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0168709978154a89f137b44f33647e5d28a46250
godot/scene
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Rémi Verschelde 3f7fa93179 Merge pull request #37362 from reduz/audioserver-memory-cleanup
Remove the audio memory allocator, use regular one instead.
2020-03-28 15:49:48 +01:00
..
2d
More server renames for consistency after #37361
2020-03-28 13:20:48 +01:00
3d
Fixed missed occurrences in #37361 renamings.
2020-03-28 12:37:44 +01:00
animation
Renaming of servers for coherency.
2020-03-27 15:21:27 -03:00
audio
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
debugger
Added a Window node, and made it the scene root.
2020-03-26 15:49:38 +01:00
gui
Renaming of servers for coherency.
2020-03-27 15:21:27 -03:00
main
Renaming of servers for coherency.
2020-03-27 15:21:27 -03:00
resources
Merge pull request #37362 from reduz/audioserver-memory-cleanup
2020-03-28 15:49:48 +01:00
register_scene_types.cpp
More server renames for consistency after #37361
2020-03-28 13:20:48 +01:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Working multiple window support, including editor
2020-03-26 15:49:40 +01:00
scene_string_names.h
Working multiple window support, including editor
2020-03-26 15:49:40 +01:00
SCsub
Implement game camera override
2019-10-23 02:51:32 +01:00
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