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4.1
godot/scene
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Thaddeus Crews 67ba8d2d74 Core: Sidestep GCC false-positives
(cherry picked from commit acdb8667b5)

Adds some more fixes for 4.5.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-10-28 22:07:05 +01:00
..
2d
Style: Apply fixes from codespell
2025-04-25 15:30:29 +02:00
3d
Style: Apply fixes from codespell
2025-04-25 15:30:29 +02:00
animation
Move the line of infinity loop checking in AnimationStateMachine
2024-04-08 15:31:51 +02:00
audio
[Audio] Fix pausing stream on entering tree
2023-10-24 19:51:53 +02:00
debugger
Fix arg count checks in SceneDebugger
2023-08-31 20:19:31 +02:00
gui
Redraw TreeItem on more changes
2024-01-24 18:00:49 +01:00
main
[MP] Fix dead code doing unnecessary allocation
2024-04-08 15:55:43 +02:00
resources
Core: Sidestep GCC false-positives
2025-10-28 22:07:05 +01:00
theme
Merge pull request #68429 from KoBeWi/PropertySettings
2023-01-06 22:59:29 +01:00
property_utils.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
property_utils.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
register_scene_types.cpp
Fix for threaded NavigationMesh baking under new thread guards
2023-06-14 01:53:37 +02:00
register_scene_types.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
scene_string_names.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
scene_string_names.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
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