5144ee81cd
Merge pull request #108546 from ryevdokimov/path3d-no-restart
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Do not require editor restart when changing Path 3d Tilt Disk Size setting
2025-11-24 15:59:58 -06:00
ef9738005a
Separate Node editor dock
2025-11-22 10:17:03 +08:00
cbb8f55b96
Show a warning toast when saving a large text-based scene
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Text-based scenes that contain large amounts of binary data
are slower to save and load. Their binary resources should be moved
to separate files, or the binary `.scn` format should be used instead.
2025-11-18 02:03:05 +01:00
109008bb80
Merge pull request #107765 from KoBeWi/overerrides
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Improve editor settings override display
2025-11-17 10:57:01 -06:00
9fadd0d99e
Fix modified editor shortcuts being erased
2025-11-15 14:44:01 -06:00
3cfcedd6d5
Do not require editor restart when changing Path 3d Tilt Disk Size setting
2025-11-14 21:04:05 -06:00
d602742221
Merge pull request #102889 from ryevdokimov/add-editorsettings-shortcuts
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Add ability to add new EditorSettings shortcuts
2025-11-14 14:23:11 -06:00
e474bc5ce3
Merge pull request #108554 from ryevdokimov/inspector-don't-require-restart
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Do not require editor restart when changing editor inspector settings
2025-11-14 14:22:33 -06:00
0066308830
Merge pull request #109587 from tle-oops/tle/file-explorer
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Make FileSystemDock navigate to currently selected scene tab
2025-11-13 20:52:19 -06:00
29148d71e7
Improve editor settings override display
2025-11-14 00:38:11 +01:00
3905392596
Add string placeholder syntax highlighting
2025-11-13 14:14:08 +01:00
a1340f05a9
Allow editing editor settings from project manager
2025-11-12 16:34:43 +01:00
98141c3d73
Replace repetitive meta/ctrl condition with a method
2025-11-10 16:23:28 +01:00
ea1aec2c1c
Merge pull request #112193 from KnifeXRage/autoload_with_uids
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Autoloads with UIDs
2025-11-10 08:20:12 -06:00
d940614595
Autoloads with UIDs
2025-11-07 21:08:54 +05:30
0fc47cf738
Modern style: Use stylebox setter for Action Map TreeItems
2025-11-05 16:30:57 -03:00
8806036528
Add ability to add new EditorSettings shortcuts
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Co-Authored-By: Igor Kordiukiewicz <igorkordiukiewicz@gmail.com >
2025-11-05 13:10:26 -06:00
d7353e27d8
Merge pull request #111449 from bruvzg/pe_set_max
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Enable maximize button for Editor/Project settings dialogs.
2025-11-04 16:32:50 -06:00
809e0c710d
Merge pull request #112064 from KoBeWi/writadata
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Save project metadata less often
2025-11-04 16:32:46 -06:00
158d178821
Merge pull request #112317 from timothyqiu/editor-auto-lang
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Make editor language setting default to Auto
2025-11-04 16:32:43 -06:00
3fb8961b00
Merge pull request #110120 from TokageItLab/ik-modifier-3d
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Add `SkeletonModifier3D` IKs as `IKModifier3D`
2025-11-04 16:32:36 -06:00
e32b9274a3
Fix UI focus being shown when it shouldn't
2025-11-03 17:00:05 -03:00
bf22eb25e3
Add IKModifier3D
2025-11-04 02:38:48 +09:00
ba6b7d2818
Make editor language setting default to Auto
2025-11-03 20:11:52 +08:00
aee211bcfa
Modern Style: Use a style box for Input Map actions
2025-11-01 15:35:10 -03:00
e06f015f95
Add a new editor theme
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Co-authored-by: passivestar <60579014+passivestar@users.noreply.github.com >
2025-10-30 00:31:54 -03:00
f7c9306453
Merge pull request #111326 from timothyqiu/win-dpi-scale
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Fix editor auto display scale on Windows
2025-10-28 12:19:24 -05:00
597553a7f5
Merge pull request #111821 from DeeJayLSP/detect-zed
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Add Zed to External Editor exec flags autofill
2025-10-28 12:19:23 -05:00
9f7ebaea5c
Fix editor auto scale on Windows
2025-10-27 19:36:34 +08:00
70eba54fb3
Improve error message when _EDITOR_GET fails
2025-10-27 09:44:11 +08:00
2c14fc7d24
Save project metadata less often
2025-10-26 21:41:00 +01:00
497a5d7dc5
Add Zed to External Editor exec flags autofill
2025-10-23 14:02:26 -03:00
d88971f022
