Remove some translation templates which were empty or almost empty
(less than 10 strings translated, years without further activity).
(cherry picked from commit f1eab40cda)
25983 lines
564 KiB
Plaintext
25983 lines
564 KiB
Plaintext
# Malayalam translation of the Godot Engine editor
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# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.
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# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).
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# This file is distributed under the same license as the Godot source code.
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# christy james <jkuttu@gmail.com>, 2018.
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# Lakshmi-Jayakumar <lakshmi.jayakumar.tkm@gmail.com>, 2019.
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# Anvar Nazar <anvarnasar@ymail.com>, 2019.
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msgid ""
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msgstr ""
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"Project-Id-Version: Godot Engine editor\n"
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"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
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"POT-Creation-Date: \n"
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"PO-Revision-Date: 2019-11-09 22:04+0000\n"
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"Last-Translator: Anvar Nazar <anvarnasar@ymail.com>\n"
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"Language-Team: Malayalam <https://hosted.weblate.org/projects/godot-engine/"
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"godot/ml/>\n"
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"Language: ml\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=n != 1;\n"
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"X-Generator: Weblate 3.10-dev\n"
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#: core/bind/core_bind.cpp main/main.cpp
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msgid "Tablet Driver"
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msgstr ""
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#: core/bind/core_bind.cpp
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msgid "Clipboard"
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msgstr ""
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#: core/bind/core_bind.cpp
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#, fuzzy
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msgid "Current Screen"
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msgstr "ഗുണം നോക്കുക"
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#: core/bind/core_bind.cpp
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msgid "Exit Code"
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msgstr ""
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#: core/bind/core_bind.cpp
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msgid "V-Sync Enabled"
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msgstr ""
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#: core/bind/core_bind.cpp main/main.cpp
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msgid "V-Sync Via Compositor"
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msgstr ""
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#: core/bind/core_bind.cpp main/main.cpp
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msgid "Delta Smoothing"
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msgstr ""
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#: core/bind/core_bind.cpp
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msgid "Low Processor Usage Mode"
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msgstr ""
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#: core/bind/core_bind.cpp
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msgid "Low Processor Usage Mode Sleep (µsec)"
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msgstr ""
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#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
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msgid "Keep Screen On"
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msgstr ""
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#: core/bind/core_bind.cpp
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msgid "Min Window Size"
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msgstr ""
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#: core/bind/core_bind.cpp
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msgid "Max Window Size"
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msgstr ""
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#: core/bind/core_bind.cpp
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msgid "Screen Orientation"
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msgstr ""
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#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
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#: platform/uwp/os_uwp.cpp
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msgid "Window"
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msgstr ""
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#: core/bind/core_bind.cpp core/project_settings.cpp
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msgid "Borderless"
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msgstr ""
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#: core/bind/core_bind.cpp
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msgid "Per Pixel Transparency Enabled"
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msgstr ""
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#: core/bind/core_bind.cpp core/project_settings.cpp
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msgid "Fullscreen"
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msgstr ""
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#: core/bind/core_bind.cpp
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msgid "Maximized"
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msgstr ""
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#: core/bind/core_bind.cpp
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msgid "Minimized"
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msgstr ""
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#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
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#: scene/gui/graph_node.cpp
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msgid "Resizable"
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msgstr ""
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#: core/bind/core_bind.cpp core/os/input_event.cpp scene/2d/node_2d.cpp
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#: scene/2d/physics_body_2d.cpp scene/2d/remote_transform_2d.cpp
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#: scene/3d/physics_body.cpp scene/3d/remote_transform.cpp
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#: scene/gui/control.cpp scene/gui/line_edit.cpp
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#: scene/resources/default_theme/default_theme.cpp
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#, fuzzy
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msgid "Position"
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msgstr "ചലനം ചുറ്റൽ"
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#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
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#: main/main.cpp modules/gridmap/grid_map.cpp
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#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
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#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
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#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
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#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
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#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
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#: scene/resources/style_box.cpp scene/resources/texture.cpp
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#: scene/resources/visual_shader.cpp servers/visual_server.cpp
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msgid "Size"
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msgstr ""
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#: core/bind/core_bind.cpp
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msgid "Endian Swap"
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msgstr ""
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#: core/bind/core_bind.cpp
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msgid "Editor Hint"
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msgstr ""
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#: core/bind/core_bind.cpp
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msgid "Print Error Messages"
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msgstr ""
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#: core/bind/core_bind.cpp
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msgid "Iterations Per Second"
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msgstr ""
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#: core/bind/core_bind.cpp
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msgid "Target FPS"
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msgstr ""
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#: core/bind/core_bind.cpp
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msgid "Time Scale"
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msgstr ""
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#: core/bind/core_bind.cpp main/main.cpp
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msgid "Physics Jitter Fix"
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msgstr ""
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#: core/bind/core_bind.cpp editor/plugins/version_control_editor_plugin.cpp
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msgid "Error"
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msgstr ""
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#: core/bind/core_bind.cpp
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msgid "Error String"
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msgstr ""
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#: core/bind/core_bind.cpp
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msgid "Error Line"
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msgstr ""
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#: core/bind/core_bind.cpp
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msgid "Result"
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msgstr ""
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#: core/command_queue_mt.cpp core/message_queue.cpp main/main.cpp
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msgid "Memory"
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msgstr ""
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#: core/command_queue_mt.cpp core/message_queue.cpp
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#: core/register_core_types.cpp drivers/gles2/rasterizer_canvas_base_gles2.cpp
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#: drivers/gles2/rasterizer_scene_gles2.cpp
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#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
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#: drivers/gles3/rasterizer_scene_gles3.cpp
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#: drivers/gles3/rasterizer_storage_gles3.cpp main/main.cpp
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#: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h
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#: servers/visual_server.cpp
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msgid "Limits"
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msgstr ""
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#: core/command_queue_mt.cpp
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msgid "Command Queue"
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msgstr ""
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#: core/command_queue_mt.cpp
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msgid "Multithreading Queue Size (KB)"
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msgstr ""
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#: core/func_ref.cpp modules/visual_script/visual_script_builtin_funcs.cpp
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#: modules/visual_script/visual_script_func_nodes.cpp
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#: modules/visual_script/visual_script_nodes.cpp
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#: scene/resources/visual_shader_nodes.cpp
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#, fuzzy
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msgid "Function"
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msgstr "പ്രവൃത്തികൾ:"
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#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp
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#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
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msgid "Data"
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msgstr ""
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#: core/io/file_access_network.cpp core/register_core_types.cpp
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#: editor/editor_settings.cpp main/main.cpp
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#: modules/gdscript/language_server/gdscript_language_server.cpp
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#: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h
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msgid "Network"
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msgstr ""
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#: core/io/file_access_network.cpp
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msgid "Remote FS"
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msgstr ""
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#: core/io/file_access_network.cpp
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msgid "Page Size"
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msgstr ""
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#: core/io/file_access_network.cpp
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msgid "Page Read Ahead"
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msgstr ""
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#: core/io/http_client.cpp
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msgid "Blocking Mode Enabled"
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msgstr ""
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#: core/io/http_client.cpp
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#, fuzzy
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msgid "Connection"
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msgstr "ചലനം ചുറ്റൽ"
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#: core/io/http_client.cpp
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msgid "Read Chunk Size"
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msgstr ""
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#: core/io/marshalls.cpp
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msgid "Object ID"
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msgstr ""
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#: core/io/multiplayer_api.cpp core/io/packet_peer.cpp
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msgid "Allow Object Decoding"
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msgstr ""
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#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp
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msgid "Refuse New Network Connections"
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msgstr ""
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#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp
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msgid "Network Peer"
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msgstr ""
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#: core/io/multiplayer_api.cpp scene/animation/animation_player.cpp
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msgid "Root Node"
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msgstr ""
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#: core/io/networked_multiplayer_peer.cpp
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#, fuzzy
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msgid "Refuse New Connections"
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msgstr "ചലനം ചുറ്റൽ"
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#: core/io/networked_multiplayer_peer.cpp
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msgid "Transfer Mode"
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msgstr ""
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#: core/io/packet_peer.cpp
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msgid "Encode Buffer Max Size"
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msgstr ""
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#: core/io/packet_peer.cpp
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msgid "Input Buffer Max Size"
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msgstr ""
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#: core/io/packet_peer.cpp
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msgid "Output Buffer Max Size"
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msgstr ""
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#: core/io/packet_peer.cpp
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msgid "Stream Peer"
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msgstr ""
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#: core/io/stream_peer.cpp
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msgid "Big Endian"
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msgstr ""
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#: core/io/stream_peer.cpp
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msgid "Data Array"
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msgstr ""
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#: core/io/stream_peer_ssl.cpp
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msgid "Blocking Handshake"
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msgstr ""
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#: core/io/udp_server.cpp
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msgid "Max Pending Connections"
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msgstr ""
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#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
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#: modules/visual_script/visual_script_builtin_funcs.cpp
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msgid "Invalid type argument to convert(), use TYPE_* constants."
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msgstr "ആർഗ്യുമെന്റ് ടൈപ്പ് അസാധുവാണ് മാറ്റംവരുത്താൻ(), TYPE_ * സ്ഥിരാങ്കങ്ങൾ ഉപയോഗിക്കുക."
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#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
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msgid "Expected a string of length 1 (a character)."
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msgstr ""
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#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
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#: modules/mono/glue/gd_glue.cpp
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#: modules/visual_script/visual_script_builtin_funcs.cpp
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msgid "Not enough bytes for decoding bytes, or invalid format."
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msgstr "തെറ്റായ ഫോർമാറ്റിങ് അല്ലെങ്കിൽ ഡീക്കോഡിങ്ങിനു ആവശ്യത്തിനു ബെറ്റുകൾ ഇല്ല."
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#: core/math/expression.cpp
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#, fuzzy
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msgid "Invalid input %d (not passed) in expression"
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msgstr "എക്സ്പ്രെഷനിൽ അസാധുവായ ഇൻപുട്ട് %i (പാസാക്കിയിട്ടില്ല)"
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#: core/math/expression.cpp
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msgid "self can't be used because instance is null (not passed)"
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msgstr "സെല്ഫ് ഉപയോഗിക്കാൻ പറ്റില്ല കാരണം ആ ഇൻസ്റ്റൻസ് ശൂന്യം ആണ് (പാസായിട്ടില്ല)"
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#: core/math/expression.cpp
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msgid "Invalid operands to operator %s, %s and %s."
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msgstr "പ്രവർത്തകന് ചെയ്യാൻ കൊടുത്ത പ്രവർത്തനങ്ങൾ %s,%s,%s അസാധുവാണ്."
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#: core/math/expression.cpp
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msgid "Invalid index of type %s for base type %s"
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msgstr "അടിസ്ഥാന തരം% sഇനു അസാധുവായ സൂചിക തരം"
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#: core/math/expression.cpp
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msgid "Invalid named index '%s' for base type %s"
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msgstr "'%s' അടിസ്ഥാന തരത്തിൻറെ '%s' എന്ന സൂചിക ശരിയല്ല"
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#: core/math/expression.cpp
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msgid "Invalid arguments to construct '%s'"
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msgstr "'%s' നിർമിക്കുവാൻ കിട്ടിയ വിവരങ്ങൾ തെറ്റാണ്"
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#: core/math/expression.cpp
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msgid "On call to '%s':"
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msgstr "'%s' വിളിച്ചപ്പോൾ:"
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#: core/math/random_number_generator.cpp
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#: modules/opensimplex/open_simplex_noise.cpp
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msgid "Seed"
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msgstr ""
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#: core/math/random_number_generator.cpp
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msgid "State"
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msgstr ""
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#: core/message_queue.cpp
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msgid "Message Queue"
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msgstr ""
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#: core/message_queue.cpp
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msgid "Max Size (KB)"
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msgstr ""
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#: core/os/input_event.cpp editor/project_settings_editor.cpp
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#: servers/audio_server.cpp
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msgid "Device"
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msgstr ""
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#: core/os/input_event.cpp
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msgid "Alt"
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msgstr ""
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#: core/os/input_event.cpp
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msgid "Shift"
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msgstr ""
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#: core/os/input_event.cpp
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msgid "Control"
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msgstr ""
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#: core/os/input_event.cpp
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msgid "Meta"
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msgstr ""
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#: core/os/input_event.cpp
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msgid "Command"
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msgstr ""
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#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
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#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
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#: scene/resources/default_theme/default_theme.cpp
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msgid "Pressed"
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msgstr ""
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#: core/os/input_event.cpp
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msgid "Scancode"
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msgstr ""
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#: core/os/input_event.cpp
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msgid "Physical Scancode"
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msgstr ""
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#: core/os/input_event.cpp
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msgid "Unicode"
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msgstr ""
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#: core/os/input_event.cpp
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msgid "Echo"
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msgstr ""
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#: core/os/input_event.cpp scene/gui/base_button.cpp
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msgid "Button Mask"
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msgstr ""
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#: core/os/input_event.cpp scene/2d/node_2d.cpp scene/gui/control.cpp
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#, fuzzy
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msgid "Global Position"
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msgstr "ചലനം ചുറ്റൽ"
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#: core/os/input_event.cpp
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msgid "Factor"
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msgstr ""
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#: core/os/input_event.cpp
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msgid "Button Index"
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msgstr ""
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#: core/os/input_event.cpp
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msgid "Doubleclick"
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msgstr ""
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#: core/os/input_event.cpp
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msgid "Tilt"
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msgstr ""
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#: core/os/input_event.cpp
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msgid "Pressure"
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msgstr ""
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#: core/os/input_event.cpp
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msgid "Relative"
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msgstr ""
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#: core/os/input_event.cpp scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp
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#: scene/3d/cpu_particles.cpp scene/3d/interpolated_camera.cpp
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#: scene/animation/animation_player.cpp scene/resources/environment.cpp
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#: scene/resources/particles_material.cpp
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msgid "Speed"
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msgstr ""
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#: core/os/input_event.cpp editor/project_settings_editor.cpp
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#: scene/3d/sprite_3d.cpp
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msgid "Axis"
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msgstr ""
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#: core/os/input_event.cpp
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#, fuzzy
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msgid "Axis Value"
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msgstr "വില:"
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#: core/os/input_event.cpp modules/visual_script/visual_script_func_nodes.cpp
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msgid "Index"
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msgstr ""
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#: core/os/input_event.cpp editor/project_settings_editor.cpp
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#: modules/visual_script/visual_script_nodes.cpp
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#: scene/2d/touch_screen_button.cpp
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msgid "Action"
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msgstr ""
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#: core/os/input_event.cpp scene/resources/environment.cpp
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#: scene/resources/material.cpp
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msgid "Strength"
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msgstr ""
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#: core/os/input_event.cpp
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msgid "Delta"
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msgstr ""
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#: core/os/input_event.cpp
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msgid "Channel"
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msgstr ""
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#: core/os/input_event.cpp main/main.cpp
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msgid "Message"
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msgstr ""
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#: core/os/input_event.cpp
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msgid "Pitch"
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msgstr ""
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#: core/os/input_event.cpp scene/2d/cpu_particles_2d.cpp
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#: scene/2d/physics_body_2d.cpp scene/3d/cpu_particles.cpp
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#: scene/3d/physics_body.cpp scene/resources/particles_material.cpp
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msgid "Velocity"
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msgstr ""
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#: core/os/input_event.cpp
|
|
msgid "Instrument"
|
|
msgstr ""
|
|
|
|
#: core/os/input_event.cpp
|
|
msgid "Controller Number"
|
|
msgstr ""
|
|
|
|
#: core/os/input_event.cpp
|
|
msgid "Controller Value"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp editor/editor_node.cpp main/main.cpp
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
#: platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Application"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: core/project_settings.cpp main/main.cpp
|
|
msgid "Config"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Project Settings Override"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp core/resource.cpp
|
|
#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp
|
|
#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp
|
|
#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp
|
|
#: editor/project_manager.cpp editor/settings_config_dialog.cpp
|
|
#: modules/gdnative/nativescript/nativescript.cpp
|
|
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
|
|
#: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp
|
|
#: scene/resources/skin.cpp
|
|
msgid "Name"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp editor/editor_help.cpp
|
|
#: modules/visual_script/visual_script_nodes.cpp platform/uwp/export/export.cpp
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Description"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp editor/editor_node.cpp editor/editor_settings.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
|
|
#: main/main.cpp
|
|
msgid "Run"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp editor/editor_node.cpp
|
|
#: editor/run_settings_dialog.cpp main/main.cpp
|
|
msgid "Main Scene"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Disable stdout"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Disable stderr"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Use Hidden Project Data Directory"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Use Custom User Dir"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Custom User Dir Name"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp main/main.cpp
|
|
#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
|
|
#: platform/uwp/os_uwp.cpp
|
|
msgid "Display"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
|
|
#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
|
|
#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp
|
|
msgid "Width"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
|
|
#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
|
|
#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
|
|
#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
|
|
#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
|
|
#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
|
|
msgid "Height"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Always On Top"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Test Width"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Test Height"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp editor/animation_track_editor.cpp
|
|
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
|
|
msgid "Audio"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Default Bus Layout"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp editor/editor_export.cpp
|
|
#: editor/editor_file_system.cpp editor/editor_node.cpp
|
|
#: editor/editor_settings.cpp editor/script_create_dialog.cpp
|
|
#: scene/2d/camera_2d.cpp scene/3d/light.cpp scene/main/node.cpp
|
|
msgid "Editor"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Main Run Args"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Search In File Extensions"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Script Templates Search Path"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp editor/editor_node.cpp
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Version Control"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Autoload On Startup"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Plugin Name"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp scene/2d/collision_object_2d.cpp
|
|
#: scene/3d/collision_object.cpp scene/gui/control.cpp
|
|
msgid "Input"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "UI Accept"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "UI Select"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "UI Cancel"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "UI Focus Next"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "UI Focus Prev"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "UI Left"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "UI Right"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "UI Up"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "UI Down"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "UI Page Up"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "UI Page Down"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "UI Home"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "UI End"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp main/main.cpp modules/bullet/register_types.cpp
|
|
#: modules/bullet/space_bullet.cpp scene/2d/physics_body_2d.cpp
|
|
#: scene/3d/physics_body.cpp scene/main/scene_tree.cpp scene/main/viewport.cpp
|
|
#: scene/resources/world.cpp scene/resources/world_2d.cpp
|
|
#: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp
|
|
#: servers/physics_2d/physics_2d_server_wrap_mt.h
|
|
#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp
|
|
#: servers/physics_server.cpp
|
|
msgid "Physics"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp editor/editor_settings.cpp
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp main/main.cpp
|
|
#: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp
|
|
#: scene/3d/physics_body.cpp scene/resources/world.cpp
|
|
#: servers/physics/space_sw.cpp servers/physics_server.cpp
|
|
msgid "3D"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Smooth Trimesh Collision"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp drivers/gles2/rasterizer_canvas_base_gles2.cpp
|
|
#: drivers/gles2/rasterizer_scene_gles2.cpp
|
|
#: drivers/gles2/rasterizer_storage_gles2.cpp
|
|
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
#: drivers/gles3/rasterizer_storage_gles3.cpp main/main.cpp
|
|
#: modules/lightmapper_cpu/register_types.cpp scene/main/scene_tree.cpp
|
|
#: scene/main/viewport.cpp servers/visual/visual_server_scene.cpp
|
|
#: servers/visual_server.cpp
|
|
msgid "Rendering"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp drivers/gles2/rasterizer_storage_gles2.cpp
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
#: drivers/gles3/rasterizer_storage_gles3.cpp main/main.cpp
|
|
#: modules/lightmapper_cpu/register_types.cpp scene/3d/baked_lightmap.cpp
|
|
#: scene/main/scene_tree.cpp scene/resources/environment.cpp
|
|
#: scene/resources/multimesh.cpp servers/visual/visual_server_scene.cpp
|
|
#: servers/visual_server.cpp
|
|
msgid "Quality"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp scene/gui/file_dialog.cpp
|
|
#: scene/main/scene_tree.cpp servers/visual_server.cpp
|
|
msgid "Filters"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp scene/main/viewport.cpp
|
|
msgid "Sharpen Intensity"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp editor/editor_export.cpp editor/editor_node.cpp
|
|
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/project_export.cpp main/main.cpp modules/gdscript/gdscript.cpp
|
|
#: modules/visual_script/visual_script.cpp
|
|
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
|
|
#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
|
|
#: platform/uwp/export/export.cpp scene/3d/room_manager.cpp
|
|
#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp
|
|
#: servers/visual_server.cpp
|
|
msgid "Debug"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp main/main.cpp modules/gdscript/gdscript.cpp
|
|
#: modules/visual_script/visual_script.cpp scene/resources/dynamic_font.cpp
|
|
msgid "Settings"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp editor/script_editor_debugger.cpp main/main.cpp
|
|
#: modules/mono/mono_gd/gd_mono.cpp
|
|
msgid "Profiler"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
#, fuzzy
|
|
msgid "Max Functions"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: core/project_settings.cpp scene/3d/vehicle_body.cpp
|
|
msgid "Compression"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Formats"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Zstd"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Long Distance Matching"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Compression Level"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Window Log Size"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Zlib"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Gzip"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp platform/android/export/export.cpp
|
|
msgid "Android"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Modules"
|
|
msgstr ""
|
|
|
|
#: core/register_core_types.cpp
|
|
msgid "TCP"
|
|
msgstr ""
|
|
|
|
#: core/register_core_types.cpp
|
|
msgid "Connect Timeout Seconds"
|
|
msgstr ""
|
|
|
|
#: core/register_core_types.cpp
|
|
msgid "Packet Peer Stream"
|
|
msgstr ""
|
|
|
|
#: core/register_core_types.cpp
|
|
msgid "Max Buffer (Power of 2)"
|
|
msgstr ""
|
|
|
|
#: core/register_core_types.cpp editor/editor_settings.cpp main/main.cpp
|
|
msgid "SSL"
|
|
msgstr ""
|
|
|
|
#: core/register_core_types.cpp main/main.cpp
|
|
msgid "Certificates"
|
|
msgstr ""
|
|
|
|
#: core/resource.cpp editor/dependency_editor.cpp
|
|
#: editor/editor_resource_picker.cpp
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Resource"
|
|
msgstr ""
|
|
|
|
#: core/resource.cpp
|
|
msgid "Local To Scene"
|
|
msgstr ""
|
|
|
|
#: core/resource.cpp editor/dependency_editor.cpp
|
|
#: editor/editor_autoload_settings.cpp editor/plugins/path_editor_plugin.cpp
|
|
#: editor/project_manager.cpp editor/project_settings_editor.cpp
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Path"
|
|
msgstr ""
|
|
|
|
#: core/script_language.cpp
|
|
msgid "Source Code"
|
|
msgstr ""
|
|
|
|
#: core/translation.cpp editor/project_settings_editor.cpp
|
|
msgid "Locale"
|
|
msgstr ""
|
|
|
|
#: core/translation.cpp
|
|
msgid "Test"
|
|
msgstr ""
|
|
|
|
#: core/translation.cpp scene/resources/font.cpp
|
|
msgid "Fallback"
|
|
msgstr ""
|
|
|
|
#: core/ustring.cpp scene/resources/segment_shape_2d.cpp
|
|
msgid "B"
|
|
msgstr "ബൈറ്റ്"
|
|
|
|
#: core/ustring.cpp
|
|
msgid "KiB"
|
|
msgstr "കിലോബൈറ്റ്"
|
|
|
|
#: core/ustring.cpp
|
|
msgid "MiB"
|
|
msgstr "മെഗാബൈറ്റ്"
|
|
|
|
#: core/ustring.cpp
|
|
msgid "GiB"
|
|
msgstr "ജിഗാബൈറ്റ്"
|
|
|
|
#: core/ustring.cpp
|
|
msgid "TiB"
|
|
msgstr "ടെറാബൈറ്റ്"
|
|
|
|
#: core/ustring.cpp
|
|
msgid "PiB"
|
|
msgstr "പീറ്റാബൈറ്റ്"
|
|
|
|
#: core/ustring.cpp
|
|
msgid "EiB"
|
|
msgstr "എക്സിബൈറ്റ്"
|
|
|
|
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
|
|
#: drivers/gles2/rasterizer_scene_gles2.cpp
|
|
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
#: drivers/gles3/rasterizer_storage_gles3.cpp modules/gltf/gltf_state.cpp
|
|
msgid "Buffers"
|
|
msgstr ""
|
|
|
|
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
|
|
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
|
|
msgid "Canvas Polygon Buffer Size (KB)"
|
|
msgstr ""
|
|
|
|
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
|
|
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
|
|
msgid "Canvas Polygon Index Buffer Size (KB)"
|
|
msgstr ""
|
|
|
|
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
|
|
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp editor/editor_settings.cpp
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_texture.cpp main/main.cpp
|
|
#: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp
|
|
#: servers/physics_2d/physics_2d_server_sw.cpp
|
|
#: servers/physics_2d/physics_2d_server_wrap_mt.h
|
|
#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp
|
|
#: servers/visual_server.cpp
|
|
msgid "2D"
|
|
msgstr ""
|
|
|
|
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
|
|
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
|
|
msgid "Snapping"
|
|
msgstr ""
|
|
|
|
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
|
|
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
|
|
msgid "Use GPU Pixel Snap"
|
|
msgstr ""
|
|
|
|
#: drivers/gles2/rasterizer_scene_gles2.cpp
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
msgid "Immediate Buffer Size (KB)"
|
|
msgstr ""
|
|
|
|
#: drivers/gles2/rasterizer_storage_gles2.cpp
|
|
#: drivers/gles3/rasterizer_storage_gles3.cpp
|
|
msgid "Lightmapping"
|
|
msgstr ""
|
|
|
|
#: drivers/gles2/rasterizer_storage_gles2.cpp
|
|
#: drivers/gles3/rasterizer_storage_gles3.cpp
|
|
msgid "Use Bicubic Sampling"
|
|
msgstr ""
|
|
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
msgid "Max Renderable Elements"
|
|
msgstr ""
|
|
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
msgid "Max Renderable Lights"
|
|
msgstr ""
|
|
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
msgid "Max Renderable Reflections"
|
|
msgstr ""
|
|
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
msgid "Max Lights Per Object"
|
|
msgstr ""
|
|
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
msgid "Subsurface Scattering"
|
|
msgstr ""
|
|
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp
|
|
#: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp
|
|
#: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp
|
|
#: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp
|
|
#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp
|
|
#: scene/main/canvas_layer.cpp scene/resources/environment.cpp
|
|
#: scene/resources/material.cpp scene/resources/particles_material.cpp
|
|
msgid "Scale"
|
|
msgstr ""
|
|
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
msgid "Follow Surface"
|
|
msgstr ""
|
|
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
msgid "Weight Samples"
|
|
msgstr ""
|
|
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
msgid "Voxel Cone Tracing"
|
|
msgstr ""
|
|
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp scene/resources/environment.cpp
|
|
msgid "High Quality"
|
|
msgstr ""
|
|
|
|
#: drivers/gles3/rasterizer_storage_gles3.cpp
|
|
msgid "Blend Shape Max Buffer Size (KB)"
|
|
msgstr ""
|
|
|
|
#. TRANSLATORS: Adjective, refers to the mode for Bezier handles (Free, Balanced, Mirror).
|
|
#: editor/animation_bezier_editor.cpp
|
|
msgid "Free"
|
|
msgstr "സൗജന്യം"
|
|
|
|
#: editor/animation_bezier_editor.cpp
|
|
msgid "Balanced"
|
|
msgstr "സമതുലിതം"
|
|
|
|
#: editor/animation_bezier_editor.cpp
|
|
msgid "Mirror"
|
|
msgstr "കണ്ണാടി"
|
|
|
|
#: editor/animation_bezier_editor.cpp editor/editor_profiler.cpp
|
|
msgid "Time:"
|
|
msgstr "സമയം:"
|
|
|
|
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
|
|
msgid "Value:"
|
|
msgstr "വില:"
|
|
|
|
#: editor/animation_bezier_editor.cpp
|
|
msgid "Insert Key Here"
|
|
msgstr "സൂചിക ഇവിടെയിടുക"
|
|
|
|
#: editor/animation_bezier_editor.cpp
|
|
msgid "Duplicate Selected Key(s)"
|
|
msgstr "സൂചികകളുടെ പകർപ്പെടുക്കുക"
|
|
|
|
#: editor/animation_bezier_editor.cpp
|
|
msgid "Delete Selected Key(s)"
|
|
msgstr "സൂചികകൾ നീക്കം ചെയ്യുക"
|
|
|
|
#: editor/animation_bezier_editor.cpp
|
|
msgid "Add Bezier Point"
|
|
msgstr "ബെസിയർ ബിന്ദു ചേർക്കുക"
|
|
|
|
#: editor/animation_bezier_editor.cpp
|
|
msgid "Move Bezier Points"
|
|
msgstr "ബെസിയർ ബിന്ദു നീക്കുക"
|
|
|
|
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
|
|
msgid "Anim Duplicate Keys"
|
|
msgstr "ചലനസൂചികകൾ പകർത്തുക"
|
|
|
|
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
|
|
msgid "Anim Delete Keys"
|
|
msgstr "ചലനസൂചികകൾ കളയുക"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Change Keyframe Time"
|
|
msgstr "ചലനസൂചികയുടെ സമയം മാറ്റുക"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Change Transition"
|
|
msgstr "സംക്രമണം ചലിപ്പിക്കുക"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Change Transform"
|
|
msgstr "പരിവർത്തനം ചലിപ്പിക്കുക"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Change Keyframe Value"
|
|
msgstr "ചലന തിരസൂചനയുടെ വില മാറ്റുക"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Change Call"
|
|
msgstr "മാറ്റം വിളി ചലിപ്പിക്കുക"
|
|
|
|
#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp
|
|
#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Frame"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp editor/editor_profiler.cpp
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
#: scene/resources/particles_material.cpp servers/visual_server.cpp
|
|
msgid "Time"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Location"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp
|
|
#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp
|
|
#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp
|
|
msgid "Rotation"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp
|
|
#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp
|
|
msgid "Value"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Arg Count"
|
|
msgstr "സൂചിക ഇവിടെയിടുക"
|
|
|
|
#: editor/animation_track_editor.cpp main/main.cpp
|
|
#: modules/mono/mono_gd/gd_mono.cpp
|
|
msgid "Args"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
|
|
#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp
|
|
#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp
|
|
#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp
|
|
msgid "Type"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "In Handle"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Out Handle"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
|
|
#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
|
|
msgid "Stream"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Start Offset"
|
|
msgstr "വിളി രീതി നോക്കുക"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "End Offset"
|
|
msgstr "വിളി രീതി നോക്കുക"
|
|
|
|
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp
|
|
#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Animation"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Easing"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Multi Change Keyframe Time"
|
|
msgstr "പല മാറ്റം തിരസൂചനയുടെ സമയം ചലിപ്പിക്കുക"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Multi Change Transition"
|
|
msgstr "പലമാറ്റ സംക്രമണം ചലിപ്പിക്കുക"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Multi Change Transform"
|
|
msgstr "പലമാറ്റ പരിവർത്തനം ചലിപ്പിക്കുക"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Multi Change Keyframe Value"
|
|
msgstr "പലമാറ്റ ചാവിത്തിരയുടെ വില ചലിപ്പിക്കുക"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Multi Change Call"
|
|
msgstr "പലമാറ്റ വിളി ചലിപ്പിക്കുക"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Change Animation Length"
|
|
msgstr "ചലനത്തിൻറെ നേരം മാറ്റുക"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Change Animation Loop"
|
|
msgstr "ചലനാവർത്തനം മാറ്റുക"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Property Track"
|
|
msgstr "ഗുണം നോക്കുക"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "3D Transform Track"
|
|
msgstr "ത്രിമാന പരിവർത്തനം നോക്കുക"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Call Method Track"
|
|
msgstr "വിളി രീതി നോക്കുക"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Bezier Curve Track"
|
|
msgstr "ബെസിയർ വളവ് നോക്കുക"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Audio Playback Track"
|
|
msgstr "ശബ്ദം പാടുന്നത് നോക്കുക"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Animation Playback Track"
|
|
msgstr "ചലനം ഓടുന്നത് നോക്കുക"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Animation length (frames)"
|
|
msgstr "ചലന നേരം (തിരകൾ)"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Animation length (seconds)"
|
|
msgstr "ചലന നേരം (ഞൊടികൾ)"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Add Track"
|
|
msgstr "വഴി ചേർക്കുക"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Animation Looping"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Functions:"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Audio Clips:"
|
|
msgstr "ശബ്ദരേഖകൾ:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Clips:"
|
|
msgstr "ചലനരേഖകൾ:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Change Track Path"
|
|
msgstr "നോക്കലിൻറെ വഴി മാറ്റുക"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Toggle this track on/off."
|
|
msgstr "ഈ വഴി ഓ(ണോ/ഫോ) ആക്കുക."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Update Mode (How this property is set)"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
|
|
msgid "Interpolation Mode"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Loop Wrap Mode (Interpolate end with beginning on loop)"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Remove this track."
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Time (s):"
|
|
msgstr "സമയം:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Position:"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Rotation:"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Scale:"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
|
|
#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Type:"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "(Invalid, expected type: %s)"
|
|
msgstr "അടിസ്ഥാന തരം% sഇനു അസാധുവായ സൂചിക തരം"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Easing:"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "In-Handle:"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Out-Handle:"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Stream:"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Start (s):"
|
|
msgstr "വിളി രീതി നോക്കുക"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "End (s):"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Animation Clip:"
|
|
msgstr "ചലനരേഖകൾ:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Toggle Track Enabled"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Continuous"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Discrete"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Trigger"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp scene/3d/baked_lightmap.cpp
|
|
msgid "Capture"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Nearest"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp editor/plugins/curve_editor_plugin.cpp
|
|
#: editor/property_editor.cpp scene/2d/physics_body_2d.cpp
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Linear"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Cubic"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Clamp Loop Interp"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Wrap Loop Interp"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Insert Key"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Duplicate Key(s)"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Add RESET Value(s)"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Delete Key(s)"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Change Animation Update Mode"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Change Animation Interpolation Mode"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Change Animation Loop Mode"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Remove Anim Track"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#: editor/plugins/tile_map_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Editors"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
|
|
msgid "Confirm Insert Track"
|
|
msgstr ""
|
|
|
|
#. TRANSLATORS: %s will be replaced by a phrase describing the target of track.
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Create NEW track for %s and insert key?"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Create %d NEW tracks and insert keys?"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp editor/create_dialog.cpp
|
|
#: editor/editor_audio_buses.cpp editor/editor_feature_profile.cpp
|
|
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Create"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Insert"
|
|
msgstr ""
|
|
|
|
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "node '%s'"
|
|
msgstr ""
|
|
|
|
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "animation"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "AnimationPlayer can't animate itself, only other players."
|
|
msgstr ""
|
|
|
|
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "property '%s'"
|
|
msgstr "ഗുണം നോക്കുക"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Create & Insert"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Insert Track & Key"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Insert Key"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Change Animation Step"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Rearrange Tracks"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Transform tracks only apply to Spatial-based nodes."
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid ""
|
|
"Audio tracks can only point to nodes of type:\n"
|
|
"-AudioStreamPlayer\n"
|
|
"-AudioStreamPlayer2D\n"
|
|
"-AudioStreamPlayer3D"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Animation tracks can only point to AnimationPlayer nodes."
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Not possible to add a new track without a root"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Invalid track for Bezier (no suitable sub-properties)"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Add Bezier Track"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Track path is invalid, so can't add a key."
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Track is not of type Spatial, can't insert key"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Add Transform Track Key"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Add Track Key"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Track path is invalid, so can't add a method key."
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Add Method Track Key"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Method not found in object:"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Move Keys"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp editor/plugins/spatial_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp scene/2d/node_2d.cpp
|
|
#: scene/3d/spatial.cpp scene/main/canvas_layer.cpp
|
|
#: servers/camera/camera_feed.cpp servers/physics_2d_server.cpp
|
|
#: servers/physics_server.cpp
|
|
msgid "Transform"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp editor/editor_help.cpp
|
|
msgid "Methods"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Bezier"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Clipboard is empty!"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Paste Tracks"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Scale Keys"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid ""
|
|
"This option does not work for Bezier editing, as it's only a single track."
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Add RESET Keys"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid ""
|
|
"This animation belongs to an imported scene, so changes to imported tracks "
|
|
"will not be saved.\n"
|
|
"\n"
|
|
"To enable the ability to add custom tracks, navigate to the scene's import "
|
|
"settings and set\n"
|
|
"\"Animation > Storage\" to \"Files\", enable \"Animation > Keep Custom "
|
|
"Tracks\", then re-import.\n"
|
|
"Alternatively, use an import preset that imports animations to separate "
|
|
"files."
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Warning: Editing imported animation"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Select an AnimationPlayer node to create and edit animations."
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Only show tracks from nodes selected in tree."
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Group tracks by node or display them as plain list."
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Snap:"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Animation step value."
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Seconds"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp main/main.cpp
|
|
#: scene/resources/texture.cpp
|
|
msgid "FPS"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp editor/editor_plugin_settings.cpp
|
|
#: editor/editor_resource_picker.cpp editor/import/resource_importer_wav.cpp
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp editor/project_manager.cpp
|
|
#: editor/project_settings_editor.cpp editor/property_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Edit"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Animation properties."
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Copy Tracks"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Scale Selection"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Scale From Cursor"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp editor/plugins/script_text_editor.cpp
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Duplicate Selection"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Duplicate Transposed"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Delete Selection"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Go to Next Step"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Go to Previous Step"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Apply Reset"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Optimize Animation"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Clean-Up Animation"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Pick the node that will be animated:"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Use Bezier Curves"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Create RESET Track(s)"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim. Optimizer"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Max. Linear Error:"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Max. Angular Error:"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Max Optimizable Angle:"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp scene/3d/room_manager.cpp
|
|
#: servers/visual_server.cpp
|
|
msgid "Optimize"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Remove invalid keys"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Remove unresolved and empty tracks"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Clean-up all animations"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Clean-Up Animation(s) (NO UNDO!)"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Clean-Up"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Scale Ratio:"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Select Tracks to Copy"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp editor/editor_log.cpp
|
|
#: editor/editor_resource_picker.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
|
|
#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Copy"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Select All/None"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor_plugins.cpp
|
|
msgid "Add Audio Track Clip"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor_plugins.cpp
|
|
msgid "Change Audio Track Clip Start Offset"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor_plugins.cpp
|
|
msgid "Change Audio Track Clip End Offset"
|
|
msgstr ""
|
|
|
|
#: editor/array_property_edit.cpp
|
|
msgid "Resize Array"
|
|
msgstr ""
|
|
|
|
#: editor/array_property_edit.cpp
|
|
msgid "Change Array Value Type"
|
|
msgstr ""
|
|
|
|
#: editor/array_property_edit.cpp
|
|
msgid "Change Array Value"
|
|
msgstr ""
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Go to Line"
|
|
msgstr ""
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Line Number:"
|
|
msgstr ""
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "%d replaced."
|
|
msgstr ""
|
|
|
|
#: editor/code_editor.cpp editor/editor_help.cpp
|
|
msgid "%d match."
|
|
msgstr ""
|
|
|
|
#: editor/code_editor.cpp editor/editor_help.cpp
|
|
msgid "%d matches."
|
|
msgstr ""
|
|
|
|
#: editor/code_editor.cpp editor/find_in_files.cpp
|
|
msgid "Match Case"
|
|
msgstr ""
|
|
|
|
#: editor/code_editor.cpp editor/find_in_files.cpp
|
|
msgid "Whole Words"
|
|
msgstr ""
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Replace"
|
|
msgstr ""
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Replace All"
|
|
msgstr ""
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Selection Only"
|
|
msgstr ""
|
|
|
|
#: editor/code_editor.cpp editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/text_editor.cpp
|
|
msgid "Standard"
|
|
msgstr ""
|
|
|
|
#: editor/code_editor.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Toggle Scripts Panel"
|
|
msgstr ""
|
|
|
|
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
|
|
msgid "Zoom In"
|
|
msgstr ""
|
|
|
|
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
|
|
msgid "Zoom Out"
|
|
msgstr ""
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Reset Zoom"
|
|
msgstr ""
|
|
|
|
#: editor/code_editor.cpp modules/gdscript/gdscript.cpp
|
|
msgid "Warnings"
|
|
msgstr ""
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Line and column numbers."
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Method in target node must be specified."
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Method name must be a valid identifier."
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid ""
|
|
"Target method not found. Specify a valid method or attach a script to the "
|
|
"target node."
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Connect to Node:"
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Connect to Script:"
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "From Signal:"
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Scene does not contain any script."
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp editor/editor_autoload_settings.cpp
|
|
#: editor/groups_editor.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/plugins/item_list_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
|
|
msgid "Add"
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
|
|
#: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remove"
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Add Extra Call Argument:"
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Extra Call Arguments:"
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Receiver Method:"
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp scene/3d/room_manager.cpp
|
|
#: servers/visual_server.cpp
|
|
msgid "Advanced"
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Deferred"
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid ""
|
|
"Defers the signal, storing it in a queue and only firing it at idle time."
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp scene/resources/texture.cpp
|
|
msgid "Oneshot"
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Disconnects the signal after its first emission."
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Cannot connect signal"
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
|
|
#: editor/export_template_manager.cpp editor/groups_editor.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp
|
|
#: editor/project_settings_editor.cpp editor/property_editor.cpp
|
|
#: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Close"
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Connect"
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Signal:"
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Connect '%s' to '%s'"
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Disconnect '%s' from '%s'"
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Disconnect all from signal: '%s'"
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Connect..."
