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593e35346ab182c36068c3dcfc741eeb7311a19e
godot/modules/assimp
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reduz 127458ed17 Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete
-Removed int_types.h as its obsolete in c++11+
-Changed color names code
2020-11-07 20:17:12 -03:00
..
config.py
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
editor_scene_importer_assimp.cpp
Fix regression in FBX import caused by Skeleton3D
2020-08-25 01:17:39 -07:00
editor_scene_importer_assimp.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
godot_update_assimp.sh
Updated assimp to commit 1d565b0 with iFire
2019-07-30 18:59:29 +01:00
import_state.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
import_utils.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
register_types.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
register_types.h
Adding missing include guards to header files identified by LGTM.
2020-03-23 04:52:36 -04:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
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