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0c00f3ece2d490099a4853bf56e4fcd6467937ac
godot/scene
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A Thousand Ships 0c00f3ece2 Redraw TreeItem on more changes
* Custom font changes
* Custom draw changes
* Custom as button

(cherry picked from commit 552594ffdc)
2024-01-24 16:38:28 +01:00
..
2d
Fix Polygon2D to Skeleton2D transform calculation
2024-01-24 15:56:50 +01:00
3d
Fix CollisionObject3D Gizmo not updated after calling shape_owner_* functions
2024-01-24 16:38:28 +01:00
animation
Fix Audio track crossfade in AnimationPlayer does not work
2024-01-03 01:46:18 +09:00
audio
[Audio] Fix pausing stream on entering tree
2023-10-22 22:35:32 +02:00
debugger
Use mingw-std-threads in MinGW builds
2023-11-18 11:56:05 +01:00
gui
Redraw TreeItem on more changes
2024-01-24 16:38:28 +01:00
main
Limit window size updates on title translation change.
2023-12-07 10:27:09 +01:00
resources
Remove exp hint of a few properties
2023-12-07 10:27:07 +01:00
theme
Merge pull request #82653 from MewPurPur/simplify-region-folding-icon
2023-10-04 15:35:57 +02:00
property_utils.cpp
Extract ScriptInstance to simplify includes
2023-09-06 22:54:38 +02:00
property_utils.h
…
register_scene_types.cpp
Fix FogMaterial memory leak
2023-11-10 12:13:52 +02:00
register_scene_types.h
…
scene_string_names.cpp
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
scene_string_names.h
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
SCsub
…
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