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4.3
godot/servers/rendering/renderer_rd/environment
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Alexis Breust 2b05cf154a Sky: No more auto-selecting REALTIME mode if radiance is not 256
(cherry picked from commit 44e526d3d5)
2024-09-17 08:57:43 +02:00
..
fog.cpp
[Core] Add scalar versions of Vector* min/max/clamp/snap(ped)
2024-05-02 10:31:13 +02:00
fog.h
[Servers] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
2023-09-25 18:45:30 +02:00
gi.cpp
SDFGI: fix crash if update_data is nullptr
2024-07-19 18:27:32 +02:00
gi.h
Implement hooks into renderer
2024-02-18 21:54:21 +11:00
SCsub
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sky.cpp
Sky: No more auto-selecting REALTIME mode if radiance is not 256
2024-09-17 08:57:43 +02:00
sky.h
Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
2023-09-25 10:37:47 -03:00
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