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0faaa729e760c1e71d037d0c31267c209727ea49
godot/platform
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vipsbpig bc3afc8ed8 fix multitouch release problem
2015-05-15 12:40:34 +08:00
..
android
fix multitouch release problem
2015-05-15 12:40:34 +08:00
bb10
-Changed Godot exit to be clean.
2015-04-20 19:38:02 -03:00
flash
Build System Changes
2014-10-07 01:31:49 -03:00
iphone
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
isim
Fix iOS Simulator SDK path for isim platform.
2015-01-22 22:19:45 +01:00
javascript
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
nacl
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
osx
Better OS X fullscreen support, without the nasty startup effect
2015-05-06 12:53:55 +02:00
server
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
windows
Change windows build to use CFlag /Od so that you get the full debug experience. Without this flag set, Visual Studio lets you use breakpoints, but the watch and locals is pretty much useless.
2015-05-09 15:46:59 -06:00
winrt
support for light and normal mapping in 2D
2015-02-18 19:40:02 -03:00
x11
optional formal changes
2015-05-06 01:22:31 +02:00
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