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474d0f58f5f7c788f75798504173d653f4371b0a
godot
/
modules
/
raycast
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Aaron Franke
474d0f58f5
Add support for the RISC-V architecture
...
Supports RV64GC (RISC-V 64-bit with general-purpose and compressed-instruction extensions)
2021-10-22 12:51:10 -05:00
..
config.py
Add support for the RISC-V architecture
2021-10-22 12:51:10 -05:00
godot_update_embree.py
Upgrade Embree and enable ray packets
2021-09-13 16:17:28 +02:00
lightmap_raycaster.cpp
Auto LOD fixes and improvements
2021-09-27 17:04:56 +02:00
lightmap_raycaster.h
Auto LOD fixes and improvements
2021-09-27 17:04:56 +02:00
raycast_occlusion_cull.cpp
Merge pull request
#53245
from JFonS/occ_fixes2
2021-09-30 19:58:05 +02:00
raycast_occlusion_cull.h
Occlusion culling fixes
2021-09-30 02:01:36 +02:00
register_types.cpp
Auto LOD fixes and improvements
2021-09-27 17:04:56 +02:00
register_types.h
Implement occlusion culling
2021-04-23 21:45:23 +02:00
SCsub
Merge pull request
#53245
from JFonS/occ_fixes2
2021-09-30 19:58:05 +02:00
static_raycaster.cpp
Auto LOD fixes and improvements
2021-09-27 17:04:56 +02:00
static_raycaster.h
Auto LOD fixes and improvements
2021-09-27 17:04:56 +02:00