2c22a0a590
Additional docs: c# mainloop needs to be registered in the global class
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(cherry picked from commit 3122b368c0 )
2024-03-11 15:17:18 +01:00
6400a1fd62
Fix "dimensionnal" typo
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(cherry picked from commit 9472ccbcdd )
2024-03-11 15:16:57 +01:00
ccc8472c57
Fix some leftover references to hint_albedo in docs
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(cherry picked from commit e5266f71b9 )
2024-03-11 15:16:37 +01:00
aca96eb406
Fix function description for Font.get_char_size()
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Removed description implying you can pass a second char in order to account for kerning
(cherry picked from commit c9bc54637b )
2024-03-11 15:14:42 +01:00
48f0e5f12b
Document using RichTextLabel's meta_clicked to handle clickable URLs
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(cherry picked from commit ea03154a27 )
2024-03-11 15:14:10 +01:00
fb55840d92
Document initial position project settings not affecting run from editor
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(cherry picked from commit d3df15f823 )
2024-03-11 15:13:42 +01:00
aaf1928940
Improve documentation on Android package unique name
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- Document `$genname` behavior.
- Update to match actual validation and Google Play guidelines.
(cherry picked from commit 111908c4ed )
2024-03-11 15:13:16 +01:00
002028ea40
Fix docs for Color class regarding bits per component.
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This fixes godot-docs#8906 ( https://github.com/godotengine/godot-docs/issues/8906 )
(cherry picked from commit 0e977e087c )
2024-03-11 15:12:55 +01:00
5a0f95edd2
Document OS.execute() limitations on Android
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(cherry picked from commit d94ee14123 )
2024-03-11 15:12:22 +01:00
5b63622726
Remove duplicate reference of CUSTOM_ARRAY_RBGA8_URNOM in docs
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(cherry picked from commit 02faccd14f )
2024-03-11 15:11:17 +01:00
c3d9191f33
Fix inverted link in docs
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Title and url were swapped
(cherry picked from commit 17000bf8c3 )
2024-03-11 15:10:39 +01:00
263616aab0
Minor fix in DisplayServer.xml to include Linux & Windows in FEATURE_NATIVE_DIALOG
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(cherry picked from commit 2ba6066d5d )
2024-03-11 15:10:11 +01:00
84b8c3275d
Mention and deprecate InputEventJoypadButton's pressure
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(cherry picked from commit 25c0c95960 )
2024-03-11 15:09:01 +01:00
2bbd4aabdb
Tweak XROrigin3D documentation
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(cherry picked from commit 552403d581 )
2024-03-11 15:07:42 +01:00
968f592984
Overhaul Transform3D documentation
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(cherry picked from commit 64ba22a9a7 )
2024-03-11 15:06:22 +01:00
acea2c5424
Add documentation to EditorExportPlatformWeb
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(cherry picked from commit 7ffacb5d49 )
2024-03-11 15:05:09 +01:00
f2abdd143e
Add missing documentation for AudioStream & AudioStreamPlayback
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(cherry picked from commit 8f4598bad4 )
2024-03-11 15:04:48 +01:00
316d3d8a0d
Add a few notes to Sprite3D's documentation
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(cherry picked from commit 8ca47c981d )
2024-03-11 15:04:25 +01:00
90871bc800
Overhaul documentation about MIDI support
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(cherry picked from commit 8723d116c4 )
2024-03-11 15:03:28 +01:00
0f38f50e97
Fix the documentation of Bone2D::apply_rest (squashed)
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Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com >
(cherry picked from commit f16f8bf39b )
2024-03-11 15:03:07 +01:00
755620e364
Document Bounce = 1.0 not being sufficient for infinite energy conservation
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(cherry picked from commit 7ff1704b1b )
2024-03-11 15:02:49 +01:00
41648610cc
Improve docs on how ParallaxLayer mirroring works.
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I wrote everything I wish was written when I tried to make an
infinite scrolling background, addressing every point of every
mistake I made.