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Disconnect"
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Connect a Signal to a Method"
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Edit Connection:"
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Are you sure you want to remove all connections from the \"%s\" signal?"
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp
|
|
msgid "Signals"
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Filter signals"
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Are you sure you want to remove all connections from this signal?"
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Disconnect All"
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Edit..."
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Go to Method"
|
|
msgstr ""
|
|
|
|
#: editor/create_dialog.cpp
|
|
msgid "Change %s Type"
|
|
msgstr ""
|
|
|
|
#: editor/create_dialog.cpp editor/project_settings_editor.cpp
|
|
msgid "Change"
|
|
msgstr ""
|
|
|
|
#: editor/create_dialog.cpp
|
|
msgid "Create New %s"
|
|
msgstr ""
|
|
|
|
#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "No results for \"%s\"."
|
|
msgstr ""
|
|
|
|
#: editor/create_dialog.cpp editor/property_selector.cpp
|
|
msgid "No description available for %s."
|
|
msgstr ""
|
|
|
|
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Favorites:"
|
|
msgstr ""
|
|
|
|
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
|
|
msgid "Recent:"
|
|
msgstr ""
|
|
|
|
#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/property_selector.cpp editor/quick_open.cpp editor/rename_dialog.cpp
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
msgid "Search:"
|
|
msgstr ""
|
|
|
|
#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/property_selector.cpp editor/quick_open.cpp
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
msgid "Matches:"
|
|
msgstr ""
|
|
|
|
#: editor/create_dialog.cpp editor/editor_feature_profile.cpp
|
|
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp editor/property_selector.cpp
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
msgid "Description:"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Search Replacement For:"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Dependencies For:"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid ""
|
|
"Scene '%s' is currently being edited.\n"
|
|
"Changes will only take effect when reloaded."
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid ""
|
|
"Resource '%s' is in use.\n"
|
|
"Changes will only take effect when reloaded."
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Dependencies"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Dependencies:"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Fix Broken"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Dependency Editor"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Search Replacement Resource:"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp editor/editor_file_dialog.cpp
|
|
#: editor/editor_help_search.cpp editor/editor_node.cpp
|
|
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/property_selector.cpp editor/quick_open.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
#: scene/gui/file_dialog.cpp
|
|
msgid "Open"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Owners Of:"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid ""
|
|
"Remove the selected files from the project? (Cannot be undone.)\n"
|
|
"Depending on your filesystem configuration, the files will either be moved "
|
|
"to the system trash or deleted permanently."
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid ""
|
|
"The files being removed are required by other resources in order for them to "
|
|
"work.\n"
|
|
"Remove them anyway? (Cannot be undone.)\n"
|
|
"Depending on your filesystem configuration, the files will either be moved "
|
|
"to the system trash or deleted permanently."
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Cannot remove:"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Error loading:"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Load failed due to missing dependencies:"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp editor/editor_node.cpp
|
|
msgid "Open Anyway"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Which action should be taken?"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Fix Dependencies"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Errors loading!"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Permanently delete %d item(s)? (No undo!)"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Show Dependencies"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Orphan Resource Explorer"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp editor/editor_audio_buses.cpp
|
|
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
|
|
#: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp
|
|
#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp
|
|
msgid "Delete"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Owns"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Resources Without Explicit Ownership:"
|
|
msgstr ""
|
|
|
|
#: editor/dictionary_property_edit.cpp
|
|
msgid "Change Dictionary Key"
|
|
msgstr ""
|
|
|
|
#: editor/dictionary_property_edit.cpp
|
|
msgid "Change Dictionary Value"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Thanks from the Godot community!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
|
|
msgid "Click to copy."
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Godot Engine contributors"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Project Founders"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Lead Developer"
|
|
msgstr ""
|
|
|
|
#. TRANSLATORS: This refers to a job title.
|
|
#: editor/editor_about.cpp
|
|
msgctxt "Job Title"
|
|
msgid "Project Manager"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Developers"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Authors"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Platinum Sponsors"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Gold Sponsors"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Silver Sponsors"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Bronze Sponsors"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Mini Sponsors"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Gold Donors"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Silver Donors"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Bronze Donors"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Donors"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "License"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Third-party Licenses"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid ""
|
|
"Godot Engine relies on a number of third-party free and open source "
|
|
"libraries, all compatible with the terms of its MIT license. The following "
|
|
"is an exhaustive list of all such third-party components with their "
|
|
"respective copyright statements and license terms."
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "All Components"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Components"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Licenses"
|
|
msgstr ""
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
msgid "Error opening asset file for \"%s\" (not in ZIP format)."
|
|
msgstr ""
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
msgid "%s (already exists)"
|
|
msgstr ""
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
msgid "Contents of asset \"%s\" - %d file(s) conflict with your project:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
msgid "Contents of asset \"%s\" - No files conflict with your project:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
msgid "Uncompressing Assets"
|
|
msgstr ""
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
msgid "The following files failed extraction from asset \"%s\":"
|
|
msgstr ""
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
msgid "(and %s more files)"
|
|
msgstr ""
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
msgid "Asset \"%s\" installed successfully!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Success!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_asset_installer.cpp editor/editor_node.cpp
|
|
msgid "Install"
|
|
msgstr ""
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
msgid "Asset Installer"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Speakers"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Add Effect"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Rename Audio Bus"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Change Audio Bus Volume"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Toggle Audio Bus Solo"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Toggle Audio Bus Mute"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Toggle Audio Bus Bypass Effects"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Select Audio Bus Send"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Add Audio Bus Effect"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Move Bus Effect"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Delete Bus Effect"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Drag & drop to rearrange."
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Solo"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Mute"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Bypass"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
#, fuzzy
|
|
msgid "Bus Options"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Duplicate"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Reset Volume"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Delete Effect"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Add Audio Bus"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Master bus can't be deleted!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Delete Audio Bus"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Duplicate Audio Bus"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Reset Bus Volume"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Move Audio Bus"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Save Audio Bus Layout As..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Location for New Layout..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Open Audio Bus Layout"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "There is no '%s' file."
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Layout:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Invalid file, not an audio bus layout."
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Error saving file: %s"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Add Bus"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Add a new Audio Bus to this layout."
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp editor/editor_resource_picker.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Load"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Load an existing Bus Layout."
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Save As"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Save this Bus Layout to a file."
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp editor/import_dock.cpp
|
|
msgid "Load Default"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Load the default Bus Layout."
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Create a new Bus Layout."
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Audio Bus Layout"
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Invalid name."
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Cannot begin with a digit."
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Valid characters:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Must not collide with an existing engine class name."
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Must not collide with an existing built-in type name."
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Must not collide with an existing global constant name."
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Keyword cannot be used as an autoload name."
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Autoload '%s' already exists!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Rename Autoload"
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Toggle AutoLoad Globals"
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Move Autoload"
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Remove Autoload"
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp editor/editor_plugin_settings.cpp
|
|
#: modules/gdscript/gdscript.cpp platform/android/export/export_plugin.cpp
|
|
#: platform/osx/export/export.cpp platform/windows/export/export.cpp
|
|
#: scene/2d/polygon_2d.cpp scene/3d/area.cpp scene/3d/physics_joint.cpp
|
|
#: scene/3d/reflection_probe.cpp scene/main/canvas_layer.cpp
|
|
#: scene/resources/material.cpp servers/visual_server.cpp
|
|
msgid "Enable"
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Rearrange Autoloads"
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Can't add autoload:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "%s is an invalid path. File does not exist."
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "%s is an invalid path. Not in resource path (res://)."
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Add AutoLoad"
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp
|
|
#: editor/editor_plugin_settings.cpp
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
#: editor/script_create_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Path:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Node Name:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Global Variable"
|
|
msgstr ""
|
|
|
|
#: editor/editor_data.cpp
|
|
msgid "Paste Params"
|
|
msgstr ""
|
|
|
|
#: editor/editor_data.cpp
|
|
msgid "Updating Scene"
|
|
msgstr ""
|
|
|
|
#: editor/editor_data.cpp
|
|
msgid "Storing local changes..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_data.cpp
|
|
msgid "Updating scene..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_data.cpp editor/editor_resource_picker.cpp
|
|
msgid "[empty]"
|
|
msgstr ""
|
|
|
|
#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/text_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "[unsaved]"
|
|
msgstr ""
|
|
|
|
#: editor/editor_dir_dialog.cpp
|
|
msgid "Please select a base directory first."
|
|
msgstr ""
|
|
|
|
#: editor/editor_dir_dialog.cpp
|
|
msgid "Choose a Directory"
|
|
msgstr ""
|
|
|
|
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
|
|
#: editor/filesystem_dock.cpp editor/project_manager.cpp
|
|
#: scene/gui/file_dialog.cpp
|
|
msgid "Create Folder"
|
|
msgstr ""
|
|
|
|
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
|
|
#: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp
|
|
msgid "Name:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
|
|
#: editor/filesystem_dock.cpp scene/gui/file_dialog.cpp
|
|
msgid "Could not create folder."
|
|
msgstr ""
|
|
|
|
#: editor/editor_dir_dialog.cpp
|
|
msgid "Choose"
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "Storing File:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "No export template found at the expected path:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "Packing"
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid ""
|
|
"Target platform requires 'ETC' texture compression for GLES2. Enable 'Import "
|
|
"Etc' in Project Settings."
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid ""
|
|
"Target platform requires 'ETC2' texture compression for GLES3. Enable "
|
|
"'Import Etc 2' in Project Settings."
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid ""
|
|
"Target platform requires 'ETC' texture compression for the driver fallback "
|
|
"to GLES2.\n"
|
|
"Enable 'Import Etc' in Project Settings, or disable 'Driver Fallback "
|
|
"Enabled'."
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid ""
|
|
"Target platform requires 'PVRTC' texture compression for GLES2. Enable "
|
|
"'Import Pvrtc' in Project Settings."
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid ""
|
|
"Target platform requires 'ETC2' or 'PVRTC' texture compression for GLES3. "
|
|
"Enable 'Import Etc 2' or 'Import Pvrtc' in Project Settings."
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid ""
|
|
"Target platform requires 'PVRTC' texture compression for the driver fallback "
|
|
"to GLES2.\n"
|
|
"Enable 'Import Pvrtc' in Project Settings, or disable 'Driver Fallback "
|
|
"Enabled'."
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
|
|
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
|
|
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
|
|
msgid "Custom Template"
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp editor/project_export.cpp
|
|
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
|
|
#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Release"
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp
|
|
#, fuzzy
|
|
msgid "Binary Format"
|
|
msgstr "ത്രിമാന പരിവർത്തനം നോക്കുക"
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "64 Bits"
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "Embed PCK"
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Texture Format"
|
|
msgstr "ത്രിമാന പരിവർത്തനം നോക്കുക"
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "BPTC"
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp platform/osx/export/export.cpp
|
|
msgid "S3TC"
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp platform/osx/export/export.cpp
|
|
msgid "ETC"
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp platform/osx/export/export.cpp
|
|
msgid "ETC2"
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "No BPTC Fallbacks"
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
|
|
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
|
|
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
|
|
msgid "Custom debug template not found."
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
|
|
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
|
|
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
|
|
msgid "Custom release template not found."
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp platform/javascript/export/export.cpp
|
|
msgid "Template file not found:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB."
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "Convert Text Resources To Binary On Export"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "3D Editor"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Script Editor"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp
|
|
msgid "Asset Library"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Scene Tree Editing"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Node Dock"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "FileSystem Dock"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Import Dock"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Allows to view and edit 3D scenes."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Allows to edit scripts using the integrated script editor."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Provides built-in access to the Asset Library."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Allows editing the node hierarchy in the Scene dock."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid ""
|
|
"Allows to work with signals and groups of the node selected in the Scene "
|
|
"dock."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Allows to browse the local file system via a dedicated dock."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid ""
|
|
"Allows to configure import settings for individual assets. Requires the "
|
|
"FileSystem dock to function."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "(current)"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "(none)"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Remove currently selected profile, '%s'? Cannot be undone."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Profile must be a valid filename and must not contain '.'"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Profile with this name already exists."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "(Editor Disabled, Properties Disabled)"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "(Properties Disabled)"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "(Editor Disabled)"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Class Options:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Enable Contextual Editor"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Class Properties:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Main Features:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Nodes and Classes:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "File '%s' format is invalid, import aborted."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid ""
|
|
"Profile '%s' already exists. Remove it first before importing, import "
|
|
"aborted."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Error saving profile to path: '%s'."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Reset to Default"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Current Profile:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Create Profile"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Remove Profile"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Available Profiles:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Make Current"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp editor/editor_node.cpp
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
|
|
#: modules/fbx/editor_scene_importer_fbx.cpp
|
|
msgid "Import"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp editor/project_export.cpp
|
|
#: platform/android/export/export.cpp platform/javascript/export/export.cpp
|
|
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Export"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Configure Selected Profile:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Extra Options:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Create or import a profile to edit available classes and properties."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "New profile name:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Godot Feature Profile"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Import Profile(s)"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Export Profile"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Manage Editor Feature Profiles"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Default Feature Profile"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Select Current Folder"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "File exists, overwrite?"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Select This Folder"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
|
msgid "Copy Path"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
|
msgid "Open in File Manager"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
|
|
#: editor/filesystem_dock.cpp editor/project_manager.cpp
|
|
msgid "Show in File Manager"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
|
msgid "New Folder..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp editor/find_in_files.cpp
|
|
msgid "Refresh"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "All Recognized"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "All Files (*)"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Open a File"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Open File(s)"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Open a Directory"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Open a File or Directory"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
|
|
#: editor/editor_resource_picker.cpp editor/import_defaults_editor.cpp
|
|
#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp scene/gui/file_dialog.cpp
|
|
msgid "Save"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Save a File"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Access"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp editor/editor_settings.cpp
|
|
msgid "Display Mode"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#: editor/import/resource_importer_wav.cpp main/main.cpp
|
|
#: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp
|
|
#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp
|
|
#: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp
|
|
#: scene/gui/control.cpp scene/gui/file_dialog.cpp
|
|
#: scene/resources/environment.cpp scene/resources/material.cpp
|
|
#: scene/resources/visual_shader.cpp
|
|
#: servers/audio/effects/audio_effect_distortion.cpp
|
|
msgid "Mode"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Current Dir"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Current File"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Current Path"
|
|
msgstr "ഗുണം നോക്കുക"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/editor_settings.cpp
|
|
#: scene/gui/file_dialog.cpp
|
|
msgid "Show Hidden Files"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Disable Overwrite Warning"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Go Back"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Go Forward"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Go Up"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Toggle Hidden Files"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Toggle Favorite"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp editor/editor_resource_picker.cpp
|
|
#: scene/gui/base_button.cpp
|
|
msgid "Toggle Mode"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Focus Path"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Move Favorite Up"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Move Favorite Down"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Go to previous folder."
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Go to next folder."
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Go to parent folder."
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Refresh files."
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "(Un)favorite current folder."
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Toggle the visibility of hidden files."
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
|
msgid "View items as a grid of thumbnails."
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
|
msgid "View items as a list."
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Directories & Files:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp editor/plugins/sprite_editor_plugin.cpp
|
|
#: editor/plugins/style_box_editor_plugin.cpp editor/rename_dialog.cpp
|
|
msgid "Preview:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp
|
|
msgid "File:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_system.cpp
|
|
msgid "ScanSources"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_system.cpp
|
|
msgid ""
|
|
"There are multiple importers for different types pointing to file %s, import "
|
|
"aborted"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_system.cpp
|
|
msgid "(Re)Importing Assets"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_system.cpp
|
|
msgid "Reimport Missing Imported Files"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp
|
|
#: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp
|
|
#: scene/resources/style_box.cpp scene/resources/texture.cpp
|
|
msgid "Top"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Class:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp editor/scene_tree_editor.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Inherits:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Inherited by:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Online Tutorials"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Properties"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "overrides %s:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "default:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Theme Properties"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/gradient.cpp
|
|
msgid "Colors"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Constants"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Fonts"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Icons"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Styles"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Enumerations"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Property Descriptions"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp
|
|
#, fuzzy
|
|
msgid "(value)"
|
|
msgstr "വില:"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid ""
|
|
"There is currently no description for this property. Please help us by "
|
|
"[color=$color][url=$url]contributing one[/url][/color]!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Method Descriptions"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid ""
|
|
"There is currently no description for this method. Please help us by "
|
|
"[color=$color][url=$url]contributing one[/url][/color]!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp editor/editor_settings.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: modules/gdscript/editor/gdscript_highlighter.cpp
|
|
#: modules/gdscript/gdscript_editor.cpp
|
|
msgid "Text Editor"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp editor/editor_node.cpp editor/editor_settings.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Help"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Sort Functions Alphabetically"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help_search.cpp editor/editor_node.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Search Help"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Case Sensitive"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Show Hierarchy"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Display All"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Classes Only"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Methods Only"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Signals Only"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Constants Only"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Properties Only"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Theme Properties Only"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Member Type"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Class"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Method"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help_search.cpp editor/plugins/script_text_editor.cpp
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
msgid "Signal"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid "Constant"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Property"
|
|
msgstr "ഗുണം നോക്കുക"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Theme Property"
|
|
msgstr ""
|
|
|
|
#: editor/editor_inspector.cpp editor/project_settings_editor.cpp
|
|
msgid "Property:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_inspector.cpp editor/editor_spin_slider.cpp
|
|
msgid "Label"
|
|
msgstr ""
|
|
|
|
#: editor/editor_inspector.cpp editor/editor_spin_slider.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Read Only"
|
|
msgstr ""
|
|
|
|
#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp
|
|
msgid "Checkable"
|
|
msgstr ""
|
|
|
|
#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Checked"
|
|
msgstr ""
|
|
|
|
#: editor/editor_inspector.cpp
|
|
msgid "Draw Red"
|
|
msgstr ""
|
|
|
|
#: editor/editor_inspector.cpp
|
|
msgid "Keying"
|
|
msgstr ""
|
|
|
|
#: editor/editor_inspector.cpp
|
|
#, fuzzy
|
|
msgid "Pin value"
|
|
msgstr "വില:"
|
|
|
|
#: editor/editor_inspector.cpp
|
|
msgid ""
|
|
"Pinning a value forces it to be saved even if it's equal to the default."
|
|
msgstr ""
|
|
|
|
#: editor/editor_inspector.cpp
|
|
msgid "Pin value [Disabled because '%s' is editor-only]"
|
|
msgstr ""
|
|
|
|
#: editor/editor_inspector.cpp
|
|
#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
|
|
#: editor/scene_tree_dock.cpp
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
msgid "Set %s"
|
|
msgstr ""
|
|
|
|
#: editor/editor_inspector.cpp
|
|
msgid "Set Multiple:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_inspector.cpp
|
|
msgid "Pinned %s"
|
|
msgstr ""
|
|
|
|
#: editor/editor_inspector.cpp
|
|
msgid "Unpinned %s"
|
|
msgstr ""
|
|
|
|
#: editor/editor_inspector.cpp
|
|
#, fuzzy
|
|
msgid "Copy Property"
|
|
msgstr "ഗുണം നോക്കുക"
|
|
|
|
#: editor/editor_inspector.cpp
|
|
#, fuzzy
|
|
msgid "Paste Property"
|
|
msgstr "ഗുണം നോക്കുക"
|
|
|
|
#: editor/editor_inspector.cpp
|
|
#, fuzzy
|
|
msgid "Copy Property Path"
|
|
msgstr "ഗുണം നോക്കുക"
|
|
|
|
#: editor/editor_log.cpp
|
|
msgid "Output:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_log.cpp editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Copy Selection"
|
|
msgstr ""
|
|
|
|
#: editor/editor_log.cpp editor/editor_network_profiler.cpp
|
|
#: editor/editor_profiler.cpp editor/editor_resource_picker.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/property_editor.cpp editor/scene_tree_dock.cpp
|
|
#: editor/script_editor_debugger.cpp
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp scene/gui/line_edit.cpp
|
|
#: scene/gui/text_edit.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Clear"
|
|
msgstr ""
|
|
|
|
#: editor/editor_log.cpp
|
|
msgid "Clear Output"
|
|
msgstr ""
|
|
|
|
#: editor/editor_network_profiler.cpp editor/editor_node.cpp
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Stop"
|
|
msgstr ""
|
|
|
|
#: editor/editor_network_profiler.cpp editor/editor_profiler.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp editor/rename_dialog.cpp
|
|
msgid "Start"
|
|
msgstr ""
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "%s/s"
|
|
msgstr ""
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "Down"
|
|
msgstr ""
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "Up"
|
|
msgstr ""
|
|
|
|
#: editor/editor_network_profiler.cpp editor/editor_node.cpp
|
|
#: scene/main/node.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Node"
|
|
msgstr ""
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "Incoming RPC"
|
|
msgstr ""
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "Incoming RSET"
|
|
msgstr ""
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "Outgoing RPC"
|
|
msgstr ""
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "Outgoing RSET"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/project_manager.cpp
|
|
msgid "New Window"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/project_manager.cpp
|
|
msgid "Unnamed Project"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Spins when the editor window redraws.\n"
|
|
"Update Continuously is enabled, which can increase power usage. Click to "
|
|
"disable it."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Spins when the editor window redraws."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Imported resources can't be saved."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp scene/gui/dialogs.cpp
|
|
msgid "OK"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Error saving resource!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This resource can't be saved because it does not belong to the edited scene. "
|
|
"Make it unique first."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Save Resource As..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't open file for writing:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Requested file format unknown:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error while saving."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Can't open '%s'. The file could have been moved or deleted."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error while parsing '%s'."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Unexpected end of file '%s'."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Missing '%s' or its dependencies."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error while loading '%s'."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Saving Scene"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Analyzing"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Creating Thumbnail"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "This operation can't be done without a tree root."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This scene can't be saved because there is a cyclic instancing inclusion.\n"
|
|
"Please resolve it and then attempt to save again."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Couldn't save scene. Likely dependencies (instances or inheritance) couldn't "
|
|
"be satisfied."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Could not save one or more scenes!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save All Scenes"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
|
msgid "Can't overwrite scene that is still open!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't load MeshLibrary for merging!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error saving MeshLibrary!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't load TileSet for merging!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error saving TileSet!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"An error occurred while trying to save the editor layout.\n"
|
|
"Make sure the editor's user data path is writable."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Default editor layout overridden.\n"
|
|
"To restore the Default layout to its base settings, use the Delete Layout "
|
|
"option and delete the Default layout."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Layout name not found!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Restored the Default layout to its base settings."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This resource belongs to a scene that was imported, so it's not editable.\n"
|
|
"Please read the documentation relevant to importing scenes to better "
|
|
"understand this workflow."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This resource belongs to a scene that was instanced or inherited.\n"
|
|
"Changes to it won't be kept when saving the current scene."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This resource was imported, so it's not editable. Change its settings in the "
|
|
"import panel and then re-import."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This scene was imported, so changes to it won't be kept.\n"
|
|
"Instancing it or inheriting will allow making changes to it.\n"
|
|
"Please read the documentation relevant to importing scenes to better "
|
|
"understand this workflow."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This is a remote object, so changes to it won't be kept.\n"
|
|
"Please read the documentation relevant to debugging to better understand "
|
|
"this workflow."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "There is no defined scene to run."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save scene before running..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Could not start subprocess!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/filesystem_dock.cpp
|
|
msgid "Open Scene"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Base Scene"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quick Open..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quick Open Scene..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quick Open Script..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save & Reload"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save changes to '%s' before reloading?"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save & Close"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save changes to '%s' before closing?"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "%s no longer exists! Please specify a new save location."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"The current scene has no root node, but %d modified external resource(s) "
|
|
"were saved anyway."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"A root node is required to save the scene. You can add a root node using the "
|
|
"Scene tree dock."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save Scene As..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp modules/gltf/editor_scene_exporter_gltf_plugin.cpp
|
|
msgid "This operation can't be done without a scene."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Export Mesh Library"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "This operation can't be done without a root node."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Export Tile Set"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "This operation can't be done without a selected node."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Current scene not saved. Open anyway?"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't undo while mouse buttons are pressed."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Nothing to undo."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Undo: %s"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't redo while mouse buttons are pressed."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Nothing to redo."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Redo: %s"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't reload a scene that was never saved."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Reload Saved Scene"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"The current scene has unsaved changes.\n"
|
|
"Reload the saved scene anyway? This action cannot be undone."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quick Run Scene..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quit"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Yes"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Exit the editor?"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Project Manager?"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save changes to the following scene(s) before reloading?"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save & Quit"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save changes to the following scene(s) before quitting?"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save changes to the following scene(s) before opening Project Manager?"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This option is deprecated. Situations where refresh must be forced are now "
|
|
"considered a bug. Please report."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Pick a Main Scene"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Close Scene"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Reopen Closed Scene"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Unable to enable addon plugin at: '%s' parsing of config failed."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Unable to find script field for addon plugin at: '%s'."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Unable to load addon script from path: '%s'."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Unable to load addon script from path: '%s'. This might be due to a code "
|
|
"error in that script.\n"
|
|
"Disabling the addon at '%s' to prevent further errors."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Unable to load addon script from path: '%s' Base type is not EditorPlugin."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Unable to load addon script from path: '%s' Script is not in tool mode."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Scene '%s' was automatically imported, so it can't be modified.\n"
|
|
"To make changes to it, a new inherited scene can be created."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Error loading scene, it must be inside the project path. Use 'Import' to "
|
|
"open the scene, then save it inside the project path."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Scene '%s' has broken dependencies:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Clear Recent Scenes"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"No main scene has ever been defined, select one?\n"
|
|
"You can change it later in \"Project Settings\" under the 'application' "
|
|
"category."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Selected scene '%s' does not exist, select a valid one?\n"
|
|
"You can change it later in \"Project Settings\" under the 'application' "
|
|
"category."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Selected scene '%s' is not a scene file, select a valid one?\n"
|
|
"You can change it later in \"Project Settings\" under the 'application' "
|
|
"category."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save Layout"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Delete Layout"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/import_dock.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Default"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/editor_resource_picker.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp
|
|
msgid "Show in FileSystem"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play This Scene"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Close Tab"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Undo Close Tab"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Close Other Tabs"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Close Tabs to the Right"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Close All Tabs"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Switch Scene Tab"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "%d more files or folders"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "%d more folders"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "%d more files"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Unable to write to file '%s', file in use, locked or lacking permissions."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Scene"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Scene Naming"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp editor/scene_tree_dock.cpp
|
|
#: servers/arvr/arvr_interface.cpp
|
|
msgid "Interface"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
msgid "Scene Tabs"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Always Show Close Button"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
msgid "Resize If Many Tabs"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
msgid "Minimum Width"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
msgid "Output"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
msgid "Always Clear Output On Play"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
msgid "Always Open Output On Play"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
msgid "Always Close Output On Stop"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save On Focus Loss"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
msgid "Save Each Scene On Quit"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Quit Confirmation"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Show Update Spinner"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Update Continuously"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Update Vital Only"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Localize Settings"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Restore Scenes On Load"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
msgid "Show Thumbnail On Hover"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
msgid "Inspector"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Default Property Name Style"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Default Float Step"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp scene/gui/tree.cpp
|
|
msgid "Disable Folding"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Auto Unfold Foreign Scenes"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Horizontal Vector2 Editing"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Horizontal Vector Types Editing"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Resources In Current Inspector"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Resources To Open In New Inspector"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Default Color Picker Mode"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Username"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "SSH Public Key Path"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "SSH Private Key Path"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Dock Position"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/editor_plugin.cpp
|
|
msgid "Distraction Free Mode"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Toggle distraction-free mode."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Add a new scene."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Go to previously opened scene."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Copy Text"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Next tab"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Previous tab"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Filter Files..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Operations with scene files."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "New Scene"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "New Inherited Scene..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Scene..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Open Recent"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save Scene"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Convert To..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "MeshLibrary..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "TileSet..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Undo"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Redo"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Miscellaneous project or scene-wide tools."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/project_manager.cpp
|
|
#: editor/script_create_dialog.cpp modules/mono/editor/csharp_project.cpp
|
|
msgid "Project"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Project Settings..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Set Up Version Control"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Shut Down Version Control"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Export..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Install Android Build Template..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open User Data Folder"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Tools"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Orphan Resource Explorer..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Reload Current Project"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quit to Project List"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Deploy with Remote Debug"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is enabled, using one-click deploy will make the executable "
|
|
"attempt to connect to this computer's IP so the running project can be "
|
|
"debugged.\n"
|
|
"This option is intended to be used for remote debugging (typically with a "
|
|
"mobile device).\n"
|
|
"You don't need to enable it to use the GDScript debugger locally."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Small Deploy with Network Filesystem"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is enabled, using one-click deploy for Android will only "
|
|
"export an executable without the project data.\n"
|
|
"The filesystem will be provided from the project by the editor over the "
|
|
"network.\n"
|
|
"On Android, deploying will use the USB cable for faster performance. This "
|
|
"option speeds up testing for projects with large assets."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Visible Collision Shapes"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is enabled, collision shapes and raycast nodes (for 2D and "
|
|
"3D) will be visible in the running project."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Visible Navigation"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is enabled, navigation meshes and polygons will be visible "
|
|
"in the running project."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Force Shader Fallbacks"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is enabled, shaders will be used in their fallback form "
|
|
"(either visible via an ubershader or hidden) during all the run time.\n"
|
|
"This is useful for verifying the look and performance of fallbacks, which "
|
|
"are normally displayed briefly.\n"
|
|
"Asynchronous shader compilation must be enabled in the project settings for "
|
|
"this option to make a difference."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Synchronize Scene Changes"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is enabled, any changes made to the scene in the editor "
|
|
"will be replicated in the running project.\n"
|
|
"When used remotely on a device, this is more efficient when the network "
|
|
"filesystem option is enabled."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Synchronize Script Changes"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is enabled, any script that is saved will be reloaded in "
|
|
"the running project.\n"
|
|
"When used remotely on a device, this is more efficient when the network "
|
|
"filesystem option is enabled."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Editor Settings..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Editor Layout"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Take Screenshot"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Screenshots are stored in the Editor Data/Settings Folder."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Toggle Fullscreen"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Editor Data/Settings Folder"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Editor Data Folder"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Editor Settings Folder"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Manage Editor Features..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Manage Export Templates..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Online Documentation"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Questions & Answers"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Report a Bug"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Suggest a Feature"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Send Docs Feedback"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Community"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "About Godot"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Support Godot Development"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play the project."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Pause the scene execution for debugging."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Pause Scene"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Stop the scene."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play the edited scene."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play Scene"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play custom scene"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play Custom Scene"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Changing the video driver requires restarting the editor."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/project_settings_editor.cpp
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Save & Restart"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Update All Changes"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Update Vital Changes"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Hide Update Spinner"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
#: editor/fileserver/editor_file_server.cpp
|
|
#: modules/fbx/editor_scene_importer_fbx.cpp
|
|
msgid "FileSystem"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Expand Bottom Panel"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Don't Save"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Android build template is missing, please install relevant templates."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Manage Templates"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Install from file"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Select android sources file"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This will set up your project for custom Android builds by installing the "
|
|
"source template to \"res://android/build\".\n"
|
|
"You can then apply modifications and build your own custom APK on export "
|
|
"(adding modules, changing the AndroidManifest.xml, etc.).\n"
|
|
"Note that in order to make custom builds instead of using pre-built APKs, "
|
|
"the \"Use Custom Build\" option should be enabled in the Android export "
|
|
"preset."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"The Android build template is already installed in this project and it won't "
|
|
"be overwritten.\n"
|
|
"Remove the \"res://android/build\" directory manually before attempting this "
|
|
"operation again."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Import Templates From ZIP File"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Template Package"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp modules/gltf/editor_scene_exporter_gltf_plugin.cpp
|
|
msgid "Export Library"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Merge With Existing"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Apply MeshInstance Transforms"
|
|
msgstr "പരിവർത്തനം ചലിപ്പിക്കുക"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open & Run a Script"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"The following files are newer on disk.\n"
|
|
"What action should be taken?"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Reload"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Resave"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "New Inherited"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Load Errors"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Select"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Select Current"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open 2D Editor"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open 3D Editor"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Script Editor"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/project_manager.cpp
|
|
msgid "Open Asset Library"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open the next Editor"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open the previous Editor"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.h
|
|
msgid "Warning!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_path.cpp
|
|
msgid "No sub-resources found."
|
|
msgstr ""
|
|
|
|
#: editor/editor_path.cpp
|
|
msgid "Open a list of sub-resources."
|
|
msgstr ""
|
|
|
|
#: editor/editor_plugin.cpp
|
|
msgid "Creating Mesh Previews"
|
|
msgstr ""
|
|
|
|
#: editor/editor_plugin.cpp
|
|
msgid "Thumbnail..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
msgid "Main Script:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
msgid "Edit Plugin"
|
|
msgstr ""
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
msgid "Installed Plugins:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
|
|
#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp
|
|
msgid "Update"
|
|
msgstr ""
|
|
|
|
#: editor/editor_plugin_settings.cpp platform/android/export/export_plugin.cpp
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Version"
|
|
msgstr ""
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
msgid "Author"
|
|
msgstr ""
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
|
msgid "Status"
|
|
msgstr ""
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Measure:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Frame Time (ms)"
|
|
msgstr ""
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Average Time (ms)"
|
|
msgstr ""
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Frame %"
|
|
msgstr ""
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Physics Frame %"
|
|
msgstr ""
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Inclusive"
|
|
msgstr ""
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Self"
|
|
msgstr ""
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid ""
|
|
"Inclusive: Includes time from other functions called by this function.\n"
|
|
"Use this to spot bottlenecks.\n"
|
|
"\n"
|
|
"Self: Only count the time spent in the function itself, not in other "
|
|
"functions called by that function.\n"
|
|
"Use this to find individual functions to optimize."
|
|
msgstr ""
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Frame #:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Calls"
|
|
msgstr ""
|
|
|
|
#: editor/editor_profiler.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Debugger"
|
|
msgstr ""
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Profiler Frame History Size"
|
|
msgstr ""
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Profiler Frame Max Functions"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid "Edit Text:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "On"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp modules/gridmap/grid_map.cpp
|
|
#: scene/2d/collision_object_2d.cpp scene/2d/tile_map.cpp
|
|
#: scene/3d/collision_object.cpp scene/3d/soft_body.cpp
|
|
#: scene/main/canvas_layer.cpp
|
|
msgid "Layer"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid "Bit %d, value %d"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid "[Empty]"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp editor/plugins/root_motion_editor_plugin.cpp
|
|
msgid "Assign..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid "Invalid RID"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid ""
|
|
"Can't create a ViewportTexture on resources saved as a file.\n"
|
|
"Resource needs to belong to a scene."
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid ""
|
|
"Can't create a ViewportTexture on this resource because it's not set as "
|
|
"local to scene.\n"
|
|
"Please switch on the 'local to scene' property on it (and all resources "
|
|
"containing it up to a node)."
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp editor/property_editor.cpp
|
|
msgid "Pick a Viewport"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp editor/property_editor.cpp
|
|
msgid "Selected node is not a Viewport!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Size:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
msgid "Page:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Remove Item"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
msgid "New Key:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
msgid "New Value:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
msgid "Add Key/Value Pair"
|
|
msgstr ""
|
|
|
|
#: editor/editor_resource_picker.cpp
|
|
msgid ""
|
|
"The selected resource (%s) does not match any type expected for this "
|
|
"property (%s)."
|
|
msgstr ""
|
|
|
|
#: editor/editor_resource_picker.cpp
|
|
msgid "Quick Load"
|
|
msgstr ""
|
|
|
|
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
|
|
msgid "Make Unique"
|
|
msgstr ""
|
|
|
|
#: editor/editor_resource_picker.cpp
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp
|
|
#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Paste"
|
|
msgstr ""
|
|
|
|
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
|
|
msgid "Convert to %s"
|
|
msgstr ""
|
|
|
|
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
|
|
msgid "New %s"
|
|
msgstr ""
|
|
|
|
#: editor/editor_resource_picker.cpp editor/plugins/theme_editor_plugin.cpp
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
msgid "Base Type"
|
|
msgstr ""
|
|
|
|
#: editor/editor_resource_picker.cpp
|
|
msgid "Edited Resource"
|
|
msgstr ""
|
|
|
|
#: editor/editor_resource_picker.cpp scene/gui/line_edit.cpp
|
|
#: scene/gui/slider.cpp scene/gui/spin_box.cpp
|
|
msgid "Editable"
|
|
msgstr ""
|
|
|
|
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
|
|
msgid "New Script"
|
|
msgstr ""
|
|
|
|
#: editor/editor_resource_picker.cpp editor/scene_tree_dock.cpp
|
|
msgid "Extend Script"
|
|
msgstr ""
|
|
|
|
#: editor/editor_resource_picker.cpp
|
|
msgid "Script Owner"
|
|
msgstr ""
|
|
|
|
#: editor/editor_run_native.cpp
|
|
msgid ""
|
|
"No runnable export preset found for this platform.\n"
|
|
"Please add a runnable preset in the Export menu or define an existing preset "
|
|
"as runnable."
|
|
msgstr ""
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Write your logic in the _run() method."
|
|
msgstr ""
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "There is an edited scene already."
|
|
msgstr ""
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Couldn't instance script:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Did you forget the 'tool' keyword?"
|
|
msgstr ""
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Couldn't run script:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Did you forget the '_run' method?"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Editor Language"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Display Scale"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Custom Display Scale"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Main Font Size"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Code Font Size"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Font Antialiased"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Font Hinting"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Main Font"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Main Font Bold"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Code Font"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Dim Editor On Dialog Popup"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp main/main.cpp
|
|
msgid "Low Processor Mode Sleep (µsec)"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Unfocused Low Processor Mode Sleep (µsec)"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Separate Distraction Mode"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Automatically Open Screenshots"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Max Array Dictionary Items Per Page"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp scene/gui/control.cpp
|
|
#: scene/register_scene_types.cpp
|
|
msgid "Theme"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/import_dock.cpp
|
|
msgid "Preset"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Icon And Font Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Base Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Accent Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/environment.cpp
|
|
msgid "Contrast"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Relationship Line Opacity"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Highlight Tabs"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Border Size"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Use Graph Node Headers"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Additional Spacing"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Custom Theme"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Show Script Button"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Directories"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Autoscan Project Path"
|
|
msgstr "ഗുണം നോക്കുക"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Default Project Path"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "On Save"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Compress Binary Resources"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Safe Save On Backup Then Rename"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "File Dialog"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Thumbnail Size"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Docks"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Scene Tree"
|
|
msgstr "സൂചിക ഇവിടെയിടുക"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Start Create Dialog Fully Expanded"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Always Show Folders"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Property Editor"
|
|
msgstr "ഗുണം നോക്കുക"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Auto Refresh Interval"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Subresource Hue Tint"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Color Theme"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/3d/label_3d.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Line Spacing"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp
|
|
#: modules/gdscript/editor/gdscript_highlighter.cpp
|
|
msgid "Highlighting"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
|
|
msgid "Syntax Highlighting"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
|
|
msgid "Highlight All Occurrences"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
|
|
msgid "Highlight Current Line"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp
|
|
msgid "Highlight Type Safe Lines"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Indent"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp
|
|
msgid "Auto Indent"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Convert Indent On Save"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
|
|
msgid "Draw Tabs"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
|
|
msgid "Draw Spaces"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/main/scene_tree.cpp
|
|
msgid "Navigation"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
|
|
msgid "Smooth Scrolling"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
|
|
msgid "V Scroll Speed"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Show Minimap"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Minimap Width"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Mouse Extra Buttons Navigate History"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Appearance"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
|
|
msgid "Show Line Numbers"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Line Numbers Zero Padded"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Show Bookmark Gutter"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Show Breakpoint Gutter"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Show Info Gutter"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Code Folding"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Word Wrap"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Show Line Length Guidelines"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Line Length Guideline Soft Column"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Line Length Guideline Hard Column"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Script List"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Show Members Overview"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Files"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Trim Trailing Whitespace On Save"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Autosave Interval Secs"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Restore Scripts On Load"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Auto Reload And Parse Scripts On Save"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Auto Reload Scripts On External Change"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Create Signal Callbacks"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Sort Members Outline Alphabetically"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Cursor"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Scroll Past End Of File"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Block Caret"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Caret Blink"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Caret Blink Speed"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Right Click Moves Caret"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp modules/gdscript/gdscript.cpp
|
|
#: modules/gdscript/gdscript_editor.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Completion"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Idle Parse Delay"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Auto Brace Complete"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Code Complete Delay"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Put Callhint Tooltip Below Current Line"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Callhint Tooltip Offset"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Complete File Paths"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp modules/gdscript/gdscript_editor.cpp
|
|
#, fuzzy
|
|
msgid "Add Type Hints"
|
|
msgstr "ബെസിയർ ബിന്ദു ചേർക്കുക"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Use Single Quotes"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Show Help Index"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Help Font Size"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Help Source Font Size"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Help Title Font Size"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Grid Map"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Pick Distance"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Preview Size"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Primary Grid Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Secondary Grid Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Selection Box Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/path_editor_plugin.cpp
|
|
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
|
|
msgid "3D Gizmos"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/path_editor_plugin.cpp
|
|
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
|
|
msgid "Gizmo Colors"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Instanced"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp modules/gltf/gltf_node.cpp
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Joint"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/2d/collision_shape_2d.cpp
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/touch_screen_button.cpp
|
|
#: scene/3d/collision_shape.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/3d/occluder.cpp scene/3d/spring_arm.cpp
|
|
#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp
|
|
#: servers/physics_server.cpp
|
|
msgid "Shape"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Primary Grid Steps"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Grid Size"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Grid Division Level Max"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Grid Division Level Min"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Grid Division Level Bias"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Grid XZ Plane"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Grid XY Plane"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Grid YZ Plane"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Default FOV"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Default Z Near"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Default Z Far"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Lightmap Baking Number Of CPU Threads"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Navigation Scheme"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Invert Y Axis"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Invert X Axis"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Zoom Style"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Emulate Numpad"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Emulate 3 Button Mouse"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Orbit Modifier"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Pan Modifier"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Zoom Modifier"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Warped Mouse Panning"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Navigation Feel"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Orbit Sensitivity"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Orbit Inertia"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Translation Inertia"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Zoom Inertia"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Freelook"
|
|
msgstr "സൗജന്യം"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Freelook Navigation Scheme"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Freelook Sensitivity"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Freelook Inertia"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Freelook Base Speed"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Freelook Activation Modifier"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Freelook Speed Zoom Link"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Grid Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Guides Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Smart Snapping Line Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Bone Width"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Bone Color 1"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Bone Color 2"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Bone Selected Color"
|
|
msgstr "സൂചികകളുടെ പകർപ്പെടുക്കുക"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Bone IK Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Bone Outline Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Bone Outline Size"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Viewport Border Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Constrain Editor View"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Simple Panning"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Scroll To Pan"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Pan Speed"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Poly Editor"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Point Grab Radius"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Show Previous Outline"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/scene_tree_dock.cpp
|
|
msgid "Autorename Animation Tracks"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Default Create Bezier Tracks"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Default Create Reset Tracks"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Onion Layers Past Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Onion Layers Future Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Visual Editors"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Minimap Opacity"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Window Placement"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/2d/back_buffer_copy.cpp scene/2d/sprite.cpp
|
|
#: scene/2d/visibility_notifier_2d.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/gui/control.cpp
|
|
msgid "Rect"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Rect Custom Position"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp platform/android/export/export_plugin.cpp
|
|
msgid "Screen"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Auto Save"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Save Before Running"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Font Size"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#: modules/gdscript/language_server/gdscript_language_server.cpp
|
|
msgid "Remote Host"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#: modules/gdscript/language_server/gdscript_language_server.cpp
|
|
msgid "Remote Port"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Editor SSL Certificates"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "HTTP Proxy"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Host"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/fileserver/editor_file_server.cpp
|
|
#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Port"
|
|
msgstr ""
|
|
|
|
#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects.
