Commit Graph

124 Commits

Author SHA1 Message Date
a8a1009468 Merge pull request #102641 from Riteo/modifying-spacetime-itself
Wayland: Unstuck keys with same keycode
2025-02-11 23:59:12 +01:00
54755a27e9 Wayland: Unstuck keys with same keycode
This fixes once and for all the core issue of different Godot `keycode`s
released from the same raw XKB keycode.

The `InputEventKey` `keycode` value _should_ map to the "unmodified"
key, but unfortunately there's an ambiguity with their encoding for
"special" keys ("delete", "insert", etc.), in witch they ignore their
unicode representation. This means that a key that is special when plain
but a character when modified would never be properly picked up, so we
do indeed change its keycode. As a consequence of this exception, some
Godot keys never receive release events and get "stuck".

This patch adds an extra check through an `HashMap` to "unstuck" keys
that changed while having the same keycode.

I also could not resist simplifying a bit the regular key event
generation method but this makes things more consistent and predictable
IMO.
2025-02-11 13:16:16 +01:00
e912241f4d Merge pull request #102674 from Riteo/waiting-for-frame
Wayland: Fix engine stalls while waiting frames
2025-02-11 10:54:28 +01:00
cbd68eb403 Wayland: Fix engine stalls wihle waiting frames
There were two edge cases in the frame waiting logic (aka manual frame
throttling or emulated vsync) which would cause the editor to stall in
one way or another:

 1. Waiting right after starting the editor would cause a deadlock
between both threads until something happened in the Wayland event
queue, in turn unblocking the Wayland thread and kickstartin the whole
thing;

 2. Starting the editor (and probably other long-loading stuff) without
low consumption mode would suspend the window and never commit its
surfaces, thus never signaling the compositor that we want frame events.
2025-02-11 01:33:36 +01:00
19a30bb723 Wayland: Fix build config with so_wrap disabled
We should only include the vendored headers for Wayland and libdecor-0 when
we use `so_wrap`, i.e. when we *don't* build against system libraries.

The libdecor-0 pkg-config file includes the `libdecor-0/` prefix already,
so its header should be included without it, and likewise in our so wrappers.
Fixes #102671.
2025-02-10 21:42:25 +01:00
1376828ef6 Fix fr+oss layout issues with KP period
Co-authored-by: Riteo Siuga <riteo@posteo.net>
2025-02-08 17:17:11 -05:00
e34e127062 Add XK_KP_{Decimal,Enter} to KeyMappingX11::is_sym_numpad() 2025-02-05 10:54:46 -05:00
480843cf2b Merge pull request #101812 from bruvzg/portal_chk
[FreeDesktop portal] Check for `FileChooser` and `Settings` interface availability instead of assuming it's always available.
2025-02-03 08:16:10 -06:00
d2995dcfe8 Merge pull request #102169 from Riteo/what-is-even-a-keypad
Linux/BSD: Modify only keypad keys
2025-02-03 08:16:08 -06:00
140a63be25 Linux/BSD: Modify only keypad keys
The `keycode` field of `InputEventKey` is supposed to be "unshifted";
That is, what the key would output if no modifier keys were pressed.
This should match what's written on the key label, but `Key` enumerates
also all keypad keys, which require a modifier. We thus require some
extra checks for them.

Note that this can still allow "stuck keys", but that's an even deeper
problem.
2025-02-02 19:19:15 +01:00
4f3dddbbff Merge pull request #101987 from Riteo/imagine-using-rids
Wayland: Check custom cursor resource reference for cache invalidation
2025-01-31 09:15:52 -06:00
86f56efbaa [FreeDesktop portal] Check for FileChooser and Settings interface availability instead of assuming it's always available. 2025-01-31 07:52:40 +02:00
47f553ae0b Delegate to the DisplayServer the task of handling mouse_mode
- Add `MOUSE_MODE_MAX` and various index checks
2025-01-28 11:22:27 -05:00
c8087567c9 Wayland: Check custom cursor resource reference for cache invalidation
Images don't have RIDs and this way of checking stuff broke the cursor
cache. Let's do like all other platforms and check the resource
reference instead.
2025-01-24 15:10:46 +01:00
f1c0b5b854 Merge pull request #101779 from Riteo/primary-mess
Wayland: Check selection devices before using them
2025-01-22 09:19:30 -06:00
d12137bdda Wayland: Pass unmodified symbols to key events
Before this change we would internationalize the keycode itself in all
`InputEventKey`s, confusing the whole input subsystem.
2025-01-20 18:27:04 +01:00
bed2a1927f Wayland: Check selection devices before using them
Looks like we never actually stopped the code from using bad pointers.
I even forgot the check in the primary selection code 🤦
2025-01-20 02:13:45 +01:00
368a59e6f9 Wayland: Release pressed events on application focus out
Looks like I always assumed wrongly that the compositor would send us
key release events when unfocusing... It did not.
2025-01-20 01:38:25 +01:00
133ea4f17a [Wayland] Fix excessive IME updates. 2025-01-17 15:29:06 +02:00
fd88acc671 Merge pull request #101008 from Repiteo/scons/nocache-all-text
SCons: Properly `NoCache` all text files
2025-01-16 17:17:59 -06:00
73278bf35d SCons: Properly NoCache all text files 2025-01-16 16:59:12 -06:00
d713a22f2e fix wayland can set mode exclusive full screen 2025-01-14 20:21:52 -05:00
2e99d84e87 [DisplayServer] Add missing FEATURE_WINDOW_DRAG flag to Windows, X11 and Wayland display servers. 2025-01-14 15:26:32 +02:00
e5ac45e822 Wayland: Unsuspend only for the same reason as suspension
Before, we would check both methods together, leading to loops.

