Files
godot/drivers
Matias N. Goldberg 68d1e1052b Fix incorrect parameters passed to VMA
If the allocation is small enough that it enters the

if (p_size <= SMALL_ALLOCATION_MAX_SIZE) {} block, Godot would call
vmaFindMemoryTypeIndexForBufferInfo with the wrong parameters.

This can cause vmaFindMemoryTypeIndexForBufferInfo to potentially
misbehave on some cards or drivers.

Fixes regression introduced in #102830
Might potentially reopen #101850 (I doubt it, but it's possible)

Must be backported to 4.4

(cherry picked from commit c543c5615c)
2025-03-12 14:59:02 +01:00
..
2025-01-09 15:00:02 +01:00
2025-02-20 17:13:41 +01:00