Logo
Explore Help
Sign In
seedlingattempt/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
00268e37a0e40630ce76b5144cb272c4cc73a672
godot/scene
History
Camille Mohr-Daurat adafc509f3 Merge pull request #52132 from nekomatata/fix-physics-process-delta
Fix delta passed in _physics_process
2021-08-26 11:27:38 -07:00
..
2d
Implement NativeExtension pointer arguments
2021-08-23 19:58:40 -03:00
3d
Port recent move_and_slide fixes to 3D
2021-08-24 11:30:01 -07:00
animation
Fix AnimationBlendTree reset on resource loading
2021-08-26 09:07:13 -07:00
audio
Implement NativeExtension pointer arguments
2021-08-23 19:58:40 -03:00
debugger
Fix camera override not working
2021-08-21 21:24:09 +03:00
gui
Fix misspelled "overriden"
2021-08-26 01:44:01 +08:00
main
Merge pull request #52132 from nekomatata/fix-physics-process-delta
2021-08-26 11:27:38 -07:00
resources
Fix misspelled "overriden"
2021-08-26 01:44:01 +08:00
register_scene_types.cpp
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
register_scene_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_string_names.cpp
New and improved IK system for Skeleton3D
2021-08-14 15:57:00 -04:00
scene_string_names.h
New and improved IK system for Skeleton3D
2021-08-14 15:57:00 -04:00
SCsub
Disable Node3D when compiling without 3D and fix disable_3d option
2021-08-13 08:59:48 -05:00
Powered by Gitea Version: 1.24.1 Page: 680ms Template: 11ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API