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66afddb3e8db03a675e744f74b07acc4db8f2aa1
godot/scene
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Juan Linietsky 66afddb3e8 -Initial (untested) implementation of 2D shaders. Probably broken, will be fixed later.
-fixed issue of opacity not working
2015-01-11 11:43:31 -03:00
..
2d
-Initial (untested) implementation of 2D shaders. Probably broken, will be fixed later.
2015-01-11 11:43:31 -03:00
3d
Merge branch 'master' of https://github.com/okamstudio/godot
2015-01-03 16:53:39 -03:00
animation
-fixed NODE_OUT error in animtreeplayer #1078
2015-01-02 12:52:51 -03:00
audio
-refresh play options in property when setting samplelibrary (#1016)
2015-01-02 14:32:05 -03:00
gui
Fixes to GraphEdit:
2015-01-08 00:41:34 -03:00
io
Bug Fixes
2014-11-02 11:31:01 -03:00
main
Add Stop pause mode implementation
2014-12-28 00:29:12 +08:00
resources
-Initial (untested) implementation of 2D shaders. Probably broken, will be fixed later.
2015-01-11 11:43:31 -03:00
register_scene_types.cpp
-Initial (untested) implementation of 2D shaders. Probably broken, will be fixed later.
2015-01-11 11:43:31 -03:00
register_scene_types.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
scene_string_names.cpp
Fixes to GraphEdit:
2015-01-08 00:41:34 -03:00
scene_string_names.h
Fixes to GraphEdit:
2015-01-08 00:41:34 -03:00
SCsub
Build System Changes
2014-10-07 01:31:49 -03:00
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