Now we track the actual reason we suspended and only unsuspend when
that same reason triggers. For example, if we suspend because of the
suspended flag we'll unsuspend only because it got unset. Conversely, if
we suspend because of a timeout we'll unsuspend only if we get a new
frame event.

We do this because, while some compositors properly report a "suspended"
state (hinting us to stop repainting), most don't and we need a "safety
net" anyways as we do not want to constantly stay at 1fps (the max time
we'll wait before giving up) either.
2025-01-08 13:53:01 +01:00
7f0b4e58b0 Implement DisplayServer.window_start_resize. 2025-01-07 07:58:02 +02:00
44f871ff72 Merge pull request #100898 from Summersay415/wayland-issue
Fix exclusive fullscreen on Wayland
2025-01-06 22:47:53 +01:00
e1f129cb52 Support MIME types in file dialog filters on macOS and Linux. 2025-01-04 22:05:35 +02:00
35cf29bb21 Merge pull request #100715 from buresu/fix-wayland-ime-input
Fix last character deletion in Wayland IME input
2025-01-03 00:48:55 +01:00
8c1742c957 Fix exclusive fullscreen on Wayland 2025-01-02 21:49:49 +07:00
a1846b27ea Improve use of Ref.is_null/valid
Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
b719eed725 Fix last character deletion in Wayland IME input 2024-12-22 05:52:03 +09:00
13274842a9 Merge pull request #100638 from Tiktalik/fixed-wayland-horizontal-scroll
Fix Wayland left/right scroll wheel issues.
2024-12-20 23:57:16 +01:00
fb741715c1 Fixed incorrect use of vertical scroll where it should have been horizontal. 2024-12-20 00:53:10 -07:00
9d2a4c03be Embedding game process in editor 2024-12-18 17:52:42 -05:00
293be04ec8 Implement window_start_drag on Windows and Linux. 2024-12-17 16:49:27 +02:00
38775731e8 Merge pull request #99965 from Riteo/unstable-galore
Wayland: Add support for xdg-foreign-unstable-v2
2024-12-11 17:36:07 -06:00
f222cc43f3 Merge pull request #99633 from buresu/fix-wayland-keymapping
Fix underscore input not working with jp106 keyboard on wayland platform
2024-12-10 14:15:51 -06:00
65c28ed31d Wayland: Add support for xdg-foreign-unstable-v2
The v1 version is deprecated and bound to be removed in the future from
all compositors. This patch adds a v1/v2 designator to everything
related to the protocol and prefers the v2 protocol if both are
available.

Additionally, renames the event handler to follow the Wayland interface
name, for consistency with the rest of the codebase.
2024-12-10 01:29:46 +01:00
6bc80effbb Make Godot compile on FreeBSD 2024-12-05 12:33:55 -04:00
84650f2018 Implement DisplayServer.beep. 2024-12-03 12:43:26 +02:00
f367a6c231 Fix underscore input not working with jp106 keyboard on wayland platform 2024-11-30 23:40:42 +09:00
0d9a705e25 Wayland: Only set selection when there is not already a source.
Co-authored-by: Riteo Siuga <riteo@posteo.net>
2024-11-17 16:00:24 -07:00
0dfd18c84b [DisplayServer] Add feature flag for native file dialog access to user/res and options 2024-10-30 14:13:43 +05:30
6d14cd6ff9 Fix fallbacks to OpenGL 2024-10-28 22:57:19 +07:00
07e759b74a Merge pull request #97771 from dsnopek/openxr-linux-egl
OpenXR: Add support for Wayland on Linux
2024-10-25 13:04:08 -05:00
0818408db5 Fix wrong Wayland path if building with opengl3=no
Godot checks if there's Vulkan or GLES3 support.
If no support is found, it shows an error message.

However the code for this error message is left out when building with
opengl3=no
2024-10-12 20:20:12 -03:00
256699ee31 OpenXR: Add support for Wayland on Linux 2024-10-04 11:44:05 -05:00
146ba4106f Move Vulkan includes to a central godot_vulkan.h header
Also fixes Vulkan build problem with recent Clang.
2024-09-29 17:53:18 +02:00
a4c1804cab Merge pull request #97483 from akien-mga/clang-format-19.1.0
CI: Update `clang-format` pre-commit hook to 19.1.0
2024-09-26 12:46:04 +02:00
c92a6c7e27 CI: Update clang-format pre-commit hook to 19.1.0 2024-09-26 11:46:12 +02:00