|
|
#: editor/editor_settings.cpp
|
|
msgid "Project Manager"
|
|
msgstr ""
|
|
|
|
#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects.
|
|
#: editor/editor_settings.cpp
|
|
msgid "Sorting Order"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Symbol Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Keyword Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Control Flow Keyword Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Base Type Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Engine Type Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "User Type Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Comment Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "String Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp platform/javascript/export/export.cpp
|
|
#: platform/uwp/export/export.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Background Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Completion Background Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Completion Selected Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Completion Existing Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Completion Scroll Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Completion Font Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Text Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Line Number Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Safe Line Number Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Caret Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Caret Background Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Text Selected Color"
|
|
msgstr "സൂചികകൾ നീക്കം ചെയ്യുക"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Selection Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Brace Mismatch Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Current Line Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Line Length Guideline Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Word Highlighted Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Number Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Function Color"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Member Variable Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Mark Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Bookmark Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Breakpoint Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Executing Line Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Code Folding Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Search Result Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Search Result Border Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_spin_slider.cpp
|
|
msgid "Hold %s to round to integers. Hold Shift for more precise changes."
|
|
msgstr ""
|
|
|
|
#: editor/editor_spin_slider.cpp scene/gui/button.cpp
|
|
msgid "Flat"
|
|
msgstr ""
|
|
|
|
#: editor/editor_spin_slider.cpp
|
|
msgid "Hide Slider"
|
|
msgstr ""
|
|
|
|
#: editor/editor_sub_scene.cpp
|
|
msgid "Select Node(s) to Import"
|
|
msgstr ""
|
|
|
|
#: editor/editor_sub_scene.cpp editor/project_manager.cpp
|
|
msgid "Browse"
|
|
msgstr ""
|
|
|
|
#: editor/editor_sub_scene.cpp
|
|
msgid "Scene Path:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_sub_scene.cpp
|
|
msgid "Import From Node:"
|
|
msgstr ""
|
|
|
|
#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git").
|
|
#: editor/editor_vcs_interface.cpp
|
|
msgid "%s Error"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Open the folder containing these templates."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Uninstall these templates."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "There are no mirrors available."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Retrieving the mirror list..."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Starting the download..."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Error requesting URL:"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Connecting to the mirror..."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Can't resolve the requested address."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Can't connect to the mirror."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "No response from the mirror."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Request failed."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Request ended up in a redirect loop."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Request failed:"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Download complete; extracting templates..."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Cannot remove temporary file:"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid ""
|
|
"Templates installation failed.\n"
|
|
"The problematic templates archives can be found at '%s'."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Error getting the list of mirrors."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Error parsing JSON with the list of mirrors. Please report this issue!"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Best available mirror"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid ""
|
|
"No download links found for this version. Direct download is only available "
|
|
"for official releases."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Disconnected"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Resolving"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Can't Resolve"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Connecting..."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Can't Connect"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Connected"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Requesting..."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Downloading"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Connection Error"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "SSL Handshake Error"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Can't open the export templates file."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Invalid version.txt format inside the export templates file: %s."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "No version.txt found inside the export templates file."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Error creating path for extracting templates:"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Extracting Export Templates"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Importing:"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Remove templates for the version '%s'?"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Uncompressing Android Build Sources"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Export Template Manager"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Current Version:"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Export templates are missing. Download them or install from a file."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Export templates are installed and ready to be used."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Open Folder"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Open the folder containing installed templates for the current version."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Uninstall"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Uninstall templates for the current version."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Download from:"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Open in Web Browser"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Copy Mirror URL"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Download and Install"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid ""
|
|
"Download and install templates for the current version from the best "
|
|
"possible mirror."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Official export templates aren't available for development builds."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Install from File"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Install templates from a local file."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp editor/find_in_files.cpp
|
|
#: editor/progress_dialog.cpp scene/gui/dialogs.cpp
|
|
msgid "Cancel"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Cancel the download of the templates."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Other Installed Versions:"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Uninstall Template"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Select Template File"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Godot Export Templates"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid ""
|
|
"The templates will continue to download.\n"
|
|
"You may experience a short editor freeze when they finish."
|
|
msgstr ""
|
|
|
|
#: editor/fileserver/editor_file_server.cpp
|
|
msgid "File Server"
|
|
msgstr ""
|
|
|
|
#: editor/fileserver/editor_file_server.cpp
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#: platform/uwp/export/export.cpp platform/windows/export/export.cpp
|
|
msgid "Password"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Favorites"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Status: Import of file failed. Please fix file and reimport manually."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid ""
|
|
"Importing has been disabled for this file, so it can't be opened for editing."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Cannot move/rename resources root."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Cannot move a folder into itself."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Error moving:"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Error duplicating:"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Unable to update dependencies:"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp editor/scene_tree_editor.cpp
|
|
msgid "No name provided."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Provided name contains invalid characters."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "A file or folder with this name already exists."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Name contains invalid characters."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid ""
|
|
"This file extension is not recognized by the editor.\n"
|
|
"If you want to rename it anyway, use your operating system's file manager.\n"
|
|
"After renaming to an unknown extension, the file won't be shown in the "
|
|
"editor anymore."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid ""
|
|
"The following files or folders conflict with items in the target location "
|
|
"'%s':\n"
|
|
"\n"
|
|
"%s\n"
|
|
"\n"
|
|
"Do you wish to overwrite them?"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Renaming file:"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Renaming folder:"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Duplicating file:"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Duplicating folder:"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "New Inherited Scene"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Set As Main Scene"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Open Scenes"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Instance"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Add to Favorites"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Remove from Favorites"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Edit Dependencies..."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "View Owners..."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Move To..."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "New Scene..."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "New Script..."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "New Resource..."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp editor/inspector_dock.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Expand All"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp editor/inspector_dock.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Collapse All"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Sort files"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Sort by Name (Ascending)"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Sort by Name (Descending)"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Sort by Type (Ascending)"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Sort by Type (Descending)"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Sort by Last Modified"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Sort by First Modified"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Duplicate..."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Rename..."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Focus the search box"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Previous Folder/File"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Next Folder/File"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Re-Scan Filesystem"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Toggle Split Mode"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Search files"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid ""
|
|
"Scanning Files,\n"
|
|
"Please Wait..."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Move"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/project_manager.cpp editor/rename_dialog.cpp
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Rename"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Overwrite"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Create Scene"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Create Script"
|
|
msgstr ""
|
|
|
|
#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Find in Files"
|
|
msgstr ""
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid "Find:"
|
|
msgstr ""
|
|
|
|
#: editor/find_in_files.cpp editor/rename_dialog.cpp
|
|
msgid "Replace:"
|
|
msgstr ""
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid "Folder:"
|
|
msgstr ""
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid "Filters:"
|
|
msgstr ""
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid ""
|
|
"Include the files with the following extensions. Add or remove them in "
|
|
"ProjectSettings."
|
|
msgstr ""
|
|
|
|
#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Find..."
|
|
msgstr ""
|
|
|
|
#: editor/find_in_files.cpp editor/plugins/script_text_editor.cpp
|
|
msgid "Replace..."
|
|
msgstr ""
|
|
|
|
#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Replace in Files"
|
|
msgstr ""
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid "Replace All (NO UNDO)"
|
|
msgstr ""
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid "Searching..."
|
|
msgstr ""
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid "%d match in %d file."
|
|
msgstr ""
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid "%d matches in %d file."
|
|
msgstr ""
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid "%d matches in %d files."
|
|
msgstr ""
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Add to Group"
|
|
msgstr ""
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Remove from Group"
|
|
msgstr ""
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Group name already exists."
|
|
msgstr ""
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Invalid group name."
|
|
msgstr ""
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Rename Group"
|
|
msgstr ""
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Delete Group"
|
|
msgstr ""
|
|
|
|
#: editor/groups_editor.cpp editor/node_dock.cpp
|
|
msgid "Groups"
|
|
msgstr ""
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Nodes Not in Group"
|
|
msgstr ""
|
|
|
|
#: editor/groups_editor.cpp editor/scene_tree_dock.cpp
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Filter nodes"
|
|
msgstr ""
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Nodes in Group"
|
|
msgstr ""
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Empty groups will be automatically removed."
|
|
msgstr ""
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Group Editor"
|
|
msgstr ""
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Manage Groups"
|
|
msgstr ""
|
|
|
|
#: editor/import/editor_import_collada.cpp
|
|
msgid "Collada"
|
|
msgstr ""
|
|
|
|
#: editor/import/editor_import_collada.cpp
|
|
msgid "Use Ambient"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_bitmask.cpp
|
|
msgid "Create From"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_bitmask.cpp
|
|
#: servers/audio/effects/audio_effect_compressor.cpp
|
|
msgid "Threshold"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_csv_translation.cpp
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#: editor/import/resource_importer_wav.cpp scene/3d/gi_probe.cpp
|
|
msgid "Compress"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_csv_translation.cpp
|
|
msgid "Delimiter"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#, fuzzy
|
|
msgid "ColorCorrect"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
msgid "No BPTC If RGB"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/resources/material.cpp scene/resources/particles_material.cpp
|
|
#: scene/resources/texture.cpp scene/resources/visual_shader.cpp
|
|
msgid "Flags"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_texture.cpp scene/animation/tween.cpp
|
|
#: scene/resources/texture.cpp
|
|
msgid "Repeat"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_texture.cpp scene/2d/light_2d.cpp
|
|
#: scene/gui/control.cpp scene/resources/navigation_mesh.cpp
|
|
msgid "Filter"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "Mipmaps"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "Anisotropic"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "sRGB"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
msgid "Slices"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp
|
|
#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp
|
|
#: scene/resources/style_box.cpp
|
|
msgid "Horizontal"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp
|
|
#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp
|
|
#: scene/resources/style_box.cpp
|
|
msgid "Vertical"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_obj.cpp
|
|
#, fuzzy
|
|
msgid "Generate Tangents"
|
|
msgstr "ബെസിയർ ബിന്ദു നീക്കുക"
|
|
|
|
#: editor/import/resource_importer_obj.cpp
|
|
msgid "Scale Mesh"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_obj.cpp
|
|
msgid "Offset Mesh"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_obj.cpp
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Octahedral Compression"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_obj.cpp
|
|
msgid "Optimize Mesh Flags"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import as Single Scene"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Animations"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Materials"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Objects"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Objects+Materials"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Objects+Animations"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Materials+Animations"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Objects+Materials+Animations"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import as Multiple Scenes"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import as Multiple Scenes+Materials"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Nodes"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Root Type"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Root Name"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Root Scale"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Custom Script"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: editor/import/resource_importer_scene.cpp scene/resources/texture.cpp
|
|
msgid "Storage"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Use Legacy Names"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
|
|
msgid "Materials"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Keep On Reimport"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
|
|
msgid "Meshes"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Ensure Tangents"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Light Baking"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Lightmap Texel Size"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
|
|
msgid "Skins"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Use Named Skins"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "External Files"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Store In Subdir"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Filter Script"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Keep Custom Tracks"
|
|
msgstr "പരിവർത്തനം ചലിപ്പിക്കുക"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Optimizer"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp
|
|
#: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp
|
|
#: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp
|
|
#: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp
|
|
#: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp
|
|
#: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp
|
|
#: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp
|
|
#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp
|
|
#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp
|
|
#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp
|
|
#: scene/resources/environment.cpp scene/resources/material.cpp
|
|
msgid "Enabled"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Max Linear Error"
|
|
msgstr "കണ്ണാടി"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Max Angular Error"
|
|
msgstr "കണ്ണാടി"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Max Angle"
|
|
msgstr "വില:"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Remove Unused Tracks"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Clips"
|
|
msgstr "ചലനരേഖകൾ:"
|
|
|
|
#: editor/import/resource_importer_scene.cpp scene/2d/cpu_particles_2d.cpp
|
|
#: scene/2d/particles_2d.cpp scene/3d/area.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/3d/particles.cpp scene/resources/environment.cpp
|
|
msgid "Amount"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid "Import Scene"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Importing Scene..."
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Generating Lightmaps"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Generating for Mesh:"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Running Custom Script..."
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Couldn't load post-import script:"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Invalid/broken script for post-import (check console):"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Error running post-import script:"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Did you return a Node-derived object in the `post_import()` method?"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Saving..."
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "2D, Detect 3D"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "2D Pixel"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture.cpp scene/resources/texture.cpp
|
|
msgid "Lossy Quality"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#, fuzzy
|
|
msgid "HDR Mode"
|
|
msgstr "വിളി രീതി നോക്കുക"
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "BPTC LDR"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp
|
|
#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp
|
|
#: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp
|
|
msgid "Normal Map"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "Process"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "Fix Alpha Border"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "Premult Alpha"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "Hdr As Srgb"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#, fuzzy
|
|
msgid "Invert Color"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "Normal Map Invert Y"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "Size Limit"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "Detect 3D"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "SVG"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid ""
|
|
"Warning, no suitable PC VRAM compression enabled in Project Settings. This "
|
|
"texture will not display correctly on PC."
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture_atlas.cpp
|
|
msgid "Atlas File"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture_atlas.cpp
|
|
#, fuzzy
|
|
msgid "Import Mode"
|
|
msgstr "ഗുണം നോക്കുക"
|
|
|
|
#: editor/import/resource_importer_texture_atlas.cpp
|
|
msgid "Crop To Region"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture_atlas.cpp
|
|
msgid "Trim Alpha Border From Region"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_wav.cpp scene/2d/physics_body_2d.cpp
|
|
msgid "Force"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_wav.cpp
|
|
msgid "8 Bit"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_wav.cpp main/main.cpp
|
|
#: modules/mono/editor/csharp_project.cpp modules/mono/mono_gd/gd_mono.cpp
|
|
msgid "Mono"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_wav.cpp
|
|
#, fuzzy
|
|
msgid "Max Rate"
|
|
msgstr "വില:"
|
|
|
|
#: editor/import/resource_importer_wav.cpp
|
|
#, fuzzy
|
|
msgid "Max Rate Hz"
|
|
msgstr "വില:"
|
|
|
|
#: editor/import/resource_importer_wav.cpp
|
|
msgid "Trim"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_wav.cpp
|
|
msgid "Normalize"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_wav.cpp
|
|
#: scene/resources/audio_stream_sample.cpp
|
|
msgid "Loop Mode"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_wav.cpp
|
|
#: scene/resources/audio_stream_sample.cpp
|
|
msgid "Loop Begin"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_wav.cpp
|
|
#: scene/resources/audio_stream_sample.cpp
|
|
msgid "Loop End"
|
|
msgstr ""
|
|
|
|
#: editor/import_defaults_editor.cpp
|
|
msgid "Select Importer"
|
|
msgstr ""
|
|
|
|
#: editor/import_defaults_editor.cpp
|
|
msgid "Importer:"
|
|
msgstr ""
|
|
|
|
#: editor/import_defaults_editor.cpp
|
|
msgid "Reset to Defaults"
|
|
msgstr ""
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Keep File (No Import)"
|
|
msgstr ""
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "%d Files"
|
|
msgstr ""
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Set as Default for '%s'"
|
|
msgstr ""
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Clear Default for '%s'"
|
|
msgstr ""
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Reimport"
|
|
msgstr ""
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid ""
|
|
"You have pending changes that haven't been applied yet. Click Reimport to "
|
|
"apply changes made to the import options.\n"
|
|
"Selecting another resource in the FileSystem dock without clicking Reimport "
|
|
"first will discard changes made in the Import dock."
|
|
msgstr ""
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Import As:"
|
|
msgstr ""
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Save Scenes, Re-Import, and Restart"
|
|
msgstr ""
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Changing the type of an imported file requires editor restart."
|
|
msgstr ""
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid ""
|
|
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
|
msgstr ""
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid ""
|
|
"Select a resource file in the filesystem or in the inspector to adjust "
|
|
"import settings."
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Failed to load resource."
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
#, fuzzy
|
|
msgid "Property Name Style"
|
|
msgstr "ഗുണം നോക്കുക"
|
|
|
|
#: editor/inspector_dock.cpp scene/gui/color_picker.cpp
|
|
msgid "Raw"
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
#, fuzzy
|
|
msgid "Capitalized"
|
|
msgstr "ഗുണം നോക്കുക"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Localized"
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Localization not available for current language."
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
#, fuzzy
|
|
msgid "Copy Properties"
|
|
msgstr "ഗുണം നോക്കുക"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Paste Properties"
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Make Sub-Resources Unique"
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Create a new resource in memory and edit it."
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Load an existing resource from disk and edit it."
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Save the currently edited resource."
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Save As..."
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Extra resource options."
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Edit Resource from Clipboard"
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Copy Resource"
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Make Resource Built-In"
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Go to the previous edited object in history."
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Go to the next edited object in history."
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "History of recently edited objects."
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Open documentation for this object."
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp editor/scene_tree_dock.cpp
|
|
msgid "Open Documentation"
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Filter properties"
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Manage object properties."
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Changes may be lost!"
|
|
msgstr ""
|
|
|
|
#: editor/multi_node_edit.cpp
|
|
msgid "MultiNode Set"
|
|
msgstr ""
|
|
|
|
#: editor/node_dock.cpp
|
|
msgid "Select a single node to edit its signals and groups."
|
|
msgstr ""
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
msgid "Edit a Plugin"
|
|
msgstr ""
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
msgid "Create a Plugin"
|
|
msgstr ""
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
msgid "Plugin Name:"
|
|
msgstr ""
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
msgid "Subfolder:"
|
|
msgstr ""
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Author:"
|
|
msgstr ""
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Version:"
|
|
msgstr ""
|
|
|
|
#: editor/plugin_config_dialog.cpp editor/script_create_dialog.cpp
|
|
msgid "Language:"
|
|
msgstr ""
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
msgid "Script Name:"
|
|
msgstr ""
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
msgid "Activate now?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Create Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Create points."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
msgid ""
|
|
"Edit points.\n"
|
|
"LMB: Move Point\n"
|
|
"RMB: Erase Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
msgid "Erase points."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
msgid "Edit Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
msgid "Insert Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
msgid "Edit Polygon (Remove Point)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
msgid "Remove Polygon And Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add Animation"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Add %s"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Load..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Move Node Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
msgid "Change BlendSpace1D Limits"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
msgid "Change BlendSpace1D Labels"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "This type of node can't be used. Only root nodes are allowed."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Add Node Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Add Animation Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
msgid "Remove BlendSpace1D Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
msgid "Move BlendSpace1D Node Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid ""
|
|
"AnimationTree is inactive.\n"
|
|
"Activate to enable playback, check node warnings if activation fails."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Set the blending position within the space"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Select and move points, create points with RMB."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp scene/gui/graph_edit.cpp
|
|
msgid "Enable snap and show grid."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Open Editor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Open Animation Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Triangle already exists."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Add Triangle"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Change BlendSpace2D Limits"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Change BlendSpace2D Labels"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Remove BlendSpace2D Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Remove BlendSpace2D Triangle"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "BlendSpace2D does not belong to an AnimationTree node."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "No triangles exist, so no blending can take place."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Toggle Auto Triangles"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Create triangles by connecting points."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Erase points and triangles."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Generate blend triangles automatically (instead of manually)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Parameter Changed:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Edit Filters"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Output node can't be added to the blend tree."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Add Node to BlendTree"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Node Moved"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Unable to connect, port may be in use or connection may be invalid."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Nodes Connected"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Nodes Disconnected"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Set Animation"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Delete Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete Node(s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Toggle Filter On/Off"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Change Filter"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "No animation player set, so unable to retrieve track names."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Player path set is invalid, so unable to retrieve track names."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/root_motion_editor_plugin.cpp
|
|
msgid ""
|
|
"Animation player has no valid root node path, so unable to retrieve track "
|
|
"names."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Anim Clips"
|
|
msgstr "ചലനരേഖകൾ:"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Audio Clips"
|
|
msgstr "ശബ്ദരേഖകൾ:"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Functions"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Node Renamed"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Add Node..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/root_motion_editor_plugin.cpp
|
|
msgid "Edit Filtered Tracks:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Enable Filtering"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Toggle Autoplay"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "New Animation Name:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "New Anim"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Change Animation Name:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Delete Animation?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Remove Animation"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Invalid animation name!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Animation name already exists!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Rename Animation"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Duplicate Animation"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Blend Next Changed"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Change Blend Time"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Load Animation"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "No animation resource on clipboard!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Pasted Animation"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Paste Animation"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Play selected animation backwards from current pos. (A)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Play selected animation backwards from end. (Shift+A)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Stop animation playback. (S)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Play selected animation from start. (Shift+D)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Play selected animation from current pos. (D)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Animation position (in seconds)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Scale animation playback globally for the node."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Animation Tools"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "New"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Paste As Reference"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Edit Transitions..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Open in Inspector"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Display list of animations in player."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Autoplay on Load"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Enable Onion Skinning"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Onion Skinning Options"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Directions"
|
|
msgstr ""
|
|
|
|
#. TRANSLATORS: Opposite of "Future", refers to a direction in animation onion skinning.
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Past"
|
|
msgstr ""
|
|
|
|
#. TRANSLATORS: Opposite of "Past", refers to a direction in animation onion skinning.
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Future"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp
|
|
#: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp
|
|
#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp
|
|
#: servers/audio/effects/audio_effect_phaser.cpp
|
|
msgid "Depth"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "1 step"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "2 steps"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "3 steps"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Differences Only"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Force White Modulate"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Include Gizmos (3D)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Pin AnimationPlayer"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Create New Animation"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Animation Name:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
|
|
msgid "Error!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Blend Times:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Next (Auto Queue):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Cross-Animation Blend Times"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Move Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Transition exists!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Add Transition"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "End"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Immediate"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
msgid "Sync"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "At End"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#: scene/3d/vehicle_body.cpp
|
|
msgid "Travel"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Start and end nodes are needed for a sub-transition."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "No playback resource set at path: %s."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Node Removed"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Transition Removed"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Set Start Node (Autoplay)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid ""
|
|
"Select and move nodes.\n"
|
|
"RMB to add new nodes.\n"
|
|
"Shift+LMB to create connections."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Create new nodes."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Connect nodes."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Remove selected node or transition."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Toggle autoplay this animation on start, restart or seek to zero."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Set the end animation. This is useful for sub-transitions."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "Transition:"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Play Mode:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "AnimationTree"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "New name:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Fade In (s):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Fade Out (s):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp
|
|
msgid "Blend"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Auto Restart:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Restart (s):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Random Restart (s):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Start!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Amount:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend 0:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend 1:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "X-Fade Time (s):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Input"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Clear Auto-Advance"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Set Auto-Advance"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Delete Input"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Animation tree is valid."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Animation tree is invalid."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Animation Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "OneShot Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Mix Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend2 Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend3 Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend4 Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "TimeScale Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "TimeSeek Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Transition Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Import Animations..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Edit Node Filters"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Filters..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp scene/main/http_request.cpp
|
|
msgid "Use Threads"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Contents:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "View Files"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Download"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Connection error, please try again."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Can't connect."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Can't connect to host:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "No response from host:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "No response."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Can't resolve hostname:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Can't resolve."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Request failed, return code:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Cannot save response to:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Write error."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Request failed, too many redirects"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Redirect loop."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Request failed, timeout"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Timeout."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Failed:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Bad download hash, assuming file has been tampered with."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Expected:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Got:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Failed SHA-256 hash check"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Asset Download Error:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Downloading (%s / %s)..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Downloading..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Resolving..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Error making request"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Idle"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Install..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Retry"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Download Error"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Available URLs"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Download for this asset is already in progress!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Recently Updated"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Least Recently Updated"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Name (A-Z)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Name (Z-A)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "License (A-Z)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "License (Z-A)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Loading..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgctxt "Pagination"
|
|
msgid "First"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgctxt "Pagination"
|
|
msgid "Previous"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgctxt "Pagination"
|
|
msgid "Next"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgctxt "Pagination"
|
|
msgid "Last"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "All"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Search templates, projects, and demos"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Search assets (excluding templates, projects, and demos)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Import..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Plugins..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp
|
|
msgid "Sort:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Category:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Site:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Support"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Official"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Testing"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Failed to get repository configuration."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Assets ZIP File"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/audio_stream_editor_plugin.cpp
|
|
msgid "Audio Preview Play/Pause"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid ""
|
|
"Can't determine a save path for lightmap images.\n"
|
|
"Save your scene and try again."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid ""
|
|
"No meshes to bake. Make sure they contain an UV2 channel and that the 'Use "
|
|
"In Baked Light' and 'Generate Lightmap' flags are on."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid "Failed creating lightmap images, make sure path is writable."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid ""
|
|
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
|
"the [0.0,1.0] square region."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid ""
|
|
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid "Bake Lightmaps"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid "LightMap Bake"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid "Select lightmap bake file:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/camera_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp
|
|
msgid "Preview"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Configure Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Grid Offset:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Grid Step:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Primary Line Every:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "steps"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Rotation Offset:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Rotation Step:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Scale Step:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Move Vertical Guide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Create Vertical Guide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Remove Vertical Guide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Move Horizontal Guide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Create Horizontal Guide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Remove Horizontal Guide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Create Horizontal and Vertical Guides"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Set CanvasItem \"%s\" Pivot Offset to (%d, %d)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Rotate %d CanvasItems"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Rotate CanvasItem \"%s\" to %d degrees"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Move CanvasItem \"%s\" Anchor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Scale Node2D \"%s\" to (%s, %s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Resize Control \"%s\" to (%d, %d)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Scale %d CanvasItems"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Scale CanvasItem \"%s\" to (%s, %s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Move %d CanvasItems"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Move CanvasItem \"%s\" to (%d, %d)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Locked"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Grouped"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid ""
|
|
"Children of containers have their anchors and margins values overridden by "
|
|
"their parent."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Presets for the anchors and margins values of a Control node."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid ""
|
|
"When active, moving Control nodes changes their anchors instead of their "
|
|
"margins."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp
|
|
msgid "Top Left"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp
|
|
msgid "Top Right"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp
|
|
msgid "Bottom Right"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp
|
|
msgid "Bottom Left"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Center Left"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Center Top"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Center Right"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Center Bottom"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Center"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Left Wide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Top Wide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Right Wide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Bottom Wide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "VCenter Wide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "HCenter Wide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Full Rect"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Keep Ratio"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Anchors only"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Change Anchors and Margins"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Change Anchors"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Project Camera Override\n"
|
|
"Overrides the running project's camera with the editor viewport camera."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Project Camera Override\n"
|
|
"No project instance running. Run the project from the editor to use this "
|
|
"feature."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Lock Selected"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Unlock Selected"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Group Selected"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Ungroup Selected"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Paste Pose"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Clear Guides"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Create Custom Bone(s) from Node(s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Clear Bones"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Make IK Chain"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Clear IK Chain"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid ""
|
|
"Warning: Children of a container get their position and size determined only "
|
|
"by their parent."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
|
|
msgid "Zoom Reset"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp scene/gui/item_list.cpp
|
|
#: scene/gui/tree.cpp
|
|
msgid "Select Mode"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Drag: Rotate selected node around pivot."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Alt+Drag: Move selected node."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Alt+Drag: Scale selected node."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "V: Set selected node's pivot position."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Alt+RMB: Show list of all nodes at position clicked, including locked."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "RMB: Add node at position clicked."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Move Mode"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotate Mode"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Scale Mode"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Shift: Scale proportionally."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Show a list of all objects at the position clicked\n"
|
|
"(same as Alt+RMB in select mode)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Click to change object's rotation pivot."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Pan Mode"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Ruler Mode"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Toggle smart snapping."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Use Smart Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Toggle grid snapping."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Use Grid Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snapping Options"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Use Rotation Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Use Scale Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap Relative"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Use Pixel Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Smart Snapping"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Configure Snap..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap to Parent"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap to Node Anchor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap to Node Sides"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap to Node Center"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap to Other Nodes"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap to Guides"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Lock the selected object in place (can't be moved)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Lock Selected Node(s)"
|
|
msgstr "സൂചികകളുടെ പകർപ്പെടുക്കുക"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Unlock the selected object (can be moved)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Unlock Selected Node(s)"
|
|
msgstr "സൂചികകളുടെ പകർപ്പെടുക്കുക"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Makes sure the object's children are not selectable."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Group Selected Node(s)"
|
|
msgstr "സൂചികകളുടെ പകർപ്പെടുക്കുക"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Restores the object's children's ability to be selected."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Ungroup Selected Node(s)"
|
|
msgstr "സൂചികകളുടെ പകർപ്പെടുക്കുക"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Skeleton Options"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Bones"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Make Custom Bone(s) from Node(s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Clear Custom Bones"
|
|
msgstr ""
|
|
|
|
#. TRANSLATORS: Noun, name of the 2D/3D View menus.
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show When Snapping"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Hide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Toggle Grid"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Helpers"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Rulers"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Guides"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Origin"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Viewport"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Group And Lock Icons"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Center Selection"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Frame Selection"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Preview Canvas Scale"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Layout"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Translation mask for inserting keys."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Rotation mask for inserting keys."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Scale mask for inserting keys."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Insert keys (based on mask)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid ""
|
|
"Auto insert keys when objects are translated, rotated or scaled (based on "
|
|
"mask).\n"
|
|
"Keys are only added to existing tracks, no new tracks will be created.\n"
|
|
"Keys must be inserted manually for the first time."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Auto Insert Key"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Animation Key and Pose Options"
|
|
msgstr "ചലന നേരം (ഞൊടികൾ)"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Insert Key (Existing Tracks)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Copy Pose"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Clear Pose"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Add Node Here"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Instance Scene Here"
|
|
msgstr "സൂചിക ഇവിടെയിടുക"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Multiply grid step by 2"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Divide grid step by 2"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Pan View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Zoom to 3.125%"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Zoom to 6.25%"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Zoom to 12.5%"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Zoom to 25%"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Zoom to 50%"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Zoom to 100%"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Zoom to 200%"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Zoom to 400%"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Zoom to 800%"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Zoom to 1600%"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Adding %s..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Cannot instantiate multiple nodes without root."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "Create Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "Error instancing scene from %s"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Change Default Type"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid ""
|
|
"Drag & drop + Shift : Add node as sibling\n"
|
|
"Drag & drop + Alt : Change node type"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/collision_polygon_editor_plugin.cpp
|
|
msgid "Create Polygon3D"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/collision_polygon_editor_plugin.cpp
|
|
msgid "Edit Poly"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/collision_polygon_editor_plugin.cpp
|
|
msgid "Edit Poly (Remove Point)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/collision_shape_2d_editor_plugin.cpp
|
|
msgid "Set Handle"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Load Emission Mask"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/cpu_particles_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Restart"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Clear Emission Mask"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp editor/spatial_editor_gizmos.cpp
|
|
msgid "Particles"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Generated Point Count:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Emission Mask"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Solid Pixels"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Border Pixels"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Directed Border Pixels"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Capture from Pixel"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Emission Colors"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_editor_plugin.cpp
|
|
msgid "CPUParticles"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Create Emission Points From Mesh"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Create Emission Points From Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Flat 0"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Flat 1"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp editor/property_editor.cpp
|
|
msgid "Ease In"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp editor/property_editor.cpp
|
|
msgid "Ease Out"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Smoothstep"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Modify Curve Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Modify Curve Tangent"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Load Curve Preset"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Add Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Remove Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Left Linear"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Right Linear"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Load Preset"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Remove Curve Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Toggle Curve Linear Tangent"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Hold Shift to edit tangents individually"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Right click to add point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/gi_probe_editor_plugin.cpp
|
|
msgid "Bake GI Probe"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/gradient_editor_plugin.cpp
|
|
msgid "Gradient Edited"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
|
|
msgid "Swap GradientTexture2D Fill Points"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
|
|
msgid "Swap Gradient Fill Points"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
|
|
msgid "Toggle Grid Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp
|
|
#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp
|
|
#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp
|
|
#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Text"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/item_list_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp
|
|
#: platform/osx/export/export.cpp platform/windows/export/export.cpp
|
|
#: scene/gui/button.cpp scene/gui/item_list.cpp
|
|
msgid "Icon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/item_list_editor_plugin.cpp
|
|
msgid "ID"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/item_list_editor_plugin.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Separator"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/item_list_editor_plugin.cpp
|
|
msgid "Item %d"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/item_list_editor_plugin.cpp
|
|
msgid "Items"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/item_list_editor_plugin.cpp
|
|
msgid "Item List Editor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
msgid "Create Occluder Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Mesh is empty!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Couldn't create a Trimesh collision shape."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Static Trimesh Body"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "This doesn't work on scene root!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Trimesh Static Shape"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Can't create a single convex collision shape for the scene root."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Couldn't create a single convex collision shape."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Simplified Convex Shape"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Single Convex Shape"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Can't create multiple convex collision shapes for the scene root."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Couldn't create any collision shapes."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Multiple Convex Shapes"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Navigation Mesh"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Contained Mesh is not of type ArrayMesh."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "UV Unwrap failed, mesh may not be manifold?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "No mesh to debug."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Mesh has no UV in layer %d."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "MeshInstance lacks a Mesh!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Mesh has not surface to create outlines from!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Mesh primitive type is not PRIMITIVE_TRIANGLES!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Could not create outline!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Outline"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp
|
|
#: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp
|
|
#: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp
|
|
#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp
|
|
#: scene/resources/texture.cpp
|
|
msgid "Mesh"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Trimesh Static Body"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid ""
|
|
"Creates a StaticBody and assigns a polygon-based collision shape to it "
|
|
"automatically.\n"
|
|
"This is the most accurate (but slowest) option for collision detection."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Trimesh Collision Sibling"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid ""
|
|
"Creates a polygon-based collision shape.\n"
|
|
"This is the most accurate (but slowest) option for collision detection."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Single Convex Collision Sibling"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid ""
|
|
"Creates a single convex collision shape.\n"
|
|
"This is the fastest (but least accurate) option for collision detection."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Simplified Convex Collision Sibling"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid ""
|
|
"Creates a simplified convex collision shape.\n"
|
|
"This is similar to single collision shape, but can result in a simpler "
|
|
"geometry in some cases, at the cost of accuracy."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Multiple Convex Collision Siblings"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid ""
|
|
"Creates a polygon-based collision shape.\n"
|
|
"This is a performance middle-ground between a single convex collision and a "
|
|
"polygon-based collision."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Outline Mesh..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid ""
|
|
"Creates a static outline mesh. The outline mesh will have its normals "
|
|
"flipped automatically.\n"
|
|
"This can be used instead of the SpatialMaterial Grow property when using "
|
|
"that property isn't possible."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "View UV1"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "View UV2"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Unwrap UV2 for Lightmap/AO"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Outline Mesh"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Outline Size:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "UV Channel Debug"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid "Remove item %d?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid ""
|
|
"Update from existing scene?:\n"
|
|
"%s"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid "MeshLibrary"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid "Add Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid "Remove Selected Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid "Import from Scene (Ignore Transforms)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid "Import from Scene (Apply Transforms)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid "Update from Scene"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Apply without Transforms"
|
|
msgstr "പരിവർത്തനം ചലിപ്പിക്കുക"
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Apply with Transforms"
|
|
msgstr "പരിവർത്തനം ചലിപ്പിക്കുക"
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "No mesh source specified (and no MultiMesh set in node)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "No mesh source specified (and MultiMesh contains no Mesh)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh source is invalid (invalid path)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh source is invalid (not a MeshInstance)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh source is invalid (contains no Mesh resource)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "No surface source specified."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Surface source is invalid (invalid path)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Surface source is invalid (no geometry)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Surface source is invalid (no faces)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Select a Source Mesh:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Select a Target Surface:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Populate Surface"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Populate MultiMesh"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Target Surface:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Source Mesh:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "X-Axis"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Y-Axis"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Z-Axis"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh Up Axis:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Random Rotation:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Random Tilt:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Random Scale:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Populate"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/navigation_polygon_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create Navigation Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Convert to CPUParticles"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Generating Visibility Rect"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Generate Visibility Rect"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Can only set point into a ParticlesMaterial process material"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Convert to CPUParticles2D"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Generation Time (sec):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "The geometry's faces don't contain any area."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "The geometry doesn't contain any faces."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "\"%s\" doesn't inherit from Spatial."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "\"%s\" doesn't contain geometry."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "\"%s\" doesn't contain face geometry."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Create Emitter"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Emission Points:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Surface Points"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Surface Points+Normal (Directed)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp scene/gui/video_player.cpp
|
|
msgid "Volume"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Emission Source:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "A processor material of type 'ParticlesMaterial' is required."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Generating AABB"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Generate Visibility AABB"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Remove Point from Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Remove Out-Control from Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Remove In-Control from Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Add Point to Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Split Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Move Point in Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Move In-Control in Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Move Out-Control in Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Select Points"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Shift+Drag: Select Control Points"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Click: Add Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Left Click: Split Segment (in curve)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Right Click: Delete Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Select Control Points (Shift+Drag)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Add Point (in empty space)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Delete Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Close Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_export.cpp
|
|
#: main/main.cpp servers/visual_server.cpp
|
|
msgid "Options"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Mirror Handle Angles"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Mirror Handle Lengths"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Curve Point #"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Set Curve Point Position"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Set Curve In Position"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Set Curve Out Position"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Split Path"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Remove Path Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Remove Out-Control Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Remove In-Control Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Split Segment (in curve)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/physical_bone_plugin.cpp
|
|
msgid "Move Joint"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid ""
|
|
"The skeleton property of the Polygon2D does not point to a Skeleton2D node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Sync Bones"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid ""
|
|
"No texture in this polygon.\n"
|
|
"Set a texture to be able to edit UV."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Create UV Map"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid ""
|
|
"Polygon 2D has internal vertices, so it can no longer be edited in the "
|
|
"viewport."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Create Polygon & UV"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Create Internal Vertex"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Remove Internal Vertex"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Invalid Polygon (need 3 different vertices)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Add Custom Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Remove Custom Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Transform UV Map"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Transform Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Paint Bone Weights"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Open Polygon 2D UV editor."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Polygon 2D UV Editor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp
|
|
msgid "UV"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp
|
|
#: scene/2d/line_2d.cpp scene/3d/cpu_particles.cpp scene/3d/portal.cpp
|
|
#: scene/3d/room.cpp scene/resources/convex_polygon_shape.cpp
|
|
#: scene/resources/convex_polygon_shape_2d.cpp
|
|
msgid "Points"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp
|
|
msgid "Polygons"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp
|
|
msgid "Bones"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Move Points"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Command: Rotate"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Shift: Move All"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Shift+Command: Scale"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Ctrl: Rotate"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Shift+Ctrl: Scale"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Move Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Rotate Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Scale Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Create a custom polygon. Enables custom polygon rendering."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid ""
|
|
"Remove a custom polygon. If none remain, custom polygon rendering is "
|
|
"disabled."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Paint weights with specified intensity."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Unpaint weights with specified intensity."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Radius:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Copy Polygon to UV"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Copy UV to Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Clear UV"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid Settings"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Enable Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Show Grid"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Configure Grid:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid Offset X:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid Offset Y:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid Step X:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid Step Y:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Sync Bones to Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/ray_cast_2d_editor_plugin.cpp
|
|
msgid "Set cast_to"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "ERROR: Couldn't load resource!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Add Resource"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Rename Resource"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Delete Resource"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Resource clipboard is empty!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Paste Resource"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Instance:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
|
|
msgid "Open in Editor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Load Resource"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/room_manager_editor_plugin.cpp
|
|
msgid "Flip Portals"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/room_manager_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Room Generate Points"
|
|
msgstr "ബെസിയർ ബിന്ദു നീക്കുക"
|
|
|
|
#: editor/plugins/room_manager_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Generate Points"
|
|
msgstr "ബെസിയർ ബിന്ദു നീക്കുക"
|
|
|
|
#: editor/plugins/room_manager_editor_plugin.cpp
|
|
msgid "Flip Portal"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/room_manager_editor_plugin.cpp
|
|
msgid "Occluder Set Transform"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/room_manager_editor_plugin.cpp
|
|
msgid "Center Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/root_motion_editor_plugin.cpp
|
|
msgid "AnimationTree has no path set to an AnimationPlayer"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/root_motion_editor_plugin.cpp
|
|
msgid "Path to AnimationPlayer is invalid"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Clear Recent Files"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Close and save changes?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error writing TextFile:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Could not load file at:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error saving file!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error while saving theme."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error Saving"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error importing theme."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error Importing"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "New Text File..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Open File"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save File As..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Can't obtain the script for running."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Script failed reloading, check console for errors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Script is not in tool mode, will not be able to run."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid ""
|
|
"To run this script, it must inherit EditorScript and be set to tool mode."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Import Theme"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error while saving theme"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error saving"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save Theme As..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "%s Class Reference"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Find Next"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Find Previous"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Filter scripts"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Toggle alphabetical sorting of the method list."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Filter methods"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp scene/2d/y_sort.cpp
|
|
msgid "Sort"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Move Up"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Move Down"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Next Script"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Previous Script"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "File"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Open..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Reopen Closed Script"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save All"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Soft Reload Script"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Copy Script Path"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "History Previous"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "History Next"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Import Theme..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Reload Theme"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save Theme"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Close All"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Close Docs"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
|
msgid "Search"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
|
msgid "Step Into"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
|
msgid "Step Over"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
|
msgid "Break"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Continue"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Keep Debugger Open"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Debug with External Editor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Online Docs"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Open Godot online documentation."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Search the reference documentation."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Go to previous edited document."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Go to next edited document."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Discard"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid ""
|
|
"The following files are newer on disk.\n"
|
|
"What action should be taken?:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Search Results"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Open Dominant Script On Scene Change"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "External"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Use External Editor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Exec Path"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Script Temperature Enabled"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Highlight Current Script"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Script Temperature History Size"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Current Script Background Color"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Group Help Pages"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Sort Scripts By"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "List Script Names As"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Exec Flags"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Clear Recent Scripts"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Connections to method:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/script_editor_debugger.cpp
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid "Source"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp platform/uwp/export/export.cpp
|
|
#: scene/3d/interpolated_camera.cpp scene/animation/skeleton_ik.cpp
|
|
msgid "Target"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid ""
|
|
"Missing connected method '%s' for signal '%s' from node '%s' to node '%s'."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "[Ignore]"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Line"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Go to Function"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Only resources from filesystem can be dropped."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Can't drop nodes because script '%s' is not used in this scene."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Lookup Symbol"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Pick Color"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
|
msgid "Convert Case"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
|
#: scene/3d/label_3d.cpp scene/gui/label.cpp
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Uppercase"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
|
msgid "Lowercase"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
|
msgid "Capitalize"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
|
msgid "Syntax Highlighter"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
|
|
msgid "Bookmarks"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Breakpoints"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
|
|
msgid "Go To"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Cut"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/plugins/theme_editor_plugin.cpp
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Select All"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Delete Line"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Indent Left"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Indent Right"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Toggle Comment"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Fold/Unfold Line"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Fold All Lines"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Unfold All Lines"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Complete Symbol"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Evaluate Selection"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Trim Trailing Whitespace"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Convert Indent to Spaces"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Convert Indent to Tabs"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Find in Files..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Replace in Files..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Contextual Help"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Toggle Bookmark"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Go to Next Bookmark"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Go to Previous Bookmark"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Remove All Bookmarks"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Go to Function..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Go to Line..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Toggle Breakpoint"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Remove All Breakpoints"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Go to Next Breakpoint"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Go to Previous Breakpoint"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_editor_plugin.cpp
|
|
msgid ""
|
|
"This shader has been modified on on disk.\n"
|
|
"What action should be taken?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_editor_plugin.cpp scene/resources/material.cpp
|
|
msgid "Shader"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
msgid "This skeleton has no bones, create some children Bone2D nodes."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
msgid "Set Rest Pose to Bones"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
msgid "Create Rest Pose from Bones"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
msgid "Skeleton2D"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
msgid "Reset to Rest Pose"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
msgid "Overwrite Rest Pose"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_editor_plugin.cpp
|
|
msgid "Create physical bones"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_editor_plugin.cpp editor/spatial_editor_gizmos.cpp
|
|
#: modules/gltf/gltf_node.cpp modules/gltf/gltf_skin.cpp
|
|
#: scene/2d/polygon_2d.cpp scene/3d/mesh_instance.cpp
|
|
msgid "Skeleton"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_editor_plugin.cpp
|
|
msgid "Create physical skeleton"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_ik_editor_plugin.cpp
|
|
msgid "Play IK"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Orthogonal"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_camera.cpp
|
|
msgid "Perspective"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Top Orthogonal"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Top Perspective"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Bottom Orthogonal"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Bottom Perspective"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Left Orthogonal"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Left Perspective"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Right Orthogonal"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Right Perspective"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Front Orthogonal"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Front Perspective"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rear Orthogonal"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rear Perspective"
|
|
msgstr ""
|
|
|
|
#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid " [auto]"
|
|
msgstr ""
|
|
|
|
#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid " [portals active]"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Aborted."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "X-Axis Transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Y-Axis Transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Z-Axis Transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Plane Transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp scene/resources/visual_shader.cpp
|
|
msgid "None"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp scene/2d/path_2d.cpp
|
|
msgid "Rotate"
|
|
msgstr ""
|
|
|
|
#. TRANSLATORS: This refers to the movement that changes the position of an object.
