Logo
Explore Help
Sign In
seedlingattempt/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
6f0df4e80c42c111d60f8662a267ce4a704ecebc
godot/scene
History
Juan Linietsky 6f0df4e80c Merge pull request #2534 from eska014/unpress-hidden-buttons
Fix BaseButtons remaining pressed when hiding while pressed down
2015-09-26 00:53:38 -03:00
..
2d
Move the shape test to a little sooner
2015-09-22 21:30:37 -03:00
3d
Merge branch 'master' of https://github.com/okamstudio/godot
2015-09-24 18:07:13 -03:00
animation
HTML5 exporter Improvements
2015-09-10 00:10:54 -03:00
audio
remove required argument from streamplayer (was a bug), make it default as 0, closes #2492
2015-09-21 03:47:56 -03:00
gui
Fix BaseButtons remaining pressed when hiding them while pressing them down
2015-09-26 03:06:42 +02:00
io
**WARNING BEFORE PULLING**
2015-08-23 20:15:56 -03:00
main
Update documentation for TileSet and Timer
2015-09-25 20:45:00 +02:00
resources
Add missing return so Visual Studio compiles
2015-09-22 05:59:10 +02:00
register_scene_types.cpp
Ability to keep collisionshapes and collisionpolygons when running the game.
2015-09-15 22:07:03 -03:00
register_scene_types.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
scene_string_names.cpp
Several performance improvements, mainly in loading and instancing scenes and resources.
2015-06-29 00:29:49 -03:00
scene_string_names.h
Several performance improvements, mainly in loading and instancing scenes and resources.
2015-06-29 00:29:49 -03:00
SCsub
Build System Changes
2014-10-07 01:31:49 -03:00
Powered by Gitea Version: 1.24.1 Page: 233ms Template: 15ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API