86de59d60a
[Core] Add LocalVector::has for convenience
2024-05-06 18:03:37 +02:00
2da69294fc
Improve NavigationServer NavMap sync error msgs
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Improves NavigationServer NavMap sync error msgs.
2024-02-22 13:49:31 +01:00
313c1d1100
Add function to get navigation map iteration id from NavigationServer
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Adds function to get navigation map iteration id from NavigationServer.
2024-02-22 09:45:49 +01:00
24bd30716e
Merge pull request #87959 from Scony/fix-navi-sync-errors
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Add means for fixing navmap synchronization errors
2024-02-12 13:34:30 +01:00
9ea8d4fa38
Add means for fixing navmap synchronization errors
2024-02-11 21:06:47 +01:00
4cc8748c47
Make navigation map spatial queries thread-safe
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Makes navigation map spatial queries thread-safe by adding a readers–writer lock.
2024-02-06 19:27:59 +01:00
d4806d2d84
Merge pull request #85253 from sandygk/fix-reachable-polygon-closest-to-end-point
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[Navigation] Do not use travel cost for minimum when re-selecting end point
2023-12-19 13:01:45 +01:00
84692c6252
Navigation: Fix GCC 12.3 -Wtype-limits warnings
2023-12-12 11:00:06 +01:00
64a56245d8
Add NavigationServer random point queries
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Adds query functions to get random points on navigation mesh to the NavigationServer.
2023-12-08 00:18:05 +01:00
8a9e3ad8d5
Merge pull request #84816 from Scony/add-obstacle-navserver-tests
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Fix memory leak in 'NavigationServer3D' involving static obstacles
2023-12-04 23:05:39 +01:00
11e63d244e
Do not use travel cost for minimum when re-selecting end point
2023-11-28 07:23:58 -05:00
a4b3546577
Fix memory leak in 'NavigationServer3D' involving static obstacles
2023-11-17 21:20:14 +01:00
3f26191d16
Fix NavigationObstacle height
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Fixes NavigationObstacle height.
2023-11-13 21:32:22 +01:00
fc4cc27e66
Fix NavigationObstacle elevation
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FixesNavigationObstacle elevation.
2023-11-13 06:55:31 +01:00
ade4d3cf28
Fix NavigationLink enabled toggle
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Fixes NavigationLink enabled toggle.
2023-10-21 03:11:37 +02:00
d0564f2466
Fix NavMesh map_update_id returning 0 results in errors
2023-08-03 18:57:35 +02:00
d7f07820aa
Merge pull request #79228 from smix8/fix_funnel_4.x
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Fix pathfinding funnel adding unwanted point
2023-08-02 21:36:46 +02:00
69fad39cf5
Add NavigationServer API to enable regions and links
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Adds NavigationServer API to enable regions and links.
2023-07-26 01:20:15 +02:00
c51e264446
Fix pathfinding funnel adding unwanted point
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Fixes pathfinding funnel adding unwanted point due to precision issues.
2023-07-23 03:24:14 +02:00
e5c24f7118
Fix closest possible navigation path position
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Fixes closest possible navigation path position.
2023-07-08 23:16:47 +02:00
d0c1dd16ee
Revert "Update RVO2 to git 2022.09"
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This reverts commit c920881105 .
Fixes #78826 .
2023-06-29 12:50:49 +02:00
ae9dd47d0c
Add agent pause mode to NavigationServer
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Adds agent pause mode to NavigationServer.
2023-06-18 12:37:03 +02:00
25b2f1780a
Style: Harmonize header includes in modules
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This applies our existing style guide, and adds a new rule to that style
guide for modular components such as platform ports and modules:
Includes from the platform port or module ("local" includes) should be listed
first in their own block using relative paths, before Godot's "core" includes
which use "absolute" (project folder relative) paths, and finally thirdparty
includes.