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Translate"
|
|
msgstr ""
|
|
|
|
#. TRANSLATORS: Refers to changing the scale of a node in the 3D editor.
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Scaling:"
|
|
msgstr ""
|
|
|
|
#. TRANSLATORS: Refers to changing the position of a node in the 3D editor.
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Translating:"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotating %s degrees."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Keying is disabled (no key inserted)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Animation Key Inserted."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Pitch:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Yaw:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Objects Drawn:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Material Changes:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Shader Changes:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Surface Changes:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Draw Calls:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Vertices:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "FPS: %d (%s ms)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Top View."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Bottom View."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Left View."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Right View."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Front View."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rear View."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Align Transform with View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Align Rotation with View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "No parent to instance a child at."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "This operation requires a single selected node."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Auto Orthogonal Enabled"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Lock View Rotation"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Normal"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Wireframe"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Overdraw"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Unshaded"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Environment"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Gizmos"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Information"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View FPS"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Half Resolution"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp scene/main/viewport.cpp
|
|
msgid "Audio Listener"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Enable Doppler"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Cinematic Preview"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "(Not in GLES2)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Debug draw modes are only available when using the GLES3 renderer, not GLES2."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Left"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Right"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Forward"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Backwards"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Up"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Down"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Speed Modifier"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Slow Modifier"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Toggle Camera Preview"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Rotation Locked"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"To zoom further, change the camera's clipping planes (View -> Settings...)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Note: The FPS value displayed is the editor's framerate.\n"
|
|
"It cannot be used as a reliable indication of in-game performance."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Convert Rooms"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "XForm Dialog"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Click to toggle between visibility states.\n"
|
|
"\n"
|
|
"Open eye: Gizmo is visible.\n"
|
|
"Closed eye: Gizmo is hidden.\n"
|
|
"Half-open eye: Gizmo is also visible through opaque surfaces (\"x-ray\")."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Snap Nodes to Floor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Couldn't find a solid floor to snap the selection to."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Use Local Space"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp scene/gui/graph_edit.cpp
|
|
msgid "Use Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Converts rooms for portal culling."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Bottom View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Top View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rear View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Front View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Left View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Right View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Orbit View Down"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Orbit View Left"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Orbit View Right"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Orbit View Up"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Orbit View 180"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Switch Perspective/Orthogonal View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Insert Animation Key"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Focus Origin"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Focus Selection"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Toggle Freelook"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Decrease Field of View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Increase Field of View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Reset Field of View to Default"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Snap Object to Floor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Dialog..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "1 Viewport"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "2 Viewports"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "2 Viewports (Alt)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "3 Viewports"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "3 Viewports (Alt)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "4 Viewports"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Gizmos"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Origin"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Grid"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Portal Culling"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Occlusion Culling"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Settings..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Snap Settings"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Translate Snap:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotate Snap (deg.):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Scale Snap (%):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Viewport Settings"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Perspective FOV (deg.):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Z-Near:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Z-Far:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Change"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Translate:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotate (deg.):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Scale (ratio):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Type"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Pre"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Post"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Manipulator Gizmo Size"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Manipulator Gizmo Opacity"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Show Viewport Rotation Gizmo"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Unnamed Gizmo"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Create Mesh2D"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Mesh2D Preview"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Create Polygon2D"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Polygon2D Preview"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Create CollisionPolygon2D"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "CollisionPolygon2D Preview"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Create LightOccluder2D"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "LightOccluder2D Preview"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Sprite is empty!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Can't convert a sprite using animation frames to mesh."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Invalid geometry, can't replace by mesh."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Convert to Mesh2D"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Invalid geometry, can't create polygon."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Convert to Polygon2D"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Invalid geometry, can't create collision polygon."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Create CollisionPolygon2D Sibling"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Invalid geometry, can't create light occluder."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Create LightOccluder2D Sibling"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Sprite"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Simplification:"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Shrink (Pixels):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Grow (Pixels):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Update Preview"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Settings:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "No Frames Selected"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add %d Frame(s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add Frame"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Unable to load images"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "ERROR: Couldn't load frame resource!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Resource clipboard is empty or not a texture!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Paste Frame"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add Empty"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Change Animation FPS"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "(empty)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Move Frame"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Animations:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "New Animation"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Speed:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#: modules/gltf/gltf_animation.cpp modules/minimp3/audio_stream_mp3.cpp
|
|
#: modules/minimp3/resource_importer_mp3.cpp
|
|
#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
|
|
#: modules/stb_vorbis/resource_importer_ogg_vorbis.cpp scene/2d/path_2d.cpp
|
|
#: scene/3d/path.cpp scene/resources/animation.cpp scene/resources/material.cpp
|
|
msgid "Loop"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Animation Frames:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add a Texture from File"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add Frames from a Sprite Sheet"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Insert Empty (Before)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Insert Empty (After)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Move (Before)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Move (After)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Select Frames"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Horizontal:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Vertical:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Separation:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Offset:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Select/Clear All Frames"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Create Frames from Sprite Sheet"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "SpriteFrames"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Set Region Rect"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Set Margin"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Snap Mode:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Pixel Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Grid Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Auto Slice"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Step:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "TextureRegion"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Styleboxes"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "{num} color(s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "No colors found."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "{num} constant(s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "No constants found."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "{num} font(s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "No fonts found."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "{num} icon(s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "No icons found."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "{num} stylebox(es)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "No styleboxes found."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "{num} currently selected"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Nothing was selected for the import."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Importing Theme Items"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Importing items {n}/{n}"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Updating the editor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Finalizing"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Filter:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "With Data"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select by data type:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select all visible color items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select all visible color items and their data."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Deselect all visible color items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select all visible constant items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select all visible constant items and their data."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Deselect all visible constant items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select all visible font items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select all visible font items and their data."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Deselect all visible font items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select all visible icon items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select all visible icon items and their data."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Deselect all visible icon items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select all visible stylebox items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select all visible stylebox items and their data."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Deselect all visible stylebox items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid ""
|
|
"Caution: Adding icon data may considerably increase the size of your Theme "
|
|
"resource."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Collapse types."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Expand types."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select all Theme items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select With Data"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select all Theme items with item data."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Deselect All"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Deselect all Theme items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Import Selected"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid ""
|
|
"Import Items tab has some items selected. Selection will be lost upon "
|
|
"closing this window.\n"
|
|
"Close anyway?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Remove Type"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid ""
|
|
"Select a theme type from the list to edit its items.\n"
|
|
"You can add a custom type or import a type with its items from another theme."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Remove All Color Items"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Rename Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Remove All Constant Items"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Remove All Font Items"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Remove All Icon Items"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Remove All StyleBox Items"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid ""
|
|
"This theme type is empty.\n"
|
|
"Add more items to it manually or by importing from another theme."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add Theme Type"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Remove Theme Type"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add Color Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add Constant Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add Font Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add Icon Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add Stylebox Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Rename Color Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Rename Constant Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Rename Font Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Rename Icon Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Rename Stylebox Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Invalid file, not a Theme resource."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Invalid file, same as the edited Theme resource."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Manage Theme Items"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Edit Items"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Types:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add Type:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add Item:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add StyleBox Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Remove Items:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Remove Class Items"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Remove Custom Items"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Remove All Items"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add Theme Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Old Name:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Import Items"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Default Theme"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Editor Theme"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select Another Theme Resource:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Theme Resource"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Another Theme"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add Type"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Filter the list of types or create a new custom type:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Available Node-based types:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Type name is empty!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Are you sure you want to create an empty type?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Confirm Item Rename"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Cancel Item Rename"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Override Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Unpin this StyleBox as a main style."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid ""
|
|
"Pin this StyleBox as a main style. Editing its properties will update the "
|
|
"same properties in all other StyleBoxes of this type."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add Item Type"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Set Variation Base Type"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Set Base Type"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Show Default"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Show default type items alongside items that have been overridden."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Override All"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Override all default type items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select the variation base type from a list of available types."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid ""
|
|
"A type associated with a built-in class cannot be marked as a variation of "
|
|
"another type."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Theme:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Manage Items..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add, remove, organize and import Theme items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add Preview"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Default Preview"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select UI Scene:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid ""
|
|
"Toggle the control picker, allowing to visually select control types for "
|
|
"edit."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Toggle Button"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Disabled Button"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp
|
|
msgid "Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Disabled Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Check Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Checked Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Radio Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Checked Radio Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Named Separator"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Submenu"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Subitem 1"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Subitem 2"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Has"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Many"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Disabled LineEdit"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Tab 1"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Tab 2"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Tab 3"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Editable Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Subtree"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Has,Many,Options"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Invalid path, the PackedScene resource was probably moved or removed."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Invalid PackedScene resource, must have a Control node at its root."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Invalid file, not a PackedScene resource."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Reload the scene to reflect its most actual state."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Erase Selection"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Fix Invalid Tiles"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cut Selection"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Paint TileMap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Line Draw"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Rectangle Paint"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Bucket Fill"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Erase TileMap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Find Tile"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Transpose"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Disable Autotile"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Enable Priority"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Filter tiles"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Give a TileSet resource to this TileMap to use its tiles."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Paint Tile"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid ""
|
|
"Shift+LMB: Line Draw\n"
|
|
"Shift+Command+LMB: Rectangle Paint"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid ""
|
|
"Shift+LMB: Line Draw\n"
|
|
"Shift+Ctrl+LMB: Rectangle Paint"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Pick Tile"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Rotate Left"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Rotate Right"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Flip Horizontally"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Flip Vertically"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Clear Transform"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Tile Map"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Palette Min Width"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Palette Item H Separation"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Show Tile Names"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Show Tile Ids"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Sort Tiles By Name"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Bucket Fill Preview"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Editor Side"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Display Grid"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Axis Color"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Add Texture(s) to TileSet."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Remove selected Texture from TileSet."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create from Scene"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Merge from Scene"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "New Single Tile"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "New Autotile"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "New Atlas"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Next Coordinate"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Select the next shape, subtile, or Tile."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Previous Coordinate"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Select the previous shape, subtile, or Tile."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/sprite.cpp
|
|
#: scene/3d/sprite_3d.cpp scene/resources/navigation_mesh.cpp
|
|
#: scene/resources/texture.cpp
|
|
msgid "Region"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp
|
|
#: modules/gridmap/grid_map.cpp scene/2d/collision_object_2d.cpp
|
|
#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp
|
|
#: scene/3d/collision_object.cpp scene/3d/physics_body.cpp
|
|
#: scene/3d/physics_joint.cpp scene/3d/soft_body.cpp scene/main/scene_tree.cpp
|
|
#: scene/resources/shape_2d.cpp
|
|
msgid "Collision"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Occlusion"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/touch_screen_button.cpp
|
|
msgid "Bitmask"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/area_2d.cpp
|
|
#: scene/3d/area.cpp scene/3d/physics_joint.cpp
|
|
#: scene/animation/animation_node_state_machine.cpp
|
|
msgid "Priority"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp
|
|
msgid "Z Index"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Region Mode"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Collision Mode"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Occlusion Mode"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Navigation Mode"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Bitmask Mode"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Priority Mode"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/item_list.cpp
|
|
msgid "Icon Mode"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Z Index Mode"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Copy bitmask."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Paste bitmask."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Erase bitmask."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create a new rectangle."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "New Rectangle"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create a new polygon."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "New Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Delete Selected Shape"
|
|
msgstr "സൂചികകൾ നീക്കം ചെയ്യുക"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Keep polygon inside region Rect."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Enable snap and show grid (configurable via the Inspector)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Display Tile Names (Hold Alt Key)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Add or select a texture on the left panel to edit the tiles bound to it."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Remove selected texture? This will remove all tiles which use it."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "You haven't selected a texture to remove."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create from scene? This will overwrite all current tiles."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Merge from scene?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Remove Texture"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "%s file(s) were not added because was already on the list."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Drag handles to edit Rect.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Delete selected Rect."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Select current edited sub-tile.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Delete polygon."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"LMB: Set bit on.\n"
|
|
"RMB: Set bit off.\n"
|
|
"Shift+LMB: Set wildcard bit.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Select sub-tile to use as icon, this will be also used on invalid autotile "
|
|
"bindings.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Select sub-tile to change its priority.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Select sub-tile to change its z index.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Set Tile Region"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create Tile"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Set Tile Icon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Edit Tile Bitmask"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Edit Collision Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Edit Occlusion Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Edit Navigation Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Paste Tile Bitmask"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Clear Tile Bitmask"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Make Polygon Concave"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Make Polygon Convex"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Remove Tile"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Remove Collision Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Remove Occlusion Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Remove Navigation Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Edit Tile Priority"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Edit Tile Z Index"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Make Convex"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Make Concave"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create Collision Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create Occlusion Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "This property can't be changed."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Snap Options"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp
|
|
#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp
|
|
#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp
|
|
#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp
|
|
#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp
|
|
#: scene/main/canvas_layer.cpp scene/resources/material.cpp
|
|
#: scene/resources/particles_material.cpp scene/resources/style_box.cpp
|
|
msgid "Offset"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp
|
|
#: scene/gui/range.cpp scene/resources/animation.cpp
|
|
#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp
|
|
#: servers/physics_server.cpp
|
|
msgid "Step"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Separation"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Selected Tile"
|
|
msgstr "സൂചികകൾ നീക്കം ചെയ്യുക"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp
|
|
#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp
|
|
#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp
|
|
#: scene/resources/material.cpp scene/resources/sky.cpp
|
|
#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp
|
|
msgid "Texture"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Tex Offset"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp
|
|
#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp
|
|
msgid "Material"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp
|
|
msgid "Modulate"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Tile Mode"
|
|
msgstr "വിളി രീതി നോക്കുക"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Autotile Bitmask Mode"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Subtile Size"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Subtile Spacing"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Occluder Offset"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Navigation Offset"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Shape Offset"
|
|
msgstr "വിളി രീതി നോക്കുക"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Shape Transform"
|
|
msgstr "പരിവർത്തനം ചലിപ്പിക്കുക"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Selected Collision"
|
|
msgstr "സൂചികകളുടെ പകർപ്പെടുക്കുക"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Selected Collision One Way"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Selected Collision One Way Margin"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Selected Navigation"
|
|
msgstr "സൂചികകൾ നീക്കം ചെയ്യുക"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Selected Occlusion"
|
|
msgstr "സൂചികകളുടെ പകർപ്പെടുക്കുക"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Tileset Script"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "TileSet"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "No VCS plugins are available."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid ""
|
|
"Remote settings are empty. VCS features that use the network may not work."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "No commit message was provided."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Commit"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Staged Changes"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Unstaged Changes"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Commit:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Date:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Subtitle:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Do you want to remove the %s branch?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Do you want to remove the %s remote?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Apply"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Version Control System"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Initialize"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Remote Login"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Select SSH public key path"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Select SSH private key path"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "SSH Passphrase"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Detect new changes"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Discard all changes"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Stage all changes"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Unstage all changes"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Commit Message"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Commit Changes"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Commit List"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Commit list size"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Branches"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Create New Branch"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Remove Branch"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Branch Name"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Remotes"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Create New Remote"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Remove Remote"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Remote Name"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Remote URL"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Fetch"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Pull"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Push"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Force Push"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Modified"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Renamed"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Deleted"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Typechange"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Unmerged"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "View:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Split"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Unified"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "(GLES3 only)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Add Output"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Scalar"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Vector"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Boolean"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Sampler"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Add input port"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Add output port"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Change input port type"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Change output port type"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Change input port name"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Change output port name"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Remove input port"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Remove output port"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Set expression"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Resize VisualShader node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Set Uniform Name"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Set Input Default Port"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Add Node to Visual Shader"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Node(s) Moved"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Duplicate Nodes"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Paste Nodes"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Delete Nodes"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Visual Shader Input Type Changed"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "UniformRef Name Changed"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Vertex"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Fragment"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp modules/gltf/gltf_node.cpp
|
|
#: scene/3d/light.cpp
|
|
msgid "Light"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Show resulted shader code."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Create Shader Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Color function."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Color operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Grayscale function."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Converts HSV vector to RGB equivalent."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Converts RGB vector to HSV equivalent."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Sepia function."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Burn operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Darken operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Difference operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Dodge operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "HardLight operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Lighten operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Overlay operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Screen operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "SoftLight operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Color constant."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Color uniform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the boolean result of the %s comparison between two parameters."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Equal (==)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Greater Than (>)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Greater Than or Equal (>=)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns an associated vector if the provided scalars are equal, greater or "
|
|
"less."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the boolean result of the comparison between INF and a scalar "
|
|
"parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the boolean result of the comparison between NaN and a scalar "
|
|
"parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Less Than (<)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Less Than or Equal (<=)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Not Equal (!=)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns an associated vector if the provided boolean value is true or false."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns an associated scalar if the provided boolean value is true or false."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the boolean result of the comparison between two parameters."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the boolean result of the comparison between INF (or NaN) and a "
|
|
"scalar parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Boolean constant."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Boolean uniform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for all shader modes."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Input parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for vertex and fragment shader modes."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for fragment and light shader modes."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for fragment shader mode."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for light shader mode."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for vertex shader mode."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for vertex and fragment shader mode."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Scalar function."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Scalar operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "E constant (2.718282). Represents the base of the natural logarithm."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Epsilon constant (0.00001). Smallest possible scalar number."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Phi constant (1.618034). Golden ratio."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Pi/4 constant (0.785398) or 45 degrees."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Pi/2 constant (1.570796) or 90 degrees."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Pi constant (3.141593) or 180 degrees."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Tau constant (6.283185) or 360 degrees."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Sqrt2 constant (1.414214). Square root of 2."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the absolute value of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the arc-cosine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the inverse hyperbolic cosine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the arc-sine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the inverse hyperbolic sine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the arc-tangent of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the arc-tangent of the parameters."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the inverse hyperbolic tangent of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Finds the nearest integer that is greater than or equal to the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Constrains a value to lie between two further values."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the cosine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the hyperbolic cosine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Converts a quantity in radians to degrees."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Base-e Exponential."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Base-2 Exponential."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Finds the nearest integer less than or equal to the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Computes the fractional part of the argument."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the inverse of the square root of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Natural logarithm."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Base-2 logarithm."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the greater of two values."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the lesser of two values."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Linear interpolation between two scalars."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the opposite value of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "1.0 - scalar"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the value of the first parameter raised to the power of the second."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Converts a quantity in degrees to radians."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "1.0 / scalar"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Finds the nearest integer to the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Finds the nearest even integer to the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Clamps the value between 0.0 and 1.0."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Extracts the sign of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the sine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the hyperbolic sine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the square root of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"SmoothStep function( scalar(edge0), scalar(edge1), scalar(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if x is larger than "
|
|
"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 "
|
|
"using Hermite polynomials."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Step function( scalar(edge), scalar(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the tangent of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the hyperbolic tangent of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Finds the truncated value of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Adds scalar to scalar."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Divides scalar by scalar."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Multiplies scalar by scalar."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the remainder of the two scalars."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Subtracts scalar from scalar."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Scalar constant."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Scalar uniform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Perform the cubic texture lookup."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Perform the texture lookup."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Cubic texture uniform lookup."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "2D texture uniform lookup."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "2D texture uniform lookup with triplanar."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Transform function."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Calculate the outer product of a pair of vectors.\n"
|
|
"\n"
|
|
"OuterProduct treats the first parameter 'c' as a column vector (matrix with "
|
|
"one column) and the second parameter 'r' as a row vector (matrix with one "
|
|
"row) and does a linear algebraic matrix multiply 'c * r', yielding a matrix "
|
|
"whose number of rows is the number of components in 'c' and whose number of "
|
|
"columns is the number of components in 'r'."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Composes transform from four vectors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Decomposes transform to four vectors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the determinant of a transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the inverse of a transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the transpose of a transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Multiplies transform by transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Multiplies vector by transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Transform constant."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Transform uniform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Vector function."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Vector operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Composes vector from three scalars."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Decomposes vector to three scalars."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the cross product of two vectors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the distance between two points."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the dot product of two vectors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the vector that points in the same direction as a reference vector. "
|
|
"The function has three vector parameters : N, the vector to orient, I, the "
|
|
"incident vector, and Nref, the reference vector. If the dot product of I and "
|
|
"Nref is smaller than zero the return value is N. Otherwise -N is returned."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the length of a vector."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Linear interpolation between two vectors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Linear interpolation between two vectors using scalar."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the normalize product of vector."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "1.0 - vector"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "1.0 / vector"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the vector that points in the direction of reflection ( a : incident "
|
|
"vector, b : normal vector )."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the vector that points in the direction of refraction."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"SmoothStep function( vector(edge0), vector(edge1), vector(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than "
|
|
"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 "
|
|
"using Hermite polynomials."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"SmoothStep function( scalar(edge0), scalar(edge1), vector(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than "
|
|
"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 "
|
|
"using Hermite polynomials."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Step function( vector(edge), vector(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Step function( scalar(edge), vector(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Adds vector to vector."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Divides vector by vector."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Multiplies vector by vector."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the remainder of the two vectors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Subtracts vector from vector."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Vector constant."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Vector uniform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Custom Godot Shader Language expression, with custom amount of input and "
|
|
"output ports. This is a direct injection of code into the vertex/fragment/"
|
|
"light function, do not use it to write the function declarations inside."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns falloff based on the dot product of surface normal and view "
|
|
"direction of camera (pass associated inputs to it)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Custom Godot Shader Language expression, which is placed on top of the "
|
|
"resulted shader. You can place various function definitions inside and call "
|
|
"it later in the Expressions. You can also declare varyings, uniforms and "
|
|
"constants."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "A reference to an existing uniform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "(Fragment/Light mode only) Scalar derivative function."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "(Fragment/Light mode only) Vector derivative function."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
|
|
"differencing."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
|
|
"differencing."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
|
|
"differencing."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
|
|
"differencing."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
|
|
"'y'."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
|
|
"'y'."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "VisualShader"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Edit Visual Property:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Visual Shader Mode Changed"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Runnable"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export the project for all the presets defined."
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "All presets must have an export path defined for Export All to work."
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Delete preset '%s'?"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"Failed to export the project for platform '%s'.\n"
|
|
"Export templates seem to be missing or invalid."
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"Failed to export the project for platform '%s'.\n"
|
|
"This might be due to a configuration issue in the export preset or your "
|
|
"export settings."
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Exporting All"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "The given export path doesn't exist:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export templates for this platform are missing/corrupted:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export Path"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Presets"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp editor/project_settings_editor.cpp
|
|
msgid "Add..."
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"If checked, the preset will be available for use in one-click deploy.\n"
|
|
"Only one preset per platform may be marked as runnable."
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Resources"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export all resources in the project"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export selected scenes (and dependencies)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export selected resources (and dependencies)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export Mode:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Resources to export:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"Filters to export non-resource files/folders\n"
|
|
"(comma-separated, e.g: *.json, *.txt, docs/*)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"Filters to exclude files/folders from project\n"
|
|
"(comma-separated, e.g: *.json, *.txt, docs/*)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Features"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Custom (comma-separated):"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Feature List:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Script"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "GDScript Export Mode:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Compiled Bytecode (Faster Loading)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Encrypted (Provide Key Below)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Invalid Encryption Key (must be 64 hexadecimal characters long)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "GDScript Encryption Key (256-bits as hexadecimal):"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"Note: Encryption key needs to be stored in the binary,\n"
|
|
"you need to build the export templates from source."
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "More Info..."
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export PCK/Zip..."
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "Export Project..."
|
|
msgstr "ത്രിമാന പരിവർത്തനം നോക്കുക"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export All"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Choose an export mode:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export All..."
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp editor/project_manager.cpp
|
|
msgid "ZIP File"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "Godot Project Pack"
|
|
msgstr "ഗുണം നോക്കുക"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export templates for this platform are missing:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Manage Export Templates"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export With Debug"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "The path specified doesn't exist."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Error opening package file (it's not in ZIP format)."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Please choose an empty folder."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Please choose a \"project.godot\" or \".zip\" file."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "This directory already contains a Godot project."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "New Game Project"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Imported Project"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Invalid project name."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Couldn't create folder."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "There is already a folder in this path with the specified name."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "It would be a good idea to name your project."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Invalid project path (changed anything?)."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Couldn't load project.godot in project path (error %d). It may be missing or "
|
|
"corrupted."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Couldn't edit project.godot in project path."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Couldn't create project.godot in project path."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Error opening package file, not in ZIP format."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "The following files failed extraction from package:"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Package installed successfully!"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Rename Project"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Import Existing Project"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Import & Edit"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Create New Project"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Create & Edit"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Install Project:"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Install & Edit"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Project Name:"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Project Path:"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Project Installation Path:"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Renderer:"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "OpenGL ES 3.0"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Not supported by your GPU drivers."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Higher visual quality\n"
|
|
"All features available\n"
|
|
"Incompatible with older hardware\n"
|
|
"Not recommended for web games"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "OpenGL ES 2.0"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Lower visual quality\n"
|
|
"Some features not available\n"
|
|
"Works on most hardware\n"
|
|
"Recommended for web games"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Missing Project"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Error: Project is missing on the filesystem."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp editor/scene_tree_dock.cpp
|
|
msgid "Local"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Local Projects"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Asset Library Projects"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Can't open project at '%s'."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Are you sure to open more than one project?"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"The following project settings file does not specify the version of Godot "
|
|
"through which it was created.\n"
|
|
"\n"
|
|
"%s\n"
|
|
"\n"
|
|
"If you proceed with opening it, it will be converted to Godot's current "
|
|
"configuration file format.\n"
|
|
"Warning: You won't be able to open the project with previous versions of the "
|
|
"engine anymore."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"The following project settings file was generated by an older engine "
|
|
"version, and needs to be converted for this version:\n"
|
|
"\n"
|
|
"%s\n"
|
|
"\n"
|
|
"Do you want to convert it?\n"
|
|
"Warning: You won't be able to open the project with previous versions of the "
|
|
"engine anymore."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"The project settings were created by a newer engine version, whose settings "
|
|
"are not compatible with this version."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Can't run project: no main scene defined.\n"
|
|
"Please edit the project and set the main scene in the Project Settings under "
|
|
"the \"Application\" category."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Can't run project: Assets need to be imported.\n"
|
|
"Please edit the project to trigger the initial import."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Are you sure to run %d projects at once?"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Remove %d projects from the list?"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Remove this project from the list?"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Remove all missing projects from the list?\n"
|
|
"The project folders' contents won't be modified."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Language changed.\n"
|
|
"The interface will update after restarting the editor or project manager."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Are you sure to scan %s folders for existing Godot projects?\n"
|
|
"This could take a while."
|
|
msgstr ""
|
|
|
|
#. TRANSLATORS: This refers to the application where users manage their Godot projects.
|
|
#: editor/project_manager.cpp
|
|
msgctxt "Application"
|
|
msgid "Project Manager"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Last Modified"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Loading, please wait..."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Edit Project"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Run Project"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Scan"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Scan Projects"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Select a Folder to Scan"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "New Project"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Import Project"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Remove Project"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Remove Missing"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "About"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Restart Now"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Remove All"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Also delete project contents (no undo!)"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Can't run project"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"You currently don't have any projects.\n"
|
|
"Would you like to explore official example projects in the Asset Library?"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Filter projects"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"This field filters projects by name and last path component.\n"
|
|
"To filter projects by name and full path, the query must contain at least "
|
|
"one `/` character."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Physical Key"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Key "
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Joy Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Joy Axis"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Mouse Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid ""
|
|
"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or "
|
|
"'\"'"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "An action with the name '%s' already exists."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Rename Input Action Event"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Change Action deadzone"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Input Action Event"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "All Devices"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid " (Physical)"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
|
msgid "Press a Key..."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Mouse Button Index:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Left Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Right Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Middle Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Up Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Down Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Left Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Right Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "X Button 1"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "X Button 2"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Joypad Axis Index:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Joypad Button Index:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Erase Input Action"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Erase Input Action Event"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Event"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Left Button."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Right Button."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Middle Button."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Up."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Down."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Global Property"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Select a setting item first!"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "No property '%s' exists."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Setting '%s' is internal, and it can't be deleted."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Delete Item"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid ""
|
|
"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or "
|
|
"'\"'."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Input Action"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Error saving settings."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Settings saved OK."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Moved Input Action Event"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Override for Feature"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add %d Translations"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remove Translation"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Translation Resource Remap: Add %d Path(s)"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Translation Resource Remap: Add %d Remap(s)"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Change Resource Remap Language"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remove Resource Remap"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remove Resource Remap Option"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Changed Locale Filter"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Changed Locale Filter Mode"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Project Settings (project.godot)"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
|
msgid "General"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Override For..."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
|
msgid "The editor must be restarted for changes to take effect."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Input Map"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Action:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp scene/gui/scroll_container.cpp
|
|
msgid "Deadzone"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Device:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Index:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Localization"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Translations"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Translations:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remaps"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Resources:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remaps by Locale:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Locales Filter"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Show All Locales"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Show Selected Locales Only"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Filter mode:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Locales:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "AutoLoad"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Plugins"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Import Defaults"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Preset..."
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Zero"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Easing In-Out"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Easing Out-In"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "File..."
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Dir..."
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Assign"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Select Node"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Error loading file: Not a resource!"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Pick a Node"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Bit %d, val %d."
|
|
msgstr ""
|
|
|
|
#: editor/property_selector.cpp
|
|
msgid "Select Property"
|
|
msgstr ""
|
|
|
|
#: editor/property_selector.cpp
|
|
msgid "Select Virtual Method"
|
|
msgstr ""
|
|
|
|
#: editor/property_selector.cpp
|
|
msgid "Select Method"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp editor/scene_tree_dock.cpp
|
|
msgid "Batch Rename"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Prefix:"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Suffix:"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Use Regular Expressions"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Advanced Options"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Substitute"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Node name"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Node's parent name, if available"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Node type"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Current scene name"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Root node name"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid ""
|
|
"Sequential integer counter.\n"
|
|
"Compare counter options."
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Per-level Counter"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "If set, the counter restarts for each group of child nodes."
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Initial value for the counter"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Amount by which counter is incremented for each node"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Padding"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid ""
|
|
"Minimum number of digits for the counter.\n"
|
|
"Missing digits are padded with leading zeros."
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Post-Process"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Style"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Keep"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "PascalCase to snake_case"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "snake_case to PascalCase"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Case"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "To Lowercase"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "To Uppercase"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Reset"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Regular Expression Error:"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "At character %s"
|
|
msgstr ""
|
|
|
|
#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
|
|
msgid "Reparent Node"
|
|
msgstr ""
|
|
|
|
#: editor/reparent_dialog.cpp
|
|
msgid "Reparent Location (Select new Parent):"
|
|
msgstr ""
|
|
|
|
#: editor/reparent_dialog.cpp
|
|
msgid "Keep Global Transform"
|
|
msgstr ""
|
|
|
|
#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
|
|
msgid "Reparent"
|
|
msgstr ""
|
|
|
|
#: editor/run_settings_dialog.cpp
|
|
msgid "Run Mode:"
|
|
msgstr ""
|
|
|
|
#: editor/run_settings_dialog.cpp scene/main/scene_tree.cpp
|
|
msgid "Current Scene"
|
|
msgstr ""
|
|
|
|
#: editor/run_settings_dialog.cpp
|
|
msgid "Main Scene Arguments:"
|
|
msgstr ""
|
|
|
|
#: editor/run_settings_dialog.cpp
|
|
msgid "Scene Run Settings"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "No parent to instance the scenes at."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Error loading scene from %s"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Cannot instance the scene '%s' because the current scene exists within one "
|
|
"of its nodes."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Instance Scene(s)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Replace with Branch Scene"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Instance Child Scene"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Can't paste root node into the same scene."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Paste Node(s)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Detach Script"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "This operation can't be done on the tree root."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Move Node In Parent"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Move Nodes In Parent"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Duplicate Node(s)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Node must belong to the edited scene to become root."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Instantiated scenes can't become root"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Make node as Root"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete %d nodes and any children?"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete %d nodes?"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete the root node \"%s\"?"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete node \"%s\" and its children?"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete node \"%s\"?"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Saving the branch as a scene requires having a scene open in the editor."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Saving the branch as a scene requires selecting only one node, but you have "
|
|
"selected %d nodes."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Can't save the root node branch as an instanced scene.\n"
|
|
"To create an editable copy of the current scene, duplicate it using the "
|
|
"FileSystem dock context menu\n"
|
|
"or create an inherited scene using Scene > New Inherited Scene... instead."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Can't save the branch of an already instanced scene.\n"
|
|
"To create a variation of a scene, you can make an inherited scene based on "
|
|
"the instanced scene using Scene > New Inherited Scene... instead."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Can't save a branch which is a child of an already instantiated scene.\n"
|
|
"To save this branch into its own scene, open the original scene, right click "
|
|
"on this branch, and select \"Save Branch as Scene\"."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Can't save a branch which is part of an inherited scene.\n"
|
|
"To save this branch into its own scene, open the original scene, right click "
|
|
"on this branch, and select \"Save Branch as Scene\"."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Save New Scene As..."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Disabling \"editable_instance\" will cause all properties of the node to be "
|
|
"reverted to their default."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Enabling \"Load As Placeholder\" will disable \"Editable Children\" and "
|
|
"cause all properties of the node to be reverted to their default."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Make Local"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
|
|
msgid "Another node already uses this unique name in the scene."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Enable Scene Unique Name"
|
|
msgstr "ചലനത്തിൻറെ നേരം മാറ്റുക"
|
|
|
|
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
|
|
#, fuzzy
|
|
msgid "Disable Scene Unique Name"
|
|
msgstr "ചലനത്തിൻറെ നേരം മാറ്റുക"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "New Scene Root"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Create Root Node:"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "2D Scene"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "3D Scene"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "User Interface"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Other Node"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Can't operate on nodes from a foreign scene!"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Can't operate on nodes the current scene inherits from!"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "This operation can't be done on instanced scenes."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Attach Script"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Cut Node(s)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Remove Node(s)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Change type of node(s)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Couldn't save new scene. Likely dependencies (instances) couldn't be "
|
|
"satisfied."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Error saving scene."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Error duplicating scene to save it."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Sub-Resources"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Access as Scene Unique Name"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Clear Inheritance"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Editable Children"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Load As Placeholder"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Cannot attach a script: there are no languages registered.\n"
|
|
"This is probably because this editor was built with all language modules "
|
|
"disabled."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Add Child Node"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Expand/Collapse All"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Change Type"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Reparent to New Node"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Make Scene Root"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Merge From Scene"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp editor/script_editor_debugger.cpp
|
|
msgid "Save Branch as Scene"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp editor/script_editor_debugger.cpp
|
|
msgid "Copy Node Path"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete (No Confirm)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Add/Create a New Node."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Instance a scene file as a Node. Creates an inherited scene if no root node "
|
|
"exists."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Attach a new or existing script to the selected node."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Detach the script from the selected node."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Remote"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"If selected, the Remote scene tree dock will cause the project to stutter "
|
|
"every time it updates.\n"
|
|
"Switch back to the Local scene tree dock to improve performance."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Clear Inheritance? (No Undo!)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Show Scene Tree Root Selection"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Derive Script Globals By Name"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Use Favorites Root Selection"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Toggle Visible"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Unlock Node"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Button Group"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "(Connecting From)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Node configuration warning:"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"This node can be accessed from within anywhere in the scene by preceding it "
|
|
"with the '%s' prefix in a node path.\n"
|
|
"Click to disable this."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Node has %s connection(s) and %s group(s).\n"
|
|
"Click to show signals dock."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Node has %s connection(s).\n"
|
|
"Click to show signals dock."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Node is in %s group(s).\n"
|
|
"Click to show groups dock."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Open Script:"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Node is locked.\n"
|
|
"Click to unlock it."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Children are not selectable.\n"
|
|
"Click to make selectable."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Toggle Visibility"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"AnimationPlayer is pinned.\n"
|
|
"Click to unpin."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Invalid node name, the following characters are not allowed:"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Rename Node"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Scene Tree (Nodes):"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Node Configuration Warning!"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Select a Node"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Path is empty."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Filename is empty."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Path is not local."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Invalid base path."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "A directory with the same name exists."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "File does not exist."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Invalid extension."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Wrong extension chosen."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Error loading template '%s'"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Error - Could not create script in filesystem."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Error loading script from %s"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Overrides"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "N/A"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Open Script / Choose Location"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Open Script"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "File exists, it will be reused."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Invalid path."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Invalid class name."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Invalid inherited parent name or path."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Script path/name is valid."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Built-in script (into scene file)."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Will create a new script file."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Will load an existing script file."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Script file already exists."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid ""
|
|
"Note: Built-in scripts have some limitations and can't be edited using an "
|
|
"external editor."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid ""
|
|
"Warning: Having the script name be the same as a built-in type is usually "
|
|
"not desired."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Class Name:"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Template:"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Built-in Script:"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Attach Node Script"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "Remote %s:"
|
|
msgstr "ഗുണം നോക്കുക"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Bytes:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Warning:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Error:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "C++ Error"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "C++ Error:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "C++ Source"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Source:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "C++ Source:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Stack Trace"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Errors"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Child process connected."
