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660acc391335fdf0e74e0935f213554f45c5d2cf
godot/platform
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Kenneth Lee aa36c0c56c Fixes build for Windows cross-compilation
Fixes #28299

(cherry picked from commit 5c5c3a590a)
2019-09-24 09:00:45 +02:00
..
android
Small fixes, mostly dupicated code
2019-09-24 09:00:45 +02:00
haiku
-Remove harcoded opengl extension testing from OS, ask rasterizer instead.
2019-02-26 11:58:47 -03:00
iphone
Support vibration for Android and iOS
2019-08-22 00:05:11 +09:00
javascript
https://github.com/godotengine/godot/issues/31297 - HTML5: this.rtenv.callMain is not a function when using latest-upstream backend
2019-09-24 09:00:44 +02:00
osx
Check project settings live before lookup in crash handler
2019-07-03 16:31:01 +02:00
server
Remove unused imports
2019-04-20 20:15:44 +02:00
uwp
Remove unused imports
2019-04-20 20:15:44 +02:00
windows
Fixes build for Windows cross-compilation
2019-09-24 09:00:45 +02:00
x11
Small fixes, mostly dupicated code
2019-09-24 09:00:45 +02:00
register_platform_apis.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
SCsub
SCons: Build thirdparty code in own env, disable warnings
2018-09-28 14:07:39 +02:00
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