Includes in `#ifdef`s come after their relevant section, i.e. the overall
structure is:
- Local includes
* Conditional local includes
- Core includes
* Conditional core includes
- Thirdparty includes
* Conditional thirdparty includes
2023-06-15 14:35:45 +02:00
754a52a4ab
Merge pull request #78201 from smix8/navmesh_cell_height_4.x
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Fix `cell_height` for navigation meshes
2023-06-14 09:27:33 +02:00
375156a637
Merge pull request #78099 from DeeJayLSP/rvo2023
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Update RVO2 to git 2022.09
2023-06-14 09:25:10 +02:00
c920881105
Update RVO2 to git 2022.09
2023-06-13 21:13:21 -03:00
180a5cded1
Fix cell_height for navigation meshes
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Fixes `cell_height` for navigation meshes.
2023-06-13 23:24:32 +02:00
c3e4dd86ff
Merge pull request #77693 from smix8/navmap_sync_warnings_4.x
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Add navigation map synchronization warnings
2023-06-13 13:52:46 +02:00
7f2417135f
Improve navigation map synchronisation error msgs
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Improves navigation map synchronisation error msgs related to mismatch of cell sizes.
2023-06-03 11:40:33 +02:00
fef7b4efdc
Add navigation map synchronization warnings.
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Adds navigation map synchronization warnings.
2023-05-31 16:23:27 +02:00
f986b52b3c
Make navigation mesh edge connections optional
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Makes navigation mesh edge connections optional.
2023-05-11 18:46:34 +02:00
7e1a261cc6
Prevent unnecessary navigation map synchronizations
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Prevents unnecessary navigation map synchronizations triggered by redundant calls to setters of e.g. region, link or map properties.
2023-05-11 07:38:16 +02:00
a6ac305f96
Rework Navigation Avoidance
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Rework Navigation Avoidance.
2023-05-10 05:01:58 +02:00
38094dfc4a
Merge pull request #74558 from smix8/navserver_real_t_4.x
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Fix NavigationServer internals still using float instead of real_t
2023-04-03 16:00:42 +02:00
184427196f
Fix NavigationAgent enable avoidance crash
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Fixes NavigationAgent enable avoidance crash.
2023-04-01 12:52:15 +02:00
64ce93cee9
Fix agents with disabled avoidance getting added to avoidance simulation
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Fixes that agents with disabled avoidance were getting added to avoidance simulation.
2023-03-14 04:20:57 +01:00
217a27014b
Fix NavigationServer internals still using float instead of real_t
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Fixes that some NavigationServer internals still used float instead of real_t in some parts.
2023-03-07 22:10:48 +01:00
0d80705f11
Rename NavigationServer internal RvoAgent to NavAgent
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Renames the NavigationServer internal RvoAgent to NavAgent.
2023-02-01 22:27:48 +01:00
bf1571979c
Rename Navigation uses of 'location' to 'position'
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Contrary to the entire rest of the engine NavigationAgent's and NavigationLinks decided to deal with locations instead of positions.
2023-01-26 18:19:03 +01:00
5b1df48c6c
Convert en_GB spelling to en_US with codespell
2023-01-23 11:02:20 +01:00
615c517034
Use range iterators in LocalVector loops
2023-01-21 18:44:42 +01:00
9802914f97
Add NavigationServer Performance Monitor
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Adds Performance Monitor for NavigationServer3D.
2023-01-08 22:58:21 +01:00
d95794ec8a
One Copyright Update to rule them all
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As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.
It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).
We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).
Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00
5d8ba2b2d1
Add support for emitting a signal when entering a NavLink
2022-12-17 16:33:41 -08:00
9b525da531
Fix crash in navigation 3d when target is not reachable
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The code that resets variables to retry navigation to the closest possible poly was not resetting 1 variable, which caused it to exceed the vector bounds
2022-10-02 13:18:33 -06:00
9d58454567
Fix heap-use-after-free in NavMap::get_path()
2022-09-28 10:50:03 +08:00
3dd59013f4
Added node for Navigation links
2022-08-26 22:05:15 -07:00
8d4922cfb1
Replace Navigation std::vector use with LocalVector
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Replace Navigation std::vector use with LocalVector.
2022-07-28 20:29:15 +02:00
c7255388e1
Remove ThreadWorkPool, replace by WorkerThreadPool
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The former needs to be allocated once per usage. The later is shared for all threads, which is more efficient.
It can also be better debugged.
2022-07-25 15:39:50 +02:00
67052af918
Print NavMap error only once for invalid NavMesh.
2022-06-16 13:56:16 +02:00