Commit Graph

45879 Commits

Author SHA1 Message Date
39469fdd58 Fix document display in inspector for properties 2022-08-10 23:11:24 +02:00
8c2a577350 Clean iOS platform config of long gone macro 2022-08-10 21:42:49 +02:00
7c848ee591 Detect if VRS supported before creating default VRS texture 2022-08-10 13:27:19 -06:00
b06890c2b7 Use negative mipmap LOD bias for sub-native bilinear 3D scale
This provides a benefit similar to FSR 1.0 (greater texture sharpness
at the cost of some graininess at sub-native resolution scales), but
without the added performance cost of FSR 1.0.
2022-08-10 17:16:02 +02:00
11abffbf12 Merge pull request #64215 from Calinou/editor-allow-numpad-zoom-shortcuts 2022-08-10 16:31:57 +02:00
345dd9f0fb Merge pull request #62934 from Xwdit/script_doc_arg_def_var 2022-08-10 16:31:45 +02:00
a946768151 Merge pull request #63015 from Xwdit/fix_gds_editor_tooltip_arg_type 2022-08-10 16:31:32 +02:00
26b2ac82ff Merge pull request #63020 from Xwdit/fix_gds_editor_tooltip_return_type 2022-08-10 16:31:20 +02:00
cf95056c91 Merge pull request #63245 from V-Sekai/animation_editor_read_only 2022-08-10 15:26:21 +02:00
0af6aae5bb Merge pull request #64169 from hakro/fix-gltf-animations-always-imported 2022-08-10 15:25:20 +02:00
ccf088b40b Allow using numpad for zoom shortcuts in the 2D/code editors
This behavior is consistent with GIMP.
2022-08-10 15:07:47 +02:00
f265f175e3 Fix script documentation method argument default values
Co-Authored-By: Rémi Verschelde <rverschelde@gmail.com>
2022-08-10 15:07:21 +02:00
e25c86bf5d Fixed incorrect type display of function argument in GDScript editor tooltips 2022-08-10 15:06:21 +02:00
7e262310a2 Fixed incorrect type display of void return in GDScript editor tooltips 2022-08-10 15:05:47 +02:00
1b06b668c9 Merge pull request #49829 from naithar/feature/ios-plugins-swift-4.0 2022-08-10 14:09:58 +02:00
15f918a111 Merge pull request #62925 from aaronfranke/pck-export 2022-08-10 14:09:42 +02:00
659c1bc72d Merge pull request #64208 from timothyqiu/packed-clear 2022-08-10 14:08:56 +02:00
9e3b2561a4 Merge pull request #64192 from danboo/danboo-mention-audiolistener2d 2022-08-10 12:38:33 +02:00
abe98a95c5 Merge pull request #64206 from Chaosus/gds_fix 2022-08-10 12:29:11 +02:00
6b84619136 Merge pull request #64188 from YeldhamDev/gridmap_item_fix 2022-08-10 11:50:20 +02:00
edf07ee7a6 Merge pull request #64160 from Calinou/tweak-label3d-defaults 2022-08-10 11:48:39 +02:00
0e60a4ab02 Merge pull request #64195 from TokageItLab/add-get-depth-3d 2022-08-10 11:47:23 +02:00
7a5c50540e Merge pull request #64178 from RandomShaper/fix_vk_comments 2022-08-10 11:36:49 +02:00
805ffdfbf6 Prevent AnimationPlayer from being added on GLTF import if the option is unchecked. Fixes #63954 2022-08-10 11:17:29 +02:00
9c4ad8191b Expose clear method for packed arrays 2022-08-10 17:12:20 +08:00
df85c9871f Prevent global functions from overriding completion of subscript 2022-08-10 11:51:53 +03:00
94a8065ae4 Merge pull request #62722 from aaronfranke/there-can-be-only-one
Remove duplicate data structure for editor export features
2022-08-10 09:55:59 +02:00
a7ebc6fb18 Add note about using AudioListener2D
There was no mention of the effect of AudioListener2D in this documentation, making it unclear if there was a relationship. The new text is copied and modified from the AudioStreamPlayer3D documentation.

