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4.3
godot/modules/openxr/action_map
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Bastiaan Olij 95b72631aa Couple of small fixes on the action map: now saves when CTRL-S is pressed/project is run, no longer looses content if OpenXR is not enabled, and a small documentation fix.
2024-07-11 20:06:46 +10:00
..
openxr_action_map.cpp
Replace find with contains/has where applicable
2024-05-08 12:37:42 +02:00
openxr_action_map.h
Style: Harmonize header includes in modules
2023-06-15 14:35:45 +02:00
openxr_action_set.cpp
Replace find with contains/has where applicable
2024-05-08 12:37:42 +02:00
openxr_action_set.h
Style: Harmonize header includes in modules
2023-06-15 14:35:45 +02:00
openxr_action.cpp
Style: Harmonize header includes in modules
2023-06-15 14:35:45 +02:00
openxr_action.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
openxr_interaction_profile_metadata.cpp
OpenXR: Add HTC/MSFT hand interaction profiles
2024-06-12 19:16:43 +10:00
openxr_interaction_profile_metadata.h
Change to new PICO interaction profiles
2023-08-30 10:25:35 +10:00
openxr_interaction_profile.cpp
Couple of small fixes on the action map: now saves when CTRL-S is pressed/project is run, no longer looses content if OpenXR is not enabled, and a small documentation fix.
2024-07-11 20:06:46 +10:00
openxr_interaction_profile.h
Ensure OpenXR classes are declared properly
2023-08-28 09:37:04 +02:00
SCsub
Cleanup of OpenXR module scons config
2024-01-25 23:28:13 +11:00
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