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Copy Error"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Open C++ Source on GitHub"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Video RAM"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Skip Breakpoints"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Inspect Previous Instance"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Inspect Next Instance"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Stack Frames"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Filter stack variables"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Auto Switch To Remote Scene Tree"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Remote Scene Tree Refresh Interval"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Remote Inspect Refresh Interval"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Network Profiler"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Monitor"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Monitors"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Pick one or more items from the list to display the graph."
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "List of Video Memory Usage by Resource:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Total:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Export list to a CSV file"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Resource Path"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp scene/resources/audio_stream_sample.cpp
|
|
#: servers/audio/effects/audio_effect_record.cpp
|
|
msgid "Format"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp scene/main/viewport.cpp
|
|
msgid "Usage"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp servers/visual_server.cpp
|
|
msgid "Misc"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Clicked Control:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Clicked Control Type:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Live Edit Root:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Set From Tree"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Export measures as CSV"
|
|
msgstr ""
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Erase Shortcut"
|
|
msgstr ""
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Restore Shortcut"
|
|
msgstr ""
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Change Shortcut"
|
|
msgstr ""
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Editor Settings"
|
|
msgstr ""
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Shortcuts"
|
|
msgstr ""
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Binding"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Light Radius"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Stream Player 3D"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change AudioStreamPlayer3D Emission Angle"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp modules/gltf/gltf_node.cpp
|
|
#: platform/osx/export/export.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Camera"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Camera FOV"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Camera Size"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Visibility Notifier"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Notifier AABB"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Particles AABB"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Reflection Probe"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Probe Extents"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "GI Probe"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Baked Indirect Light"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
|
|
msgid "Change Sphere Shape Radius"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
|
|
msgid "Change Box Shape Extents"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Capsule Shape Radius"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Capsule Shape Height"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Cylinder Shape Radius"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Cylinder Shape Height"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Ray Shape Length"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Navigation Edge"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Navigation Edge Disabled"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Navigation Solid"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Navigation Solid Disabled"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Joint Body A"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Joint Body B"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Room Edge"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Room Overlap"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Set Room Point Position"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp scene/3d/portal.cpp
|
|
msgid "Portal Margin"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Portal Edge"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Portal Arrow"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Set Portal Point Position"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Portal Front"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Portal Back"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp scene/2d/light_occluder_2d.cpp
|
|
#: scene/2d/tile_map.cpp
|
|
msgid "Occluder"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Set Occluder Sphere Radius"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Set Occluder Sphere Position"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Set Occluder Polygon Point Position"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Set Occluder Hole Point Position"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Occluder Polygon Front"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Occluder Polygon Back"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Occluder Hole"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Godot Physics"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp servers/physics_2d/physics_2d_server_sw.cpp
|
|
#: servers/visual/visual_server_scene.cpp
|
|
msgid "Use BVH"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp servers/physics_2d/physics_2d_server_sw.cpp
|
|
#: servers/visual/visual_server_scene.cpp
|
|
msgid "BVH Collision Margin"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Crash Handler"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Multithreaded Server"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "RID Pool Prealloc"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Debugger stdout"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Max Chars Per Second"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Max Messages Per Frame"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Max Errors Per Second"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Max Warnings Per Second"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Flush stdout On Print"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp servers/visual_server.cpp
|
|
msgid "Logging"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "File Logging"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Enable File Logging"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Log Path"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Max Log Files"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Driver"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Driver Name"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Fallback To GLES2"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Use Nvidia Rect Flicker Workaround"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "DPI"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Allow hiDPI"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "V-Sync"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Use V-Sync"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Per Pixel Transparency"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Allowed"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Intended Usage"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Framebuffer Allocation"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp platform/uwp/os_uwp.cpp
|
|
msgid "Energy Saving"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Threads"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp servers/physics_2d/physics_2d_server_wrap_mt.h
|
|
msgid "Thread Model"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Thread Safe BVH"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Handheld"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp platform/javascript/export/export.cpp
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Orientation"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: main/main.cpp scene/gui/scroll_container.cpp scene/gui/text_edit.cpp
|
|
#: scene/main/scene_tree.cpp scene/register_scene_types.cpp
|
|
msgid "Common"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Physics FPS"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Force FPS"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Enable Pause Aware Picking"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp scene/gui/item_list.cpp scene/gui/popup_menu.cpp
|
|
#: scene/gui/scroll_container.cpp scene/gui/text_edit.cpp scene/gui/tree.cpp
|
|
#: scene/main/viewport.cpp scene/register_scene_types.cpp
|
|
msgid "GUI"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Drop Mouse On GUI Input Disabled"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "stdout"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Print FPS"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Verbose stdout"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp scene/main/scene_tree.cpp scene/resources/multimesh.cpp
|
|
msgid "Physics Interpolation"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Enable Warnings"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Frame Delay Msec"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Low Processor Mode"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Delta Sync After Draw"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "iOS"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Hide Home Indicator"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Input Devices"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Pointing"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Touch Delay"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp servers/visual_server.cpp
|
|
msgid "GLES3"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp servers/visual_server.cpp
|
|
msgid "Shaders"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Debug Shader Fallbacks"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp scene/3d/baked_lightmap.cpp scene/3d/camera.cpp
|
|
#: scene/3d/world_environment.cpp scene/main/scene_tree.cpp
|
|
#: scene/resources/world.cpp
|
|
msgid "Environment"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Default Clear Color"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Boot Splash"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Show Image"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Image"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Fullsize"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp scene/resources/dynamic_font.cpp
|
|
msgid "Use Filter"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp scene/resources/style_box.cpp
|
|
msgid "BG Color"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "macOS Native Icon"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Windows Native Icon"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Buffering"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Agile Event Flushing"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Emulate Touch From Mouse"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Emulate Mouse From Touch"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Mouse Cursor"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Custom Image"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Custom Image Hotspot"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Tooltip Position Offset"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
|
|
msgid "Debugger Agent"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
|
|
msgid "Wait For Debugger"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
|
|
msgid "Wait Timeout"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Runtime"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Unhandled Exception Policy"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Main Loop Type"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp scene/gui/texture_progress.cpp
|
|
#: scene/gui/viewport_container.cpp
|
|
msgid "Stretch"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Aspect"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Shrink"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp scene/main/scene_tree.cpp
|
|
msgid "Auto Accept Quit"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp scene/main/scene_tree.cpp
|
|
msgid "Quit On Go Back"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp scene/main/viewport.cpp
|
|
msgid "Snap Controls To Pixels"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Dynamic Fonts"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Use Oversampling"
|
|
msgstr ""
|
|
|
|
#: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp
|
|
msgid "Active Soft World"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_gizmos.cpp
|
|
msgid "CSG"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_gizmos.cpp
|
|
msgid "Change Cylinder Radius"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_gizmos.cpp
|
|
msgid "Change Cylinder Height"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_gizmos.cpp
|
|
msgid "Change Torus Inner Radius"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_gizmos.cpp
|
|
msgid "Change Torus Outer Radius"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
#, fuzzy
|
|
msgid "Operation"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Calculate Tangents"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Use Collision"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp servers/physics_2d_server.cpp
|
|
msgid "Collision Layer"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp
|
|
#: scene/3d/ray_cast.cpp scene/3d/spring_arm.cpp
|
|
#: scene/resources/navigation_mesh.cpp servers/physics_server.cpp
|
|
msgid "Collision Mask"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Invert Faces"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp
|
|
#: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp
|
|
#: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp
|
|
#: scene/animation/root_motion_view.cpp scene/resources/capsule_shape.cpp
|
|
#: scene/resources/capsule_shape_2d.cpp scene/resources/circle_shape_2d.cpp
|
|
#: scene/resources/cylinder_shape.cpp scene/resources/environment.cpp
|
|
#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
|
|
#: scene/resources/sphere_shape.cpp
|
|
msgid "Radius"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp scene/resources/primitive_meshes.cpp
|
|
msgid "Radial Segments"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp scene/resources/primitive_meshes.cpp
|
|
msgid "Rings"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Smooth Faces"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Sides"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Cone"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Inner Radius"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Outer Radius"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Ring Sides"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp scene/2d/collision_polygon_2d.cpp
|
|
#: scene/2d/light_occluder_2d.cpp scene/2d/polygon_2d.cpp
|
|
#: scene/3d/collision_polygon.cpp scene/resources/navigation_mesh.cpp
|
|
msgid "Polygon"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Spin Degrees"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Spin Sides"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Path Node"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Path Interval Type"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Path Interval"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Path Simplify Angle"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Path Rotation"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Path Local"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Path Continuous U"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Path U Distance"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Path Joined"
|
|
msgstr ""
|
|
|
|
#: modules/enet/networked_multiplayer_enet.cpp
|
|
msgid "Compression Mode"
|
|
msgstr ""
|
|
|
|
#: modules/enet/networked_multiplayer_enet.cpp
|
|
msgid "Transfer Channel"
|
|
msgstr ""
|
|
|
|
#: modules/enet/networked_multiplayer_enet.cpp
|
|
#, fuzzy
|
|
msgid "Channel Count"
|
|
msgstr "സൂചിക ഇവിടെയിടുക"
|
|
|
|
#: modules/enet/networked_multiplayer_enet.cpp
|
|
msgid "Always Ordered"
|
|
msgstr ""
|
|
|
|
#: modules/enet/networked_multiplayer_enet.cpp
|
|
msgid "Server Relay"
|
|
msgstr ""
|
|
|
|
#: modules/enet/networked_multiplayer_enet.cpp
|
|
msgid "DTLS Verify"
|
|
msgstr ""
|
|
|
|
#: modules/enet/networked_multiplayer_enet.cpp
|
|
msgid "DTLS Hostname"
|
|
msgstr ""
|
|
|
|
#: modules/enet/networked_multiplayer_enet.cpp
|
|
msgid "Use DTLS"
|
|
msgstr ""
|
|
|
|
#: modules/fbx/editor_scene_importer_fbx.cpp
|
|
msgid "FBX"
|
|
msgstr ""
|
|
|
|
#: modules/fbx/editor_scene_importer_fbx.cpp
|
|
msgid "Use FBX"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative.cpp
|
|
msgid "Config File"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative.cpp
|
|
msgid "Load Once"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative.cpp
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Singleton"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative.cpp
|
|
msgid "Symbol Prefix"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative.cpp
|
|
msgid "Reloadable"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative.cpp
|
|
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
|
#: modules/gdnative/nativescript/nativescript.cpp
|
|
msgid "Library"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Select the dynamic library for this entry"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Select dependencies of the library for this entry"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Remove current entry"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Double click to create a new entry"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Platform:"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Platform"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Dynamic Library"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Add an architecture entry"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "GDNativeLibrary"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
|
msgid "Enabled GDNative Singleton"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
|
msgid "Disabled GDNative Singleton"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
|
msgid "Libraries:"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/nativescript/nativescript.cpp
|
|
msgid "Class Name"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/nativescript/nativescript.cpp
|
|
msgid "Script Class"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/nativescript/nativescript.cpp
|
|
msgid "Icon Path"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/register_types.cpp
|
|
msgid "GDNative"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/editor/gdscript_highlighter.cpp
|
|
#: modules/gdscript/gdscript.cpp
|
|
msgid "GDScript"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/editor/gdscript_highlighter.cpp
|
|
msgid "Function Definition Color"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/editor/gdscript_highlighter.cpp
|
|
msgid "Node Path Color"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript.cpp modules/visual_script/visual_script.cpp
|
|
msgid "Max Call Stack"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript.cpp
|
|
msgid "Treat Warnings As Errors"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript.cpp
|
|
msgid "Exclude Addons"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript.cpp
|
|
msgid "Autocomplete Setters And Getters"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Step argument is zero!"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Not a script with an instance"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Not based on a script"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Not based on a resource file"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Invalid instance dictionary format (missing @path)"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Invalid instance dictionary format (can't load script at @path)"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Invalid instance dictionary format (invalid script at @path)"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Invalid instance dictionary (invalid subclasses)"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Object can't provide a length."
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/language_server/gdscript_language_server.cpp
|
|
msgid "Language Server"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/language_server/gdscript_language_server.cpp
|
|
msgid "Enable Smart Resolve"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/language_server/gdscript_language_server.cpp
|
|
msgid "Show Native Symbols In Editor"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/language_server/gdscript_language_server.cpp
|
|
msgid "Use Thread"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp
|
|
msgid "Export Mesh GLTF2"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp
|
|
msgid "Export GLTF..."
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_accessor.cpp
|
|
msgid "Buffer View"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_buffer_view.cpp
|
|
msgid "Byte Offset"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_accessor.cpp
|
|
msgid "Component Type"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_accessor.cpp
|
|
msgid "Normalized"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_accessor.cpp
|
|
msgid "Count"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_accessor.cpp scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Min"
|
|
msgstr "മെഗാബൈറ്റ്"
|
|
|
|
#: modules/gltf/gltf_accessor.cpp scene/resources/visual_shader_nodes.cpp
|
|
msgid "Max"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_accessor.cpp
|
|
#, fuzzy
|
|
msgid "Sparse Count"
|
|
msgstr "സൂചിക ഇവിടെയിടുക"
|
|
|
|
#: modules/gltf/gltf_accessor.cpp
|
|
msgid "Sparse Indices Buffer View"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_accessor.cpp
|
|
msgid "Sparse Indices Byte Offset"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_accessor.cpp
|
|
msgid "Sparse Indices Component Type"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_accessor.cpp
|
|
msgid "Sparse Values Buffer View"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_accessor.cpp
|
|
msgid "Sparse Values Byte Offset"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_buffer_view.cpp
|
|
msgid "Buffer"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_buffer_view.cpp
|
|
msgid "Byte Length"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_buffer_view.cpp
|
|
msgid "Byte Stride"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_buffer_view.cpp
|
|
msgid "Indices"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_camera.cpp
|
|
msgid "FOV Size"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_camera.cpp
|
|
msgid "Zfar"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_camera.cpp
|
|
msgid "Znear"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_light.cpp scene/2d/canvas_modulate.cpp
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/polygon_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/light.cpp
|
|
#: scene/animation/root_motion_view.cpp scene/gui/color_picker.cpp
|
|
#: scene/gui/color_rect.cpp scene/gui/rich_text_effect.cpp
|
|
#: scene/resources/environment.cpp scene/resources/material.cpp
|
|
#: scene/resources/particles_material.cpp scene/resources/sky.cpp
|
|
#: scene/resources/style_box.cpp
|
|
msgid "Color"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_light.cpp scene/3d/reflection_probe.cpp
|
|
#: scene/resources/environment.cpp
|
|
msgid "Intensity"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_light.cpp scene/2d/light_2d.cpp scene/3d/light.cpp
|
|
msgid "Range"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_light.cpp
|
|
msgid "Inner Cone Angle"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_light.cpp
|
|
msgid "Outer Cone Angle"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_mesh.cpp
|
|
msgid "Blend Weights"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_mesh.cpp
|
|
#, fuzzy
|
|
msgid "Instance Materials"
|
|
msgstr "സൂചിക ഇവിടെയിടുക"
|
|
|
|
#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp
|
|
msgid "Parent"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_node.cpp
|
|
msgid "Xform"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_node.cpp scene/3d/mesh_instance.cpp
|
|
msgid "Skin"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_node.cpp scene/3d/spatial.cpp
|
|
#, fuzzy
|
|
msgid "Translation"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: modules/gltf/gltf_node.cpp
|
|
msgid "Children"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_skin.cpp
|
|
msgid "Joints"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_skin.cpp
|
|
msgid "Roots"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_state.cpp
|
|
msgid "Unique Names"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_skeleton.cpp
|
|
msgid "Godot Bone Node"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_skin.cpp
|
|
msgid "Skin Root"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_skin.cpp
|
|
msgid "Joints Original"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_skin.cpp
|
|
msgid "Inverse Binds"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_skin.cpp
|
|
msgid "Non Joints"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_skin.cpp
|
|
msgid "Joint I To Bone I"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_skin.cpp
|
|
msgid "Joint I To Name"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_skin.cpp
|
|
msgid "Godot Skin"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_spec_gloss.cpp
|
|
msgid "Diffuse Img"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_spec_gloss.cpp
|
|
msgid "Diffuse Factor"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_spec_gloss.cpp
|
|
msgid "Gloss Factor"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_spec_gloss.cpp
|
|
msgid "Specular Factor"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_spec_gloss.cpp
|
|
msgid "Spec Gloss Img"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "Json"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "Major Version"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "Minor Version"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "GLB Data"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "Use Named Skin Binds"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "Buffer Views"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "Accessors"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
#, fuzzy
|
|
msgid "Scene Name"
|
|
msgstr "സൂചിക ഇവിടെയിടുക"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "Root Nodes"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp
|
|
#: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp
|
|
msgid "Textures"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_state.cpp platform/uwp/export/export.cpp
|
|
msgid "Images"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "Cameras"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_state.cpp servers/visual_server.cpp
|
|
msgid "Lights"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
#, fuzzy
|
|
msgid "Unique Animation Names"
|
|
msgstr "ചലനത്തിൻറെ നേരം മാറ്റുക"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "Skeletons"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "Skeleton To Node"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
#, fuzzy
|
|
msgid "Animations"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: modules/gltf/gltf_texture.cpp
|
|
msgid "Src Image"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map.cpp
|
|
msgid "Mesh Library"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map.cpp
|
|
msgid "Physics Material"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map.cpp scene/3d/visual_instance.cpp
|
|
msgid "Use In Baked Light"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Cell"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map.cpp
|
|
msgid "Octant Size"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map.cpp
|
|
msgid "Center X"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map.cpp
|
|
msgid "Center Y"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map.cpp
|
|
msgid "Center Z"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map.cpp scene/2d/collision_object_2d.cpp
|
|
#: scene/2d/tile_map.cpp scene/3d/collision_object.cpp scene/3d/soft_body.cpp
|
|
#: scene/resources/material.cpp
|
|
msgid "Mask"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Next Plane"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Previous Plane"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Plane:"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Next Floor"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Previous Floor"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Floor:"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "GridMap Delete Selection"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "GridMap Fill Selection"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "GridMap Paste Selection"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "GridMap Paint"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "GridMap Selection"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Snap View"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Clip Disabled"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Clip Above"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Clip Below"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Edit X Axis"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Edit Y Axis"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Edit Z Axis"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Rotate X"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Rotate Y"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Rotate Z"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Back Rotate X"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Back Rotate Y"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Back Rotate Z"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Clear Rotation"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Paste Selects"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Clear Selection"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Fill Selection"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "GridMap Settings"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Pick Distance:"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Filter meshes"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
|
msgstr ""
|
|
|
|
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
|
msgid "Begin Bake"
|
|
msgstr ""
|
|
|
|
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
|
msgid "Preparing data structures"
|
|
msgstr ""
|
|
|
|
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
|
msgid "Generate buffers"
|
|
msgstr ""
|
|
|
|
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
|
msgid "Direct lighting"
|
|
msgstr ""
|
|
|
|
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
|
msgid "Indirect lighting"
|
|
msgstr ""
|
|
|
|
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
|
msgid "Post processing"
|
|
msgstr ""
|
|
|
|
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
|
msgid "Plotting lightmaps"
|
|
msgstr ""
|
|
|
|
#: modules/lightmapper_cpu/register_types.cpp
|
|
msgid "CPU Lightmapper"
|
|
msgstr ""
|
|
|
|
#: modules/lightmapper_cpu/register_types.cpp
|
|
msgid "Low Quality Ray Count"
|
|
msgstr ""
|
|
|
|
#: modules/lightmapper_cpu/register_types.cpp
|
|
msgid "Medium Quality Ray Count"
|
|
msgstr ""
|
|
|
|
#: modules/lightmapper_cpu/register_types.cpp
|
|
msgid "High Quality Ray Count"
|
|
msgstr ""
|
|
|
|
#: modules/lightmapper_cpu/register_types.cpp
|
|
msgid "Ultra Quality Ray Count"
|
|
msgstr ""
|
|
|
|
#: modules/minimp3/audio_stream_mp3.cpp
|
|
#: modules/minimp3/resource_importer_mp3.cpp
|
|
#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
|
|
#: modules/stb_vorbis/resource_importer_ogg_vorbis.cpp
|
|
msgid "Loop Offset"
|
|
msgstr ""
|
|
|
|
#: modules/mobile_vr/mobile_vr_interface.cpp
|
|
msgid "Eye Height"
|
|
msgstr ""
|
|
|
|
#: modules/mobile_vr/mobile_vr_interface.cpp
|
|
msgid "IOD"
|
|
msgstr ""
|
|
|
|
#: modules/mobile_vr/mobile_vr_interface.cpp
|
|
msgid "Display Width"
|
|
msgstr ""
|
|
|
|
#: modules/mobile_vr/mobile_vr_interface.cpp
|
|
msgid "Display To Lens"
|
|
msgstr ""
|
|
|
|
#: modules/mobile_vr/mobile_vr_interface.cpp
|
|
msgid "Oversample"
|
|
msgstr ""
|
|
|
|
#: modules/mobile_vr/mobile_vr_interface.cpp
|
|
msgid "K1"
|
|
msgstr ""
|
|
|
|
#: modules/mobile_vr/mobile_vr_interface.cpp
|
|
msgid "K2"
|
|
msgstr ""
|
|
|
|
#: modules/mono/csharp_script.cpp
|
|
msgid "Class name can't be a reserved keyword"
|
|
msgstr ""
|
|
|
|
#: modules/mono/csharp_script.cpp
|
|
msgid "Build Solution"
|
|
msgstr ""
|
|
|
|
#: modules/mono/editor/csharp_project.cpp
|
|
msgid "Auto Update Project"
|
|
msgstr ""
|
|
|
|
#: modules/mono/mono_gd/gd_mono_utils.cpp
|
|
msgid "End of inner exception stack trace"
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_editor_plugin.cpp
|
|
#: scene/3d/navigation_mesh_instance.cpp
|
|
msgid "A NavigationMesh resource must be set or created for this node to work."
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_editor_plugin.cpp
|
|
msgid "Bake NavMesh"
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_editor_plugin.cpp
|
|
msgid "Clear the navigation mesh."
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Setting up Configuration..."
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Calculating grid size..."
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Creating heightfield..."
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Marking walkable triangles..."
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Constructing compact heightfield..."
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Eroding walkable area..."
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Partitioning..."
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Creating contours..."
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Creating polymesh..."
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Converting to native navigation mesh..."
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Navigation Mesh Generator Setup:"
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Parsing Geometry..."
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Done!"
|
|
msgstr ""
|
|
|
|
#: modules/opensimplex/noise_texture.cpp
|
|
msgid "Seamless"
|
|
msgstr ""
|
|
|
|
#: modules/opensimplex/noise_texture.cpp
|
|
msgid "As Normal Map"
|
|
msgstr ""
|
|
|
|
#: modules/opensimplex/noise_texture.cpp
|
|
msgid "Bump Strength"
|
|
msgstr ""
|
|
|
|
#: modules/opensimplex/noise_texture.cpp
|
|
msgid "Noise"
|
|
msgstr ""
|
|
|
|
#: modules/opensimplex/noise_texture.cpp
|
|
msgid "Noise Offset"
|
|
msgstr ""
|
|
|
|
#: modules/opensimplex/open_simplex_noise.cpp
|
|
msgid "Octaves"
|
|
msgstr ""
|
|
|
|
#: modules/opensimplex/open_simplex_noise.cpp
|
|
msgid "Period"
|
|
msgstr ""
|
|
|
|
#: modules/opensimplex/open_simplex_noise.cpp
|
|
msgid "Persistence"
|
|
msgstr ""
|
|
|
|
#: modules/opensimplex/open_simplex_noise.cpp
|
|
msgid "Lacunarity"
|
|
msgstr ""
|
|
|
|
#: modules/regex/regex.cpp
|
|
msgid "Subject"
|
|
msgstr ""
|
|
|
|
#: modules/regex/regex.cpp
|
|
msgid "Names"
|
|
msgstr ""
|
|
|
|
#: modules/regex/regex.cpp
|
|
msgid "Strings"
|
|
msgstr ""
|
|
|
|
#: modules/upnp/upnp.cpp
|
|
msgid "Discover Multicast If"
|
|
msgstr ""
|
|
|
|
#: modules/upnp/upnp.cpp
|
|
msgid "Discover Local Port"
|
|
msgstr ""
|
|
|
|
#: modules/upnp/upnp.cpp
|
|
msgid "Discover IPv6"
|
|
msgstr ""
|
|
|
|
#: modules/upnp/upnp_device.cpp
|
|
msgid "Description URL"
|
|
msgstr ""
|
|
|
|
#: modules/upnp/upnp_device.cpp
|
|
msgid "Service Type"
|
|
msgstr ""
|
|
|
|
#: modules/upnp/upnp_device.cpp
|
|
msgid "IGD Control URL"
|
|
msgstr ""
|
|
|
|
#: modules/upnp/upnp_device.cpp
|
|
msgid "IGD Service Type"
|
|
msgstr ""
|
|
|
|
#: modules/upnp/upnp_device.cpp
|
|
msgid "IGD Our Addr"
|
|
msgstr ""
|
|
|
|
#: modules/upnp/upnp_device.cpp
|
|
msgid "IGD Status"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid ""
|
|
"A node yielded without working memory, please read the docs on how to yield "
|
|
"properly!"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid ""
|
|
"Node yielded, but did not return a function state in the first working "
|
|
"memory."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid ""
|
|
"Return value must be assigned to first element of node working memory! Fix "
|
|
"your node please."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid "Node returned an invalid sequence output:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid "Found sequence bit but not the node in the stack, report bug!"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid "Stack overflow with stack depth:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid "Visual Script"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Signal Arguments"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Argument Type"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Argument name"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Set Variable Default Value"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Set Variable Type"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Input Port"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Output Port"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Port Type"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Change Port Name"
|
|
msgstr "നോക്കലിൻറെ വഴി മാറ്റുക"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Override an existing built-in function."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Create a new function."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Variables:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Create a new variable."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Signals:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Create a new signal."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Name is not a valid identifier:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Name already in use by another func/var/signal:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Rename Function"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Rename Variable"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Rename Signal"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Function"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Delete input port"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Variable"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Signal"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove Input Port"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove Output Port"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Expression"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Can't copy the function node."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Paste VisualScript Nodes"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove VisualScript Nodes"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Duplicate VisualScript Nodes"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold %s to drop a Getter. Hold Shift to drop a generic signature."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold %s to drop a simple reference to the node."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold Ctrl to drop a simple reference to the node."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold %s to drop a Variable Setter."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold Ctrl to drop a Variable Setter."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Preload Node"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Node(s)"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Node(s) From Tree"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid ""
|
|
"Can't drop properties because script '%s' is not used in this scene.\n"
|
|
"Drop holding 'Shift' to just copy the signature."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Getter Property"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Setter Property"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Base Type"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Move Node(s)"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove VisualScript Node"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Connect Nodes"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Disconnect Nodes"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Connect Node Data"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Connect Node Sequence"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Script already has function '%s'"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Input Value"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Resize Comment"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Can't create function with a function node."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Can't create function of nodes from nodes of multiple functions."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Select at least one node with sequence port."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Try to only have one sequence input in selection."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Create Function"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove Function"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove Variable"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Editing Variable:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove Signal"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Editing Signal:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Make Tool:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Members:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Base Type:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Nodes..."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Add Function..."
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "function_name"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Select or create a function to edit its graph."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Delete Selected"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Find Node Type"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Copy Nodes"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Cut Nodes"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Make Function"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Refresh Graph"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Edit Member"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_expression.cpp
|
|
#: scene/resources/visual_shader.cpp
|
|
msgid "Expression"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Return"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Return Enabled"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Return Type"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Condition"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "if (cond) is:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "While"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "while (cond):"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Iterator"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "for (elem) in (input):"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Input type not iterable:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Iterator became invalid"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Iterator became invalid:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Sequence"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "in order:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Steps"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Switch"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "'input' is:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Type Cast"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Is %s?"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Base Script"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "On %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "On Self"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Call Mode"
|
|
msgstr "വിളി രീതി നോക്കുക"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Basic Type"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
msgid "Node Path"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Use Default Args"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Validate"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#, fuzzy
|
|
msgid "RPC Call Mode"
|
|
msgstr "വിളി രീതി നോക്കുക"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Subtract %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Multiply %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Divide %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Mod %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "ShiftLeft %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "ShiftRight %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "BitAnd %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "BitOr %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "BitXor %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Set Mode"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Assign Op"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
msgid "Get %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Invalid index property name."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Base object is not a Node!"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Path does not lead to Node!"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Invalid index property name '%s' in node %s."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Emit %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Compose Array"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid "Operator"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Invalid argument of type:"
|
|
msgstr "'%s' നിർമിക്കുവാൻ കിട്ടിയ വിവരങ്ങൾ തെറ്റാണ്"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Invalid arguments:"
|
|
msgstr "'%s' നിർമിക്കുവാൻ കിട്ടിയ വിവരങ്ങൾ തെറ്റാണ്"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "a if cond, else b"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Var Name"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "VariableGet not found in script:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "VariableSet not found in script:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Preload"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Get Index"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Set Index"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Global Constant"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Class Constant"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Basic Constant"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Math Constant"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Get Engine Singleton"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Get Scene Node"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Get Scene Tree"
|
|
msgstr "സൂചിക ഇവിടെയിടുക"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Get Self"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "CustomNode"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Custom node has no _step() method, can't process graph."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid ""
|
|
"Invalid return value from _step(), must be integer (seq out), or string "
|
|
"(error)."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "SubCall"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp scene/gui/graph_node.cpp
|
|
msgid "Title"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Construct %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Get Local Var"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Set Local Var"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Action %s"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Deconstruct %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
msgid "Search VisualScript"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
msgid "Yield"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
msgid "Wait"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
msgid "Next Frame"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
msgid "Next Physics Frame"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
msgid "%s sec(s)"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp scene/main/timer.cpp
|
|
msgid "Wait Time"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
msgid "WaitSignal"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
msgid "WaitNodeSignal"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
msgid "WaitInstanceSignal"
|
|
msgstr ""
|
|
|
|
#: modules/webrtc/webrtc_data_channel.cpp
|
|
msgid "Write Mode"
|
|
msgstr ""
|
|
|
|
#: modules/webrtc/webrtc_data_channel.h
|
|
msgid "WebRTC"
|
|
msgstr ""
|
|
|
|
#: modules/webrtc/webrtc_data_channel.h
|
|
msgid "Max Channel In Buffer (KB)"
|
|
msgstr ""
|
|
|
|
#: modules/websocket/websocket_client.cpp
|
|
msgid "Verify SSL"
|
|
msgstr ""
|
|
|
|
#: modules/websocket/websocket_client.cpp
|
|
msgid "Trusted SSL Certificate"
|
|
msgstr ""
|
|
|
|
#: modules/websocket/websocket_macros.h
|
|
msgid "WebSocket Client"
|
|
msgstr ""
|
|
|
|
#: modules/websocket/websocket_macros.h
|
|
msgid "Max In Buffer (KB)"
|
|
msgstr ""
|
|
|
|
#: modules/websocket/websocket_macros.h
|
|
msgid "Max In Packets"
|
|
msgstr ""
|
|
|
|
#: modules/websocket/websocket_macros.h
|
|
msgid "Max Out Buffer (KB)"
|
|
msgstr ""
|
|
|
|
#: modules/websocket/websocket_macros.h
|
|
msgid "Max Out Packets"
|
|
msgstr ""
|
|
|
|
#: modules/websocket/websocket_macros.h
|
|
msgid "WebSocket Server"
|
|
msgstr ""
|
|
|
|
#: modules/websocket/websocket_server.cpp
|
|
msgid "Bind IP"
|
|
msgstr ""
|
|
|
|
#: modules/websocket/websocket_server.cpp
|
|
msgid "Private Key"
|
|
msgstr ""
|
|
|
|
#: modules/websocket/websocket_server.cpp platform/javascript/export/export.cpp
|
|
msgid "SSL Certificate"
|
|
msgstr ""
|
|
|
|
#: modules/websocket/websocket_server.cpp
|
|
msgid "CA Chain"
|
|
msgstr ""
|
|
|
|
#: modules/websocket/websocket_server.cpp
|
|
msgid "Handshake Timeout"
|
|
msgstr ""
|
|
|
|
#: modules/webxr/webxr_interface.cpp
|
|
msgid "Session Mode"
|
|
msgstr ""
|
|
|
|
#: modules/webxr/webxr_interface.cpp
|
|
msgid "Required Features"
|
|
msgstr ""
|
|
|
|
#: modules/webxr/webxr_interface.cpp
|
|
msgid "Optional Features"
|
|
msgstr ""
|
|
|
|
#: modules/webxr/webxr_interface.cpp
|
|
msgid "Requested Reference Space Types"
|
|
msgstr ""
|
|
|
|
#: modules/webxr/webxr_interface.cpp
|
|
msgid "Reference Space Type"
|
|
msgstr ""
|
|
|
|
#: modules/webxr/webxr_interface.cpp
|
|
msgid "Visibility State"
|
|
msgstr ""
|
|
|
|
#: modules/webxr/webxr_interface.cpp
|
|
msgid "Bounds Geometry"
|
|
msgstr ""
|
|
|
|
#: modules/webxr/webxr_interface.cpp
|
|
msgid "XR Standard Mapping"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Android SDK Path"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Debug Keystore"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Debug Keystore User"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Debug Keystore Pass"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Force System User"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Shutdown ADB On Exit"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Launcher Icons"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Main 192 X 192"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Adaptive Foreground 432 X 432"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Adaptive Background 432 X 432"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Package name is missing."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Package segments must be of non-zero length."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "The character '%s' is not allowed in Android application package names."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "A digit cannot be the first character in a package segment."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "The character '%s' cannot be the first character in a package segment."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "The package must have at least one '.' separator."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Use Custom Build"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Export Format"
|
|
msgstr "ത്രിമാന പരിവർത്തനം നോക്കുക"
|
|
|
|
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
|
|
msgid "Architectures"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Keystore"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Debug User"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
|
|
msgid "Debug Password"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Release User"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Release Password"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "One Click Deploy"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Clear Previous Install"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Code"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Min SDK"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Target SDK"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
|
|
msgid "Package"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Unique Name"
|
|
msgstr "ചലനത്തിൻറെ നേരം മാറ്റുക"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Signed"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Classify As Game"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Retain Data On Uninstall"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Exclude From Recents"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Graphics"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "OpenGL Debug"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "XR Features"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "XR Mode"
|
|
msgstr "വിളി രീതി നോക്കുക"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Hand Tracking"
|
|
msgstr "ഗുണം നോക്കുക"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Hand Tracking Frequency"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Passthrough"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Immersive Mode"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Support Small"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Support Normal"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Support Large"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Support Xlarge"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "User Data Backup"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Allow"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
|
|
msgid "Command Line"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
|
|
msgid "Extra Args"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "APK Expansion"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Salt"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Public Key"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Permissions"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Custom Permissions"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Select device from the list"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Running on %s"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Exporting APK..."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Uninstalling..."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Installing to device, please wait..."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Could not install to device: %s"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Running on device..."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Could not execute on device."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Unable to find the 'apksigner' tool."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Android build template not installed in the project. Install it from the "
|
|
"Project menu."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Either Debug Keystore, Debug User AND Debug Password settings must be "
|
|
"configured OR none of them."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Either Release Keystore, Release User AND Release Password settings must be "
|
|
"configured OR none of them."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Release keystore incorrectly configured in the export preset."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "A valid Android SDK path is required in Editor Settings."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Invalid Android SDK path in Editor Settings."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Missing 'platform-tools' directory!"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Unable to find Android SDK platform-tools' adb command."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Missing 'build-tools' directory!"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Unable to find Android SDK build-tools' apksigner command."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Invalid public key for APK expansion."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Invalid package name:"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
|
|
"project setting (changed in Godot 3.2.2).\n"
|
|
"Replace it with the first-party \"GodotGooglePlayBilling\" plugin.\n"
|
|
"Note that the singleton was also renamed from \"GodotPayments\" to "
|
|
"\"GodotGooglePlayBilling\"."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "\"Use Custom Build\" must be enabled to use the plugins."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
|
|
"or \"OpenXR\"."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
|
|
"enabled."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"'apksigner' could not be found.\n"
|
|
"Please check the command is available in the Android SDK build-tools "
|
|
"directory.\n"
|
|
"The resulting %s is unsigned."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Signing debug %s..."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Signing release %s..."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Could not find keystore, unable to export."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "'apksigner' returned with error #%d"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Verifying %s..."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "'apksigner' verification of %s failed."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Exporting for Android"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "APK Expansion not compatible with Android App Bundle."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Invalid filename! Android APK requires the *.apk extension."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Unsupported export format!\n"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Trying to build from a custom built template, but no version info for it "
|
|
"exists. Please reinstall from the 'Project' menu."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Android build version mismatch:\n"
|
|
" Template installed: %s\n"
|
|
" Godot Version: %s\n"
|
|
"Please reinstall Android build template from 'Project' menu."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Unable to overwrite res://android/build/res/*.xml files with project name"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Could not export project files to gradle project\n"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Could not write expansion package file!"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Building Android Project (gradle)"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Building of Android project failed, check output for the error.\n"
|
|
"Alternatively visit docs.godotengine.org for Android build documentation."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Moving output"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Unable to copy and rename export file, check gradle project directory for "
|
|
"outputs."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Package not found: %s"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Creating APK..."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Could not find template APK to export:\n"
|
|
"%s"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Missing libraries in the export template for the selected architectures: "
|
|
"%s.\n"
|
|
"Please build a template with all required libraries, or uncheck the missing "
|
|
"architectures in the export preset."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Adding files..."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Could not export project files"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Aligning APK..."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Could not unzip temporary unaligned APK."
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
msgid "Identifier is missing."
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
msgid "The character '%s' is not allowed in Identifier."
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Landscape Launch Screens"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPhone 2436 X 1125"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPhone 2208 X 1242"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPad 1024 X 768"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPad 2048 X 1536"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Portrait Launch Screens"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPhone 640 X 960"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPhone 640 X 1136"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPhone 750 X 1334"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPhone 1125 X 2436"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPad 768 X 1024"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPad 1536 X 2048"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPhone 1242 X 2208"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "App Store Team ID"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Provisioning Profile UUID Debug"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Code Sign Identity Debug"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Export Method Debug"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Provisioning Profile UUID Release"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Code Sign Identity Release"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Export Method Release"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Targeted Device Family"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
msgid "Info"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
msgid "Identifier"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
msgid "Signature"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
msgid "Short Version"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Copyright"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Capabilities"
|
|
msgstr "ഗുണം നോക്കുക"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Access Wi-Fi"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Push Notifications"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "User Data"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Accessible From Files App"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Accessible From iTunes Sharing"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
msgid "Privacy"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
msgid "Camera Usage Description"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
msgid "Microphone Usage Description"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Photolibrary Usage Description"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPhone 120 X 120"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPhone 180 X 180"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPad 76 X 76"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPad 152 X 152"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPad 167 X 167"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "App Store 1024 X 1024"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Spotlight 40 X 40"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Spotlight 80 X 80"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Storyboard"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Use Launch Screen Storyboard"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Image Scale Mode"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Custom Image @2x"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Custom Image @3x"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Use Custom BG Color"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Custom BG Color"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "App Store Team ID not specified - cannot configure the project."
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Invalid Identifier:"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Stop HTTP Server"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Run in Browser"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Run exported HTML in the system's default browser."
