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6e2bf31e5a8f3dbe18e31b1aff9c26ee184ad8c8
godot/scene
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Juan Linietsky f6950956bd Editor Export Settings Dialog is completed!! Now on to make some exporters..
2017-02-19 23:21:35 -03:00
..
2d
Many fixes to make exported scenes work better, still buggy.
2017-02-15 08:34:02 -03:00
3d
a ton of bug fixes to the renderer
2017-02-16 08:55:43 -03:00
animation
Rename the _MD macro to D_METHOD
2017-02-13 12:50:02 +01:00
audio
Rename the _MD macro to D_METHOD
2017-02-13 12:50:02 +01:00
gui
Editor Export Settings Dialog is completed!! Now on to make some exporters..
2017-02-19 23:21:35 -03:00
io
Lot of work in new importer, importing textures now works.
2017-02-01 09:46:36 -03:00
main
SceneTreeTimer: Ability to set pause mode
2017-02-15 08:02:08 +01:00
resources
Correct hash behavior for floating point numbers
2017-02-16 18:44:29 +01:00
register_scene_types.cpp
Merge pull request #7352 from Zylann/polyline
2017-02-12 23:30:04 +01:00
register_scene_types.h
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
scene_string_names.cpp
Renamed most signals so they refer to:
2017-01-12 00:51:08 -03:00
scene_string_names.h
Renamed most signals so they refer to:
2017-01-12 00:51:08 -03:00
SCsub
style: Various other PEP8 fixes in Python files
2016-11-01 00:35:16 +01:00
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