Files
godot/core
Simon Barkehanai 4ecad8dea3 Fix infinite loop on EOF in the command line debugger
When using the command line debugger (godot -d) on Unix systems, when
entering an EOF (ctrl+D), the debugger enters an infinite loop.

Adding a check for EOF in the debugger loop exits the debugger when EOF
is entered.

Fixes #50170.
2023-06-11 04:20:22 -07:00
..
2023-01-22 12:23:56 +01:00
2023-05-18 13:25:40 +02:00
2023-04-12 22:08:49 +02:00