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53188abed02782c8230f105e8af570a2cb0d03d6
godot/scene
History
Jakub Grzesik 5a83fc50ec fix a 'proximity_fade_distacne' typo in material
2017-10-25 20:27:52 +02:00
..
2d
missing set/get_collision_mask_bit() for RayCast
2017-10-23 14:31:58 +02:00
3d
Merge pull request #12316 from mrezai/fix-disable-3d
2017-10-23 23:19:21 +02:00
animation
Refactor Fixed to Physics
2017-10-21 21:28:08 +07:00
audio
Fixed bug with clearing the stream in AudioPlayerStream
2017-09-27 10:30:08 -03:00
gui
Fix margin with tree drawing
2017-10-24 21:06:27 +02:00
main
Bind unbound enums, rearrange some by value
2017-10-22 01:58:02 +07:00
resources
fix a 'proximity_fade_distacne' typo in material
2017-10-25 20:27:52 +02:00
register_scene_types.cpp
Finished transition of Patch9Rect to NinePatchRect
2017-10-24 13:01:45 +07:00
register_scene_types.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
scene_string_names.cpp
Renamed fixed_process to physics_process
2017-09-30 16:19:07 +02:00
scene_string_names.h
Renamed fixed_process to physics_process
2017-09-30 16:19:07 +02:00
SCsub
Dead code tells no tales
2017-08-27 22:13:45 +02:00
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