Files
godot/scene
Malcolm Nixon 5115b119f8 Fix memory corruption and assert failures in convex decomposition
This PR fixes how triangular faces are decomposed into vertices and indices. The pre-increment resulted in the indices table skipping entry 0 and potentially overrunning the end of the vertices vector.

(cherry picked from commit bf7cdc5229)
2024-01-23 20:22:01 +01:00
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