Commit Graph

19 Commits

Author SHA1 Message Date
a7f49ac9a1 Update copyright statements to 2020
Happy new year to the wonderful Godot community!

We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.

Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00
91ecd7b6a6 Fix misc. source comment typos
Found using `codespell -q 3 -S ./thirdparty,*.po -L ang,ba,cas,dof,doubleclick,fave,hist,leapyear,lod,nd,numer,ois,paket,seeked,sinc,switchs,te,uint -D ~/Projects/codespell/codespell_lib/data/dictionary.txt `
2019-09-19 14:36:52 -04:00
ed7ed52151 Parse more informations for code completion 2019-07-04 14:00:14 +08:00
42e5d825b4 Fixed cases of unsupported pointers being used to construct variants 2019-06-29 12:06:29 +02:00
145a45fd3f Fix code completion not working with class_name 2019-04-16 22:27:13 +02:00
66a43898d4 Make direct casting among Error and godot_error enums (#23015). 2019-02-18 10:26:22 +01:00
b16c309f82 Update copyright statements to 2019
Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
065e2670af Added basic support for custom resource savers and loaders 2018-12-15 05:34:53 +00:00
eb48119821 Added system for GDScript warnings
- Count and panel per script.
- Ability to disable warnings per script using special comments.
- Ability to disable warnings globally using Project Settings.
- Option to treat enabled warnings as errors.
2018-08-10 16:00:47 -03:00
03746da73f Add editor highlight for type-safe lines
The line number is hightlighted to indicate that the line contains only
type-safe code.
2018-07-20 21:55:18 -03:00
0de61998e4 Improve inheritance system in gdnative pluginscript 2018-01-16 00:23:27 +01:00
58f3ad69c7 Fix warning when editor resource preview try to read pluginscript resource 2018-01-09 23:12:39 +01:00
72d50b4185 Fix crash in pluginscript complete_code 2018-01-09 21:12:24 +01:00
e4213e66b2 Add missing copyright headers and fix formatting
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
2018-01-05 01:22:23 +01:00
b50a9114b1 Update copyright statements to 2018
Happy new year to the wonderful Godot community!
2018-01-01 14:40:47 +01:00
13c2ff9320 Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
e218a13a64 Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog
- Make ScriptCreateDialog disable the built-in script checked button if the language does not support it.
- ScriptLanguage's get_template and make_template now receive the script path as class name if the the script language does not have named classes.
2017-10-24 15:48:58 +02:00
aedc44f6fe [GDnative] remove useless (and illegal !) STL include 2017-10-20 22:05:25 +02:00
e715be0f0a [GDnative] add pluginscript \o/ 2017-10-17 10:50:13 +02:00