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0f6403f7197c8c806f718da47c65e63705dd009f
godot/servers/rendering/dummy/storage
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A Thousand Ships 0f6403f719 Fix missing instance type in dummy renderer
(cherry picked from commit 406d7e6d37)
2024-04-16 09:08:55 +02:00
..
light_storage.h
(Re-)Implemented Light3D's property "shadow_reverse_cull_face"
2023-05-19 19:22:10 +02:00
material_storage.cpp
Fail early if shader mode is invalid in dummy renderer
2024-04-16 09:03:04 +02:00
material_storage.h
Free dummy renderer objects
2024-04-16 09:08:39 +02:00
mesh_storage.cpp
Add basic multimesh data needed for headless export to the Dummy rendering server
2024-04-16 09:07:56 +02:00
mesh_storage.h
Free dummy renderer objects
2024-04-16 09:08:39 +02:00
particles_storage.h
Particle internal refactor and additions for more artistic control
2023-10-10 20:03:35 +02:00
SCsub
Split dependency logic
2022-06-28 00:10:29 +10:00
texture_storage.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
texture_storage.h
Add DummyShader handling to Dummy RenderingServer to ensure shader parameters are saved in headless export
2024-03-11 15:00:44 +01:00
utilities.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
utilities.h
Fix missing instance type in dummy renderer
2024-04-16 09:08:55 +02:00
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