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Could not open template for export:"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Invalid export template:"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Could not write file:"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Could not read file:"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Variant"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Export Type"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "VRAM Texture Compression"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "For Desktop"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "For Mobile"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "HTML"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Export Icon"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Custom HTML Shell"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Head Include"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Canvas Resize Policy"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Focus Canvas On Start"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Experimental Virtual Keyboard"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Progressive Web App"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Offline Page"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Icon 144 X 144"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Icon 180 X 180"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Icon 512 X 512"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Could not read HTML shell:"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Could not create HTTP server directory:"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Error starting HTTP server:"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Web"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "HTTP Host"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "HTTP Port"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Use SSL"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "SSL Key"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Can't get filesystem access."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Failed to get Info.plist hash."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Invalid Info.plist, no exe name."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Invalid Info.plist, no bundle id."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Invalid Info.plist, can't load."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Failed to create \"%s\" subfolder."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Failed to extract thin binary."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Invalid binary format."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Already signed!"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Failed to process nested resources."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Failed to create _CodeSignature subfolder."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Failed to get CodeResources hash."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp platform/osx/export/export.cpp
|
|
msgid "Invalid entitlements file."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Invalid executable file."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Can't resize signature load command."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Failed to create fat binary."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Unknown bundle type."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Unknown object type."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "App Category"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "High Res"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Location Usage Description"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Address Book Usage Description"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Calendar Usage Description"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Photos Library Usage Description"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Desktop Folder Usage Description"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Documents Folder Usage Description"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Downloads Folder Usage Description"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Network Volumes Usage Description"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Removable Volumes Usage Description"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp platform/windows/export/export.cpp
|
|
msgid "Codesign"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Identity"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Timestamp"
|
|
msgstr "സമയം:"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Hardened Runtime"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Replace Existing Signature"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Entitlements"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Custom File"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Allow JIT Code Execution"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Allow Unsigned Executable Memory"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Allow Dyld Environment Variables"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Disable Library Validation"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Audio Input"
|
|
msgstr "ശബ്ദരേഖകൾ:"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Address Book"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Calendars"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Photos Library"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Apple Events"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Debugging"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "App Sandbox"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Network Server"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Network Client"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Device USB"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Device Bluetooth"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Files Downloads"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Files Pictures"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Files Music"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Files Movies"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Custom Options"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Notarization"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Apple ID Name"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Apple ID Password"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Apple Team ID"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Note: The notarization process generally takes less than an hour. When the "
|
|
"process is completed, you'll receive an email."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"You can check progress manually by opening a Terminal and running the "
|
|
"following command:"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Run the following command to staple the notarization ticket to the exported "
|
|
"application (optional):"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "No identity found."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Creating app bundle"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Could not find template app to export:"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Relative symlinks are not supported on this OS, the exported project might "
|
|
"be broken!"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Requested template binary '%s' not found. It might be missing from your "
|
|
"template archive."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Making PKG"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Ad-hoc signed applications require the 'Disable Library Validation' "
|
|
"entitlement to load dynamic libraries."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Code signing bundle"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Making DMG"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Code signing DMG"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Making ZIP"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Notarization requires the app to be archived first, select the DMG or ZIP "
|
|
"export format instead."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Sending archive for notarization"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Invalid bundle identifier:"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Warning: Built-in \"codesign\" is selected in the Editor Settings. Code "
|
|
"signing is limited to ad-hoc signature only."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Warning: Xcode command line tools are not installed, using built-in "
|
|
"\"codesign\". Code signing is limited to ad-hoc signature only."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Notarization: Notarization with an ad-hoc signature is not supported."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Notarization: Code signing is required for notarization."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Notarization: Hardened runtime is required for notarization."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Notarization: Timestamp runtime is required for notarization."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Notarization: Apple ID name not specified."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Notarization: Apple ID password not specified."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Warning: Notarization is disabled. The exported project will be blocked by "
|
|
"Gatekeeper if it's downloaded from an unknown source."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Code signing is disabled. The exported project will not run on Macs with "
|
|
"enabled Gatekeeper and Apple Silicon powered Macs."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Hardened Runtime is not compatible with ad-hoc signature, and will be "
|
|
"disabled!"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Timestamping is not compatible with ad-hoc signature, and will be disabled!"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Warning: Notarization is not supported from this OS. The exported project "
|
|
"will be blocked by Gatekeeper if it's downloaded from an unknown source."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Privacy: Microphone access is enabled, but usage description is not "
|
|
"specified."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Privacy: Camera access is enabled, but usage description is not specified."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Privacy: Location information access is enabled, but usage description is "
|
|
"not specified."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Privacy: Address book access is enabled, but usage description is not "
|
|
"specified."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Privacy: Calendar access is enabled, but usage description is not specified."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Privacy: Photo library access is enabled, but usage description is not "
|
|
"specified."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "macOS"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Force Builtin Codesign"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Architecture"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Display Name"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Short Name"
|
|
msgstr "നോക്കലിൻറെ വഴി മാറ്റുക"
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Publisher"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Publisher Display Name"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Product GUID"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Publisher GUID"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Signing"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Certificate"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Algorithm"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Major"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Minor"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Build"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Revision"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Landscape"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Portrait"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Landscape Flipped"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Portrait Flipped"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Store Logo"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Square 44 X 44 Logo"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Square 71 X 71 Logo"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Square 150 X 150 Logo"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Square 310 X 310 Logo"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Wide 310 X 150 Logo"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Splash Screen"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Tiles"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Show Name On Square 150 X 150"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Show Name On Wide 310 X 150"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Show Name On Square 310 X 310"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid package short name."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid package unique name."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid package publisher display name."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid product GUID."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid publisher GUID."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid background color."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid Store Logo image dimensions (should be 50x50)."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid splash screen image dimensions (should be 620x300)."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "UWP"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp platform/windows/export/export.cpp
|
|
msgid "Signtool"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Debug Certificate"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Debug Algorithm"
|
|
msgstr ""
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Identity Type"
|
|
msgstr ""
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Timestamp Server URL"
|
|
msgstr ""
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Digest Algorithm"
|
|
msgstr ""
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Modify Resources"
|
|
msgstr ""
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid "File Version"
|
|
msgstr ""
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Product Version"
|
|
msgstr ""
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Company Name"
|
|
msgstr ""
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Product Name"
|
|
msgstr ""
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid "File Description"
|
|
msgstr ""
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Trademarks"
|
|
msgstr ""
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid ""
|
|
"The rcedit tool must be configured in the Editor Settings (Export > Windows "
|
|
"> Rcedit) to change the icon or app information data."
|
|
msgstr ""
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Invalid icon path:"
|
|
msgstr ""
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Invalid file version:"
|
|
msgstr ""
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Invalid product version:"
|
|
msgstr ""
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Windows"
|
|
msgstr ""
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Rcedit"
|
|
msgstr ""
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Osslsigncode"
|
|
msgstr ""
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Wine"
|
|
msgstr ""
|
|
|
|
#: scene/2d/animated_sprite.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/resources/texture.cpp
|
|
msgid "Frames"
|
|
msgstr ""
|
|
|
|
#: scene/2d/animated_sprite.cpp
|
|
msgid ""
|
|
"A SpriteFrames resource must be created or set in the \"Frames\" property in "
|
|
"order for AnimatedSprite to display frames."
|
|
msgstr ""
|
|
|
|
#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp
|
|
#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
msgid "Speed Scale"
|
|
msgstr ""
|
|
|
|
#: scene/2d/animated_sprite.cpp scene/2d/audio_stream_player_2d.cpp
|
|
#: scene/3d/audio_stream_player_3d.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/audio/audio_stream_player.cpp
|
|
msgid "Playing"
|
|
msgstr ""
|
|
|
|
#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
|
|
msgid "Centered"
|
|
msgstr ""
|
|
|
|
#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp
|
|
msgid "Flip H"
|
|
msgstr ""
|
|
|
|
#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp
|
|
msgid "Flip V"
|
|
msgstr ""
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
msgid "Monitoring"
|
|
msgstr ""
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
msgid "Monitorable"
|
|
msgstr ""
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
msgid "Physics Overrides"
|
|
msgstr ""
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
msgid "Space Override"
|
|
msgstr ""
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
#, fuzzy
|
|
msgid "Gravity Point"
|
|
msgstr "ബെസിയർ ബിന്ദു നീക്കുക"
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
msgid "Gravity Distance Scale"
|
|
msgstr ""
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
msgid "Gravity Vec"
|
|
msgstr ""
|
|
|
|
#: scene/2d/area_2d.cpp scene/2d/cpu_particles_2d.cpp scene/3d/area.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
|
|
msgid "Gravity"
|
|
msgstr ""
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
msgid "Linear Damp"
|
|
msgstr ""
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
msgid "Angular Damp"
|
|
msgstr ""
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
#, fuzzy
|
|
msgid "Audio Bus"
|
|
msgstr "ശബ്ദരേഖകൾ:"
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
msgid "Override"
|
|
msgstr ""
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/audio/audio_stream_player.cpp
|
|
#: scene/gui/video_player.cpp servers/audio/effects/audio_effect_amplify.cpp
|
|
msgid "Volume dB"
|
|
msgstr ""
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
|
|
#: scene/audio/audio_stream_player.cpp
|
|
#: servers/audio/effects/audio_effect_pitch_shift.cpp
|
|
msgid "Pitch Scale"
|
|
msgstr ""
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
|
|
#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
|
|
msgid "Autoplay"
|
|
msgstr ""
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
|
|
#: scene/audio/audio_stream_player.cpp
|
|
msgid "Stream Paused"
|
|
msgstr ""
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
|
|
#: scene/3d/light.cpp scene/3d/reflection_probe.cpp
|
|
#: scene/3d/visual_instance.cpp scene/resources/material.cpp
|
|
msgid "Max Distance"
|
|
msgstr ""
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/3d/light.cpp
|
|
#, fuzzy
|
|
msgid "Attenuation"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
|
|
#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
|
|
msgid "Bus"
|
|
msgstr ""
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
|
|
msgid "Area Mask"
|
|
msgstr ""
|
|
|
|
#: scene/2d/back_buffer_copy.cpp
|
|
#, fuzzy
|
|
msgid "Copy Mode"
|
|
msgstr "ഗുണം നോക്കുക"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
msgid "Anchor Mode"
|
|
msgstr ""
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
msgid "Rotating"
|
|
msgstr ""
|
|
|
|
#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp
|
|
#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp
|
|
#, fuzzy
|
|
msgid "Current"
|
|
msgstr "ഗുണം നോക്കുക"
|
|
|
|
#: scene/2d/camera_2d.cpp scene/gui/graph_edit.cpp
|
|
msgid "Zoom"
|
|
msgstr ""
|
|
|
|
#: scene/2d/camera_2d.cpp scene/main/canvas_layer.cpp
|
|
msgid "Custom Viewport"
|
|
msgstr ""
|
|
|
|
#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
|
|
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
|
|
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
|
|
msgid "Process Mode"
|
|
msgstr ""
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
msgid "Limit"
|
|
msgstr ""
|
|
|
|
#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
|
|
#: scene/resources/style_box.cpp scene/resources/texture.cpp
|
|
msgid "Left"
|
|
msgstr ""
|
|
|
|
#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
|
|
#: scene/resources/style_box.cpp scene/resources/texture.cpp
|
|
msgid "Right"
|
|
msgstr ""
|
|
|
|
#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
|
|
#: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Bottom"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
msgid "Smoothed"
|
|
msgstr ""
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
msgid "Draw Margin"
|
|
msgstr ""
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
msgid "Drag Margin H Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
msgid "Drag Margin V Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
msgid "Smoothing"
|
|
msgstr ""
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
msgid "H"
|
|
msgstr ""
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
msgid "V"
|
|
msgstr ""
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
msgid "Drag Margin"
|
|
msgstr ""
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
msgid "Draw Screen"
|
|
msgstr ""
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
msgid "Draw Limits"
|
|
msgstr ""
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
msgid "Draw Drag Margin"
|
|
msgstr ""
|
|
|
|
#: scene/2d/canvas_item.cpp scene/resources/environment.cpp
|
|
#: scene/resources/material.cpp
|
|
msgid "Blend Mode"
|
|
msgstr ""
|
|
|
|
#: scene/2d/canvas_item.cpp
|
|
msgid "Light Mode"
|
|
msgstr ""
|
|
|
|
#: scene/2d/canvas_item.cpp
|
|
#, fuzzy
|
|
msgid "Particles Animation"
|
|
msgstr "ചലനാവർത്തനം മാറ്റുക"
|
|
|
|
#: scene/2d/canvas_item.cpp
|
|
msgid "Particles Anim H Frames"
|
|
msgstr ""
|
|
|
|
#: scene/2d/canvas_item.cpp
|
|
msgid "Particles Anim V Frames"
|
|
msgstr ""
|
|
|
|
#: scene/2d/canvas_item.cpp
|
|
#, fuzzy
|
|
msgid "Particles Anim Loop"
|
|
msgstr "ചലനാവർത്തനം മാറ്റുക"
|
|
|
|
#: scene/2d/canvas_item.cpp scene/3d/spatial.cpp
|
|
msgid "Visibility"
|
|
msgstr ""
|
|
|
|
#: scene/2d/canvas_item.cpp scene/3d/spatial.cpp scene/gui/progress_bar.cpp
|
|
#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp
|
|
msgid "Visible"
|
|
msgstr ""
|
|
|
|
#: scene/2d/canvas_item.cpp
|
|
msgid "Self Modulate"
|
|
msgstr ""
|
|
|
|
#: scene/2d/canvas_item.cpp
|
|
msgid "Show Behind Parent"
|
|
msgstr ""
|
|
|
|
#: scene/2d/canvas_item.cpp
|
|
msgid "Show On Top"
|
|
msgstr ""
|
|
|
|
#: scene/2d/canvas_item.cpp scene/2d/light_occluder_2d.cpp
|
|
#: scene/2d/tile_map.cpp
|
|
msgid "Light Mask"
|
|
msgstr ""
|
|
|
|
#: scene/2d/canvas_item.cpp
|
|
msgid "Use Parent Material"
|
|
msgstr ""
|
|
|
|
#: scene/2d/canvas_modulate.cpp
|
|
msgid ""
|
|
"Only one visible CanvasModulate is allowed per scene (or set of instanced "
|
|
"scenes). The first created one will work, while the rest will be ignored."
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_object_2d.cpp
|
|
msgid ""
|
|
"This node has no shape, so it can't collide or interact with other objects.\n"
|
|
"Consider adding a CollisionShape2D or CollisionPolygon2D as a child to "
|
|
"define its shape."
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_object_2d.cpp
|
|
msgid "Pickable"
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp
|
|
msgid ""
|
|
"CollisionPolygon2D only serves to provide a collision shape to a "
|
|
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
|
|
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp
|
|
msgid "An empty CollisionPolygon2D has no effect on collision."
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp
|
|
msgid "Invalid polygon. At least 3 points are needed in 'Solids' build mode."
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp
|
|
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
|
|
msgid ""
|
|
"The One Way Collision property will be ignored when the parent is an Area2D."
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp
|
|
msgid "Build Mode"
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
|
|
#: scene/3d/collision_polygon.cpp scene/3d/collision_shape.cpp
|
|
#: scene/animation/animation_node_state_machine.cpp scene/gui/base_button.cpp
|
|
#: scene/gui/texture_button.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Disabled"
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
|
|
msgid "One Way Collision"
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
|
|
msgid "One Way Collision Margin"
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_shape_2d.cpp
|
|
msgid ""
|
|
"CollisionShape2D only serves to provide a collision shape to a "
|
|
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
|
|
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_shape_2d.cpp
|
|
msgid ""
|
|
"A shape must be provided for CollisionShape2D to function. Please create a "
|
|
"shape resource for it!"
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_shape_2d.cpp
|
|
msgid ""
|
|
"Polygon-based shapes are not meant be used nor edited directly through the "
|
|
"CollisionShape2D node. Please use the CollisionPolygon2D node instead."
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp
|
|
msgid ""
|
|
"CPUParticles2D animation requires the usage of a CanvasItemMaterial with "
|
|
"\"Particles Animation\" enabled."
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
msgid "Emitting"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
msgid "Lifetime"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp scene/main/timer.cpp
|
|
msgid "One Shot"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
msgid "Preprocess"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
msgid "Explosiveness"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
msgid "Randomness"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Lifetime Randomness"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
msgid "Fixed FPS"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
msgid "Fract Delta"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
msgid "Drawing"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
msgid "Local Coords"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
msgid "Draw Order"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Emission Shape"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Sphere Radius"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp
|
|
msgid "Rect Extents"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
msgid "Normals"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Align Y"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Direction"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
msgid "Spread"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Initial Velocity"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Velocity Random"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp
|
|
#: servers/physics_server.cpp
|
|
msgid "Angular Velocity"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Velocity Curve"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Orbit Velocity"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Linear Accel"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Accel"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Accel Random"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Accel Curve"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Radial Accel"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Tangential Accel"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp
|
|
#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
msgid "Damping"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Damping Random"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Damping Curve"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/light.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Angle"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Angle Random"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Angle Curve"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#, fuzzy
|
|
msgid "Scale Amount"
|
|
msgstr "സൂചിക ഇവിടെയിടുക"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
msgid "Scale Amount Random"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
msgid "Scale Amount Curve"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Color Ramp"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Color Initial Ramp"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Hue Variation"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Variation"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Variation Random"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Variation Curve"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Speed Random"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Speed Curve"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Offset Random"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Offset Curve"
|
|
msgstr ""
|
|
|
|
#: scene/2d/joints_2d.cpp
|
|
msgid "Node A and Node B must be PhysicsBody2Ds"
|
|
msgstr ""
|
|
|
|
#: scene/2d/joints_2d.cpp
|
|
msgid "Node A must be a PhysicsBody2D"
|
|
msgstr ""
|
|
|
|
#: scene/2d/joints_2d.cpp
|
|
msgid "Node B must be a PhysicsBody2D"
|
|
msgstr ""
|
|
|
|
#: scene/2d/joints_2d.cpp
|
|
msgid "Joint is not connected to two PhysicsBody2Ds"
|
|
msgstr ""
|
|
|
|
#: scene/2d/joints_2d.cpp
|
|
msgid "Node A and Node B must be different PhysicsBody2Ds"
|
|
msgstr ""
|
|
|
|
#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp
|
|
msgid "Node A"
|
|
msgstr ""
|
|
|
|
#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp
|
|
msgid "Node B"
|
|
msgstr ""
|
|
|
|
#: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
|
#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
|
|
#: scene/resources/environment.cpp
|
|
msgid "Bias"
|
|
msgstr ""
|
|
|
|
#: scene/2d/joints_2d.cpp
|
|
msgid "Disable Collision"
|
|
msgstr ""
|
|
|
|
#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
|
|
msgid "Softness"
|
|
msgstr ""
|
|
|
|
#: scene/2d/joints_2d.cpp scene/resources/animation.cpp
|
|
#: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp
|
|
msgid "Length"
|
|
msgstr ""
|
|
|
|
#: scene/2d/joints_2d.cpp
|
|
msgid "Initial Offset"
|
|
msgstr ""
|
|
|
|
#: scene/2d/joints_2d.cpp scene/3d/vehicle_body.cpp
|
|
msgid "Rest Length"
|
|
msgstr ""
|
|
|
|
#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp
|
|
msgid "Stiffness"
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
msgid ""
|
|
"A texture with the shape of the light must be supplied to the \"Texture\" "
|
|
"property."
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_2d.cpp scene/3d/light.cpp scene/gui/reference_rect.cpp
|
|
msgid "Editor Only"
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
msgid "Texture Scale"
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
|
#: scene/3d/light.cpp scene/resources/environment.cpp
|
|
#: scene/resources/material.cpp scene/resources/sky.cpp
|
|
msgid "Energy"
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
msgid "Z Min"
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
msgid "Z Max"
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
msgid "Layer Min"
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
msgid "Layer Max"
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
msgid "Item Cull Mask"
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_2d.cpp scene/3d/light.cpp scene/resources/style_box.cpp
|
|
msgid "Shadow"
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
msgid "Buffer Size"
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
msgid "Gradient Length"
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
msgid "Filter Smooth"
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_occluder_2d.cpp
|
|
msgid "Closed"
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_occluder_2d.cpp scene/resources/material.cpp
|
|
msgid "Cull Mode"
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_occluder_2d.cpp
|
|
msgid ""
|
|
"An occluder polygon must be set (or drawn) for this occluder to take effect."
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_occluder_2d.cpp
|
|
msgid "The occluder polygon for this occluder is empty. Please draw a polygon."
|
|
msgstr ""
|
|
|
|
#: scene/2d/line_2d.cpp
|
|
msgid "Width Curve"
|
|
msgstr ""
|
|
|
|
#: scene/2d/line_2d.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Default Color"
|
|
msgstr ""
|
|
|
|
#: scene/2d/line_2d.cpp scene/resources/texture.cpp
|
|
msgid "Fill"
|
|
msgstr ""
|
|
|
|
#: scene/2d/line_2d.cpp scene/resources/texture.cpp
|
|
msgid "Gradient"
|
|
msgstr ""
|
|
|
|
#: scene/2d/line_2d.cpp
|
|
msgid "Texture Mode"
|
|
msgstr ""
|
|
|
|
#: scene/2d/line_2d.cpp
|
|
msgid "Capping"
|
|
msgstr ""
|
|
|
|
#: scene/2d/line_2d.cpp
|
|
msgid "Joint Mode"
|
|
msgstr ""
|
|
|
|
#: scene/2d/line_2d.cpp
|
|
msgid "Begin Cap Mode"
|
|
msgstr ""
|
|
|
|
#: scene/2d/line_2d.cpp
|
|
msgid "End Cap Mode"
|
|
msgstr ""
|
|
|
|
#: scene/2d/line_2d.cpp scene/2d/polygon_2d.cpp scene/resources/style_box.cpp
|
|
msgid "Border"
|
|
msgstr ""
|
|
|
|
#: scene/2d/line_2d.cpp
|
|
msgid "Sharp Limit"
|
|
msgstr ""
|
|
|
|
#: scene/2d/line_2d.cpp
|
|
msgid "Round Precision"
|
|
msgstr ""
|
|
|
|
#: scene/2d/line_2d.cpp scene/2d/polygon_2d.cpp
|
|
#: scene/resources/dynamic_font.cpp
|
|
msgid "Antialiased"
|
|
msgstr ""
|
|
|
|
#: scene/2d/multimesh_instance_2d.cpp scene/3d/multimesh_instance.cpp
|
|
msgid "Multimesh"
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp
|
|
#: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp
|
|
#: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp
|
|
msgid "Cell Size"
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_2d.cpp scene/3d/navigation.cpp
|
|
#, fuzzy
|
|
msgid "Edge Connection Margin"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
|
|
msgid "Target Desired Distance"
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
|
|
msgid "Neighbor Dist"
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
|
|
msgid "Max Neighbors"
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
|
|
msgid "Time Horizon"
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
|
|
msgid "Max Speed"
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
|
|
msgid "Path Max Distance"
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
|
|
msgid "Avoidance Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp
|
|
msgid ""
|
|
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp
|
|
msgid "Estimate Radius"
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_obstacle_2d.cpp
|
|
msgid ""
|
|
"The NavigationObstacle2D only serves to provide collision avoidance to a "
|
|
"Node2D object."
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_polygon.cpp
|
|
msgid ""
|
|
"A NavigationPolygon resource must be set or created for this node to work. "
|
|
"Please set a property or draw a polygon."
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_polygon.cpp
|
|
msgid ""
|
|
"NavigationPolygonInstance must be a child or grandchild to a Navigation2D "
|
|
"node. It only provides navigation data."
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_polygon.cpp
|
|
msgid "Navpoly"
|
|
msgstr ""
|
|
|
|
#: scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp scene/3d/spatial.cpp
|
|
#: scene/main/canvas_layer.cpp
|
|
msgid "Rotation Degrees"
|
|
msgstr ""
|
|
|
|
#: scene/2d/node_2d.cpp
|
|
msgid "Global Rotation"
|
|
msgstr ""
|
|
|
|
#: scene/2d/node_2d.cpp
|
|
msgid "Global Rotation Degrees"
|
|
msgstr ""
|
|
|
|
#: scene/2d/node_2d.cpp
|
|
msgid "Global Scale"
|
|
msgstr ""
|
|
|
|
#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
|
|
msgid "Global Transform"
|
|
msgstr ""
|
|
|
|
#: scene/2d/node_2d.cpp
|
|
msgid "Z As Relative"
|
|
msgstr ""
|
|
|
|
#: scene/2d/parallax_background.cpp scene/gui/scroll_container.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Scroll"
|
|
msgstr ""
|
|
|
|
#: scene/2d/parallax_background.cpp
|
|
msgid "Base Offset"
|
|
msgstr ""
|
|
|
|
#: scene/2d/parallax_background.cpp
|
|
msgid "Base Scale"
|
|
msgstr ""
|
|
|
|
#: scene/2d/parallax_background.cpp
|
|
msgid "Limit Begin"
|
|
msgstr ""
|
|
|
|
#: scene/2d/parallax_background.cpp
|
|
msgid "Limit End"
|
|
msgstr ""
|
|
|
|
#: scene/2d/parallax_background.cpp
|
|
msgid "Ignore Camera Zoom"
|
|
msgstr ""
|
|
|
|
#: scene/2d/parallax_layer.cpp
|
|
msgid ""
|
|
"ParallaxLayer node only works when set as child of a ParallaxBackground node."
|
|
msgstr ""
|
|
|
|
#: scene/2d/parallax_layer.cpp scene/2d/physics_body_2d.cpp
|
|
#: scene/3d/physics_body.cpp scene/3d/vehicle_body.cpp
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Motion"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/2d/parallax_layer.cpp
|
|
#, fuzzy
|
|
msgid "Mirroring"
|
|
msgstr "കണ്ണാടി"
|
|
|
|
#: scene/2d/particles_2d.cpp
|
|
msgid ""
|
|
"GPU-based particles are not supported by the GLES2 video driver.\n"
|
|
"Use the CPUParticles2D node instead. You can use the \"Convert to "
|
|
"CPUParticles2D\" toolbar option for this purpose."
|
|
msgstr ""
|
|
|
|
#: scene/2d/particles_2d.cpp
|
|
msgid ""
|
|
"On macOS, Particles2D rendering is much slower than CPUParticles2D due to "
|
|
"transform feedback being implemented on the CPU instead of the GPU.\n"
|
|
"Consider using CPUParticles2D instead when targeting macOS.\n"
|
|
"You can use the \"Convert to CPUParticles2D\" toolbar option for this "
|
|
"purpose."
|
|
msgstr ""
|
|
|
|
#: scene/2d/particles_2d.cpp scene/3d/particles.cpp
|
|
msgid ""
|
|
"A material to process the particles is not assigned, so no behavior is "
|
|
"imprinted."
|
|
msgstr ""
|
|
|
|
#: scene/2d/particles_2d.cpp
|
|
msgid ""
|
|
"Particles2D animation requires the usage of a CanvasItemMaterial with "
|
|
"\"Particles Animation\" enabled."
|
|
msgstr ""
|
|
|
|
#: scene/2d/particles_2d.cpp
|
|
msgid "Visibility Rect"
|
|
msgstr ""
|
|
|
|
#: scene/2d/particles_2d.cpp scene/3d/particles.cpp
|
|
msgid "Process Material"
|
|
msgstr ""
|
|
|
|
#: scene/2d/path_2d.cpp scene/3d/path.cpp scene/resources/sky.cpp
|
|
#: scene/resources/texture.cpp
|
|
msgid "Curve"
|
|
msgstr ""
|
|
|
|
#: scene/2d/path_2d.cpp
|
|
msgid "PathFollow2D only works when set as a child of a Path2D node."
|
|
msgstr ""
|
|
|
|
#: scene/2d/path_2d.cpp scene/3d/path.cpp
|
|
msgid "Unit Offset"
|
|
msgstr ""
|
|
|
|
#: scene/2d/path_2d.cpp scene/3d/camera.cpp scene/3d/path.cpp
|
|
msgid "H Offset"
|
|
msgstr ""
|
|
|
|
#: scene/2d/path_2d.cpp scene/3d/camera.cpp scene/3d/path.cpp
|
|
msgid "V Offset"
|
|
msgstr ""
|
|
|
|
#: scene/2d/path_2d.cpp scene/3d/path.cpp
|
|
msgid "Cubic Interp"
|
|
msgstr ""
|
|
|
|
#: scene/2d/path_2d.cpp
|
|
msgid "Lookahead"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/visual_instance.cpp
|
|
msgid "Layers"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Constant Linear Velocity"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Constant Angular Velocity"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp scene/3d/physics_body.cpp
|
|
#: scene/resources/physics_material.cpp
|
|
#, fuzzy
|
|
msgid "Friction"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp scene/3d/physics_body.cpp
|
|
#: scene/resources/physics_material.cpp
|
|
msgid "Bounce"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Physics Material Override"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#: scene/resources/world.cpp scene/resources/world_2d.cpp
|
|
msgid "Default Gravity"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp
|
|
msgid ""
|
|
"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
|
|
"by the physics engine when running.\n"
|
|
"Change the size in children collision shapes instead."
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Mass"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp
|
|
msgid "Inertia"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Weight"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Gravity Scale"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Custom Integrator"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Continuous CD"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Contacts Reported"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Contact Monitor"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Sleeping"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Can Sleep"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Damp"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Angular"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp
|
|
msgid "Applied Forces"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp
|
|
msgid "Torque"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Safe Margin"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Sync To Physics"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Moving Platform"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Apply Velocity On Leave"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/2d/touch_screen_button.cpp
|
|
#: scene/3d/physics_body.cpp scene/gui/texture_button.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#: scene/resources/line_shape_2d.cpp scene/resources/material.cpp
|
|
msgid "Normal"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Remainder"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Local Shape"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Collider"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Collider ID"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Collider RID"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Collider Shape"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Collider Shape Index"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Collider Velocity"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Collider Metadata"
|
|
msgstr ""
|
|
|
|
#: scene/2d/polygon_2d.cpp
|
|
msgid "Invert"
|
|
msgstr ""
|
|
|
|
#: scene/2d/polygon_2d.cpp
|
|
msgid "Vertex Colors"
|
|
msgstr ""
|
|
|
|
#: scene/2d/polygon_2d.cpp
|
|
msgid "Internal Vertex Count"
|
|
msgstr ""
|
|
|
|
#: scene/2d/position_2d.cpp
|
|
msgid "Gizmo Extents"
|
|
msgstr ""
|
|
|
|
#: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp
|
|
msgid "Exclude Parent"
|
|
msgstr ""
|
|
|
|
#: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp
|
|
msgid "Cast To"
|
|
msgstr ""
|
|
|
|
#: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp
|
|
msgid "Collide With"
|
|
msgstr ""
|
|
|
|
#: scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp scene/3d/ray_cast.cpp
|
|
msgid "Areas"
|
|
msgstr ""
|
|
|
|
#: scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp scene/3d/ray_cast.cpp
|
|
msgid "Bodies"
|
|
msgstr ""
|
|
|
|
#: scene/2d/remote_transform_2d.cpp
|
|
msgid "Path property must point to a valid Node2D node to work."
|
|
msgstr ""
|
|
|
|
#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp
|
|
#, fuzzy
|
|
msgid "Remote Path"
|
|
msgstr "ഗുണം നോക്കുക"
|
|
|
|
#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp
|
|
msgid "Use Global Coordinates"
|
|
msgstr ""
|
|
|
|
#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp
|
|
msgid "Rest"
|
|
msgstr ""
|
|
|
|
#: scene/2d/skeleton_2d.cpp
|
|
msgid "Default Length"
|
|
msgstr ""
|
|
|
|
#: scene/2d/skeleton_2d.cpp
|
|
msgid "This Bone2D chain should end at a Skeleton2D node."
|
|
msgstr ""
|
|
|
|
#: scene/2d/skeleton_2d.cpp
|
|
msgid "A Bone2D only works with a Skeleton2D or another Bone2D as parent node."
|
|
msgstr ""
|
|
|
|
#: scene/2d/skeleton_2d.cpp
|
|
msgid ""
|
|
"This bone lacks a proper REST pose. Go to the Skeleton2D node and set one."
|
|
msgstr ""
|
|
|
|
#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
|
|
msgid "Hframes"
|
|
msgstr ""
|
|
|
|
#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
|
|
msgid "Vframes"
|
|
msgstr ""
|
|
|
|
#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
|
|
msgid "Frame Coords"
|
|
msgstr ""
|
|
|
|
#: scene/2d/sprite.cpp scene/resources/texture.cpp
|
|
msgid "Filter Clip"
|
|
msgstr ""
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
msgid ""
|
|
"TileMap with Use Parent on needs a parent CollisionObject2D to give shapes "
|
|
"to. Please use it as a child of Area2D, StaticBody2D, RigidBody2D, "
|
|
"KinematicBody2D, etc. to give them a shape."
|
|
msgstr ""
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
msgid "Tile Set"
|
|
msgstr ""
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
msgid "Quadrant Size"
|
|
msgstr ""
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
#, fuzzy
|
|
msgid "Custom Transform"
|
|
msgstr "പരിവർത്തനം ചലിപ്പിക്കുക"
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
msgid "Half Offset"
|
|
msgstr ""
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
msgid "Tile Origin"
|
|
msgstr ""
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
msgid "Y Sort"
|
|
msgstr ""
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
msgid "Show Collision"
|
|
msgstr ""
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
#, fuzzy
|
|
msgid "Compatibility Mode"
|
|
msgstr "ഗുണം നോക്കുക"
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
msgid "Centered Textures"
|
|
msgstr ""
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
msgid "Cell Clip UV"
|
|
msgstr ""
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
msgid "Use Parent"
|
|
msgstr ""
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
msgid "Use Kinematic"
|
|
msgstr ""
|
|
|
|
#: scene/2d/touch_screen_button.cpp
|
|
msgid "Shape Centered"
|
|
msgstr ""
|
|
|
|
#: scene/2d/touch_screen_button.cpp
|
|
msgid "Shape Visible"
|
|
msgstr ""
|
|
|
|
#: scene/2d/touch_screen_button.cpp
|
|
msgid "Passby Press"
|
|
msgstr ""
|
|
|
|
#: scene/2d/touch_screen_button.cpp
|
|
msgid "Visibility Mode"
|
|
msgstr ""
|
|
|
|
#: scene/2d/visibility_notifier_2d.cpp
|
|
msgid ""
|
|
"VisibilityEnabler2D works best when used with the edited scene root directly "
|
|
"as parent."
|
|
msgstr ""
|
|
|
|
#: scene/2d/visibility_notifier_2d.cpp scene/3d/visibility_notifier.cpp
|
|
#, fuzzy
|
|
msgid "Pause Animations"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/2d/visibility_notifier_2d.cpp scene/3d/visibility_notifier.cpp
|
|
msgid "Freeze Bodies"
|
|
msgstr ""
|
|
|
|
#: scene/2d/visibility_notifier_2d.cpp
|
|
msgid "Pause Particles"
|
|
msgstr ""
|
|
|
|
#: scene/2d/visibility_notifier_2d.cpp
|
|
msgid "Pause Animated Sprites"
|
|
msgstr ""
|
|
|
|
#: scene/2d/visibility_notifier_2d.cpp
|
|
msgid "Process Parent"
|
|
msgstr ""
|
|
|
|
#: scene/2d/visibility_notifier_2d.cpp
|
|
msgid "Physics Process Parent"
|
|
msgstr ""
|
|
|
|
#: scene/3d/area.cpp
|
|
msgid "Reverb Bus"
|
|
msgstr ""
|
|
|
|
#: scene/3d/area.cpp
|
|
msgid "Uniformity"
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid "ARVRCamera must have an ARVROrigin node as its parent."
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid "Controller ID"
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp servers/arvr/arvr_positional_tracker.cpp
|
|
msgid "Rumble"
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid "ARVRController must have an ARVROrigin node as its parent."
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid ""
|
|
"The controller ID must not be 0 or this controller won't be bound to an "
|
|
"actual controller."
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid "Anchor ID"
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid "ARVRAnchor must have an ARVROrigin node as its parent."
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid ""
|
|
"The anchor ID must not be 0 or this anchor won't be bound to an actual "
|
|
"anchor."
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid "ARVROrigin requires an ARVRCamera child node."
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp servers/arvr_server.cpp
|
|
msgid "World Scale"
|
|
msgstr ""
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
msgid "Attenuation Model"
|
|
msgstr ""
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
msgid "Unit dB"
|
|
msgstr ""
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
msgid "Unit Size"
|
|
msgstr ""
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
msgid "Max dB"
|
|
msgstr ""
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
msgid "Out Of Range Mode"
|
|
msgstr ""
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
msgid "Emission Angle"
|
|
msgstr ""
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
msgid "Degrees"
|
|
msgstr ""
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
#, fuzzy
|
|
msgid "Filter Attenuation dB"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
msgid "Attenuation Filter"
|
|
msgstr ""
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
#: servers/audio/effects/audio_effect_filter.cpp
|
|
msgid "Cutoff Hz"
|
|
msgstr ""
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
#: servers/audio/effects/audio_effect_filter.cpp
|
|
#, fuzzy
|
|
msgid "dB"
|
|
msgstr "ബൈറ്റ്"
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
msgid "Doppler"
|
|
msgstr ""
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
#, fuzzy
|
|
msgid "Tracking"
|
|
msgstr "ഗുണം നോക്കുക"
|
|
|
|
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
|
#: scene/3d/reflection_probe.cpp
|
|
msgid "Interior"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Finding meshes and lights"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Preparing geometry (%d/%d)"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Preparing environment"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Generating capture"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Saving lightmaps"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Done"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
|
#: scene/3d/reflection_probe.cpp scene/resources/box_shape.cpp
|
|
#: scene/resources/rectangle_shape_2d.cpp
|
|
msgid "Extents"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Tweaks"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Bounces"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Bounce Indirect Energy"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Use Denoiser"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp scene/resources/texture.cpp
|
|
msgid "Use HDR"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Use Color"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Default Texels Per Unit"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp scene/resources/texture.cpp
|
|
msgid "Atlas"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
#, fuzzy
|
|
msgid "Generate"
|
|
msgstr "ബെസിയർ ബിന്ദു നീക്കുക"
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Max Size"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Custom Sky"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Custom Sky Rotation Degrees"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp scene/3d/ray_cast.cpp
|
|
#, fuzzy
|
|
msgid "Custom Color"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Custom Energy"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Min Light"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
|
#, fuzzy
|
|
msgid "Propagation"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Image Path"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Light Data"
|
|
msgstr ""
|
|
|
|
#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp
|
|
msgid "Bone Name"
|
|
msgstr ""
|
|
|
|
#: scene/3d/camera.cpp
|
|
msgid "Keep Aspect"
|
|
msgstr ""
|
|
|
|
#: scene/3d/camera.cpp scene/3d/light.cpp scene/3d/reflection_probe.cpp
|
|
msgid "Cull Mask"
|
|
msgstr ""
|
|
|
|
#: scene/3d/camera.cpp
|
|
#, fuzzy
|
|
msgid "Doppler Tracking"
|
|
msgstr "ഗുണം നോക്കുക"
|
|
|
|
#: scene/3d/camera.cpp
|
|
msgid "Projection"
|
|
msgstr ""
|
|
|
|
#: scene/3d/camera.cpp
|
|
msgid "FOV"
|
|
msgstr ""
|
|
|
|
#: scene/3d/camera.cpp
|
|
msgid "Frustum Offset"
|
|
msgstr ""
|
|
|
|
#: scene/3d/camera.cpp
|
|
msgid "Near"
|
|
msgstr ""
|
|
|
|
#: scene/3d/camera.cpp
|
|
msgid "Far"
|
|
msgstr ""
|
|
|
|
#: scene/3d/camera.cpp scene/3d/collision_polygon.cpp scene/3d/spring_arm.cpp
|
|
#: scene/gui/control.cpp scene/resources/default_theme/default_theme.cpp
|
|
#: scene/resources/shape.cpp scene/resources/style_box.cpp
|
|
#: scene/resources/texture.cpp servers/physics_2d_server.cpp
|
|
#: servers/physics_server.cpp
|
|
msgid "Margin"
|
|
msgstr ""
|
|
|
|
#: scene/3d/camera.cpp
|
|
msgid "Clip To"
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_object.cpp scene/3d/soft_body.cpp
|
|
msgid "Ray Pickable"
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_object.cpp
|
|
msgid "Capture On Drag"
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_object.cpp
|
|
msgid ""
|
|
"This node has no shape, so it can't collide or interact with other objects.\n"
|
|
"Consider adding a CollisionShape or CollisionPolygon as a child to define "
|
|
"its shape."
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_polygon.cpp
|
|
msgid ""
|
|
"CollisionPolygon only serves to provide a collision shape to a "
|
|
"CollisionObject derived node. Please only use it as a child of Area, "
|
|
"StaticBody, RigidBody, KinematicBody, etc. to give them a shape."
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_polygon.cpp
|
|
msgid "An empty CollisionPolygon has no effect on collision."
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_shape.cpp
|
|
msgid ""
|
|
"CollisionShape only serves to provide a collision shape to a CollisionObject "
|
|
"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
|
|
"KinematicBody, etc. to give them a shape."
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_shape.cpp
|
|
msgid ""
|
|
"A shape must be provided for CollisionShape to function. Please create a "
|
|
"shape resource for it."
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_shape.cpp
|
|
msgid ""
|
|
"Plane shapes don't work well and will be removed in future versions. Please "
|
|
"don't use them."