Merge pull request #111791 from KoBeWi/timer_anyway
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Save editor settings when modified from code
2025-10-23 11:03:52 -05:00
d90a266304
Merge pull request #111820 from DeeJayLSP/fix-autoset-exec-flags
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Fix autoset of `text_editor/external/exec_flags` not working properly
2025-10-23 11:03:49 -05:00
77091f5e67
Allow FileSystemDock to navigate to currently selected scene tab as an option
2025-10-23 09:23:13 -04:00
fe9cdea92c
Merge pull request #106947 from Meorge/feat/quick-load-preview
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Allow Quick Open dialog to preview change in scene
2025-10-21 15:11:04 -05:00
ed4f4d275e
Merge pull request #110904 from YeldhamDev/tree_drag_unfolding
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Unfold tree items on hover while drag-n-dropping
2025-10-21 15:11:01 -05:00
cd0c9d5f50
Editor: Add OpenType feature settings to Main Font
2025-10-20 10:00:23 -03:00
f8a5e704d6
Fix autoset of text_editor/external/exec_flags not working properly
2025-10-19 11:09:21 -03:00
199a4fa4e2
Save editor settings when modified from code
2025-10-18 15:55:06 +02:00
94818a5313
Merge pull request #111509 from passivestar/orbit-snapping
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Implement orbit snapping in 3D viewport
2025-10-16 12:48:09 -05:00
d739700178
Implement orbit snapping in 3D viewport
2025-10-16 12:46:14 +04:00
20430236e7
Merge pull request #107999 from timothyqiu/translation-cleanup
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Clean up editor translation related methods
2025-10-15 16:31:09 -05:00
c2720efb28
Merge pull request #110690 from KoBeWi/shortcut_to_shorcuts
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Keep shortcut selected when clearing filter
2025-10-14 10:31:23 -05:00
f06565ab94
Enable maximize button for Editor/Project settings, Export and Editor Features dialogs.
2025-10-09 15:42:22 +03:00
6ef2c7b34b
Merge pull request #110823 from Calinou/ui-builtin-actions-all-devices
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Allow all gamepad devices for built-in `ui_*` input actions
2025-10-07 17:15:00 -05:00
bf926c2000
Merge pull request #106503 from KoBeWi/docker_exe
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Rework editor docks
2025-10-01 17:54:10 -05:00
6f3c5088ae
Merge pull request #110492 from KoBeWi/pro 🍐 _languages
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Improve editor language selector
2025-09-30 18:35:03 -05:00
fdf32d1b2a
Merge pull request #108577 from YYF233333/global_class_list
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Simplify `ScriptServer::get_global_class_list`
2025-09-30 11:19:10 -05:00
2f1e8dad74
Add Instant Preview to Quick Open dialog
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Add toggle for instant preview
Always keep search box selected so that keyboard navigation works
Add default setting for Instant Preview
Directly set property value for resource via Quick Load menu (no undo/redo or dirty-scene functionality yet)
Add undo/redo functionality
Update class reference
Update doc/classes/EditorSettings.xml
Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com >
Slight improvement(?) to wording of setting
Allow previewing without committing change
Address various suggestions/improvements
Only allow Instant Preview to be used if Quick Open menu is being used to modify a property
Only allow property-based Quick Load when resource to modify is defined (otherwise default to old behavior)
Apply suggestions from code review
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com >
Address comments/suggestions
Get rid of duplicated code and use original callback strategy
(Attempt to) fix Instant Preview for editing multiple nodes at once and undo/redo stack for single nodes
Fix cancelling Quick Open when multiple nodes are selected
Prevent initially selected item in Quick Open dialog from overwriting the currently selected property
Apply suggestions from code review
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com >
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
Make a few changes/improvements based on feedback
- Combine some duplicated code into `_finish_dialog_setup()`
- Move `ERR_FAIL_NULL(p_obj);` to top of checks
- Fix renaming of `is_instant_preview_enabled()` across code, and remove now-redundant conditions where it is used
- Make `EditorResourcePicker::property_path` be `StringName` not `String`
2025-09-29 15:12:21 -07:00