Use 'an' as article before 'AudioListener3D'
2022-08-09 21:58:42 -08:00
1f72f48361 [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
7331295523 add get_depth() to KinematicCollision3D as same of 2D 2022-08-10 10:33:58 +09:00
317ced8204 Merge pull request #64108 from antonWetzel/csharp-update 2022-08-10 00:07:32 +02:00
fe16aecbac Fix error when switching to another GridMap with an item with higher index selected 2022-08-09 19:05:02 -03:00
9da08cecbd Merge pull request #64151 from bruvzg/fc_leak_fix 2022-08-10 00:03:49 +02:00
29422b60f1 Merge pull request #64146 from smix8/fix_editor_disabled_navigationserver_4.x 2022-08-10 00:03:39 +02:00
591a1b4437 Merge pull request #64153 from smix8/navigation_add_2dserver_debug_functions_4.x 2022-08-10 00:03:08 +02:00
d11117d9d8 Merge pull request #64134 from asmaloney/doc-params
[doc] Use "param" instead of "code"  to refer to parameters
2022-08-09 22:55:26 +02:00
8a3bc72954 Apply correct formatting to comments in the Vulkan driver 2022-08-09 22:11:20 +02:00
fd7f92d3bb Merge pull request #64137 from BastiaanOlij/dev_track_resource_names 2022-08-09 20:13:56 +02:00
8d81ce9561 Allow exporting PCK files without export templates installed 2022-08-09 13:08:58 -05:00
28d1bc34d7 Remove duplicate data structure for export features 2022-08-09 13:02:56 -05:00
c99e8aeac3 [iOS] Extend iOS plugins to support Swift runtime 2022-08-09 20:20:54 +03:00
028ef2edc8 Add shader uniform hints for screen textures so users can specify custom filter and repeat modes.
At this time, it works best in the Vulkan Renderers as they support using multiple samplers with the same texture.

In GLES3 this feature really only allows you to use the screen texture without mipmaps if you want to save the cost of generating them.
2022-08-09 12:29:49 -04:00
a13d8578e0 Tweak Label3D defaults for better readability
- Increase font size and decrease pixel size.
  - The font is rendered at the same physical size, but is more detailed,
    which is visible when the camera is up close.
- Add an outline to improve readability on mixed-color backgrounds.
  - The outline is fairly thick to ensure it doesn't get too grainy
    at a distance (without requiring MSDF or mipmaps on the default
    project font).
2022-08-09 16:26:28 +02:00
5361585832 [doc] Use "param" instead of "code" to refer to parameters
Co-authored-by: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com>
2022-08-09 10:09:07 -04:00
bf1cc6326a Allow MSDF rendering for system fonts, fix crash on loading damaged / unsupported font files. 2022-08-09 14:21:09 +03:00
d254f0fa5f Add NavigationServer2D debug functions
Adds debug functions to NavigationServer2D to mirror NavigationServer3D functions for 2D users.
2022-08-09 12:21:45 +02:00
8ec0b22adf Update editor/project_converter_3_to_4.cpp
Co-authored-by: FireForge <67974470+fire-forge@users.noreply.github.com>
2022-08-09 13:01:18 +03:00
8bfea7dcb4 Fix Editor Navigation debug edge connection visuals
Fixes missing Navigation debug edge connection visuals in Editor due to disabled NavigationServer.
2022-08-09 11:59:31 +02:00
6510e11ae9 Fix memory leak when accessing/listing system fonts. 2022-08-09 12:57:53 +03:00
0e4c31ce57 Fix NavigationRegion3D debug mesh rendering twice in Editor
Fixes double rendering of NavigationRegion3D debug mesh due to both 3DGizmo and runtime debug rendering the mesh at the same time.
2022-08-09 11:12:03 +02:00