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4.1
godot/editor/gui
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Rémi Verschelde a6c5fc2720 Style: Apply fixes from clang-format 18.1.3
2025-04-25 15:32:25 +02:00
..
editor_dir_dialog.cpp
…
editor_dir_dialog.h
…
editor_file_dialog.cpp
Fix go to parent folder in EditorFileDialog
2023-10-24 16:33:53 +02:00
editor_file_dialog.h
…
editor_object_selector.cpp
Remove unused variable PopupMenu::parent_rect
2023-06-15 12:08:47 +02:00
editor_object_selector.h
…
editor_run_bar.cpp
Avoid accessing the theme too early in EditorRunBar
2023-04-27 18:49:16 +02:00
editor_run_bar.h
Extract editor run toolbar into its own component
2023-04-19 17:12:28 +02:00
editor_spin_slider.cpp
Fix the distance for grabbing a EditorSpinSlider
2023-06-16 09:39:49 +02:00
editor_spin_slider.h
Add editor setting for spin slider sensibility
2023-04-27 13:45:24 +02:00
editor_title_bar.cpp
…
editor_title_bar.h
Style: Apply fixes from clang-format 18.1.3
2025-04-25 15:32:25 +02:00
editor_toaster.cpp
Fix garbled text in editor toasters
2023-10-24 19:00:16 +02:00
editor_toaster.h
…
editor_zoom_widget.cpp
…
editor_zoom_widget.h
…
scene_tree_editor.cpp
Fix dragged nodes have icon size
2023-07-17 12:05:42 +02:00
scene_tree_editor.h
properly update nodepath with batch rename
2023-06-14 15:12:46 +02:00
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