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godot/platform/x11
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Juan Linietsky 6e7db99614 Avoid crash if setting modifiers fails, closes #5158
(cherry picked from commit 7e3044981e)
2016-07-08 19:28:54 +02:00
..
export
Set the default Linux extension to nothing.
2015-01-15 13:00:33 -05:00
context_gl_x11.cpp
remove trailing whitespace
2016-04-02 22:03:48 +02:00
context_gl_x11.h
remove trailing whitespace
2016-04-02 22:03:48 +02:00
detect.py
Fix compiling for X11 on non-86, this fixes #5444
2016-07-08 18:33:27 +02:00
godot_x11.cpp
remove trailing whitespace
2016-04-02 22:03:48 +02:00
joystick_linux.cpp
memdelete 'joy_thread' + 'joy_mutex' on ::~joystick_linux()
2016-04-06 18:46:53 +02:00
joystick_linux.h
x11: fix joysticks not recognizing some buttons
2016-02-27 15:27:15 +01:00
key_mapping_x11.cpp
remove trailing whitespace
2016-04-02 22:03:48 +02:00
key_mapping_x11.h
remove trailing whitespace
2016-04-02 22:03:48 +02:00
logo.png
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
os_x11.cpp
Avoid crash if setting modifiers fails, closes #5158
2016-07-08 19:28:54 +02:00
os_x11.h
remove trailing whitespace
2016-04-02 22:03:48 +02:00
platform_config.h
GLEW: Define static + enabled and includes via SCons
2016-06-25 00:24:09 +02:00
SCsub
Better gamepad support
2015-12-18 06:12:53 +01:00
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