(cherry picked from commit 40813b68f0 )
2024-03-11 15:02:16 +01:00
5960a15a46
Clarify Tween.set_parallel()
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(cherry picked from commit 207bd34aa5 )
2024-03-11 15:00:50 +01:00
14bd7d061f
Fix shader cache with transform feedback on some android devices
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(cherry picked from commit d31d3e503e )
2024-03-11 15:00:44 +01:00
f4ac543b99
Make RID_Owner<Texture> threadsafe in TextureStorage for gles3
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(cherry picked from commit 09d2c09434 )
2024-03-11 15:00:44 +01:00
9547818cc0
Do not reflect the origin lines in a mirror
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(cherry picked from commit 59c75b074a )
2024-03-11 15:00:44 +01:00
8e31ea244b
Significantly improve the speed of shader compilation in compatibility backend
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Compile the unlit version by default to save on both cache size and compile time
(cherry picked from commit f1781fe9d1 )
2024-03-11 15:00:44 +01:00
63b1d100fb
Make dummy rendering server appear as a high end platform
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to fix vulkan shader compile error when exporting
(cherry picked from commit f6aabd2b72 )
2024-03-11 15:00:44 +01:00
5f92e6e7e3
Add DummyShader handling to Dummy RenderingServer to ensure shader parameters are saved in headless export
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(cherry picked from commit 21ade7f0f7 )
2024-03-11 15:00:44 +01:00
9926e7e8fa
Add shader_cache_dir_valid check to _save_to_cache
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(cherry picked from commit a365c070b3 )
2024-03-11 15:00:44 +01:00
3797140b7d
[Windows] Disable fallback to ANGLE logic when compiled w/o ANGLE support.
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(cherry picked from commit 620e194727 )
2024-03-11 15:00:44 +01:00
7e80c69d49
[Windows] Always use ANGLE in ARM builds.
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(cherry picked from commit b65635ae51 )
2024-03-11 15:00:44 +01:00
35e5b150b3
Force ANGLE on all pre GCN 4th gen. AMD/ATI GPUs.
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(cherry picked from commit 54747fab72 )
2024-03-11 15:00:44 +01:00
e46cba13ed
Remove GI methods in parentheses from light baking options
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(cherry picked from commit ce488930ea )
2024-03-11 15:00:44 +01:00
2ec1d8043c
Store ArrayMesh path in RenderingServer for use in error messages
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(cherry picked from commit ead36fdcc4 )
2024-03-11 15:00:43 +01:00
138b3ded67
Ensure Camera2D scroll is updated on transform like 3.x
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(cherry picked from commit 734166f796 )
2024-03-11 15:00:43 +01:00
d19d2ca307
Fix property hints for parsed collision mask
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In NavigationPolygon use PROPERTY_HINT_LAYERS_2D_PHYSICS instead of PROPERTY_HINT_LAYERS_3D_PHYSICS to display the correct property hints.
Fixes #88154 .
(cherry picked from commit 0831ea0c52 )
2024-03-11 15:00:43 +01:00
abde3b53da
Fix wrong indexing when generating dummy tangents in GLTF import
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(cherry picked from commit 14c776f798 )
2024-03-11 15:00:43 +01:00
6ba9c6bf6d
Avoid singularity when generated tangents and validate that tangents are good enough when using compression
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(cherry picked from commit 781cd27fe4 )
2024-03-11 15:00:43 +01:00
43eae4312d
Add obj importer changes to use ImporterMesh.
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(cherry picked from commit 1430f0b67d )
2024-03-11 15:00:43 +01:00
a61a84ff09
Properly calculate binormal when creating SurfaceTool from arrays
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(cherry picked from commit f267b2aa87 )
2024-03-11 15:00:43 +01:00
4142e57082
Fix crash when using OpenXR extension wrappers from GDExtension
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(cherry picked from commit 713ea0629a )
2024-03-11 15:00:43 +01:00
17e50c629c
Fix owner when importing meshes
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Handle the case correctly, that a child of a replaced node has
as owner an ancestor of the replaced node.
(cherry picked from commit c58607c32f )
2024-03-11 15:00:43 +01:00
3d4c2fa7da
Fix inefficient list iteration in Node
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(cherry picked from commit 75ba837612 )
2024-03-11 15:00:43 +01:00
b254088b7a
Fix global position for InputEventMouse in viewport::push_input
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Global position doesn't get adjusted within `InputEventMouse::xformed_by()`.
(cherry picked from commit 8de39911c8 )
2024-03-11 15:00:43 +01:00
34010bf4d2
Editor: Fix _parse_category() is not called for custom categories
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(cherry picked from commit 547f03b6d7 )
2024-03-11 15:00:43 +01:00
d771bc6084
[macOS] Fix changing main menu item names.
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(cherry picked from commit 112f489449 )
2024-03-11 15:00:43 +01:00
d5ac4564b0
Remove workaround in GLTF exporter that double converts ra textures to rg
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(cherry picked from commit 4f41b94943 )
2024-03-11 15:00:43 +01:00
6451422e72
Add missing variablesReference field to DAP evaluate request
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(cherry picked from commit c07991ef36 )
2024-03-11 15:00:43 +01:00
7eb4e71147
Fix reporting exit code when command line export fails
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Fixes #83042 .
(cherry picked from commit 51bfda9446 )
2024-03-11 15:00:43 +01:00