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_shape.cpp
|
|
msgid ""
|
|
"ConcavePolygonShape doesn't support RigidBody in another mode than static."
|
|
msgstr ""
|
|
|
|
#: scene/3d/cpu_particles.cpp
|
|
msgid "Nothing is visible because no mesh has been assigned."
|
|
msgstr ""
|
|
|
|
#: scene/3d/cpu_particles.cpp
|
|
msgid ""
|
|
"CPUParticles animation requires the usage of a SpatialMaterial whose "
|
|
"Billboard Mode is set to \"Particle Billboard\"."
|
|
msgstr ""
|
|
|
|
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
|
|
msgid "Box Extents"
|
|
msgstr ""
|
|
|
|
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
|
|
msgid "Ring Radius"
|
|
msgstr ""
|
|
|
|
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
|
|
msgid "Ring Inner Radius"
|
|
msgstr ""
|
|
|
|
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
|
|
msgid "Ring Height"
|
|
msgstr ""
|
|
|
|
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
|
|
msgid "Ring Axis"
|
|
msgstr ""
|
|
|
|
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
|
|
msgid "Rotate Y"
|
|
msgstr ""
|
|
|
|
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
|
|
msgid "Disable Z"
|
|
msgstr ""
|
|
|
|
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
|
|
msgid "Flatness"
|
|
msgstr ""
|
|
|
|
#: scene/3d/cull_instance.cpp servers/visual_server.cpp
|
|
msgid "Portals"
|
|
msgstr ""
|
|
|
|
#: scene/3d/cull_instance.cpp
|
|
msgid "Portal Mode"
|
|
msgstr ""
|
|
|
|
#: scene/3d/cull_instance.cpp
|
|
msgid "Include In Bound"
|
|
msgstr ""
|
|
|
|
#: scene/3d/cull_instance.cpp
|
|
msgid "Allow Merging"
|
|
msgstr ""
|
|
|
|
#: scene/3d/cull_instance.cpp
|
|
msgid "Autoplace Priority"
|
|
msgstr ""
|
|
|
|
#: scene/3d/gi_probe.cpp
|
|
msgid "Plotting Meshes"
|
|
msgstr ""
|
|
|
|
#: scene/3d/gi_probe.cpp
|
|
msgid "Finishing Plot"
|
|
msgstr ""
|
|
|
|
#: scene/3d/gi_probe.cpp
|
|
msgid ""
|
|
"GIProbes are not supported by the GLES2 video driver.\n"
|
|
"Use a BakedLightmap instead."
|
|
msgstr ""
|
|
|
|
#: scene/3d/gi_probe.cpp
|
|
msgid ""
|
|
"The GIProbe Compress property has been deprecated due to known bugs and no "
|
|
"longer has any effect.\n"
|
|
"To remove this warning, disable the GIProbe's Compress property."
|
|
msgstr ""
|
|
|
|
#: scene/3d/gi_probe.cpp
|
|
msgid "Subdiv"
|
|
msgstr ""
|
|
|
|
#: scene/3d/gi_probe.cpp
|
|
msgid "Dynamic Range"
|
|
msgstr ""
|
|
|
|
#: scene/3d/gi_probe.cpp scene/3d/light.cpp
|
|
msgid "Normal Bias"
|
|
msgstr ""
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Pixel Size"
|
|
msgstr ""
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
|
|
msgid "Billboard"
|
|
msgstr ""
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
|
|
msgid "Shaded"
|
|
msgstr ""
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
|
|
msgid "Double Sided"
|
|
msgstr ""
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
|
|
msgid "No Depth Test"
|
|
msgstr ""
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
|
|
msgid "Fixed Size"
|
|
msgstr ""
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
|
|
msgid "Alpha Cut"
|
|
msgstr ""
|
|
|
|
#: scene/3d/label_3d.cpp scene/resources/material.cpp
|
|
msgid "Alpha Scissor Threshold"
|
|
msgstr ""
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
|
|
msgid "Render Priority"
|
|
msgstr ""
|
|
|
|
#: scene/3d/label_3d.cpp
|
|
msgid "Outline Render Priority"
|
|
msgstr ""
|
|
|
|
#: scene/3d/label_3d.cpp
|
|
#, fuzzy
|
|
msgid "Outline Modulate"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp
|
|
#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp
|
|
msgid "Font"
|
|
msgstr ""
|
|
|
|
#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp
|
|
msgid "Horizontal Alignment"
|
|
msgstr ""
|
|
|
|
#: scene/3d/label_3d.cpp
|
|
msgid "Vertical Alignment"
|
|
msgstr ""
|
|
|
|
#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp
|
|
msgid "Autowrap"
|
|
msgstr ""
|
|
|
|
#: scene/3d/light.cpp
|
|
msgid "Indirect Energy"
|
|
msgstr ""
|
|
|
|
#: scene/3d/light.cpp
|
|
msgid "Negative"
|
|
msgstr ""
|
|
|
|
#: scene/3d/light.cpp scene/resources/material.cpp
|
|
#: scene/resources/visual_shader.cpp
|
|
msgid "Specular"
|
|
msgstr ""
|
|
|
|
#: scene/3d/light.cpp
|
|
#, fuzzy
|
|
msgid "Bake Mode"
|
|
msgstr "വിളി രീതി നോക്കുക"
|
|
|
|
#: scene/3d/light.cpp
|
|
msgid "Contact"
|
|
msgstr ""
|
|
|
|
#: scene/3d/light.cpp
|
|
msgid "Reverse Cull Face"
|
|
msgstr ""
|
|
|
|
#: scene/3d/light.cpp servers/visual_server.cpp
|
|
msgid "Directional Shadow"
|
|
msgstr ""
|
|
|
|
#: scene/3d/light.cpp
|
|
msgid "Split 1"
|
|
msgstr ""
|
|
|
|
#: scene/3d/light.cpp
|
|
msgid "Split 2"
|
|
msgstr ""
|
|
|
|
#: scene/3d/light.cpp
|
|
msgid "Split 3"
|
|
msgstr ""
|
|
|
|
#: scene/3d/light.cpp
|
|
msgid "Blend Splits"
|
|
msgstr ""
|
|
|
|
#: scene/3d/light.cpp
|
|
msgid "Bias Split Scale"
|
|
msgstr ""
|
|
|
|
#: scene/3d/light.cpp
|
|
msgid "Depth Range"
|
|
msgstr ""
|
|
|
|
#: scene/3d/light.cpp
|
|
msgid "Omni"
|
|
msgstr ""
|
|
|
|
#: scene/3d/light.cpp
|
|
#, fuzzy
|
|
msgid "Shadow Mode"
|
|
msgstr "വിളി രീതി നോക്കുക"
|
|
|
|
#: scene/3d/light.cpp
|
|
msgid "Shadow Detail"
|
|
msgstr ""
|
|
|
|
#: scene/3d/light.cpp
|
|
msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows."
|
|
msgstr ""
|
|
|
|
#: scene/3d/light.cpp
|
|
msgid "Spot"
|
|
msgstr ""
|
|
|
|
#: scene/3d/light.cpp
|
|
#, fuzzy
|
|
msgid "Angle Attenuation"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/3d/mesh_instance.cpp
|
|
msgid "Software Skinning"
|
|
msgstr ""
|
|
|
|
#: scene/3d/mesh_instance.cpp
|
|
#, fuzzy
|
|
msgid "Transform Normals"
|
|
msgstr "ത്രിമാന പരിവർത്തനം നോക്കുക"
|
|
|
|
#: scene/3d/navigation.cpp scene/resources/curve.cpp
|
|
msgid "Up Vector"
|
|
msgstr ""
|
|
|
|
#: scene/3d/navigation.cpp
|
|
msgid "Cell Height"
|
|
msgstr ""
|
|
|
|
#: scene/3d/navigation_agent.cpp
|
|
msgid "Agent Height Offset"
|
|
msgstr ""
|
|
|
|
#: scene/3d/navigation_agent.cpp
|
|
msgid "Ignore Y"
|
|
msgstr ""
|
|
|
|
#: scene/3d/navigation_agent.cpp
|
|
msgid ""
|
|
"The NavigationAgent can be used only under a Spatial inheriting parent node."
|
|
msgstr ""
|
|
|
|
#: scene/3d/navigation_mesh_instance.cpp
|
|
msgid ""
|
|
"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
|
|
"It only provides navigation data."
|
|
msgstr ""
|
|
|
|
#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp
|
|
msgid "NavMesh"
|
|
msgstr ""
|
|
|
|
#: scene/3d/navigation_obstacle.cpp
|
|
msgid ""
|
|
"The NavigationObstacle only serves to provide collision avoidance to a "
|
|
"Spatial inheriting parent object."
|
|
msgstr ""
|
|
|
|
#: scene/3d/occluder.cpp
|
|
msgid "No shape is set."
|
|
msgstr ""
|
|
|
|
#: scene/3d/occluder.cpp
|
|
msgid "Only uniform scales are supported."
|
|
msgstr ""
|
|
|
|
#: scene/3d/particles.cpp
|
|
msgid ""
|
|
"GPU-based particles are not supported by the GLES2 video driver.\n"
|
|
"Use the CPUParticles node instead. You can use the \"Convert to "
|
|
"CPUParticles\" toolbar option for this purpose."
|
|
msgstr ""
|
|
|
|
#: scene/3d/particles.cpp
|
|
msgid ""
|
|
"On macOS, Particles rendering is much slower than CPUParticles due to "
|
|
"transform feedback being implemented on the CPU instead of the GPU.\n"
|
|
"Consider using CPUParticles instead when targeting macOS.\n"
|
|
"You can use the \"Convert to CPUParticles\" toolbar option for this purpose."
|
|
msgstr ""
|
|
|
|
#: scene/3d/particles.cpp
|
|
msgid ""
|
|
"Nothing is visible because meshes have not been assigned to draw passes."
|
|
msgstr ""
|
|
|
|
#: scene/3d/particles.cpp
|
|
msgid ""
|
|
"Particles animation requires the usage of a SpatialMaterial whose Billboard "
|
|
"Mode is set to \"Particle Billboard\"."
|
|
msgstr ""
|
|
|
|
#: scene/3d/particles.cpp
|
|
msgid "Visibility AABB"
|
|
msgstr ""
|
|
|
|
#: scene/3d/particles.cpp
|
|
msgid "Draw Passes"
|
|
msgstr ""
|
|
|
|
#: scene/3d/particles.cpp
|
|
msgid "Passes"
|
|
msgstr ""
|
|
|
|
#: scene/3d/path.cpp
|
|
msgid "PathFollow only works when set as a child of a Path node."
|
|
msgstr ""
|
|
|
|
#: scene/3d/path.cpp
|
|
msgid ""
|
|
"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its "
|
|
"parent Path's Curve resource."
|
|
msgstr ""
|
|
|
|
#: scene/3d/path.cpp
|
|
msgid "Rotation Mode"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid ""
|
|
"Size changes to RigidBody (in character or rigid modes) will be overridden "
|
|
"by the physics engine when running.\n"
|
|
"Change the size in children collision shapes instead."
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Axis Lock"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Linear X"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Linear Y"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Linear Z"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Angular X"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Angular Y"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Angular Z"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Motion X"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Motion Y"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Motion Z"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Joint Constraints"
|
|
msgstr "സൂചിക ഇവിടെയിടുക"
|
|
|
|
#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
|
|
msgid "Impulse Clamp"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
|
|
msgid "Swing Span"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
|
|
msgid "Twist Span"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
|
|
#: scene/3d/vehicle_body.cpp
|
|
#, fuzzy
|
|
msgid "Relaxation"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Angular Limit Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Angular Limit Upper"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Angular Limit Lower"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Angular Limit Bias"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Angular Limit Softness"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Angular Limit Relaxation"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Linear Limit Upper"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Linear Limit Lower"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Linear Limit Softness"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear Limit Restitution"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear Limit Damping"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Angular Limit Restitution"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Angular Limit Damping"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "X"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Y"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Z"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Linear Limit Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Linear Spring Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Linear Spring Stiffness"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear Spring Damping"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Linear Equilibrium Point"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear Restitution"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear Damping"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Angular Restitution"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Angular Damping"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
|
|
msgid "ERP"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Angular Spring Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Angular Spring Stiffness"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Angular Spring Damping"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Angular Equilibrium Point"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Body Offset"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Node A and Node B must be PhysicsBodies"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Node A must be a PhysicsBody"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Node B must be a PhysicsBody"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Joint is not connected to any PhysicsBodies"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Node A and Node B must be different PhysicsBodies"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Solver"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Exclude Nodes"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Params"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Angular Limit"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Upper"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Lower"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Motor"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Target Velocity"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Max Impulse"
|
|
msgstr "വില:"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Linear Limit"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Upper Distance"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Lower Distance"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Restitution"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Linear Motion"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Linear Ortho"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Upper Angle"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Lower Angle"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Angular Motion"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Angular Ortho"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Linear Limit X"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Linear Motor X"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Force Limit"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Linear Spring X"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Equilibrium Point"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Angular Limit X"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Angular Motor X"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Angular Spring X"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Linear Limit Y"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Linear Motor Y"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Linear Spring Y"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Angular Limit Y"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Angular Motor Y"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Angular Spring Y"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Linear Limit Z"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Linear Motor Z"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Linear Spring Z"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Angular Limit Z"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Angular Motor Z"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Angular Spring Z"
|
|
msgstr ""
|
|
|
|
#: scene/3d/portal.cpp
|
|
msgid "The RoomManager should not be a child or grandchild of a Portal."
|
|
msgstr ""
|
|
|
|
#: scene/3d/portal.cpp
|
|
msgid "A Room should not be a child or grandchild of a Portal."
|
|
msgstr ""
|
|
|
|
#: scene/3d/portal.cpp
|
|
msgid "A RoomGroup should not be a child or grandchild of a Portal."
|
|
msgstr ""
|
|
|
|
#: scene/3d/portal.cpp
|
|
msgid "Portal Active"
|
|
msgstr ""
|
|
|
|
#: scene/3d/portal.cpp scene/resources/occluder_shape_polygon.cpp
|
|
msgid "Two Way"
|
|
msgstr ""
|
|
|
|
#: scene/3d/portal.cpp
|
|
msgid "Linked Room"
|
|
msgstr ""
|
|
|
|
#: scene/3d/portal.cpp
|
|
msgid "Use Default Margin"
|
|
msgstr ""
|
|
|
|
#: scene/3d/proximity_group.cpp
|
|
msgid "Group Name"
|
|
msgstr ""
|
|
|
|
#: scene/3d/proximity_group.cpp
|
|
msgid "Dispatch Mode"
|
|
msgstr ""
|
|
|
|
#: scene/3d/proximity_group.cpp
|
|
msgid "Grid Radius"
|
|
msgstr ""
|
|
|
|
#: scene/3d/ray_cast.cpp
|
|
msgid "Debug Shape"
|
|
msgstr ""
|
|
|
|
#: scene/3d/ray_cast.cpp scene/resources/style_box.cpp
|
|
msgid "Thickness"
|
|
msgstr ""
|
|
|
|
#: scene/3d/reflection_probe.cpp scene/main/viewport.cpp
|
|
msgid "Update Mode"
|
|
msgstr ""
|
|
|
|
#: scene/3d/reflection_probe.cpp
|
|
msgid "Origin Offset"
|
|
msgstr ""
|
|
|
|
#: scene/3d/reflection_probe.cpp
|
|
msgid "Box Projection"
|
|
msgstr ""
|
|
|
|
#: scene/3d/reflection_probe.cpp
|
|
msgid "Enable Shadows"
|
|
msgstr ""
|
|
|
|
#: scene/3d/reflection_probe.cpp
|
|
msgid "Ambient Color"
|
|
msgstr ""
|
|
|
|
#: scene/3d/reflection_probe.cpp
|
|
msgid "Ambient Energy"
|
|
msgstr ""
|
|
|
|
#: scene/3d/reflection_probe.cpp
|
|
msgid "Ambient Contrib"
|
|
msgstr ""
|
|
|
|
#: scene/3d/remote_transform.cpp
|
|
msgid ""
|
|
"The \"Remote Path\" property must point to a valid Spatial or Spatial-"
|
|
"derived node to work."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room.cpp
|
|
msgid "A Room cannot have another Room as a child or grandchild."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room.cpp
|
|
msgid "The RoomManager should not be placed inside a Room."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room.cpp
|
|
msgid "A RoomGroup should not be placed inside a Room."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room.cpp
|
|
msgid ""
|
|
"Room convex hull contains a large number of planes.\n"
|
|
"Consider simplifying the room bound in order to increase performance."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room.cpp
|
|
msgid "Use Default Simplify"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room.cpp scene/3d/room_manager.cpp
|
|
msgid "Room Simplify"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room.cpp
|
|
msgid "Bound"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_group.cpp
|
|
msgid "Roomgroup Priority"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_group.cpp
|
|
msgid "The RoomManager should not be placed inside a RoomGroup."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "The RoomList has not been assigned."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "The RoomList node should be a Spatial (or derived from Spatial)."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid ""
|
|
"Portal Depth Limit is set to Zero.\n"
|
|
"Only the Room that the Camera is in will render."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "There should only be one RoomManager in the SceneTree."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "Main"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp
|
|
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
|
|
#: scene/animation/animation_tree_player.cpp
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
msgid "Active"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "Roomlist"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp servers/visual_server.cpp
|
|
msgid "PVS"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "PVS Mode"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "PVS Filename"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp servers/visual_server.cpp
|
|
msgid "Gameplay"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "Gameplay Monitor"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "Use Secondary PVS"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "Merge Meshes"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "Show Margins"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "Debug Sprawl"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "Overlap Warning Threshold"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "Preview Camera"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "Portal Depth Limit"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "Default Portal Margin"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "Roaming Expansion Margin"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid ""
|
|
"RoomList path is invalid.\n"
|
|
"Please check the RoomList branch has been assigned in the RoomManager."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "RoomList contains no Rooms, aborting."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "Misnamed nodes detected, check output log for details. Aborting."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "Portal link room not found, check output log for details."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid ""
|
|
"Portal autolink failed, check output log for details.\n"
|
|
"Check the portal is facing outwards from the source room."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid ""
|
|
"Room overlap detected, cameras may work incorrectly in overlapping area.\n"
|
|
"Check output log for details."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid ""
|
|
"Error calculating room bounds.\n"
|
|
"Ensure all rooms contain geometry or manual bounds."
|
|
msgstr ""
|
|
|
|
#: scene/3d/skeleton.cpp scene/resources/skin.cpp
|
|
msgid "Pose"
|
|
msgstr ""
|
|
|
|
#: scene/3d/skeleton.cpp
|
|
msgid "Bound Children"
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
#, fuzzy
|
|
msgid "Pinned Points"
|
|
msgstr "ബെസിയർ ബിന്ദു നീക്കുക"
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "Attachments"
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
#, fuzzy
|
|
msgid "Point Index"
|
|
msgstr "സൂചിക ഇവിടെയിടുക"
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "Spatial Attachment Path"
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "Physics Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "Parent Collision Ignore"
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "Simulation Precision"
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "Total Mass"
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "Linear Stiffness"
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "Areaangular Stiffness"
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "Volume Stiffness"
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "Pressure Coefficient"
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "Damping Coefficient"
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "Drag Coefficient"
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "Pose Matching Coefficient"
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "This body will be ignored until you set a mesh."
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid ""
|
|
"Size changes to SoftBody will be overridden by the physics engine when "
|
|
"running.\n"
|
|
"Change the size in children collision shapes instead."
|
|
msgstr ""
|
|
|
|
#: scene/3d/spatial.cpp
|
|
msgid "Matrix"
|
|
msgstr ""
|
|
|
|
#: scene/3d/spatial.cpp
|
|
msgid "Gizmo"
|
|
msgstr ""
|
|
|
|
#: scene/3d/spatial_velocity_tracker.cpp
|
|
msgid "Track Physics Step"
|
|
msgstr ""
|
|
|
|
#: scene/3d/spring_arm.cpp
|
|
msgid "Spring Length"
|
|
msgstr ""
|
|
|
|
#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp
|
|
msgid "Opacity"
|
|
msgstr ""
|
|
|
|
#: scene/3d/sprite_3d.cpp scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Transparent"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/3d/sprite_3d.cpp
|
|
msgid ""
|
|
"A SpriteFrames resource must be created or set in the \"Frames\" property in "
|
|
"order for AnimatedSprite3D to display frames."
|
|
msgstr ""
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
msgid ""
|
|
"VehicleWheel serves to provide a wheel system to a VehicleBody. Please use "
|
|
"it as a child of a VehicleBody."
|
|
msgstr ""
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
msgid "Per-Wheel Motion"
|
|
msgstr ""
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
msgid "Engine Force"
|
|
msgstr ""
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
msgid "Brake"
|
|
msgstr ""
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
msgid "Steering"
|
|
msgstr ""
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
msgid "VehicleBody Motion"
|
|
msgstr ""
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
msgid "Use As Traction"
|
|
msgstr ""
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
msgid "Use As Steering"
|
|
msgstr ""
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
msgid "Wheel"
|
|
msgstr ""
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
msgid "Roll Influence"
|
|
msgstr ""
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
#, fuzzy
|
|
msgid "Friction Slip"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
msgid "Suspension"
|
|
msgstr ""
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
#, fuzzy
|
|
msgid "Max Force"
|
|
msgstr "കണ്ണാടി"
|
|
|
|
#: scene/3d/visibility_notifier.cpp
|
|
msgid "AABB"
|
|
msgstr ""
|
|
|
|
#: scene/3d/visual_instance.cpp scene/resources/navigation_mesh.cpp
|
|
msgid "Geometry"
|
|
msgstr ""
|
|
|
|
#: scene/3d/visual_instance.cpp
|
|
msgid "Material Override"
|
|
msgstr ""
|
|
|
|
#: scene/3d/visual_instance.cpp
|
|
msgid "Material Overlay"
|
|
msgstr ""
|
|
|
|
#: scene/3d/visual_instance.cpp
|
|
msgid "Cast Shadow"
|
|
msgstr ""
|
|
|
|
#: scene/3d/visual_instance.cpp
|
|
msgid "Extra Cull Margin"
|
|
msgstr ""
|
|
|
|
#: scene/3d/visual_instance.cpp
|
|
msgid "Baked Light"
|
|
msgstr ""
|
|
|
|
#: scene/3d/visual_instance.cpp
|
|
#, fuzzy
|
|
msgid "Generate Lightmap"
|
|
msgstr "ബെസിയർ ബിന്ദു നീക്കുക"
|
|
|
|
#: scene/3d/visual_instance.cpp
|
|
msgid "Lightmap Scale"
|
|
msgstr ""
|
|
|
|
#: scene/3d/visual_instance.cpp
|
|
msgid "LOD"
|
|
msgstr ""
|
|
|
|
#: scene/3d/visual_instance.cpp scene/animation/skeleton_ik.cpp
|
|
#: scene/resources/material.cpp
|
|
msgid "Min Distance"
|
|
msgstr ""
|
|
|
|
#: scene/3d/visual_instance.cpp
|
|
msgid "Min Hysteresis"
|
|
msgstr ""
|
|
|
|
#: scene/3d/visual_instance.cpp
|
|
msgid "Max Hysteresis"
|
|
msgstr ""
|
|
|
|
#: scene/3d/world_environment.cpp
|
|
msgid ""
|
|
"WorldEnvironment requires its \"Environment\" property to contain an "
|
|
"Environment to have a visible effect."
|
|
msgstr ""
|
|
|
|
#: scene/3d/world_environment.cpp
|
|
msgid ""
|
|
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
|
|
msgstr ""
|
|
|
|
#: scene/3d/world_environment.cpp
|
|
msgid ""
|
|
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
|
|
"this environment's Background Mode to Canvas (for 2D scenes)."
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
msgid "On BlendTree node '%s', animation not found: '%s'"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
msgid "Animation not found: '%s'"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
msgid "Mix Mode"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
msgid "Fadein Time"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
msgid "Fadeout Time"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
msgid "Auto Restart"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
msgid "Autorestart"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
msgid "Delay"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
msgid "Random Delay"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#, fuzzy
|
|
msgid "Add Amount"
|
|
msgstr "സൂചിക ഇവിടെയിടുക"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#, fuzzy
|
|
msgid "Blend Amount"
|
|
msgstr "സൂചിക ഇവിടെയിടുക"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#, fuzzy
|
|
msgid "Seek Position"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
msgid "Input Count"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#: scene/animation/animation_node_state_machine.cpp
|
|
msgid "Xfade Time"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_node_state_machine.cpp
|
|
msgid "Switch Mode"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_node_state_machine.cpp
|
|
msgid "Auto Advance"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_node_state_machine.cpp
|
|
#, fuzzy
|
|
msgid "Advance Condition"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
msgid "Anim Apply Reset"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
#, fuzzy
|
|
msgid "Current Animation"
|
|
msgstr "ചലനാവർത്തനം മാറ്റുക"
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
#, fuzzy
|
|
msgid "Assigned Animation"
|
|
msgstr "ചലനാവർത്തനം മാറ്റുക"
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
msgid "Reset On Save"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
#, fuzzy
|
|
msgid "Current Animation Length"
|
|
msgstr "ചലനത്തിൻറെ നേരം മാറ്റുക"
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
#, fuzzy
|
|
msgid "Current Animation Position"
|
|
msgstr "ചലനാവർത്തനം മാറ്റുക"
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
msgid "Playback Options"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
msgid "Default Blend Time"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
msgid "Method Call Mode"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "In node '%s', invalid animation: '%s'."
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "Invalid animation: '%s'."
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "Nothing connected to input '%s' of node '%s'."
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "No root AnimationNode for the graph is set."
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "Path to an AnimationPlayer node containing animations is not set."
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node."
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "The AnimationPlayer root node is not a valid node."
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "Tree Root"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "Anim Player"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "Root Motion"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
#, fuzzy
|
|
msgid "Track"
|
|
msgstr "വഴി ചേർക്കുക"
|
|
|
|
#: scene/animation/animation_tree_player.cpp
|
|
msgid "This node has been deprecated. Use AnimationTree instead."
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree_player.cpp
|
|
msgid "Playback"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree_player.cpp
|
|
msgid "Master Player"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree_player.cpp
|
|
msgid "Base Path"
|
|
msgstr ""
|
|
|
|
#: scene/animation/root_motion_view.cpp
|
|
#, fuzzy
|
|
msgid "Animation Path"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/animation/root_motion_view.cpp
|
|
msgid "Zero Y"
|
|
msgstr ""
|
|
|
|
#: scene/animation/skeleton_ik.cpp
|
|
msgid "Root Bone"
|
|
msgstr ""
|
|
|
|
#: scene/animation/skeleton_ik.cpp
|
|
msgid "Tip Bone"
|
|
msgstr ""
|
|
|
|
#: scene/animation/skeleton_ik.cpp
|
|
msgid "Interpolation"
|
|
msgstr ""
|
|
|
|
#: scene/animation/skeleton_ik.cpp
|
|
msgid "Override Tip Basis"
|
|
msgstr ""
|
|
|
|
#: scene/animation/skeleton_ik.cpp
|
|
msgid "Use Magnet"
|
|
msgstr ""
|
|
|
|
#: scene/animation/skeleton_ik.cpp
|
|
msgid "Magnet"
|
|
msgstr ""
|
|
|
|
#: scene/animation/skeleton_ik.cpp
|
|
msgid "Target Node"
|
|
msgstr ""
|
|
|
|
#: scene/animation/skeleton_ik.cpp
|
|
#, fuzzy
|
|
msgid "Max Iterations"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: scene/animation/tween.cpp
|
|
msgid "Playback Process Mode"
|
|
msgstr ""
|
|
|
|
#: scene/animation/tween.cpp
|
|
msgid "Playback Speed"
|
|
msgstr ""
|
|
|
|
#: scene/audio/audio_stream_player.cpp
|
|
msgid "Mix Target"
|
|
msgstr ""
|
|
|
|
#: scene/gui/aspect_ratio_container.cpp scene/gui/range.cpp
|
|
#: servers/audio/effects/audio_effect_compressor.cpp
|
|
msgid "Ratio"
|
|
msgstr ""
|
|
|
|
#: scene/gui/aspect_ratio_container.cpp scene/gui/texture_button.cpp
|
|
#: scene/gui/texture_rect.cpp
|
|
msgid "Stretch Mode"
|
|
msgstr ""
|
|
|
|
#: scene/gui/aspect_ratio_container.cpp scene/gui/box_container.cpp
|
|
msgid "Alignment"
|
|
msgstr ""
|
|
|
|
#: scene/gui/base_button.cpp
|
|
msgid "Shortcut In Tooltip"
|
|
msgstr ""
|
|
|
|
#: scene/gui/base_button.cpp
|
|
#, fuzzy
|
|
msgid "Action Mode"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: scene/gui/base_button.cpp
|
|
msgid "Enabled Focus Mode"
|
|
msgstr ""
|
|
|
|
#: scene/gui/base_button.cpp
|
|
msgid "Keep Pressed Outside"
|
|
msgstr ""
|
|
|
|
#: scene/gui/base_button.cpp scene/gui/shortcut.cpp
|
|
msgid "Shortcut"
|
|
msgstr ""
|
|
|
|
#: scene/gui/base_button.cpp
|
|
msgid "Group"
|
|
msgstr ""
|
|
|
|
#: scene/gui/button.cpp scene/gui/label.cpp
|
|
msgid "Clip Text"
|
|
msgstr ""
|
|
|
|
#: scene/gui/button.cpp scene/gui/label.cpp scene/gui/line_edit.cpp
|
|
#: scene/gui/spin_box.cpp
|
|
msgid "Align"
|
|
msgstr ""
|
|
|
|
#: scene/gui/button.cpp
|
|
msgid "Icon Align"
|
|
msgstr ""
|
|
|
|
#: scene/gui/button.cpp
|
|
msgid "Expand Icon"
|
|
msgstr ""
|
|
|
|
#: scene/gui/center_container.cpp
|
|
msgid "Use Top Left"
|
|
msgstr ""
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid ""
|
|
"Color: #%s\n"
|
|
"LMB: Apply color\n"
|
|
"RMB: Remove preset"
|
|
msgstr ""
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid "Edit Alpha"
|
|
msgstr ""
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid "HSV Mode"
|
|
msgstr ""
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
#, fuzzy
|
|
msgid "Raw Mode"
|
|
msgstr "വിളി രീതി നോക്കുക"
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid "Deferred Mode"
|
|
msgstr ""
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid "Presets Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid "Presets Visible"
|
|
msgstr ""
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid "Pick a color from the editor window."
|
|
msgstr ""
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid "HSV"
|
|
msgstr ""
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid "Switch between hexadecimal and code values."
|
|
msgstr ""
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid "Add current color as a preset."
|
|
msgstr ""
|
|
|
|
#: scene/gui/container.cpp
|
|
msgid ""
|
|
"Container by itself serves no purpose unless a script configures its "
|
|
"children placement behavior.\n"
|
|
"If you don't intend to add a script, use a plain Control node instead."
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Theme Overrides"
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid ""
|
|
"The Hint Tooltip won't be displayed as the control's Mouse Filter is set to "
|
|
"\"Ignore\". To solve this, set the Mouse Filter to \"Stop\" or \"Pass\"."
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Anchor"
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Grow Direction"
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp scene/resources/navigation_mesh.cpp
|
|
msgid "Min Size"
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Pivot Offset"
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Clip Content"
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp scene/resources/visual_shader_nodes.cpp
|
|
msgid "Hint"
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Tooltip"
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Focus"
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Neighbour Left"
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Neighbour Top"
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Neighbour Right"
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Neighbour Bottom"
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Next"
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Previous"
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Mouse"
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Default Cursor Shape"
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Pass On Modal Close Click"
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Size Flags"
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Stretch Ratio"
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Theme Type Variation"
|
|
msgstr ""
|
|
|
|
#: scene/gui/dialogs.cpp
|
|
msgid "Window Title"
|
|
msgstr ""
|
|
|
|
#: scene/gui/dialogs.cpp
|
|
msgid "Dialog"
|
|
msgstr ""
|
|
|
|
#: scene/gui/dialogs.cpp
|
|
msgid "Hide On OK"
|
|
msgstr ""
|
|
|
|
#: scene/gui/dialogs.cpp
|
|
msgid "Alert!"
|
|
msgstr ""
|
|
|
|
#: scene/gui/dialogs.cpp
|
|
msgid "Please Confirm..."
|
|
msgstr ""
|
|
|
|
#: scene/gui/file_dialog.cpp
|
|
msgid "Mode Overrides Title"
|
|
msgstr ""
|
|
|
|
#: scene/gui/file_dialog.cpp
|
|
msgid "Must use a valid extension."
|
|
msgstr ""
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
msgid "Right Disconnects"
|
|
msgstr ""
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
msgid "Scroll Offset"
|
|
msgstr ""
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
msgid "Snap Distance"
|
|
msgstr ""
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
msgid "Zoom Min"
|
|
msgstr ""
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
msgid "Zoom Max"
|
|
msgstr ""
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
msgid "Zoom Step"
|
|
msgstr ""
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
msgid "Show Zoom Label"
|
|
msgstr ""
|
|
|
|
#: scene/gui/graph_edit.cpp scene/gui/text_edit.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Minimap"
|
|
msgstr ""
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
msgid "Enable grid minimap."
|
|
msgstr ""
|
|
|
|
#: scene/gui/graph_node.cpp
|
|
msgid "Show Close"
|
|
msgstr ""
|
|
|
|
#: scene/gui/graph_node.cpp scene/gui/option_button.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Selected"
|
|
msgstr ""
|
|
|
|
#: scene/gui/graph_node.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Comment"
|
|
msgstr ""
|
|
|
|
#: scene/gui/graph_node.cpp
|
|
msgid "Overlay"
|
|
msgstr ""
|
|
|
|
#: scene/gui/grid_container.cpp scene/gui/item_list.cpp scene/gui/tree.cpp
|
|
msgid "Columns"
|
|
msgstr ""
|
|
|
|
#: scene/gui/item_list.cpp scene/gui/popup_menu.cpp scene/gui/text_edit.cpp
|
|
#: scene/gui/tree.cpp scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Timers"
|
|
msgstr "സമയം:"
|
|
|
|
#: scene/gui/item_list.cpp scene/gui/popup_menu.cpp scene/gui/tree.cpp
|
|
msgid "Incremental Search Max Interval Msec"
|
|
msgstr ""
|
|
|
|
#: scene/gui/item_list.cpp scene/gui/tree.cpp
|
|
msgid "Allow Reselect"
|
|
msgstr ""
|
|
|
|
#: scene/gui/item_list.cpp scene/gui/tree.cpp
|
|
msgid "Allow RMB Select"
|
|
msgstr ""
|
|
|
|
#: scene/gui/item_list.cpp
|
|
msgid "Max Text Lines"
|
|
msgstr ""
|
|
|
|
#: scene/gui/item_list.cpp
|
|
msgid "Auto Height"
|
|
msgstr ""
|
|
|
|
#: scene/gui/item_list.cpp
|
|
msgid "Max Columns"
|
|
msgstr ""
|
|
|
|
#: scene/gui/item_list.cpp
|
|
msgid "Same Column Width"
|
|
msgstr ""
|
|
|
|
#: scene/gui/item_list.cpp
|
|
msgid "Fixed Column Width"
|
|
msgstr ""
|
|
|
|
#: scene/gui/item_list.cpp
|
|
msgid "Icon Scale"
|
|
msgstr ""
|
|
|
|
#: scene/gui/item_list.cpp
|
|
msgid "Fixed Icon Size"
|
|
msgstr ""
|
|
|
|
#: scene/gui/label.cpp
|
|
msgid "V Align"
|
|
msgstr ""
|
|
|
|
#: scene/gui/label.cpp scene/gui/rich_text_label.cpp
|
|
msgid "Visible Characters"
|
|
msgstr ""
|
|
|
|
#: scene/gui/label.cpp scene/gui/rich_text_label.cpp
|
|
msgid "Percent Visible"
|
|
msgstr ""
|
|
|
|
#: scene/gui/label.cpp
|
|
msgid "Lines Skipped"
|
|
msgstr ""
|
|
|
|
#: scene/gui/label.cpp
|
|
msgid "Max Lines Visible"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp scene/resources/navigation_mesh.cpp
|
|
msgid "Max Length"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp
|
|
msgid "Secret"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp
|
|
msgid "Secret Character"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp
|
|
msgid "Expand To Text Length"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Context Menu Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Virtual Keyboard Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp
|
|
msgid "Clear Button Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Shortcut Keys Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Middle Mouse Paste Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Selecting Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/rich_text_label.cpp
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Deselect On Focus Loss Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp
|
|
msgid "Right Icon"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp
|
|
msgid "Placeholder"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp
|
|
msgid "Alpha"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Caret"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Blink"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Blink Speed"
|
|
msgstr ""
|
|
|
|
#: scene/gui/link_button.cpp
|
|
msgid "Underline"
|
|
msgstr ""
|
|
|
|
#: scene/gui/menu_button.cpp
|
|
msgid "Switch On Hover"
|
|
msgstr ""
|
|
|
|
#: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp
|
|
msgid "Draw Center"
|
|
msgstr ""
|
|
|
|
#: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp
|
|
msgid "Region Rect"
|
|
msgstr ""
|
|
|
|
#: scene/gui/nine_patch_rect.cpp
|
|
msgid "Patch Margin"
|
|
msgstr ""
|
|
|
|
#: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp
|
|
msgid "Axis Stretch"
|
|
msgstr ""
|
|
|
|
#: scene/gui/nine_patch_rect.cpp
|
|
msgid ""
|
|
"The Tile and Tile Fit options for Axis Stretch properties are only effective "
|
|
"when using the GLES3 rendering backend.\n"
|
|
"The GLES2 backend is currently in use, so these modes will act like Stretch "
|
|
"instead."
|
|
msgstr ""
|
|
|
|
#: scene/gui/popup.cpp
|
|
msgid "Popup"
|
|
msgstr ""
|
|
|
|
#: scene/gui/popup.cpp
|
|
msgid "Exclusive"
|
|
msgstr ""
|
|
|
|
#: scene/gui/popup.cpp
|
|
msgid ""
|
|
"Popups will hide by default unless you call popup() or any of the popup*() "
|
|
"functions. Making them visible for editing is fine, but they will hide upon "
|
|
"running."
|
|
msgstr ""
|
|
|
|
#: scene/gui/popup_menu.cpp
|
|
msgid "Hide On Item Selection"
|
|
msgstr ""
|
|
|
|
#: scene/gui/popup_menu.cpp
|
|
msgid "Hide On Checkable Item Selection"
|
|
msgstr ""
|
|
|
|
#: scene/gui/popup_menu.cpp
|
|
msgid "Hide On State Item Selection"
|
|
msgstr ""
|
|
|
|
#: scene/gui/popup_menu.cpp
|
|
msgid "Submenu Popup Delay"
|
|
msgstr ""
|
|
|
|
#: scene/gui/popup_menu.cpp
|
|
msgid "Allow Search"
|
|
msgstr ""
|
|
|
|
#: scene/gui/progress_bar.cpp
|
|
msgid "Percent"
|
|
msgstr ""
|
|
|
|
#: scene/gui/range.cpp
|
|
msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0."
|
|
msgstr ""
|
|
|
|
#: scene/gui/range.cpp scene/resources/curve.cpp
|
|
#, fuzzy
|
|
msgid "Min Value"
|
|
msgstr "വില:"
|
|
|
|
#: scene/gui/range.cpp scene/resources/curve.cpp
|
|
#, fuzzy
|
|
msgid "Max Value"
|
|
msgstr "വില:"
|
|
|
|
#: scene/gui/range.cpp
|
|
msgid "Page"
|
|
msgstr ""
|
|
|
|
#: scene/gui/range.cpp
|
|
msgid "Exp Edit"
|
|
msgstr ""
|
|
|
|
#: scene/gui/range.cpp
|
|
msgid "Rounded"
|
|
msgstr ""
|
|
|
|
#: scene/gui/range.cpp
|
|
msgid "Allow Greater"
|
|
msgstr ""
|
|
|
|
#: scene/gui/range.cpp
|
|
msgid "Allow Lesser"
|
|
msgstr ""
|
|
|
|
#: scene/gui/reference_rect.cpp
|
|
msgid "Border Color"
|
|
msgstr ""
|
|
|
|
#: scene/gui/reference_rect.cpp scene/resources/style_box.cpp
|
|
msgid "Border Width"
|
|
msgstr ""
|
|
|
|
#: scene/gui/rich_text_effect.cpp
|
|
msgid "Relative Index"
|
|
msgstr ""
|
|
|
|
#: scene/gui/rich_text_effect.cpp
|
|
msgid "Absolute Index"
|
|
msgstr ""
|
|
|
|
#: scene/gui/rich_text_effect.cpp
|
|
msgid "Elapsed Time"
|
|
msgstr ""
|
|
|
|
#: scene/gui/rich_text_effect.cpp
|
|
msgid "Env"
|
|
msgstr ""
|
|
|
|
#: scene/gui/rich_text_effect.cpp
|
|
msgid "Character"
|
|
msgstr ""
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
msgid "BBCode"
|
|
msgstr ""
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
msgid "Meta Underlined"
|
|
msgstr ""
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
msgid "Tab Size"
|
|
msgstr ""
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
msgid "Fit Content Height"
|
|
msgstr ""
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
msgid "Scroll Active"
|
|
msgstr ""
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
msgid "Scroll Following"
|
|
msgstr ""
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
msgid "Selection Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Override Selected Font Color"
|
|
msgstr "സൂചികകളുടെ പകർപ്പെടുക്കുക"
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
msgid "Custom Effects"
|
|
msgstr ""
|
|
|
|
#: scene/gui/scroll_bar.cpp
|
|
msgid "Custom Step"
|
|
msgstr ""
|
|
|
|
#: scene/gui/scroll_container.cpp
|
|
msgid ""
|
|
"ScrollContainer is intended to work with a single child control.\n"
|
|
"Use a container as child (VBox, HBox, etc.), or a Control and set the custom "
|
|
"minimum size manually."
