Logo
Explore Help
Sign In
seedlingattempt/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
264ce15a8312497ec038d920246f1aaf7b505175
godot/scene
History
Rémi Verschelde c866f349ce Merge pull request #67895 from bruvzg/ts_fix_obj_rects
Fix `TextLine` and `TextParagraph` `get_*_object_rect` methods not accounting for alignment and drop cap.
2022-10-31 14:29:34 +01:00
..
2d
Merge pull request #67578 from KoBeWi/GEDITOR
2022-10-31 13:15:58 +01:00
3d
Merge pull request #67578 from KoBeWi/GEDITOR
2022-10-31 13:15:58 +01:00
animation
Merge pull request #67588 from KoBeWi/if(!GDVIRTUAL_CALL)don't
2022-10-31 11:55:56 +01:00
audio
Fix AudioStreamPlayer not resuming after returning to SceneTree
2022-09-05 16:52:46 +02:00
debugger
Add buttons in Remote Scene Tree
2022-10-20 18:02:41 +02:00
gui
Merge pull request #67578 from KoBeWi/GEDITOR
2022-10-31 13:15:58 +01:00
main
Merge pull request #67578 from KoBeWi/GEDITOR
2022-10-31 13:15:58 +01:00
resources
Merge pull request #67895 from bruvzg/ts_fix_obj_rects
2022-10-31 14:29:34 +01:00
theme
Un-defer the initial theme changed notification
2022-09-02 23:44:23 +03:00
property_utils.cpp
Fix exporting big templates
2022-10-19 08:29:29 +02:00
property_utils.h
…
register_scene_types.cpp
Add QuadMesh back as a subclass of PlaneMesh.
2022-09-19 08:53:10 -07:00
register_scene_types.h
Add ThemeDB, expose previously static Theme methods
2022-08-26 19:23:05 +03:00
scene_string_names.cpp
…
scene_string_names.h
…
SCsub
Add ThemeDB, expose previously static Theme methods
2022-08-26 19:23:05 +03:00
Powered by Gitea Version: 1.24.1 Page: 1055ms Template: 10ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API