03:00
shader_gles2.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
shader_gles2.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
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