|
|
msgstr ""
|
|
|
|
#: scene/gui/scroll_container.cpp
|
|
msgid "Follow Focus"
|
|
msgstr ""
|
|
|
|
#: scene/gui/scroll_container.cpp
|
|
msgid "Horizontal Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/gui/scroll_container.cpp
|
|
msgid "Vertical Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/gui/scroll_container.cpp
|
|
msgid "Default Scroll Deadzone"
|
|
msgstr ""
|
|
|
|
#: scene/gui/slider.cpp
|
|
msgid "Scrollable"
|
|
msgstr ""
|
|
|
|
#: scene/gui/slider.cpp
|
|
msgid "Tick Count"
|
|
msgstr ""
|
|
|
|
#: scene/gui/slider.cpp
|
|
msgid "Ticks On Borders"
|
|
msgstr ""
|
|
|
|
#: scene/gui/spin_box.cpp
|
|
msgid "Prefix"
|
|
msgstr ""
|
|
|
|
#: scene/gui/spin_box.cpp
|
|
msgid "Suffix"
|
|
msgstr ""
|
|
|
|
#: scene/gui/split_container.cpp
|
|
msgid "Split Offset"
|
|
msgstr ""
|
|
|
|
#: scene/gui/split_container.cpp scene/gui/tree.cpp
|
|
msgid "Collapsed"
|
|
msgstr ""
|
|
|
|
#: scene/gui/split_container.cpp
|
|
msgid "Dragger Visibility"
|
|
msgstr ""
|
|
|
|
#: scene/gui/tab_container.cpp scene/gui/tabs.cpp
|
|
msgid "Tab Align"
|
|
msgstr ""
|
|
|
|
#: scene/gui/tab_container.cpp scene/gui/tabs.cpp
|
|
msgid "Current Tab"
|
|
msgstr ""
|
|
|
|
#: scene/gui/tab_container.cpp
|
|
msgid "Tabs Visible"
|
|
msgstr ""
|
|
|
|
#: scene/gui/tab_container.cpp
|
|
msgid "All Tabs In Front"
|
|
msgstr ""
|
|
|
|
#: scene/gui/tab_container.cpp scene/gui/tabs.cpp
|
|
msgid "Drag To Rearrange Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/gui/tab_container.cpp
|
|
msgid "Use Hidden Tabs For Min Size"
|
|
msgstr ""
|
|
|
|
#: scene/gui/tabs.cpp
|
|
msgid "Tab Close Display Policy"
|
|
msgstr ""
|
|
|
|
#: scene/gui/tabs.cpp
|
|
msgid "Scrolling Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Readonly"
|
|
msgstr ""
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Bookmark Gutter"
|
|
msgstr ""
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Breakpoint Gutter"
|
|
msgstr ""
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Fold Gutter"
|
|
msgstr ""
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Hiding Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Wrap Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Scroll Vertical"
|
|
msgstr ""
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Scroll Horizontal"
|
|
msgstr ""
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Draw"
|
|
msgstr ""
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Block Mode"
|
|
msgstr "വിളി രീതി നോക്കുക"
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Moving By Right Click"
|
|
msgstr ""
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Text Edit Idle Detect (sec)"
|
|
msgstr ""
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Text Edit Undo Stack Max Size"
|
|
msgstr ""
|
|
|
|
#: scene/gui/texture_button.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Hover"
|
|
msgstr ""
|
|
|
|
#: scene/gui/texture_button.cpp
|
|
msgid "Focused"
|
|
msgstr ""
|
|
|
|
#: scene/gui/texture_button.cpp
|
|
msgid "Click Mask"
|
|
msgstr ""
|
|
|
|
#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp
|
|
#: scene/gui/video_player.cpp
|
|
msgid "Expand"
|
|
msgstr ""
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
msgid "Under"
|
|
msgstr ""
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
msgid "Over"
|
|
msgstr ""
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
msgid "Progress"
|
|
msgstr ""
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
msgid "Progress Offset"
|
|
msgstr ""
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
msgid "Fill Mode"
|
|
msgstr ""
|
|
|
|
#: scene/gui/texture_progress.cpp scene/resources/material.cpp
|
|
msgid "Tint"
|
|
msgstr ""
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
msgid "Radial Fill"
|
|
msgstr ""
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
msgid "Initial Angle"
|
|
msgstr ""
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
msgid "Fill Degrees"
|
|
msgstr ""
|
|
|
|
#: scene/gui/texture_progress.cpp scene/resources/primitive_meshes.cpp
|
|
msgid "Center Offset"
|
|
msgstr ""
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
msgid "Nine Patch Stretch"
|
|
msgstr ""
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
msgid "Stretch Margin Left"
|
|
msgstr ""
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
msgid "Stretch Margin Top"
|
|
msgstr ""
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
msgid "Stretch Margin Right"
|
|
msgstr ""
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
msgid "Stretch Margin Bottom"
|
|
msgstr ""
|
|
|
|
#: scene/gui/tree.cpp
|
|
msgid "Custom Minimum Height"
|
|
msgstr ""
|
|
|
|
#: scene/gui/tree.cpp
|
|
msgid "(Other)"
|
|
msgstr ""
|
|
|
|
#: scene/gui/tree.cpp
|
|
msgid "Column Titles Visible"
|
|
msgstr ""
|
|
|
|
#: scene/gui/tree.cpp
|
|
msgid "Hide Folding"
|
|
msgstr ""
|
|
|
|
#: scene/gui/tree.cpp
|
|
msgid "Hide Root"
|
|
msgstr ""
|
|
|
|
#: scene/gui/tree.cpp
|
|
msgid "Drop Mode Flags"
|
|
msgstr ""
|
|
|
|
#: scene/gui/video_player.cpp
|
|
#, fuzzy
|
|
msgid "Audio Track"
|
|
msgstr "വഴി ചേർക്കുക"
|
|
|
|
#: scene/gui/video_player.cpp scene/main/scene_tree.cpp scene/main/timer.cpp
|
|
msgid "Paused"
|
|
msgstr ""
|
|
|
|
#: scene/gui/video_player.cpp
|
|
msgid "Buffering Msec"
|
|
msgstr ""
|
|
|
|
#: scene/gui/video_player.cpp
|
|
msgid "Stream Position"
|
|
msgstr ""
|
|
|
|
#: scene/gui/viewport_container.cpp
|
|
msgid "Stretch Shrink"
|
|
msgstr ""
|
|
|
|
#: scene/main/canvas_layer.cpp
|
|
msgid "Follow Viewport"
|
|
msgstr ""
|
|
|
|
#: scene/main/http_request.cpp
|
|
msgid "Download File"
|
|
msgstr ""
|
|
|
|
#: scene/main/http_request.cpp
|
|
msgid "Download Chunk Size"
|
|
msgstr ""
|
|
|
|
#: scene/main/http_request.cpp
|
|
msgid "Body Size Limit"
|
|
msgstr ""
|
|
|
|
#: scene/main/http_request.cpp
|
|
msgid "Max Redirects"
|
|
msgstr ""
|
|
|
|
#: scene/main/http_request.cpp
|
|
#, fuzzy
|
|
msgid "Timeout"
|
|
msgstr "സമയം:"
|
|
|
|
#: scene/main/node.cpp
|
|
msgid ""
|
|
"Setting node name '%s' to be unique within scene for '%s', but it's already "
|
|
"claimed by '%s'. This node is no longer set unique."
|
|
msgstr ""
|
|
|
|
#: scene/main/node.cpp
|
|
msgid "Name Num Separator"
|
|
msgstr ""
|
|
|
|
#: scene/main/node.cpp
|
|
msgid "Name Casing"
|
|
msgstr ""
|
|
|
|
#: scene/main/node.cpp
|
|
msgid "Editor Description"
|
|
msgstr ""
|
|
|
|
#: scene/main/node.cpp
|
|
msgid "Pause Mode"
|
|
msgstr ""
|
|
|
|
#: scene/main/node.cpp
|
|
msgid "Physics Interpolation Mode"
|
|
msgstr ""
|
|
|
|
#: scene/main/node.cpp
|
|
msgid "Display Folded"
|
|
msgstr ""
|
|
|
|
#: scene/main/node.cpp
|
|
msgid "Filename"
|
|
msgstr ""
|
|
|
|
#: scene/main/node.cpp
|
|
msgid "Owner"
|
|
msgstr ""
|
|
|
|
#: scene/main/node.cpp scene/main/scene_tree.cpp
|
|
msgid "Multiplayer"
|
|
msgstr ""
|
|
|
|
#: scene/main/node.cpp
|
|
msgid "Custom Multiplayer"
|
|
msgstr ""
|
|
|
|
#: scene/main/node.cpp
|
|
msgid "Process Priority"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp scene/main/timer.cpp
|
|
msgid "Time Left"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Debug Collisions Hint"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Debug Navigation Hint"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Use Font Oversampling"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Edited Scene Root"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Root"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Multiplayer Poll"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp
|
|
#: scene/resources/shape_2d.cpp
|
|
msgid "Shapes"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Shape Color"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Contact Color"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Geometry Color"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Disabled Geometry Color"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Max Contacts Displayed"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp
|
|
msgid "Draw 2D Outlines"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Reflections"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Atlas Size"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Atlas Subdiv"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp scene/main/viewport.cpp
|
|
msgid "MSAA"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Use FXAA"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Use Debanding"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp scene/main/viewport.cpp
|
|
msgid "HDR"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp scene/main/viewport.cpp
|
|
msgid "Use 32 BPC Depth"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Default Environment"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid ""
|
|
"Default Environment as specified in Project Settings (Rendering -> "
|
|
"Environment -> Default Environment) could not be loaded."
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Enable Object Picking"
|
|
msgstr ""
|
|
|
|
#: scene/main/timer.cpp
|
|
msgid ""
|
|
"Very low timer wait times (< 0.05 seconds) may behave in significantly "
|
|
"different ways depending on the rendered or physics frame rate.\n"
|
|
"Consider using a script's process loop instead of relying on a Timer for "
|
|
"very low wait times."
|
|
msgstr ""
|
|
|
|
#: scene/main/timer.cpp
|
|
msgid "Autostart"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Viewport Path"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid ""
|
|
"This viewport is not set as render target. If you intend for it to display "
|
|
"its contents directly to the screen, make it a child of a Control so it can "
|
|
"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
|
|
"texture to some node for display."
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid ""
|
|
"The Viewport size must be greater than or equal to 2 pixels on both "
|
|
"dimensions to render anything."
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "ARVR"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Size Override Stretch"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Own World"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp scene/resources/world_2d.cpp
|
|
msgid "World"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "World 2D"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Transparent BG"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Handle Input Locally"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "FXAA"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Debanding"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Disable 3D"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Keep 3D Linear"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Render Direct To Screen"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Debug Draw"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Render Target"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "V Flip"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Clear Mode"
|
|
msgstr "വിളി രീതി നോക്കുക"
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Enable 2D"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Enable 3D"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Object Picking"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Disable Input"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp servers/visual_server.cpp
|
|
msgid "Shadow Atlas"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Quad 0"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Quad 1"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Quad 2"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Quad 3"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Canvas Transform"
|
|
msgstr "പരിവർത്തനം ചലിപ്പിക്കുക"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Global Canvas Transform"
|
|
msgstr "പരിവർത്തനം ചലിപ്പിക്കുക"
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Tooltip Delay (sec)"
|
|
msgstr ""
|
|
|
|
#: scene/register_scene_types.cpp
|
|
msgid "Swap OK Cancel"
|
|
msgstr ""
|
|
|
|
#: scene/register_scene_types.cpp
|
|
msgid "Layer Names"
|
|
msgstr ""
|
|
|
|
#: scene/register_scene_types.cpp
|
|
msgid "2D Render"
|
|
msgstr ""
|
|
|
|
#: scene/register_scene_types.cpp
|
|
msgid "3D Render"
|
|
msgstr ""
|
|
|
|
#: scene/register_scene_types.cpp
|
|
msgid "2D Physics"
|
|
msgstr ""
|
|
|
|
#: scene/register_scene_types.cpp
|
|
msgid "3D Physics"
|
|
msgstr ""
|
|
|
|
#: scene/register_scene_types.cpp
|
|
msgid "Use hiDPI"
|
|
msgstr ""
|
|
|
|
#: scene/register_scene_types.cpp
|
|
msgid "Custom"
|
|
msgstr ""
|
|
|
|
#: scene/register_scene_types.cpp
|
|
msgid "Custom Font"
|
|
msgstr ""
|
|
|
|
#: scene/resources/audio_stream_sample.cpp
|
|
#: servers/audio/effects/audio_stream_generator.cpp servers/audio_server.cpp
|
|
msgid "Mix Rate"
|
|
msgstr ""
|
|
|
|
#: scene/resources/audio_stream_sample.cpp
|
|
msgid "Stereo"
|
|
msgstr ""
|
|
|
|
#: scene/resources/concave_polygon_shape_2d.cpp
|
|
msgid "Segments"
|
|
msgstr ""
|
|
|
|
#: scene/resources/curve.cpp
|
|
msgid "Bake Resolution"
|
|
msgstr ""
|
|
|
|
#: scene/resources/curve.cpp
|
|
msgid "Bake Interval"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Panel"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Color"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Font Color Pressed"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Color Hover"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Color Focus"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Font Color Disabled"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "H Separation"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Underline Spacing"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Arrow"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Arrow Margin"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Hover Pressed"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Checked Disabled"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Unchecked"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Unchecked Disabled"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Radio Checked"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Radio Checked Disabled"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Radio Unchecked"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Radio Unchecked Disabled"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Font Color Hover Pressed"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Check V Adjust"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "On Disabled"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Off"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Off Disabled"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Font Color Shadow"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Font Outline Modulate"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Shadow Offset X"
|
|
msgstr "വിളി രീതി നോക്കുക"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Shadow Offset Y"
|
|
msgstr "വിളി രീതി നോക്കുക"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Shadow As Outline"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Font Color Selected"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Font Color Uneditable"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Cursor Color"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Clear Button Color"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Clear Button Color Pressed"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Minimum Spaces"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "BG"
|
|
msgstr "ബൈറ്റ്"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "FG"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Tab"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#: scene/resources/dynamic_font.cpp scene/resources/world.cpp
|
|
#: scene/resources/world_2d.cpp
|
|
msgid "Space"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Folded"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Fold"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Font Color Readonly"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Completion Lines"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Completion Max Width"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Completion Scroll Width"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Scroll Focus"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Grabber"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Grabber Highlight"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Grabber Pressed"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Increment"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Increment Highlight"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Increment Pressed"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Decrement"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Decrement Highlight"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Decrement Pressed"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Slider"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Grabber Area"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Grabber Area Highlight"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Grabber Disabled"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Tick"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Updown"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Scaleborder Size"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Title Font"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Title Color"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Title Height"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Close Highlight"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Close H Offset"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Close V Offset"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Parent Folder"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Toggle Hidden"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Panel Disabled"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Labeled Separator Left"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Labeled Separator Right"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Separator"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Color Accel"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Font Color Separator"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "V Separation"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Selected Frame"
|
|
msgstr "സൂചികകൾ നീക്കം ചെയ്യുക"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Default Frame"
|
|
msgstr "വില:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Default Focus"
|
|
msgstr "വില:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Comment Focus"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Breakpoint"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Resizer"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Close Color"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Resizer Color"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Title Offset"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Close Offset"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Port Offset"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "BG Focus"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Selected Focus"
|
|
msgstr "സൂചികകളുടെ പകർപ്പെടുക്കുക"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Cursor Unfocused"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Button Pressed"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Title Button Normal"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Title Button Pressed"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Title Button Hover"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Custom Button"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Custom Button Pressed"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Custom Button Hover"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Select Arrow"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Arrow Collapsed"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Title Button Font"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Title Button Color"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Guide Color"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Drop Position Color"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Relationship Line Color"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Custom Button Font Highlight"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Item Margin"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Button Margin"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Draw Relationship Lines"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Draw Guides"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Scroll Border"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Scroll Speed"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Icon Margin"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Line Separation"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Tab FG"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Tab BG"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Tab Disabled"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Menu"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Menu Highlight"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Color FG"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Color BG"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Side Margin"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Top Margin"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Label V Align FG"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Label V Align BG"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Large"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Folder"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Folder Icon Modulate"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "File Icon Modulate"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Files Disabled"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "SV Width"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "SV Height"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "H Width"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Label Width"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Screen Picker"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Add Preset"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Color Hue"
|
|
msgstr "വിളി രീതി നോക്കുക"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Color Sample"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Preset BG"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Overbright Indicator"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Preset FG"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Preset BG Icon"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Normal Font"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Bold Font"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Italics Font"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Bold Italics Font"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Mono Font"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Table H Separation"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Table V Separation"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Margin Left"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Margin Top"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Margin Right"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Margin Bottom"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Autohide"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Minus"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "More"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Grid Minor"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Grid Major"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Selection Fill"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Selection Stroke"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Activity"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Bezier Len Pos"
|
|
msgstr "ബെസിയർ ബിന്ദു നീക്കുക"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Bezier Len Neg"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Port Grab Distance Horizontal"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Port Grab Distance Vertical"
|
|
msgstr ""
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
msgid "Hinting"
|
|
msgstr ""
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
msgid "Override Oversampling"
|
|
msgstr ""
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
msgid "Font Path"
|
|
msgstr ""
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
msgid "Outline Size"
|
|
msgstr ""
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
#, fuzzy
|
|
msgid "Outline Color"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
msgid "Use Mipmaps"
|
|
msgstr ""
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
msgid "Extra Spacing"
|
|
msgstr ""
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
msgid "Char"
|
|
msgstr ""
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
msgid "Font Data"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Background"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp scene/resources/sky.cpp
|
|
msgid "Sky"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Sky Custom FOV"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Sky Orientation"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Sky Rotation"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Sky Rotation Degrees"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Canvas Max Layer"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp scene/resources/texture.cpp
|
|
msgid "Camera Feed ID"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Ambient Light"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Sky Contribution"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Fog"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Sun Color"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Sun Amount"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Depth Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Depth Begin"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Depth End"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Depth Curve"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Transmit Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Transmit Curve"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Height Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Height Min"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Height Max"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Height Curve"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Tonemap"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Exposure"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "White"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Auto Exposure"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Min Luma"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Max Luma"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "SS Reflections"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Max Steps"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Fade In"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Fade Out"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Depth Tolerance"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp scene/resources/material.cpp
|
|
msgid "Roughness"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "SSAO"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Radius 2"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Intensity 2"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp scene/resources/material.cpp
|
|
msgid "Light Affect"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "AO Channel Affect"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Blur"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Edge Sharpness"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "DOF Far Blur"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp scene/resources/material.cpp
|
|
msgid "Distance"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Transition"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "DOF Near Blur"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Glow"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Levels"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
msgid "1"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
msgid "2"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
msgid "3"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
msgid "4"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "5"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "6"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "7"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Bloom"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "HDR Threshold"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "HDR Luminance Cap"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "HDR Scale"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Bicubic Upscale"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Adjustments"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Brightness"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Saturation"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Color Correction"
|
|
msgstr "ചലനം ചുറ്റൽ"
|
|
|
|
#: scene/resources/font.cpp
|
|
msgid "Ascent"
|
|
msgstr ""
|
|
|
|
#: scene/resources/font.cpp
|
|
msgid "Distance Field"
|
|
msgstr ""
|
|
|
|
#: scene/resources/gradient.cpp
|
|
msgid "Raw Data"
|
|
msgstr ""
|
|
|
|
#: scene/resources/gradient.cpp
|
|
msgid "Offsets"
|
|
msgstr ""
|
|
|
|
#: scene/resources/height_map_shape.cpp
|
|
msgid "Map Width"
|
|
msgstr ""
|
|
|
|
#: scene/resources/height_map_shape.cpp
|
|
msgid "Map Depth"
|
|
msgstr ""
|
|
|
|
#: scene/resources/height_map_shape.cpp
|
|
msgid "Map Data"
|
|
msgstr ""
|
|
|
|
#: scene/resources/line_shape_2d.cpp
|
|
msgid "D"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Next Pass"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Use Shadow To Opacity"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Unshaded"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Vertex Lighting"
|
|
msgstr "ബെസിയർ ബിന്ദു നീക്കുക"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Use Point Size"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "World Triplanar"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Albedo Tex Force sRGB"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Do Not Receive Shadows"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Disable Ambient Light"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Ensure Correct Normals"
|
|
msgstr "ത്രിമാന പരിവർത്തനം നോക്കുക"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Albedo Tex MSDF"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Vertex Color"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Use As Albedo"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Is sRGB"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp servers/visual_server.cpp
|
|
msgid "Parameters"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Diffuse Mode"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Specular Mode"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Depth Draw Mode"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Line Width"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Point Size"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Billboard Mode"
|
|
msgstr "വിളി രീതി നോക്കുക"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Billboard Keep Scale"
|
|
msgstr "വിളി രീതി നോക്കുക"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Grow"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Grow Amount"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Use Alpha Scissor"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Particles Anim"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "H Frames"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "V Frames"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Albedo"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Metallic"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Texture Channel"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Emission"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "On UV2"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "NormalMap"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Rim"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Clearcoat"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Gloss"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Anisotropy"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Flowmap"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Ambient Occlusion"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Deep Parallax"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Min Layers"
|
|
msgstr "വില:"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Max Layers"
|
|
msgstr "വില:"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Flip Tangent"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Flip Binormal"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Subsurf Scatter"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Transmission"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Refraction"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp scene/resources/navigation_mesh.cpp
|
|
msgid "Detail"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "UV Layer"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "UV1"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Triplanar"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Triplanar Sharpness"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "UV2"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Proximity Fade"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Distance Fade"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Async Mode"
|
|
msgstr ""
|
|
|
|
#: scene/resources/mesh.cpp
|
|
msgid "Lightmap Size Hint"
|
|
msgstr ""
|
|
|
|
#: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp
|
|
msgid "Custom AABB"
|
|
msgstr ""
|
|
|
|
#: scene/resources/mesh_library.cpp
|
|
#, fuzzy
|
|
msgid "Mesh Transform"
|
|
msgstr "പരിവർത്തനം ചലിപ്പിക്കുക"
|
|
|
|
#: scene/resources/mesh_library.cpp
|
|
#, fuzzy
|
|
msgid "NavMesh Transform"
|
|
msgstr "പരിവർത്തനം ചലിപ്പിക്കുക"
|
|
|
|
#: scene/resources/multimesh.cpp
|
|
msgid "Color Format"
|
|
msgstr ""
|
|
|
|
#: scene/resources/multimesh.cpp
|
|
#, fuzzy
|
|
msgid "Transform Format"
|
|
msgstr "ത്രിമാന പരിവർത്തനം നോക്കുക"
|
|
|
|
#: scene/resources/multimesh.cpp
|
|
msgid "Custom Data Format"
|
|
msgstr ""
|
|
|
|
#: scene/resources/multimesh.cpp
|
|
#, fuzzy
|
|
msgid "Instance Count"
|
|
msgstr "സൂചിക ഇവിടെയിടുക"
|
|
|
|
#: scene/resources/multimesh.cpp
|
|
msgid "Visible Instance Count"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Sample Partition Type"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Parsed Geometry Type"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Source Geometry Mode"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Source Group Name"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Agent"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Max Climb"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Max Slope"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Merge Size"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Edge"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
#, fuzzy
|
|
msgid "Max Error"
|
|
msgstr "കണ്ണാടി"
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Verts Per Poly"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Sample Distance"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Sample Max Error"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Low Hanging Obstacles"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Ledge Spans"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Filter Walkable Low Height Spans"
|
|
msgstr ""
|
|
|
|
#: scene/resources/occluder_shape.cpp
|
|
msgid "Spheres"
|
|
msgstr ""
|
|
|
|
#: scene/resources/occluder_shape.cpp
|
|
msgid "OccluderShapeSphere Set Spheres"
|
|
msgstr ""
|
|
|
|
#: scene/resources/occluder_shape_polygon.cpp
|
|
msgid "Polygon Points"
|
|
msgstr ""
|
|
|
|
#: scene/resources/occluder_shape_polygon.cpp
|
|
#, fuzzy
|
|
msgid "Hole Points"
|
|
msgstr "ബെസിയർ ബിന്ദു നീക്കുക"
|
|
|
|
#: scene/resources/packed_scene.cpp
|
|
msgid "Bundled"
|
|
msgstr ""
|
|
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Trail"
|
|
msgstr ""
|
|
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Divisor"
|
|
msgstr ""
|
|
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Size Modifier"
|
|
msgstr ""
|
|
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Color Modifier"
|
|
msgstr "വിളി രീതി നോക്കുക"
|
|
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Point Texture"
|
|
msgstr ""
|
|
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Normal Texture"
|
|
msgstr ""
|
|
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Color Texture"
|
|
msgstr ""
|
|
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Point Count"
|
|
msgstr "സൂചിക ഇവിടെയിടുക"
|
|
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Scale Random"
|
|
msgstr ""
|
|
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Scale Curve"
|
|
msgstr ""
|
|
|
|
#: scene/resources/physics_material.cpp
|
|
msgid "Rough"
|
|
msgstr ""
|
|
|
|
#: scene/resources/physics_material.cpp
|
|
msgid "Absorbent"
|
|
msgstr ""
|
|
|
|
#: scene/resources/plane_shape.cpp
|
|
msgid "Plane"
|
|
msgstr ""
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Flip Faces"
|
|
msgstr ""
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Mid Height"
|
|
msgstr ""
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Subdivide Width"
|
|
msgstr ""
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Subdivide Height"
|
|
msgstr ""
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Subdivide Depth"
|
|
msgstr ""
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Top Radius"
|
|
msgstr ""
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Bottom Radius"
|
|
msgstr ""
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Left To Right"
|
|
msgstr ""
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Is Hemisphere"
|
|
msgstr ""
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Curve Step"
|
|
msgstr ""
|
|
|
|
#: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp
|
|
msgid "Slips On Slope"
|
|
msgstr ""
|
|
|
|
#: scene/resources/segment_shape_2d.cpp
|
|
msgid "A"
|
|
msgstr ""
|
|
|
|
#: scene/resources/shape_2d.cpp
|
|
msgid "Custom Solver Bias"
|
|
msgstr ""
|
|
|
|
#: scene/resources/skin.cpp
|
|
#, fuzzy
|
|
msgid "Bind Count"
|
|
msgstr "സൂചിക ഇവിടെയിടുക"
|
|
|
|
#: scene/resources/skin.cpp
|
|
msgid "Bind"
|
|
msgstr ""
|
|
|
|
#: scene/resources/skin.cpp
|
|
msgid "Bone"
|
|
msgstr ""
|
|
|
|
#: scene/resources/sky.cpp
|
|
msgid "Radiance Size"
|
|
msgstr ""
|
|
|
|
#: scene/resources/sky.cpp
|
|
msgid "Panorama"
|
|
msgstr ""
|
|
|
|
#: scene/resources/sky.cpp
|
|
#, fuzzy
|
|
msgid "Top Color"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: scene/resources/sky.cpp
|
|
#, fuzzy
|
|
msgid "Horizon Color"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: scene/resources/sky.cpp
|
|
msgid "Ground"
|
|
msgstr ""
|
|
|
|
#: scene/resources/sky.cpp
|
|
#, fuzzy
|
|
msgid "Bottom Color"
|
|
msgstr "പ്രവൃത്തികൾ:"
|
|
|
|
#: scene/resources/sky.cpp
|
|
msgid "Sun"
|
|
msgstr ""
|
|
|
|
#: scene/resources/sky.cpp
|
|
msgid "Latitude"
|
|
msgstr ""
|
|
|
|
#: scene/resources/sky.cpp
|
|
msgid "Longitude"
|
|
msgstr ""
|
|
|
|
#: scene/resources/sky.cpp
|
|
msgid "Angle Min"
|
|
msgstr ""
|
|
|
|
#: scene/resources/sky.cpp
|
|
msgid "Angle Max"
|
|
msgstr ""
|
|
|
|
#: scene/resources/style_box.cpp
|
|
msgid "Content Margin"
|
|
msgstr ""
|
|
|
|
#: scene/resources/style_box.cpp
|
|
msgid "Expand Margin"
|
|
msgstr ""
|
|
|
|
#: scene/resources/style_box.cpp
|
|
msgid "Skew"
|
|
msgstr ""
|
|
|
|
#: scene/resources/style_box.cpp
|
|
msgid "Corner Radius"
|
|
msgstr ""
|
|
|
|
#: scene/resources/style_box.cpp
|
|
msgid "Corner Detail"
|
|
msgstr ""
|
|
|
|
#: scene/resources/style_box.cpp
|
|
msgid "Anti Aliasing"
|
|
msgstr ""
|
|
|
|
#: scene/resources/style_box.cpp
|
|
msgid "Grow Begin"
|
|
msgstr ""
|
|
|
|
#: scene/resources/style_box.cpp
|
|
msgid "Grow End"
|
|
msgstr ""
|
|
|
|
#: scene/resources/texture.cpp
|
|
msgid "Load Path"
|
|
msgstr ""
|
|
|
|
#: scene/resources/texture.cpp
|
|
msgid "Base Texture"
|
|
msgstr ""
|
|
|
|
#: scene/resources/texture.cpp
|
|
msgid "Image Size"
|
|
msgstr ""
|
|
|
|
#: scene/resources/texture.cpp
|
|
msgid "Side"
|
|
msgstr ""
|
|
|
|
#: scene/resources/texture.cpp
|
|
msgid "Front"
|
|
msgstr ""
|
|
|
|
#: scene/resources/texture.cpp
|
|
msgid "Back"
|
|
msgstr ""
|
|
|
|
#: scene/resources/texture.cpp
|
|
msgid "Storage Mode"
|
|
msgstr ""
|
|
|
|
#: scene/resources/texture.cpp
|
|
msgid "Lossy Storage Quality"
|
|
msgstr ""
|
|
|
|
#: scene/resources/texture.cpp
|
|
msgid "From"
|
|
msgstr ""
|
|
|
|
#: scene/resources/texture.cpp
|
|
msgid "To"
|
|
msgstr ""
|
|
|
|
#: scene/resources/texture.cpp
|
|
msgid "Base"
|
|
msgstr ""
|
|
|
|
#: scene/resources/texture.cpp
|
|
msgid "Current Frame"
|
|
msgstr ""
|
|
|
|
#: scene/resources/texture.cpp
|
|
msgid "Pause"
|
|
msgstr ""
|
|
|
|
#: scene/resources/texture.cpp
|
|
msgid "Which Feed"
|
|
msgstr ""
|
|
|
|
#: scene/resources/texture.cpp
|
|
msgid "Camera Is Active"
|
|
msgstr ""
|
|
|
|
#: scene/resources/theme.cpp
|
|
msgid "Default Font"
|
|
msgstr ""
|
|
|
|
#: scene/resources/visual_shader.cpp
|
|
msgid "Output Port For Preview"
|
|
msgstr ""
|
|
|
|
#: scene/resources/visual_shader.cpp
|
|
msgid "Depth Draw"
|
|
msgstr ""
|
|
|
|
#: scene/resources/visual_shader.cpp
|
|
msgid "Cull"
|
|
msgstr ""
|
|
|
|
#: scene/resources/visual_shader.cpp
|
|
msgid "Diffuse"
|
|
msgstr ""
|
|
|
|
#: scene/resources/visual_shader.cpp
|
|
msgid "Async"
|
|
msgstr ""
|
|
|
|
#: scene/resources/visual_shader.cpp
|
|
#, fuzzy
|
|
msgid "Modes"
|
|
msgstr "വിളി രീതി നോക്കുക"
|
|
|
|
#: scene/resources/visual_shader.cpp
|
|
msgid "Input Name"
|
|
msgstr ""
|
|
|
|
#: scene/resources/visual_shader.cpp
|
|
msgid "Uniform Name"
|
|
msgstr ""
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid ""
|
|
"The sampler port is connected but not used. Consider changing the source to "
|
|
"'SamplerPort'."
|
|
msgstr ""
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid "Invalid source for preview."
|
|
msgstr ""
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid "Invalid source for shader."
|
|
msgstr ""
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid "Texture Type"
|
|
msgstr ""
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid "Cube Map"
|
|
msgstr ""
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid "Default Value Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Default Value"
|
|
msgstr "വില:"
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid "Color Default"
|
|
msgstr ""
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid "Invalid comparison function for that type."
|
|
msgstr ""
|
|
|
|
#: scene/resources/world.cpp
|
|
msgid "Fallback Environment"
|
|
msgstr ""
|
|
|
|
#: scene/resources/world.cpp
|
|
msgid "Scenario"
|
|
msgstr ""
|
|
|
|
#: scene/resources/world.cpp scene/resources/world_2d.cpp
|
|
msgid "Direct Space State"
|
|
msgstr ""
|
|
|
|
#: scene/resources/world.cpp scene/resources/world_2d.cpp
|
|
msgid "Default Gravity Vector"
|
|
msgstr ""
|
|
|
|
#: scene/resources/world.cpp scene/resources/world_2d.cpp
|
|
msgid "Default Linear Damp"
|
|
msgstr ""
|
|
|
|
#: scene/resources/world.cpp scene/resources/world_2d.cpp
|
|
msgid "Default Angular Damp"
|
|
msgstr ""
|
|
|
|
#: scene/resources/world_2d.cpp
|
|
msgid "Canvas"
|
|
msgstr ""
|
|
|
|
#: servers/arvr/arvr_interface.cpp
|
|
msgid "Is Primary"
|
|
msgstr ""
|
|
|
|
#: servers/arvr/arvr_interface.cpp
|
|
msgid "Is Initialized"
|
|
msgstr ""
|
|
|
|
#: servers/arvr/arvr_interface.cpp
|
|
msgid "AR"
|
|
msgstr ""
|
|
|
|
#: servers/arvr/arvr_interface.cpp
|
|
msgid "Is Anchor Detection Enabled"
|
|
msgstr ""
|
|
|
|
#: servers/arvr_server.cpp
|
|
msgid "Primary Interface"
|
|
msgstr ""
|
|
|
|
#: servers/audio/audio_stream.cpp
|
|
msgid "Audio Stream"
|
|
msgstr ""
|
|
|
|
#: servers/audio/audio_stream.cpp
|
|
msgid "Random Pitch"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_capture.cpp
|
|
#: servers/audio/effects/audio_effect_spectrum_analyzer.cpp
|
|
#: servers/audio/effects/audio_stream_generator.cpp
|
|
msgid "Buffer Length"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
msgid "Voice Count"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
msgid "Dry"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
msgid "Wet"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
msgid "Voice"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
msgid "Delay (ms)"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
#: servers/audio/effects/audio_effect_phaser.cpp
|
|
msgid "Rate Hz"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
msgid "Depth (ms)"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
msgid "Level dB"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
#: servers/audio/effects/audio_effect_panner.cpp
|
|
msgid "Pan"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_compressor.cpp
|
|
#: servers/audio/effects/audio_effect_filter.cpp
|
|
msgid "Gain"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_compressor.cpp
|
|
msgid "Attack (µs)"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_compressor.cpp
|
|
msgid "Release (ms)"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_compressor.cpp
|
|
msgid "Mix"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_compressor.cpp
|
|
msgid "Sidechain"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
msgid "Tap 1"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
msgid "Tap 2"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
#: servers/audio/effects/audio_effect_phaser.cpp
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
msgid "Feedback"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
msgid "Low-pass"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_distortion.cpp
|
|
msgid "Pre Gain"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_distortion.cpp
|
|
msgid "Keep Hf Hz"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_distortion.cpp
|
|
msgid "Drive"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_distortion.cpp
|
|
msgid "Post Gain"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_filter.cpp
|
|
msgid "Resonance"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_limiter.cpp
|
|
msgid "Ceiling dB"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_limiter.cpp
|
|
msgid "Threshold dB"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_limiter.cpp
|
|
msgid "Soft Clip dB"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_limiter.cpp
|
|
msgid "Soft Clip Ratio"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_phaser.cpp
|
|
msgid "Range Min Hz"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_phaser.cpp
|
|
msgid "Range Max Hz"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_pitch_shift.cpp
|
|
msgid "Oversampling"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_pitch_shift.cpp
|
|
#: servers/audio/effects/audio_effect_spectrum_analyzer.cpp
|
|
msgid "FFT Size"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
msgid "Predelay"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
msgid "Msec"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
msgid "Room Size"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
msgid "High-pass"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_spectrum_analyzer.cpp
|
|
msgid "Tap Back Pos"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_stereo_enhance.cpp
|
|
msgid "Pan Pullout"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_stereo_enhance.cpp
|
|
msgid "Time Pullout (ms)"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_stereo_enhance.cpp
|
|
msgid "Surround"
|
|
msgstr ""
|
|
|
|
#: servers/audio_server.cpp
|
|
msgid "Enable Audio Input"
|
|
msgstr ""
|
|
|
|
#: servers/audio_server.cpp
|
|
msgid "Output Latency"
|
|
msgstr ""
|
|
|
|
#: servers/audio_server.cpp
|
|
msgid "Channel Disable Threshold dB"
|
|
msgstr ""
|
|
|
|
#: servers/audio_server.cpp
|
|
msgid "Channel Disable Time"
|
|
msgstr ""
|
|
|
|
#: servers/audio_server.cpp
|
|
msgid "Video Delay Compensation (ms)"
|
|
msgstr ""
|
|
|
|
#: servers/audio_server.cpp
|
|
#, fuzzy
|
|
msgid "Bus Count"
|
|
msgstr "സൂചിക ഇവിടെയിടുക"
|
|
|
|
#: servers/audio_server.cpp
|
|
msgid "Capture Device"
|
|
msgstr ""
|
|
|
|
#: servers/audio_server.cpp
|
|
msgid "Global Rate Scale"
|
|
msgstr ""
|
|
|
|
#: servers/camera/camera_feed.cpp
|
|
msgid "Feed"
|
|
msgstr ""
|
|
|
|
#: servers/camera/camera_feed.cpp
|
|
msgid "Is Active"
|
|
msgstr ""
|
|
|
|
#: servers/physics/space_sw.cpp servers/physics_2d/space_2d_sw.cpp
|
|
msgid "Sleep Threshold Linear"
|
|
msgstr ""
|
|
|
|
#: servers/physics/space_sw.cpp servers/physics_2d/space_2d_sw.cpp
|
|
msgid "Sleep Threshold Angular"
|
|
msgstr ""
|
|
|
|
#: servers/physics/space_sw.cpp servers/physics_2d/space_2d_sw.cpp
|
|
msgid "Time Before Sleep"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d/physics_2d_server_sw.cpp
|
|
msgid "BP Hash Table Size"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d/physics_2d_server_sw.cpp
|
|
msgid "Large Object Surface Threshold In Cells"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Inverse Mass"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Inverse Inertia"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Total Angular Damp"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Total Linear Damp"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Total Gravity"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Linear Velocity"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Exclude"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Shape RID"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Collide With Bodies"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Collide With Areas"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Motion Remainder"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Collision Point"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Collision Normal"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Collision Depth"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Collision Safe Fraction"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Collision Unsafe Fraction"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Physics Engine"
|
|
msgstr ""
|
|
|
|
#: servers/physics_server.cpp
|
|
msgid "Center Of Mass"
|
|
msgstr ""
|
|
|
|
#: servers/physics_server.cpp
|
|
msgid "Principal Inertia Axes"
|
|
msgstr ""
|
|
|
|
#: servers/visual/shader_language.cpp
|
|
msgid "Varying may not be assigned in the '%s' function."
|
|
msgstr ""
|
|
|
|
#: servers/visual/shader_language.cpp
|
|
msgid ""
|
|
"Varyings which were assigned in 'vertex' function may not be reassigned in "
|
|
"'fragment' or 'light'."
|
|
msgstr ""
|
|
|
|
#: servers/visual/shader_language.cpp
|
|
msgid ""
|
|
"Varyings which were assigned in 'fragment' function may not be reassigned in "
|
|
"'vertex' or 'light'."
|
|
msgstr ""
|
|
|
|
#: servers/visual/shader_language.cpp
|
|
msgid "Assignment to function."
|
|
msgstr ""
|
|
|
|
#: servers/visual/shader_language.cpp
|
|
msgid "Assignment to uniform."
|
|
msgstr ""
|
|
|
|
#: servers/visual/shader_language.cpp
|
|
msgid "Constants cannot be modified."
|
|
msgstr ""
|
|
|
|
#: servers/visual/visual_server_scene.cpp
|
|
msgid "Spatial Partitioning"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Render Loop Enabled"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "VRAM Compression"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Import BPTC"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Import S3TC"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Import ETC"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Import ETC2"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Import PVRTC"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Lossless Compression"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Force PNG"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "WebP Compression Level"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Time Rollover Secs"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Cubemap Size"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Quadrant 0 Subdiv"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Quadrant 1 Subdiv"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Quadrant 2 Subdiv"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Quadrant 3 Subdiv"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Shadows"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Filter Mode"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Texture Array Reflections"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "High Quality GGX"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Irradiance Max Size"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Shading"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Force Vertex Shading"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Force Lambert Over Burley"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Force Blinn Over GGX"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Mesh Storage"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Split Stream"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Use Physical Light Attenuation"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Depth Prepass"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Disable For Vendors"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Anisotropic Filter Level"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Use Nearest Mipmap Filter"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Skinning"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Software Skinning Fallback"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Force Software Skinning"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Use Software Skinning"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Ninepatch Mode"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "OpenGL"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Batching Send Null"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Batching Stream"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Legacy Orphan Buffers"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Legacy Stream"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Batching"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Use Batching"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Use Batching In Editor"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Single Rect Fallback"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Max Join Item Commands"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Colored Vertex Format Threshold"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Scissor Area Threshold"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Max Join Items"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Batch Buffer Size"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Item Reordering Lookahead"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Flash Batching"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Diagnose Frame"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "GLES2"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Compatibility"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Disable Half Float"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Enable High Float"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Precision"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "UV Contract"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "UV Contract Amount"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Use Simple PVS"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
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msgid "PVS Logging"
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msgstr ""
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#: servers/visual_server.cpp
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msgid "Use Signals"
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msgstr ""
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#: servers/visual_server.cpp
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msgid "Remove Danglers"
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msgstr ""
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#: servers/visual_server.cpp
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msgid "Flip Imported Portals"
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msgstr ""
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#: servers/visual_server.cpp
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msgid "Occlusion Culling"
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msgstr ""
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#: servers/visual_server.cpp
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msgid "Max Active Spheres"
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msgstr ""
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#: servers/visual_server.cpp
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msgid "Max Active Polygons"
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msgstr ""
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#: servers/visual_server.cpp
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msgid "Shader Compilation Mode"
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|
msgstr ""
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#: servers/visual_server.cpp
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msgid "Max Simultaneous Compiles"
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|
msgstr ""
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#: servers/visual_server.cpp
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msgid "Log Active Async Compiles Count"
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msgstr ""
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#: servers/visual_server.cpp
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msgid "Shader Cache Size (MB)"
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msgstr ""
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